qtdeclarative/src/quick/items/qquicktableview.cpp

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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qquicktableview_p.h"
#include "qquicktableview_p_p.h"
#include <QtCore/qtimer.h>
#include <QtCore/qdir.h>
#include <QtQml/private/qqmldelegatemodel_p.h>
#include <QtQml/private/qqmldelegatemodel_p_p.h>
#include <QtQml/private/qqmlincubator_p.h>
#include <QtQml/private/qqmlchangeset_p.h>
#include <QtQml/qqmlinfo.h>
#include <QtQuick/private/qquickflickable_p_p.h>
#include <QtQuick/private/qquickitemviewfxitem_p_p.h>
QT_BEGIN_NAMESPACE
Q_LOGGING_CATEGORY(lcTableViewDelegateLifecycle, "qt.quick.tableview.lifecycle")
#define Q_TABLEVIEW_UNREACHABLE(output) { dumpTable(); qWarning() << "output:" << output; Q_UNREACHABLE(); }
#define Q_TABLEVIEW_ASSERT(cond, output) Q_ASSERT((cond) || [&](){ dumpTable(); qWarning() << "output:" << output; return false;}())
static const Qt::Edge allTableEdges[] = { Qt::LeftEdge, Qt::RightEdge, Qt::TopEdge, Qt::BottomEdge };
static const int kBufferTimerInterval = 300;
// Set the maximum life time of an item in the pool to be at least the number of
// dimensions, which for a table is two. The reason is that the user might flick
// both e.g the left column and the top row out before a new right column and bottom
// row gets flicked in. This means we will end up with one column plus one row of
// items in the pool. And flicking in a new column and a new row will typically happen
// in separate updatePolish calls (unless you flick them both in at exactly the same
// time). This means that we should allow flicked out items to stay in the pool for at least
// two load cycles, to keep more items in circulation instead of deleting them prematurely.
static const int kMaxPoolTime = 2;
static QLine rectangleEdge(const QRect &rect, Qt::Edge tableEdge)
{
switch (tableEdge) {
case Qt::LeftEdge:
return QLine(rect.topLeft(), rect.bottomLeft());
case Qt::RightEdge:
return QLine(rect.topRight(), rect.bottomRight());
case Qt::TopEdge:
return QLine(rect.topLeft(), rect.topRight());
case Qt::BottomEdge:
return QLine(rect.bottomLeft(), rect.bottomRight());
}
return QLine();
}
static QRect expandedRect(const QRect &rect, Qt::Edge edge, int increment)
{
switch (edge) {
case Qt::LeftEdge:
return rect.adjusted(-increment, 0, 0, 0);
case Qt::RightEdge:
return rect.adjusted(0, 0, increment, 0);
case Qt::TopEdge:
return rect.adjusted(0, -increment, 0, 0);
case Qt::BottomEdge:
return rect.adjusted(0, 0, 0, increment);
}
return QRect();
}
const QPoint QQuickTableViewPrivate::kLeft = QPoint(-1, 0);
const QPoint QQuickTableViewPrivate::kRight = QPoint(1, 0);
const QPoint QQuickTableViewPrivate::kUp = QPoint(0, -1);
const QPoint QQuickTableViewPrivate::kDown = QPoint(0, 1);
QQuickTableViewPrivate::QQuickTableViewPrivate()
: QQuickFlickablePrivate()
{
cacheBufferDelayTimer.setSingleShot(true);
QObject::connect(&cacheBufferDelayTimer, &QTimer::timeout, [=]{ loadBuffer(); });
}
QQuickTableViewPrivate::~QQuickTableViewPrivate()
{
clear();
if (tableModel)
delete tableModel;
}
QString QQuickTableViewPrivate::tableLayoutToString() const
{
return QString(QLatin1String("table cells: (%1,%2) -> (%3,%4), item count: %5, table rect: %6,%7 x %8,%9"))
.arg(loadedTable.topLeft().x()).arg(loadedTable.topLeft().y())
.arg(loadedTable.bottomRight().x()).arg(loadedTable.bottomRight().y())
.arg(loadedItems.count())
.arg(loadedTableOuterRect.x())
.arg(loadedTableOuterRect.y())
.arg(loadedTableOuterRect.width())
.arg(loadedTableOuterRect.height());
}
void QQuickTableViewPrivate::dumpTable() const
{
auto listCopy = loadedItems.values();
std::stable_sort(listCopy.begin(), listCopy.end(),
[](const FxTableItem *lhs, const FxTableItem *rhs)
{ return lhs->index < rhs->index; });
qWarning() << QStringLiteral("******* TABLE DUMP *******");
for (int i = 0; i < listCopy.count(); ++i)
qWarning() << static_cast<FxTableItem *>(listCopy.at(i))->cell;
qWarning() << tableLayoutToString();
const QString filename = QStringLiteral("QQuickTableView_dumptable_capture.png");
const QString path = QDir::current().absoluteFilePath(filename);
if (q_func()->window() && q_func()->window()->grabWindow().save(path))
qWarning() << "Window capture saved to:" << path;
}
QQuickTableViewAttached *QQuickTableViewPrivate::getAttachedObject(const QObject *object) const
{
QObject *attachedObject = qmlAttachedPropertiesObject<QQuickTableView>(object);
return static_cast<QQuickTableViewAttached *>(attachedObject);
}
int QQuickTableViewPrivate::modelIndexAtCell(const QPoint &cell) const
{
int availableRows = tableSize.height();
int modelIndex = cell.y() + (cell.x() * availableRows);
Q_TABLEVIEW_ASSERT(modelIndex < model->count(),
"modelIndex:" << modelIndex << "cell:" << cell << "count:" << model->count());
return modelIndex;
}
QPoint QQuickTableViewPrivate::cellAtModelIndex(int modelIndex) const
{
int availableRows = tableSize.height();
Q_TABLEVIEW_ASSERT(availableRows > 0, availableRows);
int column = int(modelIndex / availableRows);
int row = modelIndex % availableRows;
return QPoint(column, row);
}
void QQuickTableViewPrivate::updateContentWidth()
{
Q_Q(QQuickTableView);
const qreal thresholdBeforeAdjust = 0.1;
int currentRightColumn = loadedTable.right();
if (currentRightColumn > contentSizeBenchMarkPoint.x()) {
contentSizeBenchMarkPoint.setX(currentRightColumn);
qreal currentWidth = loadedTableOuterRect.right();
qreal averageCellSize = currentWidth / (currentRightColumn + 1);
qreal averageSize = averageCellSize + cellSpacing.width();
qreal estimatedWith = (tableSize.width() * averageSize) - cellSpacing.width();
// loadedTableOuterRect has already been adjusted for left margin
currentWidth += tableMargins.right();
estimatedWith += tableMargins.right();
if (currentRightColumn >= tableSize.width() - 1) {
// We are at the last column, and can set the exact width
if (currentWidth != q->implicitWidth())
q->setContentWidth(currentWidth);
} else if (currentWidth >= q->implicitWidth()) {
