Follow vertex shader rename from change 5e94c15ddc.

This shows the clip planes in the example again.

Change-Id: I144e4b83595cd33f6b2d87dc31d892b6c8bf19da
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This commit is contained in:
Volker Krause 2016-03-12 17:30:51 +01:00
parent e18d7aaebd
commit 87c7d73ecc
1 changed files with 2 additions and 2 deletions

View File

@ -62,13 +62,13 @@ Material {
ShaderProgram {
id: gl3PhongAlphaShader
vertexShaderCode: loadSource("qrc:/shaders/gl3/phongalpha.vert")
vertexShaderCode: loadSource("qrc:/shaders/gl3/phong.vert")
fragmentShaderCode: loadSource("qrc:/shaders/gl3/phongalpha.frag")
}
ShaderProgram {
id: gl2es2PhongAlphaShader
vertexShaderCode: loadSource("qrc:/shaders/es2/phongalpha.vert")
vertexShaderCode: loadSource("qrc:/shaders/es2/phong.vert")
fragmentShaderCode: loadSource("qrc:/shaders/es2/phongalpha.frag")
}