mirror of https://github.com/qt/qt3d.git
136 lines
4.4 KiB
QML
136 lines
4.4 KiB
QML
/****************************************************************************
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**
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** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt3D module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import Qt3D.Core 2.0
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import Qt3D.Render 2.13
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import Qt3D.Extras 2.0
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import QtQuick.Window 2.0
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Entity {
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id: sceneRoot
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Window {
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id: win
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width: 600
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height: 600
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visible: true
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}
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Camera {
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id: camera
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projectionType: CameraLens.PerspectiveProjection
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fieldOfView: 45
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nearPlane : 0.1
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farPlane : 1000.0
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position: Qt.vector3d( 0.0, 0.0, -40.0 )
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upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
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viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
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}
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components: [
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RenderSettings {
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activeFrameGraph: Viewport {
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normalizedRect: Qt.rect(0.0, 0.0, 1.0, 1.0)
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RenderSurfaceSelector {
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surface: win
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ClearBuffers {
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buffers : ClearBuffers.ColorDepthBuffer
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NoDraw {}
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}
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CameraSelector {
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camera: camera
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}
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}
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}
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pickingSettings {
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pickResultMode: PickingSettings.NearestPriorityPick
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pickMethod: PickingSettings.TrianglePicking
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faceOrientationPickingMode: PickingSettings.FrontAndBackFace
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}
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}
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]
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CuboidMesh { id: cubeMesh }
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PhongMaterial { id: material }
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// Entity 1
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Entity {
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property ObjectPicker picker: ObjectPicker {
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id: picker1
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objectName: "Picker1"
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}
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property Transform transform: Transform {
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translation: Qt.vector3d(0, 0, 0)
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scale: 2.0
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}
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components: [cubeMesh, material, picker1, transform]
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}
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// Entity 2
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Entity {
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property ObjectPicker picker: ObjectPicker {
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id: picker2
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objectName: "Picker2"
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}
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property Transform transform: Transform {
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translation: Qt.vector3d(0, 0, 10)
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scale: 2.5
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}
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components: [cubeMesh, material, picker2, transform]
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}
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}
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