asterinas/ostd/src/task/scheduler/mod.rs

581 lines
21 KiB
Rust

// SPDX-License-Identifier: MPL-2.0
//! Task scheduling.
//!
//! # Scheduler Injection
//!
//! The task scheduler of an OS is a complex beast,
//! and the most suitable scheduling algorithm often depends on the target usage scenario.
//! To avoid code bloat and offer flexibility,
//! OSTD does not include a gigantic, one-size-fits-all task scheduler.
//! Instead, it allows the client to implement a custom scheduler (in safe Rust, of course)
//! and register it with OSTD.
//! This feature is known as **scheduler injection**.
//!
//! The client kernel performs scheduler injection via the [`inject_scheduler`] API.
//! This API should be called as early as possible during kernel initialization,
//! before any [`Task`]-related APIs are used.
//! This requirement is reasonable since `Task`s depend on the scheduler.
//!
//! # Scheduler Abstraction
//!
//! The `inject_scheduler` API accepts an object implementing the [`Scheduler`] trait,
//! which abstracts over any SMP-aware task scheduler.
//! Whenever an OSTD client spawns a new task (via [`crate::task::TaskOptions`])
//! or wakes a sleeping task (e.g., via [`crate::sync::Waker`]),
//! OSTD internally forwards the corresponding `Arc<Task>`
//! to the scheduler by invoking the [`Scheduler::enqueue`] method.
//! This allows the injected scheduler to manage all runnable tasks.
//!
//! Each enqueued task is dispatched to one of the per-CPU local runqueues,
//! which manage all runnable tasks on a specific CPU.
//! A local runqueue is abstracted by the [`LocalRunQueue`] trait.
//! OSTD accesses the local runqueue of the current CPU
//! via [`Scheduler::local_rq_with`] or [`Scheduler::mut_local_rq_with`],
//! which return immutable and mutable references to `dyn LocalRunQueue`, respectively.
//!
//! The [`LocalRunQueue`] trait enables OSTD to inspect and manipulate local runqueues.
//! For instance, OSTD invokes the [`LocalRunQueue::pick_next`] method
//! to let the scheduler select the next task to run.
//! OSTD then performs a context switch to that task,
//! which becomes the _current_ running task, accessible via [`LocalRunQueue::current`].
//! When the current task is about to sleep (e.g., via [`crate::sync::Waiter`]),
//! OSTD removes it from the local runqueue using [`LocalRunQueue::dequeue_current`].
//!
//! The interfaces of `Scheduler` and `LocalRunQueue` are simple
//! yet (perhaps surprisingly) powerful enough to support
//! even complex and advanced task scheduler implementations.
//! Scheduler implementations are free to employ any load-balancing strategy
//! to dispatch enqueued tasks across local runqueues,
//! and each local runqueue is free to choose any prioritization strategy
//! for selecting the next task to run.
//! Based on OSTD's scheduling abstractions,
//! the Asterinas kernel has successfully supported multiple Linux scheduling classes,
//! including both real-time and normal policies.
//!
//! # Safety Impact
//!
//! While OSTD delegates scheduling decisions to the injected task scheduler,
//! it verifies these decisions to avoid undefined behavior.
//! In particular, it enforces the following safety invariant:
//!
//! > A task must not be scheduled to run on more than one CPU at a time.
//!
//! Violating this invariant—e.g., running the same task on two CPUs concurrently—
//! can have catastrophic consequences,
//! as the task's stack and internal state may be corrupted by concurrent modifications.
mod fifo_scheduler;
pub mod info;
use spin::Once;
use super::{preempt::cpu_local, processor, Task};
use crate::{
cpu::{set::CpuSet, CpuId, PinCurrentCpu},
prelude::*,
task::disable_preempt,
timer,
};
/// Injects a custom implementation of task scheduler into OSTD.
///
/// This function can only be called once and must be called during the initialization phase of kernel,
/// before any [`Task`]-related APIs are invoked.
pub fn inject_scheduler(scheduler: &'static dyn Scheduler<Task>) {
SCHEDULER.call_once(|| scheduler);
timer::register_callback(|| {
SCHEDULER.get().unwrap().mut_local_rq_with(&mut |local_rq| {
let should_pick_next = local_rq.update_current(UpdateFlags::Tick);
if should_pick_next {
cpu_local::set_need_preempt();
}
})
});
}
static SCHEDULER: Once<&'static dyn Scheduler<Task>> = Once::new();
/// A SMP-aware task scheduler.
pub trait Scheduler<T = Task>: Sync + Send {
/// Enqueues a runnable task.