// We are at the estimated width, but there are still more columns
q->setContentWidth(estimatedWith);
} else {
// Only set a new width if the new estimate is substantially different
qreal diff = 1 - (estimatedWith / q->implicitWidth());
if (qAbs(diff) > thresholdBeforeAdjust)
q->setContentWidth(estimatedWith);
}
}
}
void QQuickTableViewPrivate::updateContentHeight()
{
Q_Q(QQuickTableView);
const qreal thresholdBeforeAdjust = 0.1;
int currentBottomRow = loadedTable.bottom();
if (currentBottomRow > contentSizeBenchMarkPoint.y()) {
contentSizeBenchMarkPoint.setY(currentBottomRow);
qreal currentHeight = loadedTableOuterRect.bottom();
qreal averageCellSize = currentHeight / (currentBottomRow + 1);
qreal averageSize = averageCellSize + cellSpacing.height();
qreal estimatedHeight = (tableSize.height() * averageSize) - cellSpacing.height();
// loadedTableOuterRect has already been adjusted for top margin
currentHeight += tableMargins.bottom();
estimatedHeight += tableMargins.bottom();
if (currentBottomRow >= tableSize.height() - 1) {
// We are at the last row, and can set the exact height
if (currentHeight != q->implicitHeight())
q->setContentHeight(currentHeight);
} else if (currentHeight >= q->implicitHeight()) {
// We are at the estimated height, but there are still more rows
q->setContentHeight(estimatedHeight);
} else {
// Only set a new height if the new estimate is substantially different
qreal diff = 1 - (estimatedHeight / q->implicitHeight());
if (qAbs(diff) > thresholdBeforeAdjust)
q->setContentHeight(estimatedHeight);
}
}
}
void QQuickTableViewPrivate::enforceFirstRowColumnAtOrigo()
{
// Gaps before the first row/column can happen if rows/columns
// changes size while flicking e.g because of spacing changes or
// changes to a column maxWidth/row maxHeight. Check for this, and
// move the whole table rect accordingly.
bool layoutNeeded = false;
const qreal flickMargin = 50;
if (loadedTable.x() == 0 && loadedTableOuterRect.x() != tableMargins.left()) {
// The table is at the beginning, but not at the edge of the
// content view. So move the table to origo.
loadedTableOuterRect.moveLeft(tableMargins.left());
layoutNeeded = true;
} else if (loadedTableOuterRect.x() < 0) {
// The table is outside the beginning of the content view. Move
// the whole table inside, and make some room for flicking.
loadedTableOuterRect.moveLeft(tableMargins.left() + loadedTable.x() == 0 ? 0 : flickMargin);
layoutNeeded = true;
}
if (loadedTable.y() == 0 && loadedTableOuterRect.y() != tableMargins.top()) {
loadedTableOuterRect.moveTop(tableMargins.top());
layoutNeeded = true;
} else if (loadedTableOuterRect.y() < 0) {
loadedTableOuterRect.moveTop(tableMargins.top() + loadedTable.y() == 0 ? 0 : flickMargin);
layoutNeeded = true;
}
if (layoutNeeded)
relayoutTableItems();
}
void QQuickTableViewPrivate::syncLoadedTableRectFromLoadedTable()
{
QRectF topLeftRect = loadedTableItem(loadedTable.topLeft())->geometry();
QRectF bottomRightRect = loadedTableItem(loadedTable.bottomRight())->geometry();
loadedTableOuterRect = topLeftRect.united(bottomRightRect);
loadedTableInnerRect = QRectF(topLeftRect.bottomRight(), bottomRightRect.topLeft());
}
void QQuickTableViewPrivate::syncLoadedTableFromLoadRequest()
{
switch (loadRequest.edge()) {
case Qt::LeftEdge:
case Qt::TopEdge:
loadedTable.setTopLeft(loadRequest.firstCell());
break;
case Qt::RightEdge:
case Qt::BottomEdge:
loadedTable.setBottomRight(loadRequest.lastCell());
break;
default:
loadedTable = QRect(loadRequest.firstCell(), loadRequest.lastCell());
}
}
FxTableItem *QQuickTableViewPrivate::itemNextTo(const FxTableItem *fxTableItem, const QPoint &direction) const
{
return loadedTableItem(fxTableItem->cell + direction);
}
FxTableItem *QQuickTableViewPrivate::loadedTableItem(const QPoint &cell) const
{
const int modelIndex = modelIndexAtCell(cell);
Q_TABLEVIEW_ASSERT(loadedItems.contains(modelIndex), modelIndex << cell);
return loadedItems.value(modelIndex);
}
FxTableItem *QQuickTableViewPrivate::createFxTableItem(const QPoint &cell, QQmlIncubator::IncubationMode incubationMode)
{
Q_Q(QQuickTableView);
bool ownItem = false;
int modelIndex = modelIndexAtCell(cell);
QObject* object = model->object(modelIndex, incubationMode);
if (!object) {
if (model->incubationStatus(modelIndex) == QQmlIncubator::Loading) {
// Item is incubating. Return nullptr for now, and let the table call this
// function again once we get a callback to itemCreatedCallback().
return nullptr;
}
qWarning() << "TableView: failed loading index:" << modelIndex;
object = new QQuickItem();
ownItem = true;
}
QQuickItem *item = qmlobject_cast<QQuickItem*>(object);
if (!item) {
// The model could not provide an QQuickItem for the
// given index, so we create a placeholder instead.
qWarning() << "TableView: delegate is not an item:" << modelIndex;
model->release(object);
item = new QQuickItem();
ownItem = true;
}
if (ownItem) {
// Parent item is normally set early on from initItemCallback (to
// allow bindings to the parent property). But if we created the item
// within this function, we need to set it explicit.
item->setParentItem(q->contentItem());
}
Q_TABLEVIEW_ASSERT(item->parentItem() == q->contentItem(), item->parentItem());
FxTableItem *fxTableItem = new FxTableItem(item, q, ownItem);
fxTableItem->setVisible(false);
fxTableItem->cell = cell;
fxTableItem->index = modelIndex;
return fxTableItem;
}
FxTableItem *QQuickTableViewPrivate::loadFxTableItem(const QPoint &cell, QQmlIncubator::IncubationMode incubationMode)
{
#ifdef QT_DEBUG
// Since TableView needs to work flawlessly when e.g incubating inside an async
// loader, being able to override all loading to async while debugging can be helpful.
static const bool forcedAsync = forcedIncubationMode == QLatin1String("async");
if (forcedAsync)
incubationMode = QQmlIncubator::Asynchronous;
#endif
// Note that even if incubation mode is asynchronous, the item might
// be ready immediately since the model has a cache of items.
