asterinas/kernel/libs/xarray/src/node.rs

304 lines
9.6 KiB
Rust

// SPDX-License-Identifier: MPL-2.0
use alloc::sync::Arc;
use core::{
cmp::Ordering,
ops::{Deref, DerefMut},
};
use ostd::{
sync::{non_null::NonNullPtr, RcuOption},
task::atomic_mode::InAtomicMode,
util::Either,
};
use crate::{
entry::{NodeEntry, NodeEntryRef, XEntry, XEntryRef},
mark::{Mark, NUM_MARKS},
XLockGuard, BITS_PER_LAYER, SLOT_MASK, SLOT_SIZE,
};
/// The height of an `XNode` within an `XArray`.
///
/// In an `XArray`, the head has the highest height, while the `XNode`s that
/// directly store items are at the lowest height, with a height value of 1.
/// Each level up from the bottom height increases the height number by 1.
/// The height of an `XArray` is the height of its head.
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Copy, Clone)]
pub(super) struct Height {
height: u8,
}
impl Deref for Height {
type Target = u8;
fn deref(&self) -> &Self::Target {
&self.height
}
}
impl DerefMut for Height {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.height
}
}
impl PartialEq<u8> for Height {
fn eq(&self, other: &u8) -> bool {
self.height == *other
}
}
impl PartialOrd<u8> for Height {
fn partial_cmp(&self, other: &u8) -> Option<Ordering> {
self.height.partial_cmp(other)
}
}
impl Height {
/// Creates a `Height` directly from a height value.
pub(super) fn new(height: u8) -> Self {
Self { height }
}
/// Creates a minimal `Height` that allows the `index`-th item to be stored.
pub(super) fn from_index(index: u64) -> Self {
let mut height = Height::new(1);
while index > height.max_index() {
*height += 1;
}
height
}
/// Goes up, which increases the height value by one.
pub(super) fn go_root(&self) -> Self {
Self::new(self.height + 1)
}
/// Goes down, which decreases the height value by one.
pub(super) fn go_leaf(&self) -> Self {
Self::new(self.height - 1)
}
fn height_shift(&self) -> u8 {
(self.height - 1) * BITS_PER_LAYER as u8
}
/// Calculates the corresponding offset for the target index at
/// the current height.
pub(super) fn height_offset(&self, index: u64) -> u8 {
((index >> self.height_shift()) & SLOT_MASK as u64) as u8
}
/// Calculates the maximum index that can be represented in an `XArray`
/// with the current height.
pub(super) fn max_index(&self) -> u64 {
((SLOT_SIZE as u64) << self.height_shift()) - 1
}
}
/// The `XNode` is the intermediate node in the tree-like structure of the `XArray`.
///
/// It contains `SLOT_SIZE` number of `XEntry`s, meaning it can accommodate up to
/// `SLOT_SIZE` child nodes. The `height` and `offset_in_parent` attributes of an
/// `XNode` are determined at initialization and remain unchanged thereafter.
pub(super) struct XNode<P>
where
P: NonNullPtr + Send + Sync,
{
/// The pointer that refers to the parent node.
///
/// If the current node is the head node, its parent pointer will be `None`.
parent: RcuOption<NodeEntry<P>>,
/// The height of the subtree rooted at the current node.
///
/// The height of a leaf node, which stores the user-given items, is 1.
height: Height,
/// This node is its parent's `offset_in_parent`-th child.
///
/// This field will be zero if this node is the root, as the node will be
/// the 0-th child of its parent once the height of `XArray` is increased.
offset_in_parent: u8,
/// The slots in which `XEntry`s are stored.
///
/// The entries point to user-given items for leaf nodes and other `XNode`s for
/// interior nodes.
slots: [RcuOption<XEntry<P>>; SLOT_SIZE],
/// The marks representing whether each slot is marked or not.
///
/// Users can set mark or unset mark on user-given items, and a leaf
/// node or an interior node is marked if and only if there is at least
/// one marked item within the node.
marks: [Mark; NUM_MARKS],
}
impl<P: NonNullPtr + Send + Sync> XNode<P> {
pub(super) fn new_root(height: Height) -> Self {
Self::new(height, 0)
}
pub(super) fn new(height: Height, offset: u8) -> Self {
Self {
parent: RcuOption::new_none(),
height,
offset_in_parent: offset,
slots: [const { RcuOption::new_none() }; SLOT_SIZE],
marks: [const { Mark::new_empty() }; NUM_MARKS],
}
}
/// Gets the slot offset at the current `XNode` for the target index `target_index`.
