mirror of https://github.com/qt/qt3d.git
Add changes file for 5.8.0
Change-Id: I27724f6108936aadb93ceee4bd526f0bfedc0950 Reviewed-by: Antti Määttä <antti.maatta@qt.io>
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Qt 5.8 introduces many new features and improvements as well as bugfixes
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over the 5.7.x series. For more details, refer to the online documentation
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included in this distribution. The documentation is also available online:
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http://doc.qt.io/qt-5/index.html
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The Qt version 5.8 series is binary compatible with the 5.7.x series.
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Applications compiled for 5.7 will continue to run with 5.8.
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Some of the changes listed in this file include issue tracking numbers
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corresponding to tasks in the Qt Bug Tracker:
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https://bugreports.qt.io/
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Each of these identifiers can be entered in the bug tracker to obtain more
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information about a particular change.
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General
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-------
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- Greatly improved test coverage
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- Added more documentation
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- Fixed large number of bugs across all of Qt 3D
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Render
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------
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- Texture system reworked to improve sharing of textures on the backend
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and to minimize uploads to the GPU.
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- Do not mirror texture coordinates or textures by default.
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- Uniform handling system overhauled to remove usage of QVariant on the
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backend.
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- QRenderCapture framegraph node added to allow read back of the write
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framebuffer to a QImage.
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- Improved parallelisation of several job types.
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- Improved parallelisation of OpenGL submission thread with building the
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next frame.
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- QObjectPicker is now also able to pick back facing triangles.
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Input
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-----
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- Added QAxisAccumulator to allow tracking and integration of QAxis values
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by treating the axis values as velocity or acceleration values.
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- Added concept of proxy devices to allow new device plugins to easily
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enumerate axes and buttons.
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Extras
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------
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- Various fixes to the geometry attributes
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