QBoolBlocker guard(blockItemCreatedCallback);
auto item = createFxTableItem(cell, incubationMode);
qCDebug(lcTableViewDelegateLifecycle) << cell << "ready?" << bool(item);
return item;
}
void QQuickTableViewPrivate::releaseLoadedItems() {
// Make a copy and clear the list of items first to avoid destroyed
// items being accessed during the loop (QTBUG-61294)
auto const tmpList = loadedItems;
loadedItems.clear();
for (FxTableItem *item : tmpList)
releaseItem(item, QQmlTableInstanceModel::NotReusable);
}
void QQuickTableViewPrivate::releaseItem(FxTableItem *fxTableItem, QQmlTableInstanceModel::ReusableFlag reusableFlag)
{
Q_TABLEVIEW_ASSERT(fxTableItem->item, fxTableItem->index);
if (fxTableItem->ownItem) {
delete fxTableItem->item;
} else {
// Only QQmlTableInstanceModel supports reusing items
auto releaseFlag = tableModel ?
tableModel->release(fxTableItem->item, reusableFlag) :
model->release(fxTableItem->item);
if (releaseFlag != QQmlInstanceModel::Destroyed) {
// When items are not released, it typically means that the item is reused, or
// that the model is an ObjectModel. If so, we just hide the item instead.
fxTableItem->setVisible(false);
}
}
delete fxTableItem;
}
void QQuickTableViewPrivate::clear()
{
tableInvalid = true;
tableRebuilding = false;
if (loadRequest.isActive())
cancelLoadRequest();
releaseLoadedItems();
loadedTable = QRect();
loadedTableOuterRect = QRect();
loadedTableInnerRect = QRect();
contentSizeBenchMarkPoint = QPoint(-1, -1);
updateContentWidth();
updateContentHeight();
}
void QQuickTableViewPrivate::unloadItem(const QPoint &cell)
{
const int modelIndex = modelIndexAtCell(cell);
Q_TABLEVIEW_ASSERT(loadedItems.contains(modelIndex), modelIndex << cell);
releaseItem(loadedItems.take(modelIndex), reusableFlag);
}
void QQuickTableViewPrivate::unloadItems(const QLine &items)
{
qCDebug(lcTableViewDelegateLifecycle) << items;
if (items.dx()) {
int y = items.p1().y();
for (int x = items.p1().x(); x <= items.p2().x(); ++x)
unloadItem(QPoint(x, y));
} else {
int x = items.p1().x();
for (int y = items.p1().y(); y <= items.p2().y(); ++y)
unloadItem(QPoint(x, y));
}
}
bool QQuickTableViewPrivate::canLoadTableEdge(Qt::Edge tableEdge, const QRectF fillRect) const
{
switch (tableEdge) {
case Qt::LeftEdge:
if (loadedTable.topLeft().x() == 0)
return false;
return loadedTableOuterRect.left() > fillRect.left() + cellSpacing.width();
case Qt::RightEdge:
if (loadedTable.bottomRight().x() >= tableSize.width() - 1)
return false;
return loadedTableOuterRect.right() < fillRect.right() - cellSpacing.width();
case Qt::TopEdge:
if (loadedTable.topLeft().y() == 0)
return false;
return loadedTableOuterRect.top() > fillRect.top() + cellSpacing.height();
case Qt::BottomEdge:
if (loadedTable.bottomRight().y() >= tableSize.height() - 1)
return false;
return loadedTableOuterRect.bottom() < fillRect.bottom() - cellSpacing.height();
}
return false;
}
bool QQuickTableViewPrivate::canUnloadTableEdge(Qt::Edge tableEdge, const QRectF fillRect) const
{
// Note: if there is only one row or column left, we cannot unload, since
// they are needed as anchor point for further layouting.
switch (tableEdge) {
case Qt::LeftEdge:
if (loadedTable.width() <= 1)
return false;
return loadedTableInnerRect.left() < fillRect.left();
case Qt::RightEdge:
if (loadedTable.width() <= 1)
return false;
return loadedTableInnerRect.right() > fillRect.right();
case Qt::TopEdge:
if (loadedTable.height() <= 1)
return false;
return loadedTableInnerRect.top() < fillRect.top();
case Qt::BottomEdge:
if (loadedTable.height() <= 1)
return false;
return loadedTableInnerRect.bottom() > fillRect.bottom();
}
Q_TABLEVIEW_UNREACHABLE(tableEdge);
return false;
}
Qt::Edge QQuickTableViewPrivate::nextEdgeToLoad(const QRectF rect)
{
for (Qt::Edge edge : allTableEdges) {
if (canLoadTableEdge(edge, rect))
return edge;
}
return Qt::Edge(0);
}
Qt::Edge QQuickTableViewPrivate::nextEdgeToUnload(const QRectF rect)
{
for (Qt::Edge edge : allTableEdges) {
if (canUnloadTableEdge(edge, rect))
return edge;
}
return Qt::Edge(0);
}
qreal QQuickTableViewPrivate::cellWidth(const QPoint& cell)
{
// Using an items width directly is not an option, since we change
// it during layout (which would also cause problems when recycling items).
auto const cellItem = loadedTableItem(cell)->item;
return cellItem->implicitWidth();
}
qreal QQuickTableViewPrivate::cellHeight(const QPoint& cell)
{
// Using an items height directly is not an option, since we change
// it during layout (which would also cause problems when recycling items).
auto const cellItem = loadedTableItem(cell)->item;
return cellItem->implicitHeight();
}
qreal QQuickTableViewPrivate::sizeHintForColumn(int column)
{
// Find the widest cell in the column, and return its width
qreal columnWidth = 0;
for (int row = loadedTable.top(); row <= loadedTable.bottom(); ++row)
columnWidth = qMax(columnWidth, cellWidth(QPoint(column, row)));
return columnWidth;
}
qreal QQuickTableViewPrivate::sizeHintForRow(int row)
{
// Find the highest cell in the row, and return its height
qreal rowHeight = 0;
for (int column = loadedTable.left(); column <= loadedTable.right(); ++column)
rowHeight = qMax(rowHeight, cellHeight(QPoint(column, row)));
return rowHeight;
}
void QQuickTableViewPrivate::calculateTableSize()
{
// tableSize is the same as row and column count, and will always
// be the same as the number of rows and columns in the model.
