Android and iOS config fix

+ example tweak

Change-Id: I408cd43a7af3efceccd42bd2439803e41c5272d6
Change-Id: I408cd43a7af3efceccd42bd2439803e41c5272d6
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
This commit is contained in:
Tomi Korpipää 2014-05-22 12:49:02 +03:00
parent 71185c7f11
commit 4a56455f7a
2 changed files with 3 additions and 6 deletions

View File

@ -122,7 +122,7 @@ Item {
width: dataView.width
height: dataView.height
theme: dynamicColorTheme
shadowQuality: AbstractGraph3D.ShadowQualityNone
shadowQuality: AbstractGraph3D.ShadowQualityLow
scene.activeCamera.yRotation: 45.0
scene.activeCamera.xRotation: 45.0
scene.activeCamera.zoomLevel: 75.0
@ -146,7 +146,7 @@ Item {
id: qtCube
meshFile: ":/mesh/cube"
textureFile: ":/texture/texture"
position: Qt.vector3d(0.5,0.5,0.5)
position: Qt.vector3d(0.65,0.35,0.65)
scaling: Qt.vector3d(0.3,0.3,0.3)
}
]
@ -268,6 +268,7 @@ Item {
if (scatterGraph.orthoProjection) {
text = "Display Orthographic";
scatterGraph.orthoProjection = false
scatterGraph.shadowQuality = AbstractGraph3D.ShadowQualityLow
} else {
text = "Display Perspective";
scatterGraph.orthoProjection = true

View File

@ -1,7 +1,3 @@
android|ios {
error( "This test is not supported for android or ios." )
}
!include( ../tests.pri ) {
error( "Couldn't find the tests.pri file!" )
}