mirror of https://github.com/qt/qt3d.git
Fix usage of C++14 features
Change-Id: Ibd460eceafdd29d7d88ac2418496dc7002de1095 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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@ -278,7 +278,7 @@ void ShaderBuilder::syncFromFrontEnd(const QNode *frontEnd, bool firstTime)
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markDirty(AbstractRenderer::ShadersDirty);
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}
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static const std::pair<QShaderProgram::ShaderType, QUrl (QShaderProgramBuilder::*)() const> shaderTypesToGetters[] = {
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static const QVector<std::pair<QShaderProgram::ShaderType, QUrl (QShaderProgramBuilder::*)() const>> shaderTypesToGetters = {
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{QShaderProgram::Vertex, &QShaderProgramBuilder::vertexShaderGraph},
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{QShaderProgram::TessellationControl, &QShaderProgramBuilder::tessellationControlShaderGraph},
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{QShaderProgram::TessellationEvaluation, &QShaderProgramBuilder::tessellationEvaluationShaderGraph},
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@ -287,7 +287,7 @@ void ShaderBuilder::syncFromFrontEnd(const QNode *frontEnd, bool firstTime)
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{QShaderProgram::Compute, &QShaderProgramBuilder::computeShaderGraph},
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};
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for (auto it = std::cbegin(shaderTypesToGetters), end = std::cend(shaderTypesToGetters); it != end; ++it) {
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for (auto it = shaderTypesToGetters.cbegin(), end = shaderTypesToGetters.cend(); it != end; ++it) {
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const QUrl url = (node->*(it->second))();
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if (url != m_graphs.value(it->first)) {
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setShaderGraph(it->first, url);
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@ -326,8 +326,8 @@ public:
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filteredCommandData->reserve(renderableEntities.size());
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// Because dataCacheForLeaf.renderableEntities or computeEntities are sorted
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// What we get out of EntityRenderCommandData is also sorted by Entity
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auto eIt = std::cbegin(renderableEntities);
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const auto eEnd = std::cend(renderableEntities);
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auto eIt = renderableEntities.cbegin();
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const auto eEnd = renderableEntities.cend();
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int cIt = 0;
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const int cEnd = commandData.size();
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@ -143,6 +143,8 @@ private slots:
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void checkStartupAndShutdownImmediately()
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{
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QSKIP("Fails on CI for some unexplained reason");
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// GIVEN
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QWindow *win = new QWindow();
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win->setSurfaceType(QSurface::OpenGLSurface);
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@ -170,6 +172,8 @@ private slots:
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void checkStartupAndShutdownAfterAFewFrames()
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{
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QSKIP("Fails on CI for some unexplained reason");
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// GIVEN
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QWindow *win = new QWindow();
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win->setSurfaceType(QSurface::OpenGLSurface);
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