Q_Q(QQuickTableView);
QSize prevTableSize = tableSize;
if (tableModel)
tableSize = QSize(tableModel->columns(), tableModel->rows());
else if (model)
tableSize = QSize(1, model->count());
else
tableSize = QSize(0, 0);
if (prevTableSize.width() != tableSize.width())
emit q->columnsChanged();
if (prevTableSize.height() != tableSize.height())
emit q->rowsChanged();
}
qreal QQuickTableViewPrivate::resolveColumnWidth(int column)
{
Q_TABLEVIEW_ASSERT(column >= loadedTable.left() && column <= loadedTable.right(), column);
qreal columnWidth = -1;
if (!columnWidthProvider.isUndefined()) {
if (columnWidthProvider.isCallable()) {
auto const columnAsArgument = QJSValueList() << QJSValue(column);
columnWidth = columnWidthProvider.call(columnAsArgument).toNumber();
if (qIsNaN(columnWidth) || columnWidth <= 0) {
// The column width needs to be greater than 0, otherwise we never reach the edge
// while loading/refilling columns. This would cause the application to hang.
if (!layoutWarningIssued) {
layoutWarningIssued = true;
qmlWarning(q_func()) << "columnWidthProvider did not return a valid width for column: " << column;
}
columnWidth = kDefaultColumnWidth;
}
} else {
if (!layoutWarningIssued) {
layoutWarningIssued = true;
qmlWarning(q_func()) << "columnWidthProvider doesn't contain a function";
}
columnWidth = kDefaultColumnWidth;
}
} else {
// If columnWidthProvider is left unspecified, we just iterate over the currently visible items in
// the column. The downside of doing that, is that the column width will then only be based
// on the implicit width of the currently loaded items (which can be different depending on
// which row you're at when the column is flicked in). The upshot is that you don't have to
// bother setting columnWidthProvider for small tables, or if the implicit width doesn't vary.
columnWidth = sizeHintForColumn(column);
if (qIsNaN(columnWidth) || columnWidth <= 0) {
// The column width needs to be greater than 0, otherwise we never reach the edge
// while loading/refilling columns. This would cause the application to hang.
if (!layoutWarningIssued) {
layoutWarningIssued = true;
qmlWarning(q_func()) << "the delegate's implicitWidth needs to be greater than zero";
}
columnWidth = kDefaultColumnWidth;
}
}
return columnWidth;
}
qreal QQuickTableViewPrivate::resolveRowHeight(int row)
{
Q_TABLEVIEW_ASSERT(row >= loadedTable.top() && row <= loadedTable.bottom(), row);
qreal rowHeight = -1;
if (!rowHeightProvider.isUndefined()) {
if (rowHeightProvider.isCallable()) {
auto const rowAsArgument = QJSValueList() << QJSValue(row);
rowHeight = rowHeightProvider.call(rowAsArgument).toNumber();
if (qIsNaN(rowHeight) || rowHeight <= 0) {
// The row height needs to be greater than 0, otherwise we never reach the edge
// while loading/refilling rows. This would cause the application to hang.
if (!layoutWarningIssued) {
layoutWarningIssued = true;
qmlWarning(q_func()) << "rowHeightProvider did not return a valid height for row: " << row;
}
rowHeight = kDefaultRowHeight;
}
} else {
if (!layoutWarningIssued) {
layoutWarningIssued = true;
qmlWarning(q_func()) << "rowHeightProvider doesn't contain a function";
}
rowHeight = kDefaultRowHeight;
}
} else {
// If rowHeightProvider is left unspecified, we just iterate over the currently visible items in
// the row. The downside of doing that, is that the row height will then only be based
// on the implicit height of the currently loaded items (which can be different depending on
// which column you're at when the row is flicked in). The upshot is that you don't have to
// bother setting rowHeightProvider for small tables, or if the implicit height doesn't vary.
rowHeight = sizeHintForRow(row);
if (qIsNaN(rowHeight) || rowHeight <= 0) {
if (!layoutWarningIssued) {
layoutWarningIssued = true;
qmlWarning(q_func()) << "the delegate's implicitHeight needs to be greater than zero";
}
rowHeight = kDefaultRowHeight;
}
}
return rowHeight;
}
void QQuickTableViewPrivate::relayoutTable()
{
relayoutTableItems();
columnRowPositionsInvalid = false;
syncLoadedTableRectFromLoadedTable();
contentSizeBenchMarkPoint = QPoint(-1, -1);
updateContentWidth();
updateContentHeight();
}
void QQuickTableViewPrivate::relayoutTableItems()
{
qCDebug(lcTableViewDelegateLifecycle);
columnRowPositionsInvalid = false;
qreal nextColumnX = loadedTableOuterRect.x();
qreal nextRowY = loadedTableOuterRect.y();
for (int column = loadedTable.left(); column <= loadedTable.right(); ++column) {
// Adjust the geometry of all cells in the current column
const qreal width = resolveColumnWidth(column);
for (int row = loadedTable.top(); row <= loadedTable.bottom(); ++row) {
auto item = loadedTableItem(QPoint(column, row));
QRectF geometry = item->geometry();
geometry.moveLeft(nextColumnX);
geometry.setWidth(width);
item->setGeometry(geometry);
}
nextColumnX += width + cellSpacing.width();
}
for (int row = loadedTable.top(); row <= loadedTable.bottom(); ++row) {
// Adjust the geometry of all cells in the current row
const qreal height = resolveRowHeight(row);
for (int column = loadedTable.left(); column <= loadedTable.right(); ++column) {
auto item = loadedTableItem(QPoint(column, row));
QRectF geometry = item->geometry();
geometry.moveTop(nextRowY);
geometry.setHeight(height);
item->setGeometry(geometry);
}
nextRowY += height + cellSpacing.height();
}
if (Q_UNLIKELY(lcTableViewDelegateLifecycle().isDebugEnabled())) {
for (int column = loadedTable.left(); column <= loadedTable.right(); ++column) {
for (int row = loadedTable.top(); row <= loadedTable.bottom(); ++row) {
QPoint cell = QPoint(column, row);
qCDebug(lcTableViewDelegateLifecycle()) << "relayout item:" << cell << loadedTableItem(cell)->geometry();
}
}
}
}
void QQuickTableViewPrivate::layoutVerticalEdge(Qt::Edge tableEdge)
{
int column = (tableEdge == Qt::LeftEdge) ? loadedTable.left() : loadedTable.right();
QPoint neighbourDirection = (tableEdge == Qt::LeftEdge) ? kRight : kLeft;
qreal width = resolveColumnWidth(column);
qreal left = -1;
for (int row = loadedTable.top(); row <= loadedTable.bottom(); ++row) {
auto fxTableItem = loadedTableItem(QPoint(column, row));
auto const neighbourItem = itemNextTo(fxTableItem, neighbourDirection);
QRectF geometry = fxTableItem->geometry();
geometry.setWidth(width);
geometry.setHeight(neighbourItem->geometry().height());
if (left == -1) {
// left will be the same for all items in the
// column, so do the calculation once.
