mirror of https://github.com/qt/qt3d.git
Add in a call to applyAspects() that accidently got missed
This amends 648b7459e8 which had moved
the code into applyAspects() call but it was missed from the original
setAspects() call.
Change-Id: I431c07f260e6c91cbee155c052000d6e5081c4e7
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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@ -250,6 +250,7 @@ void Scene3DItem::setAspects(const QStringList &aspects)
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}
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m_aspects = aspects;
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applyAspects();
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emit aspectsChanged();
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}
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