///
/// The scheduler implementer can perform load-balancing or some time accounting work here.
///
/// The newly-enqueued task may have a higher priority than the currently running one on a CPU
/// and thus should preempt the latter.
/// In this case, this method returns the ID of that CPU.
fn enqueue(&self, runnable: Arc<T>, flags: EnqueueFlags) -> Option<CpuId>;
/// Gets an immutable access to the local runqueue of the current CPU.
fn local_rq_with(&self, f: &mut dyn FnMut(&dyn LocalRunQueue<T>));
/// Gets a mutable access to the local runqueue of the current CPU.
fn mut_local_rq_with(&self, f: &mut dyn FnMut(&mut dyn LocalRunQueue<T>));
}
/// A per-CPU, local runqueue.
///
/// This abstraction allows OSTD to inspect and manipulate local runqueues.
///
/// Conceptually, a local runqueue maintains:
/// 1. A priority queue of runnable tasks.
/// The definition of "priority" is left to the concrete implementation.
/// 2. The current running task.
///
/// # Interactions with OSTD
///
/// ## Overview
///
/// It is crucial for implementers of `LocalRunQueue`
/// to understand how OSTD interacts with local runqueues.
///
/// A local runqueue is consulted by OSTD in response to one of four scheduling events:
/// - **Yielding**, triggered by [`Task::yield_now`], where the current task voluntarily gives up CPU time.
/// - **Sleeping**, triggered by [`crate::sync::Waiter::wait`]
/// or any synchronization primitive built upon it (e.g., [`crate::sync::WaitQueue`], [`crate::sync::Mutex`]),
/// which blocks the current task until a wake-up event occurs.
/// - **Ticking**, triggered periodically by the system timer
/// (see [`crate::arch::timer::TIMER_FREQ`]),
/// which provides an opportunity to do time accounting and consider preemption.
/// - **Exiting**, triggered when the execution logic of a task has come to an end,
/// which informs the scheduler that the task is exiting and will never be enqueued again.
///
/// The general workflow for OSTD to handle a scheduling event is as follows:
/// 1. Acquire exclusive access to the local runqueue using [`Scheduler::mut_local_rq_with`].
/// 2. Call [`LocalRunQueue::update_current`] to update the current task's state,
/// returning a boolean value that indicates
/// whether the current task should and can be replaced with another runnable task.
/// 3. If the task is about to sleep or exit, call [`LocalRunQueue::dequeue_current`]
/// to remove it from the runqueue.
/// 4. If the return value of `update_current` in Step 2 is true,
/// then select the next task to run with [`LocalRunQueue::pick_next`].
///
/// ## When to Pick the Next Task?
///
/// As shown above,
/// OSTD guarantees that `pick_next` is only called
/// when the current task should and can be replaced.
/// This avoids unnecessary invocations and improves efficiency.
///
/// But under what conditions should the current task be replaced?
/// Two criteria must be met:
/// 1. There exists at least one other runnable task in the runqueue.
/// 2. That task should preempt the current one, if present.
///
/// Some implications of these rules:
/// - If the runqueue is empty, `update_current` must return `false`—there's nothing to run.
/// - If the runqueue is non-empty but the current task is absent,
/// `update_current` should return `true`—anything is better than nothing.
/// - If the runqueue is non-empty and the flag is `UpdateFlags::WAIT`,
/// `update_current` should also return `true`,
/// because the current task is about to block.
/// - In other cases, the return value depends on the scheduler's prioritization policy.
/// For instance, a real-time task may only be preempted by a higher-priority task
/// or if it explicitly yields.
/// A normal task under Linux's CFS may be preempted by a task with smaller vruntime,
/// but never by the idle task.
///
/// When OSTD is unsure about whether the current task should or can be replaced,
/// it will invoke [`LocalRunQueue::try_pick_next`], the fallible version of `pick_next`.