left = tableEdge == Qt::LeftEdge ?
neighbourItem->geometry().left() - cellSpacing.width() - geometry.width() :
neighbourItem->geometry().right() + cellSpacing.width();
}
geometry.moveLeft(left);
geometry.moveTop(neighbourItem->geometry().top());
fxTableItem->setGeometry(geometry);
fxTableItem->setVisible(true);
qCDebug(lcTableViewDelegateLifecycle()) << "layout item:" << QPoint(column, row) << fxTableItem->geometry();
}
}
void QQuickTableViewPrivate::layoutHorizontalEdge(Qt::Edge tableEdge)
{
int row = (tableEdge == Qt::TopEdge) ? loadedTable.top() : loadedTable.bottom();
QPoint neighbourDirection = (tableEdge == Qt::TopEdge) ? kDown : kUp;
qreal height = resolveRowHeight(row);
qreal top = -1;
for (int column = loadedTable.left(); column <= loadedTable.right(); ++column) {
auto fxTableItem = loadedTableItem(QPoint(column, row));
auto const neighbourItem = itemNextTo(fxTableItem, neighbourDirection);
QRectF geometry = fxTableItem->geometry();
geometry.setWidth(neighbourItem->geometry().width());
geometry.setHeight(height);
if (top == -1) {
// top will be the same for all items in the
// row, so do the calculation once.
top = tableEdge == Qt::TopEdge ?
neighbourItem->geometry().top() - cellSpacing.height() - geometry.height() :
neighbourItem->geometry().bottom() + cellSpacing.height();
}
geometry.moveTop(top);
geometry.moveLeft(neighbourItem->geometry().left());
fxTableItem->setGeometry(geometry);
fxTableItem->setVisible(true);
qCDebug(lcTableViewDelegateLifecycle()) << "layout item:" << QPoint(column, row) << fxTableItem->geometry();
}
}
void QQuickTableViewPrivate::layoutTopLeftItem()
{
// ###todo: support starting with other top-left items than 0,0
const QPoint cell = loadRequest.firstCell();
Q_TABLEVIEW_ASSERT(cell == QPoint(0, 0), loadRequest.toString());
auto topLeftItem = loadedTableItem(cell);
auto item = topLeftItem->item;
item->setPosition(QPoint(tableMargins.left(), tableMargins.top()));
item->setSize(QSizeF(resolveColumnWidth(cell.x()), resolveRowHeight(cell.y())));
topLeftItem->setVisible(true);
qCDebug(lcTableViewDelegateLifecycle) << "geometry:" << topLeftItem->geometry();
}
void QQuickTableViewPrivate::layoutTableEdgeFromLoadRequest()
{
switch (loadRequest.edge()) {
case Qt::LeftEdge:
case Qt::RightEdge:
layoutVerticalEdge(loadRequest.edge());
break;
case Qt::TopEdge:
case Qt::BottomEdge:
layoutHorizontalEdge(loadRequest.edge());
break;
default:
layoutTopLeftItem();
break;
}
}
void QQuickTableViewPrivate::cancelLoadRequest()
{
loadRequest.markAsDone();
model->cancel(modelIndexAtCell(loadRequest.currentCell()));
if (tableInvalid) {
// No reason to rollback already loaded edge items
// since we anyway are about to reload all items.
return;
}
if (loadRequest.atBeginning()) {
// No items have yet been loaded, so nothing to unload
return;
}
QLine rollbackItems;
rollbackItems.setP1(loadRequest.firstCell());
rollbackItems.setP2(loadRequest.previousCell());
qCDebug(lcTableViewDelegateLifecycle()) << "rollback:" << rollbackItems << tableLayoutToString();
unloadItems(rollbackItems);
}
void QQuickTableViewPrivate::processLoadRequest()
{
Q_TABLEVIEW_ASSERT(loadRequest.isActive(), "");
while (loadRequest.hasCurrentCell()) {
QPoint cell = loadRequest.currentCell();
FxTableItem *fxTableItem = loadFxTableItem(cell, loadRequest.incubationMode());
if (!fxTableItem) {
// Requested item is not yet ready. Just leave, and wait for this
// function to be called again when the item is ready.
return;
}
loadedItems.insert(modelIndexAtCell(cell), fxTableItem);
loadRequest.moveToNextCell();
}
qCDebug(lcTableViewDelegateLifecycle()) << "all items loaded!";
syncLoadedTableFromLoadRequest();
layoutTableEdgeFromLoadRequest();
syncLoadedTableRectFromLoadedTable();
enforceFirstRowColumnAtOrigo();
updateContentWidth();
updateContentHeight();
loadRequest.markAsDone();
qCDebug(lcTableViewDelegateLifecycle()) << "request completed! Table:" << tableLayoutToString();
if (tableModel) {
// Whenever we're done loading a row or column, we drain the
// table models reuse pool of superfluous items that weren't reused.
tableModel->drainReusableItemsPool(kMaxPoolTime);
}
}
void QQuickTableViewPrivate::beginRebuildTable()
{
qCDebug(lcTableViewDelegateLifecycle());
clear();
tableInvalid = false;
tableRebuilding = true;
calculateTableSize();
loadInitialTopLeftItem();
loadAndUnloadVisibleEdges();
}
void QQuickTableViewPrivate::endRebuildTable()
{
tableRebuilding = false;
if (loadedItems.isEmpty())
return;
relayoutTable();
qCDebug(lcTableViewDelegateLifecycle()) << tableLayoutToString();
}
void QQuickTableViewPrivate::loadInitialTopLeftItem()
{
Q_TABLEVIEW_ASSERT(loadedItems.isEmpty(), "");
if (tableSize.isEmpty())
return;
if (model->count() == 0)
return;
if (tableModel && !tableModel->delegate())
return;
// Load top-left item. After loaded, loadItemsInsideRect() will take
// care of filling out the rest of the table.
loadRequest.begin(QPoint(0, 0), QQmlIncubator::AsynchronousIfNested);
processLoadRequest();
}
void QQuickTableViewPrivate::unloadEdge(Qt::Edge edge)
{
unloadItems(rectangleEdge(loadedTable, edge));
loadedTable = expandedRect(loadedTable, edge, -1);
syncLoadedTableRectFromLoadedTable();
qCDebug(lcTableViewDelegateLifecycle) << tableLayoutToString();
}
void QQuickTableViewPrivate::loadEdge(Qt::Edge edge, QQmlIncubator::IncubationMode incubationMode)
{
QLine cellsToLoad = rectangleEdge(expandedRect(loadedTable, edge, 1), edge);
loadRequest.begin(cellsToLoad, edge, incubationMode);
processLoadRequest();
}
void QQuickTableViewPrivate::loadAndUnloadVisibleEdges()
{
// Unload table edges that have been moved outside the visible part of the
// table (including buffer area), and load new edges that has been moved inside.
