mirror of https://github.com/qt/qt3d.git
154 lines
5.0 KiB
C++
154 lines
5.0 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt3D module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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// TODO Remove in Qt6
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#include <QtCore/qcompilerdetection.h>
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QT_WARNING_DISABLE_DEPRECATED
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#include <QtTest/QTest>
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#include <QtTest/QSignalSpy>
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#include <Qt3DCore/qpropertyupdatedchange.h>
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#include <Qt3DCore/private/qnode_p.h>
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#include <Qt3DCore/private/qscene_p.h>
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#include <Qt3DRender/QRenderCapture>
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#include <Qt3DRender/private/qrendercapture_p.h>
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#include <QPointer>
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#include "testpostmanarbiter.h"
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class MyRenderCapture : public Qt3DRender::QRenderCapture
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{
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Q_OBJECT
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public:
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MyRenderCapture(Qt3DCore::QNode *parent = nullptr)
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: Qt3DRender::QRenderCapture(parent)
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{}
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void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) final
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{
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Qt3DRender::QRenderCapture::sceneChangeEvent(change);
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}
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private:
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friend class tst_QRenderCapture;
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};
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class tst_QRenderCapture : public Qt3DCore::QNode
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{
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Q_OBJECT
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private Q_SLOTS:
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void checkCaptureRequest()
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{
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// GIVEN
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TestArbiter arbiter;
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QScopedPointer<Qt3DRender::QRenderCapture> renderCapture(new Qt3DRender::QRenderCapture());
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arbiter.setArbiterOnNode(renderCapture.data());
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// WHEN
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QScopedPointer<Qt3DRender::QRenderCaptureReply> reply(renderCapture->requestCapture(QRect(10, 15, 20, 50)));
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// THEN
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QCOMPARE(arbiter.events.size(), 0);
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QCOMPARE(arbiter.dirtyNodes.size(), 1);
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QCOMPARE(arbiter.dirtyNodes.front(), renderCapture.data());
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arbiter.dirtyNodes.clear();
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}
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void checkRenderCaptureReply()
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{
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// GIVEN
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QScopedPointer<MyRenderCapture> renderCapture(new MyRenderCapture());
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QScopedPointer<Qt3DRender::QRenderCaptureReply> reply(renderCapture->requestCapture());
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QImage img = QImage(20, 20, QImage::Format_ARGB32);
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// WHEN
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Qt3DRender::RenderCaptureDataPtr data = Qt3DRender::RenderCaptureDataPtr::create();
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data.data()->captureId = 2;
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data.data()->image = img;
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auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(renderCapture->id());
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e->setDeliveryFlags(Qt3DCore::QSceneChange::DeliverToAll);
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e->setPropertyName("renderCaptureData");
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e->setValue(QVariant::fromValue(data));
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renderCapture->sceneChangeEvent(e);
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// THEN
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QCOMPARE(reply->isComplete(), true);
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QCOMPARE(reply->image().width(), 20);
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QCOMPARE(reply->image().height(), 20);
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QCOMPARE(reply->image().format(), QImage::Format_ARGB32);
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}
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void checkRenderCaptureDestroy()
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{
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// GIVEN
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QScopedPointer<MyRenderCapture> renderCapture(new MyRenderCapture());
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QScopedPointer<Qt3DRender::QRenderCaptureReply> reply(renderCapture->requestCapture());
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QImage img = QImage(20, 20, QImage::Format_ARGB32);
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Qt3DRender::RenderCaptureDataPtr data = Qt3DRender::RenderCaptureDataPtr::create();
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data.data()->captureId = 2;
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data.data()->image = img;
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auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(renderCapture->id());
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e->setDeliveryFlags(Qt3DCore::QSceneChange::DeliverToAll);
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e->setPropertyName("renderCaptureData");
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e->setValue(QVariant::fromValue(data));
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// WHEN
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reply.reset();
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// THEN
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renderCapture->sceneChangeEvent(e); // Should not reset
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}
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void crashOnRenderCaptureDeletion()
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{
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// GIVEN
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QScopedPointer<Qt3DRender::QRenderCapture> renderCapture(new Qt3DRender::QRenderCapture());
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QPointer<Qt3DRender::QRenderCaptureReply> renderCaptureReply(renderCapture->requestCapture());
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// THEN
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QVERIFY(renderCaptureReply);
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// WHEN
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renderCapture.reset();
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// THEN (Should not crash and delete reply)
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QVERIFY(!renderCaptureReply);
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}
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};
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QTEST_MAIN(tst_QRenderCapture)
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#include "tst_qrendercapture.moc"
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