///
/// ## Internal Working
///
/// To guide scheduler implementers,
/// we provide a simplified view of how OSTD interacts with local runqueues _internally_
/// in order to handle the four scheduling events.
///
/// ### Yielding
///
/// ```
/// # use ostd::prelude::*;
/// # use ostd::task::{*, scheduler::*};
/// #
/// # fn switch_to(next: Arc<Task>) {}
/// #
/// /// Yields the current task.
/// fn yield(scheduler: &'static dyn Scheduler) {
/// let next_task_opt: Option<Arc<Task>> = scheduler.mut_local_rq_with(|local_rq| {
/// let should_pick_next = local_rq.update_current(UpdateFlags::Yield);
/// should_pick_next.then(|| local_rq.pick_next().clone())
/// });
/// let Some(next_task) = next_task_opt {
/// switch_to(next_task);
/// }
/// }
/// ```
///
/// ### Sleeping
///
/// ```
/// # use ostd::prelude::*;
/// # use ostd::task::{*, scheduler::*};
/// #
/// # fn switch_to(next: Arc<Task>) {}
/// #
/// /// Puts the current task to sleep.
/// ///
/// /// The function takes a closure to check if the task is woken.
/// /// This function is used internally to guard against race conditions,
/// /// where the task is woken just before it goes to sleep.
/// fn sleep<F: Fn() -> bool>(scheduler: &'static dyn Scheduler, is_woken: F) {
/// let mut next_task_opt: Option<Arc<Task>> = None;
/// let mut is_first_try = true;
/// while scheduler.mut_local_rq_with(|local_rq| {
/// if is_first_try {
/// if is_woken() {
/// return false; // exit loop
/// }
/// is_first_try = false;
///
/// let should_pick_next = local_rq.update_current(UpdateFlags::Wait);
/// let _current = local_rq.dequeue_current();
/// if !should_pick_next {
/// return true; // continue loop
/// }
/// next_task_opt = Some(local_rq.pick_next().clone());
/// false // exit loop
/// } else {
/// next_task_opt = local_rq.try_pick_next().cloned();
/// next_task_opt.is_none()
/// }
/// }) {}
/// let Some(next_task) = next_task_opt {
/// switch_to(next_task);
/// }
/// }
/// ```
///
/// ### Ticking
///
/// ```
/// # use ostd::prelude::*;
/// # use ostd::task::{*, scheduler::*};
/// #
/// # fn switch_to(next: Arc<Task>) {}
/// # mod cpu_local {
/// # fn set_need_preempt();
/// # fn should_preempt() -> bool;
/// # }
/// #
/// /// A callback to be invoked periodically by the timer interrupt.
/// fn on_tick(scheduler: &'static dyn Scheduler) {
/// scheduler.mut_local_rq_with(|local_rq| {
/// let should_pick_next = local_rq.update_current(UpdateFlags::Tick);
/// if should_pick_next {
/// cpu_local::set_need_preempt();
/// }
/// });
/// }
///
/// /// A preemption point, called at an earliest convenient timing
/// /// when OSTD can safely preempt the current running task.
/// fn might_preempt(scheduler: &'static dyn Scheduler) {
/// if !cpu_local::should_preempt() {
/// return;
/// }
/// let next_task_opt: Option<Arc<Task>> = scheduler
/// .mut_local_rq_with(|local_rq| local_rq.try_pick_next().cloned())
/// let Some(next_task) = next_task_opt {
/// switch_to(next_task);
/// }
/// }
/// ```
///
/// ### Exiting
///
/// ```
/// # use ostd::prelude::*;
/// # use ostd::task::{*, scheduler::*};
/// #
/// # fn switch_to(next: Arc<Task>) {}
/// #
/// /// Exits the current task.