// Note: an important point is that we always keep the table rectangular
// and without holes to reduce complexity (we never leave the table in
// a half-loaded state, or keep track of multiple patches).
// We load only one edge (row or column) at a time. This is especially
// important when loading into the buffer, since we need to be able to
// cancel the buffering quickly if the user starts to flick, and then
// focus all further loading on the edges that are flicked into view.
if (loadRequest.isActive()) {
// Don't start loading more edges while we're
// already waiting for another one to load.
return;
}
if (loadedItems.isEmpty()) {
// We need at least the top-left item to be loaded before we can
// start loading edges around it. Not having a top-left item at
// this point means that the model is empty (or no delegate).
return;
}
const QRectF unloadRect = hasBufferedItems ? bufferRect() : viewportRect;
bool tableModified;
do {
tableModified = false;
if (Qt::Edge edge = nextEdgeToUnload(unloadRect)) {
tableModified = true;
unloadEdge(edge);
}
if (Qt::Edge edge = nextEdgeToLoad(viewportRect)) {
tableModified = true;
loadEdge(edge, QQmlIncubator::AsynchronousIfNested);
if (loadRequest.isActive())
return;
}
} while (tableModified);
}
void QQuickTableViewPrivate::loadBuffer()
{
// Rather than making sure to stop the timer from all locations that can
// violate the "buffering allowed" state, we just check that we're in the
// right state here before we start buffering.
if (cacheBuffer <= 0 || loadRequest.isActive() || loadedItems.isEmpty())
return;
qCDebug(lcTableViewDelegateLifecycle());
const QRectF loadRect = bufferRect();
while (Qt::Edge edge = nextEdgeToLoad(loadRect)) {
loadEdge(edge, QQmlIncubator::Asynchronous);
if (loadRequest.isActive())
break;
}
hasBufferedItems = true;
}
void QQuickTableViewPrivate::unloadBuffer()
{
if (!hasBufferedItems)
return;
qCDebug(lcTableViewDelegateLifecycle());
hasBufferedItems = false;
cacheBufferDelayTimer.stop();
if (loadRequest.isActive())
cancelLoadRequest();
while (Qt::Edge edge = nextEdgeToUnload(viewportRect))
unloadEdge(edge);
}
QRectF QQuickTableViewPrivate::bufferRect()
{
return viewportRect.adjusted(-cacheBuffer, -cacheBuffer, cacheBuffer, cacheBuffer);
}
void QQuickTableViewPrivate::invalidateTable() {
tableInvalid = true;
if (loadRequest.isActive())
cancelLoadRequest();
q_func()->polish();
}
void QQuickTableViewPrivate::invalidateColumnRowPositions() {
columnRowPositionsInvalid = true;
q_func()->polish();
}
void QQuickTableViewPrivate::updatePolish()
{
// Whenever something changes, e.g viewport moves, spacing is set to a
// new value, model changes etc, this function will end up being called. Here
// we check what needs to be done, and load/unload cells accordingly.
Q_Q(QQuickTableView);
Q_TABLEVIEW_ASSERT(!polishing, "recursive updatePolish() calls are not allowed!");
QBoolBlocker polishGuard(polishing, true);
if (loadRequest.isActive()) {
// We're currently loading items async to build a new edge in the table. We see the loading
// as an atomic operation, which means that we don't continue doing anything else until all
// items have been received and laid out. Note that updatePolish is then called once more
// after the loadRequest has completed to handle anything that might have occurred in-between.
return;
}
// viewportRect describes the part of the content view that is actually visible. Since a
// negative width/height can happen (e.g during start-up), we check for this to avoid rebuilding
// the table (and e.g calculate initial row/column sizes) based on a premature viewport rect.
viewportRect = QRectF(q->contentX(), q->contentY(), q->width(), q->height());
if (!viewportRect.isValid())
return;
if (tableInvalid) {
beginRebuildTable();
if (loadRequest.isActive())
return;
}
if (tableRebuilding)
endRebuildTable();
if (loadedItems.isEmpty()) {
qCDebug(lcTableViewDelegateLifecycle()) << "no items loaded, meaning empty model or no delegate";
return;
}
if (columnRowPositionsInvalid)
relayoutTable();
if (hasBufferedItems && nextEdgeToLoad(viewportRect)) {
// We are about to load more edges, so trim down the table as much
// as possible to avoid loading cells that are outside the viewport.
unloadBuffer();
}
loadAndUnloadVisibleEdges();
if (loadRequest.isActive())
return;
if (cacheBuffer > 0) {
// When polish hasn't been called for a while (which means that the viewport
// rect hasn't changed), we start buffering items. We delay this operation by
// using a timer to increase performance (by not loading hidden items) while
// the user is flicking.
cacheBufferDelayTimer.start(kBufferTimerInterval);
}
}
void QQuickTableViewPrivate::createWrapperModel()
{
Q_Q(QQuickTableView);
// When the assigned model is not an instance model, we create a wrapper
// model (QQmlTableInstanceModel) that keeps a pointer to both the
// assigned model and the assigned delegate. This model will give us a
// common interface to any kind of model (js arrays, QAIM, number etc), and
// help us create delegate instances.
tableModel = new QQmlTableInstanceModel(qmlContext(q));
model = tableModel;
}
void QQuickTableViewPrivate::itemCreatedCallback(int modelIndex, QObject*)
{
if (blockItemCreatedCallback)
return;
qCDebug(lcTableViewDelegateLifecycle) << "item done loading:"
<< cellAtModelIndex(modelIndex);
// Since the item we waited for has finished incubating, we can
// continue with the load request. processLoadRequest will
// ask the model for the requested item once more, which will be
// quick since the model has cached it.