pub(super) fn entry_offset(&self, target_index: u64) -> u8 {
self.height.height_offset(target_index)
}
pub(super) fn height(&self) -> Height {
self.height
}
pub(super) fn parent<'a>(&'a self, guard: &'a dyn InAtomicMode) -> Option<NodeEntryRef<'a, P>> {
let parent = self.parent.read_with(guard)?;
Some(parent)
}
pub(super) fn offset_in_parent(&self) -> u8 {
self.offset_in_parent
}
pub(super) fn entry_with<'a>(
&'a self,
guard: &'a dyn InAtomicMode,
offset: u8,
) -> Option<XEntryRef<'a, P>> {
self.slots[offset as usize].read_with(guard)
}
pub(super) fn is_marked(&self, offset: u8, mark: usize) -> bool {
self.marks[mark].is_marked(offset)
}
pub(super) fn is_mark_clear(&self, mark: usize) -> bool {
self.marks[mark].is_clear()
}
pub(super) fn is_leaf(&self) -> bool {
self.height == 1
}
}
impl<P: NonNullPtr + Send + Sync> XNode<P> {
/// Sets the parent pointer of this node to the given `parent`.
fn set_parent(&self, _guard: XLockGuard, parent: NodeEntry<P>) {
self.parent.update(Some(parent));
}
/// Clears the parent pointers of this node and all its descendant nodes.
///
/// This method should be invoked when the node is being removed from the tree.
pub(super) fn clear_parent(&self, guard: XLockGuard) {
self.parent.update(None);
for child in self.slots.iter() {
if let Some(node) = child.read_with(guard.0).and_then(|entry| entry.left()) {
node.clear_parent(guard);
}
}
}
/// Sets the slot at the given `offset` to the given `entry`.
///
/// If `entry` represents an item, the old marks at the same offset will be cleared.
/// Otherwise, if `entry` represents a node, the marks at the same offset will be
/// updated according to whether the new node contains marked items.
///
/// This method will also propagate the updated marks to the ancestors.
pub(super) fn set_entry(
self: &Arc<Self>,
guard: XLockGuard,
offset: u8,
entry: Option<XEntry<P>>,
) {
let old_entry = self.slots[offset as usize].read_with(guard.0);
if let Some(node) = old_entry.and_then(|entry| entry.left()) {
node.clear_parent(guard);
}
let is_new_node = match &entry {
Some(Either::Left(new_node)) => {
new_node.set_parent(guard, self.clone());
true
}
_ => false,
};
self.slots[offset as usize].update(entry);
if is_new_node {
self.update_mark(guard, offset);
} else {
for i in 0..NUM_MARKS {
self.unset_mark(guard, offset, i);
}
}
}
/// Sets the input `mark` at the given `offset`.
///
/// This method will also update the marks on the ancestors of this node
/// if necessary to ensure that the marks on the ancestors are up to date.
pub(super) fn set_mark(&self, guard: XLockGuard, offset: u8, mark: usize) {
let changed = self.marks[mark].update(guard, offset, true);
if changed {
self.propagate_mark(guard, mark);
}
}
/// Unsets the input `mark` at the given `offset`.
///
/// This method will also update the marks on the ancestors of this node
/// if necessary to ensure that the marks on the ancestors are up to date.
pub(super) fn unset_mark(&self, guard: XLockGuard, offset: u8, mark: usize) {
let changed = self.marks[mark].update(guard, offset, false);
if changed {
self.propagate_mark(guard, mark);
}
}
/// Updates the mark at the given `offset`.
///
/// This method does nothing if the slot at the given `offset` does not represent
/// a node. It assumes the marks of the child node are up to date, and ensures
/// the mark at the given `offset` is also up to date.
///
/// This method will also update the marks on the ancestors of this node
/// if necessary to ensure that the marks on the ancestors are up to date.
fn update_mark(&self, guard: XLockGuard, offset: u8) {
let entry = self.slots[offset as usize].read_with(guard.0);
let Some(node) = entry.and_then(|entry| entry.left()) else {
return;
};
for i in 0..NUM_MARKS {
let changed = self.marks[i].update(guard, offset, !node.is_mark_clear(i));
if changed {
self.propagate_mark(guard, i);
}
}
}
/// Propagates the mark updates on this node to the ancestors.
///
/// This method must be called after the marks are updated to ensure that the marks on the
/// ancestors are up to date.
fn propagate_mark(&self, guard: XLockGuard, mark: usize) {
let Some(parent) = self.parent(guard.0) else {
return;
};
let changed =
parent.marks[mark].update(guard, self.offset_in_parent, !self.is_mark_clear(mark));
if changed {
parent.propagate_mark(guard, mark);
}
}
}