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Replaced FPS Camera with Orbit - Tessellation
Tessellation example now has OrbitCameraController instead of FirstPersonCameraController Part of the examples cleanup. Change-Id: I823469d149147cf9f253d14e6d60d561a7539b9e Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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@ -77,7 +77,7 @@ Entity {
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position: Qt.vector3d( 0.0, 0.0, 10.0 )
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position: Qt.vector3d( 0.0, 0.0, 10.0 )
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}
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}
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FirstPersonCameraController { camera: mainCamera }
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OrbitCameraController { camera: mainCamera }
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TessellatedWireframeMaterial {
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TessellatedWireframeMaterial {
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id: quadMaterial
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id: quadMaterial
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