Add in a call to applyAspects() that accidently got missed

This amends 648b7459e8 which had moved
the code into applyAspects() call but it was missed from the original
setAspects() call.

Change-Id: I431c07f260e6c91cbee155c052000d6e5081c4e7
Reviewed-by: Mike Krus <mike.krus@kdab.com>
This commit is contained in:
Andy Shaw 2020-02-14 15:27:09 +01:00
parent 294894610b
commit 42c0dbc377
1 changed files with 1 additions and 0 deletions

View File

@ -250,6 +250,7 @@ void Scene3DItem::setAspects(const QStringList &aspects)
}
m_aspects = aspects;
applyAspects();
emit aspectsChanged();
}