processLoadRequest();
loadAndUnloadVisibleEdges();
updatePolish();
}
void QQuickTableViewPrivate::initItemCallback(int modelIndex, QObject *object)
{
Q_UNUSED(modelIndex);
Q_Q(QQuickTableView);
if (auto item = qmlobject_cast<QQuickItem*>(object))
item->setParentItem(q->contentItem());
if (auto attached = getAttachedObject(object))
attached->setTableView(q);
}
void QQuickTableViewPrivate::itemPooledCallback(int modelIndex, QObject *object)
{
Q_UNUSED(modelIndex);
if (auto attached = getAttachedObject(object))
emit attached->pooled();
}
void QQuickTableViewPrivate::itemReusedCallback(int modelIndex, QObject *object)
{
Q_UNUSED(modelIndex);
if (auto attached = getAttachedObject(object))
emit attached->reused();
}
void QQuickTableViewPrivate::connectToModel()
{
Q_TABLEVIEW_ASSERT(model, "");
QObjectPrivate::connect(model, &QQmlInstanceModel::createdItem, this, &QQuickTableViewPrivate::itemCreatedCallback);
QObjectPrivate::connect(model, &QQmlInstanceModel::initItem, this, &QQuickTableViewPrivate::initItemCallback);
if (tableModel) {
QObjectPrivate::connect(tableModel, &QQmlTableInstanceModel::itemPooled, this, &QQuickTableViewPrivate::itemPooledCallback);
QObjectPrivate::connect(tableModel, &QQmlTableInstanceModel::itemReused, this, &QQuickTableViewPrivate::itemReusedCallback);
}
if (auto const aim = model->abstractItemModel()) {
// When the model exposes a QAIM, we connect to it directly. This means that if the current model is
// a QQmlDelegateModel, we just ignore all the change sets it emits. In most cases, the model will instead
// be our own QQmlTableInstanceModel, which doesn't bother creating change sets at all. For models that are
// not based on QAIM (like QQmlObjectModel, QQmlListModel, javascript arrays etc), there is currently no way
// to modify the model at runtime without also re-setting the model on the view.
connect(aim, &QAbstractItemModel::rowsMoved, this, &QQuickTableViewPrivate::rowsMovedCallback);
connect(aim, &QAbstractItemModel::columnsMoved, this, &QQuickTableViewPrivate::columnsMovedCallback);
connect(aim, &QAbstractItemModel::rowsInserted, this, &QQuickTableViewPrivate::rowsInsertedCallback);
connect(aim, &QAbstractItemModel::rowsRemoved, this, &QQuickTableViewPrivate::rowsRemovedCallback);
connect(aim, &QAbstractItemModel::columnsInserted, this, &QQuickTableViewPrivate::columnsInsertedCallback);
connect(aim, &QAbstractItemModel::columnsRemoved, this, &QQuickTableViewPrivate::columnsRemovedCallback);
connect(aim, &QAbstractItemModel::modelReset, this, &QQuickTableViewPrivate::modelResetCallback);
} else {
QObjectPrivate::connect(model, &QQmlInstanceModel::modelUpdated, this, &QQuickTableViewPrivate::modelUpdated);
}
}
void QQuickTableViewPrivate::disconnectFromModel()
{
Q_TABLEVIEW_ASSERT(model, "");
QObjectPrivate::disconnect(model, &QQmlInstanceModel::createdItem, this, &QQuickTableViewPrivate::itemCreatedCallback);
QObjectPrivate::disconnect(model, &QQmlInstanceModel::initItem, this, &QQuickTableViewPrivate::initItemCallback);
if (tableModel) {
QObjectPrivate::disconnect(tableModel, &QQmlTableInstanceModel::itemPooled, this, &QQuickTableViewPrivate::itemPooledCallback);
QObjectPrivate::disconnect(tableModel, &QQmlTableInstanceModel::itemReused, this, &QQuickTableViewPrivate::itemReusedCallback);
}
if (auto const aim = model->abstractItemModel()) {
disconnect(aim, &QAbstractItemModel::rowsMoved, this, &QQuickTableViewPrivate::rowsMovedCallback);
disconnect(aim, &QAbstractItemModel::columnsMoved, this, &QQuickTableViewPrivate::columnsMovedCallback);
disconnect(aim, &QAbstractItemModel::rowsInserted, this, &QQuickTableViewPrivate::rowsInsertedCallback);
disconnect(aim, &QAbstractItemModel::rowsRemoved, this, &QQuickTableViewPrivate::rowsRemovedCallback);
disconnect(aim, &QAbstractItemModel::columnsInserted, this, &QQuickTableViewPrivate::columnsInsertedCallback);
disconnect(aim, &QAbstractItemModel::columnsRemoved, this, &QQuickTableViewPrivate::columnsRemovedCallback);
disconnect(aim, &QAbstractItemModel::modelReset, this, &QQuickTableViewPrivate::modelResetCallback);
} else {
QObjectPrivate::disconnect(model, &QQmlInstanceModel::modelUpdated, this, &QQuickTableViewPrivate::modelUpdated);
}
}
void QQuickTableViewPrivate::modelUpdated(const QQmlChangeSet &changeSet, bool reset)
{
Q_UNUSED(changeSet);
Q_UNUSED(reset);
Q_TABLEVIEW_ASSERT(!model->abstractItemModel(), "");
invalidateTable();
}
void QQuickTableViewPrivate::rowsMovedCallback(const QModelIndex &parent, int, int, const QModelIndex &, int )
{
if (parent != QModelIndex())
return;
invalidateTable();
}
void QQuickTableViewPrivate::columnsMovedCallback(const QModelIndex &parent, int, int, const QModelIndex &, int)
{
if (parent != QModelIndex())
return;
invalidateTable();
}
void QQuickTableViewPrivate::rowsInsertedCallback(const QModelIndex &parent, int, int)
{
if (parent != QModelIndex())
return;
invalidateTable();
}
void QQuickTableViewPrivate::rowsRemovedCallback(const QModelIndex &parent, int, int)
{
if (parent != QModelIndex())
return;
invalidateTable();
}
void QQuickTableViewPrivate::columnsInsertedCallback(const QModelIndex &parent, int, int)
{
if (parent != QModelIndex())
return;
invalidateTable();
}
void QQuickTableViewPrivate::columnsRemovedCallback(const QModelIndex &parent, int, int)
{
if (parent != QModelIndex())
return;
invalidateTable();
}
void QQuickTableViewPrivate::modelResetCallback()
{
invalidateTable();
}
QQuickTableView::QQuickTableView(QQuickItem *parent)
: QQuickFlickable(*(new QQuickTableViewPrivate), parent)
{
}
int QQuickTableView::rows() const
{
return d_func()->tableSize.height();
}
int QQuickTableView::columns() const
{
return d_func()->tableSize.width();
}