/// fn exit(scheduler: &'static dyn Scheduler) {
/// let mut next_task_opt: Option<Arc<Task>> = None;
/// let mut is_first_try = true;
/// while scheduler.mut_local_rq_with(|local_rq| {
/// if is_first_try {
/// is_first_try = false;
/// let should_pick_next = local_rq.update_current(UpdateFlags::Exit);
/// let _current = local_rq.dequeue_current();
/// if !should_pick_next {
/// return true; // continue loop
/// }
/// next_task_opt = Some(local_rq.pick_next().clone());
/// false // exit loop
/// } else {
/// next_task_opt = local_rq.try_pick_next().cloned();
/// next_task_opt.is_none()
/// }
/// }) {}
/// let next_task = next_task_opt.unwrap();
/// switch_to(next_task);
/// }
/// ```
pub trait LocalRunQueue<T = Task> {
/// Gets the current runnable task.
fn current(&self) -> Option<&Arc<T>>;
/// Updates the current runnable task's scheduling statistics and
/// potentially its position in the runqueue.
///
/// The return value of this method indicates whether an invocation of `pick_next` should be followed
/// to find another task to replace the current one.
#[must_use]
fn update_current(&mut self, flags: UpdateFlags) -> bool;
/// Picks the next runnable task.
///
/// This method instructs the local runqueue to pick the next runnable task and replace the current one.
/// A reference to the new "current" task will be returned by this method.
/// If the "old" current task presents, then it is still runnable and thus remains in the runqueue.
///
/// # Panics
///
/// As explained in the type-level Rust doc,
/// this method will only be invoked by OSTD after a call to `update_current` returns true.
/// In case that this contract is broken by the caller,
/// the implementer is free to exhibit any undesirable or incorrect behaviors, include panicking.
fn pick_next(&mut self) -> &Arc<T> {
self.try_pick_next().unwrap()
}
/// Tries to pick the next runnable task.
///
/// This method instructs the local runqueue to pick the next runnable task on a best-effort basis.
/// If such a task can be picked, then this task supersedes the current task and
/// the new the method returns a reference to the new "current" task.
/// If the "old" current task presents, then it is still runnable and thus remains in the runqueue.
fn try_pick_next(&mut self) -> Option<&Arc<T>>;
/// Removes the current runnable task from runqueue.
///
/// This method returns the current runnable task.
/// If there is no current runnable task, this method returns `None`.
fn dequeue_current(&mut self) -> Option<Arc<T>>;
}
/// Possible triggers of an `enqueue` action.
#[derive(PartialEq, Copy, Clone)]
pub enum EnqueueFlags {
/// Spawn a new task.
Spawn,
/// Wake a sleeping task.
Wake,
}
/// Possible triggers of an `update_current` action.
#[derive(PartialEq, Copy, Clone)]
pub enum UpdateFlags {
/// Timer interrupt.
Tick,
/// Task waiting.
Wait,
/// Task yielding.
Yield,
/// Task exiting.
Exit,
}
/// Preempts the current task.
#[track_caller]
pub(crate) fn might_preempt() {
if !cpu_local::should_preempt() {
return;
}
reschedule(|local_rq| {
let next_task_opt = local_rq.try_pick_next();
if let Some(next_task) = next_task_opt {
ReschedAction::SwitchTo(next_task.clone())
} else {
ReschedAction::DoNothing
}
})
}
/// Blocks the current task unless `has_unparked()` returns `true`.
///
/// Note that this method may return due to spurious wake events. It's the caller's responsibility
/// to detect them (if necessary).
#[track_caller]
pub(crate) fn park_current<F>(has_unparked: F)
where
F: Fn() -> bool,
{
let mut current = None;
let mut is_first_try = true;
reschedule(|local_rq: &mut dyn LocalRunQueue| {
let next_task_opt = if is_first_try {
if has_unparked() {
return ReschedAction::DoNothing;
}
is_first_try = false;
// Note the race conditions: the current task may be woken after the above `has_unparked`
// check, but before the below `dequeue_current` action, we need to make sure that the
// wakeup event isn't lost.
//
// Currently, for the FIFO and CFS scheduler, `Scheduler::enqueue` will try to lock `local_rq`
// when the above race condition occurs, so it will wait until we finish calling the
// `dequeue_current` method and nothing bad will happen. This may need to be revisited
// after more complex schedulers are introduced.
let should_pick_next = local_rq.update_current(UpdateFlags::Wait);
current = local_rq.dequeue_current();
should_pick_next.then(|| local_rq.pick_next())
} else {
local_rq.try_pick_next()
};
if let Some(next_task) = next_task_opt {
if Arc::ptr_eq(current.as_ref().unwrap(), next_task) {
// The current task has been woken and picked as the next runnable task.
return ReschedAction::DoNothing;
}
return ReschedAction::SwitchTo(next_task.clone());
}
ReschedAction::Retry
});
}
/// Unblocks a target task.
pub(crate) fn unpark_target(runnable: Arc<Task>) {
let preempt_cpu = SCHEDULER
.get()
.unwrap()
.enqueue(runnable, EnqueueFlags::Wake);
if let Some(preempt_cpu_id) = preempt_cpu {
set_need_preempt(preempt_cpu_id);
}
}
/// Enqueues a newly built task.
