mirror of https://github.com/qt/qt3d.git
61 lines
1.7 KiB
QML
61 lines
1.7 KiB
QML
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt3D module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import Qt3D.Core 2.0
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import Qt3D.Render 2.0
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Entity {
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id: root
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property real xPos: 0
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property real yPos: 0
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property real zPos: 0
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property Material material
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SphereMesh {
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id: sphereMesh
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rings: 15
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slices: 16
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radius: 0.5
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}
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Transform {
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id: sphereTransform
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Translate {
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dx: xPos
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dy: yPos
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dz: zPos
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}
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}
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components: [
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sphereMesh,
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sphereTransform,
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material
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]
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}
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