///
/// Note that the new task is not guaranteed to run at once.
#[track_caller]
pub(super) fn run_new_task(runnable: Arc<Task>) {
// FIXME: remove this check for `SCHEDULER`.
// Currently OSTD cannot know whether its user has injected a scheduler.
if !SCHEDULER.is_completed() {
fifo_scheduler::init();
}
let preempt_cpu = SCHEDULER
.get()
.unwrap()
.enqueue(runnable, EnqueueFlags::Spawn);
if let Some(preempt_cpu_id) = preempt_cpu {
set_need_preempt(preempt_cpu_id);
}
might_preempt();
}
fn set_need_preempt(cpu_id: CpuId) {
let preempt_guard = disable_preempt();
if preempt_guard.current_cpu() == cpu_id {
cpu_local::set_need_preempt();
} else {
crate::smp::inter_processor_call(&CpuSet::from(cpu_id), || {
cpu_local::set_need_preempt();
});
}
}
/// Dequeues the current task from its runqueue.
///
/// This should only be called if the current is to exit.
#[track_caller]
pub(super) fn exit_current() -> ! {
let mut is_first_try = true;
reschedule(|local_rq: &mut dyn LocalRunQueue| {
let next_task_opt = if is_first_try {
is_first_try = false;
let should_pick_next = local_rq.update_current(UpdateFlags::Exit);
let _current = local_rq.dequeue_current();
should_pick_next.then(|| local_rq.pick_next())
} else {
local_rq.try_pick_next()
};
if let Some(next_task) = next_task_opt {
ReschedAction::SwitchTo(next_task.clone())
} else {
ReschedAction::Retry
}
});
unreachable!()
}
/// Yields execution.
#[track_caller]
pub(super) fn yield_now() {
reschedule(|local_rq| {
let should_pick_next = local_rq.update_current(UpdateFlags::Yield);
let next_task_opt = should_pick_next.then(|| local_rq.pick_next());
if let Some(next_task) = next_task_opt {
ReschedAction::SwitchTo(next_task.clone())
} else {
ReschedAction::DoNothing
}
})
}
/// Do rescheduling by acting on the scheduling decision (`ReschedAction`) made by a
/// user-given closure.
///
/// The closure makes the scheduling decision by taking the local runqueue has its input.
#[track_caller]
fn reschedule<F>(mut f: F)
where
F: FnMut(&mut dyn LocalRunQueue) -> ReschedAction,
{
// Even if the decision below is `DoNothing`, we should clear this flag. Meanwhile, to avoid
// race conditions, we should do this before making the decision.
cpu_local::clear_need_preempt();
let next_task = loop {
let mut action = ReschedAction::DoNothing;
SCHEDULER.get().unwrap().mut_local_rq_with(&mut |rq| {
action = f(rq);
});
match action {
ReschedAction::DoNothing => {
return;
}
ReschedAction::Retry => {
continue;
}
ReschedAction::SwitchTo(next_task) => {
break next_task;
}
};
};
// `switch_to_task` will spin if it finds that the next task is still running on some CPU core,
// which guarantees soundness regardless of the scheduler implementation.
//
// FIXME: The scheduler decision and context switching are not atomic, which can lead to some
// strange behavior even if the scheduler is implemented correctly. See "Problem 2" at
// <https://github.com/asterinas/asterinas/issues/1633> for details.
processor::switch_to_task(next_task);
}
/// Possible actions of a rescheduling.
enum ReschedAction {
/// Keep running current task and do nothing.
DoNothing,
/// Loop until finding a task to swap out the current.
Retry,
/// Switch to target task.
SwitchTo(Arc<Task>),
}