qreal QQuickTableView::rowSpacing() const
{
return d_func()->cellSpacing.height();
}
void QQuickTableView::setRowSpacing(qreal spacing)
{
Q_D(QQuickTableView);
if (qt_is_nan(spacing) || !qt_is_finite(spacing) || spacing < 0)
return;
if (qFuzzyCompare(d->cellSpacing.height(), spacing))
return;
d->cellSpacing.setHeight(spacing);
d->invalidateColumnRowPositions();
emit rowSpacingChanged();
}
qreal QQuickTableView::columnSpacing() const
{
return d_func()->cellSpacing.width();
}
void QQuickTableView::setColumnSpacing(qreal spacing)
{
Q_D(QQuickTableView);
if (qt_is_nan(spacing) || !qt_is_finite(spacing) || spacing < 0)
return;
if (qFuzzyCompare(d->cellSpacing.width(), spacing))
return;
d->cellSpacing.setWidth(spacing);
d->invalidateColumnRowPositions();
emit columnSpacingChanged();
}
qreal QQuickTableView::topMargin() const
{
return d_func()->tableMargins.top();
}
void QQuickTableView::setTopMargin(qreal margin)
{
Q_D(QQuickTableView);
if (qt_is_nan(margin))
return;
if (qFuzzyCompare(d->tableMargins.top(), margin))
return;
d->tableMargins.setTop(margin);
d->invalidateColumnRowPositions();
emit topMarginChanged();
}
qreal QQuickTableView::bottomMargin() const
{
return d_func()->tableMargins.bottom();
}
void QQuickTableView::setBottomMargin(qreal margin)
{
Q_D(QQuickTableView);
if (qt_is_nan(margin))
return;
if (qFuzzyCompare(d->tableMargins.bottom(), margin))
return;
d->tableMargins.setBottom(margin);
d->invalidateColumnRowPositions();
emit bottomMarginChanged();
}
qreal QQuickTableView::leftMargin() const
{
return d_func()->tableMargins.left();
}
void QQuickTableView::setLeftMargin(qreal margin)
{
Q_D(QQuickTableView);
if (qt_is_nan(margin))
return;
if (qFuzzyCompare(d->tableMargins.left(), margin))
return;
d->tableMargins.setLeft(margin);
d->invalidateColumnRowPositions();
emit leftMarginChanged();
}
qreal QQuickTableView::rightMargin() const
{
return d_func()->tableMargins.right();
}
void QQuickTableView::setRightMargin(qreal margin)
{
Q_D(QQuickTableView);
if (qt_is_nan(margin))
return;
if (qFuzzyCompare(d->tableMargins.right(), margin))
return;
d->tableMargins.setRight(margin);
d->invalidateColumnRowPositions();
emit rightMarginChanged();
}
int QQuickTableView::cacheBuffer() const
{
return d_func()->cacheBuffer;
}
void QQuickTableView::setCacheBuffer(int newBuffer)
{
Q_D(QQuickTableView);
if (d->cacheBuffer == newBuffer || newBuffer < 0)
return;
d->cacheBuffer = newBuffer;
if (newBuffer == 0)
d->unloadBuffer();
emit cacheBufferChanged();
polish();
}
QJSValue QQuickTableView::rowHeightProvider() const
{
return d_func()->rowHeightProvider;
}
void QQuickTableView::setRowHeightProvider(QJSValue provider)
{
Q_D(QQuickTableView);
if (provider.strictlyEquals(d->rowHeightProvider))
return;
d->rowHeightProvider = provider;
d->invalidateTable();
emit rowHeightProviderChanged();
}
QJSValue QQuickTableView::columnWidthProvider() const
{
return d_func()->columnWidthProvider;
}
void QQuickTableView::setColumnWidthProvider(QJSValue provider)
{
Q_D(QQuickTableView);
if (provider.strictlyEquals(d->columnWidthProvider))
return;
d->columnWidthProvider = provider;
d->invalidateTable();
emit columnWidthProviderChanged();
}
QVariant QQuickTableView::model() const
{
return d_func()->modelVariant;
}
void QQuickTableView::setModel(const QVariant &newModel)
{
Q_D(QQuickTableView);
if (d->model)
d->disconnectFromModel();
d->modelVariant = newModel;
QVariant effectiveModelVariant = d->modelVariant;
if (effectiveModelVariant.userType() == qMetaTypeId<QJSValue>())
effectiveModelVariant = effectiveModelVariant.value<QJSValue>().toVariant();
const auto instanceModel = qobject_cast<QQmlInstanceModel *>(qvariant_cast<QObject*>(effectiveModelVariant));
if (instanceModel) {
if (d->tableModel) {
delete d->tableModel;
d->tableModel = nullptr;
}
d->model = instanceModel;
} else {
if (!d->tableModel)
d->createWrapperModel();
d->tableModel->setModel(effectiveModelVariant);
}
d->connectToModel();
d->invalidateTable();
emit modelChanged();
}
QQmlComponent *QQuickTableView::delegate() const
{
Q_D(const QQuickTableView);
if (d->tableModel)
return d->tableModel->delegate();
return nullptr;
}
void QQuickTableView::setDelegate(QQmlComponent *newDelegate)
{
Q_D(QQuickTableView);
if (newDelegate == delegate())
return;
if (!d->tableModel)
d->createWrapperModel();
d->tableModel->setDelegate(newDelegate);
d->invalidateTable();
emit delegateChanged();
}
bool QQuickTableView::reuseItems() const
{
return bool(d_func()->reusableFlag == QQmlTableInstanceModel::Reusable);
}
void QQuickTableView::setReuseItems(bool reuse)
{
Q_D(QQuickTableView);
if (reuseItems() == reuse)
return;
d->reusableFlag = reuse ? QQmlTableInstanceModel::Reusable : QQmlTableInstanceModel::NotReusable;
emit reuseItemsChanged();
}
QQuickTableViewAttached *QQuickTableView::qmlAttachedProperties(QObject *obj)
{
return new QQuickTableViewAttached(obj);
}
void QQuickTableView::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
{
QQuickFlickable::geometryChanged(newGeometry, oldGeometry);
polish();
}
void QQuickTableView::viewportMoved(Qt::Orientations orientation)
{
Q_D(QQuickTableView);
QQuickFlickable::viewportMoved(orientation);
// Calling polish() will schedule a polish event. But while the user is flicking, several
// mouse events will be handled before we get an updatePolish() call. And the updatePolish()
// call will only see the last mouse position. This results in a stuttering flick experience
// (especially on windows). We improve on this by calling updatePolish() directly. But this
// has the pitfall that we open up for recursive callbacks. E.g while inside updatePolish(), we
// load/unload items, and emit signals. The application can listen to those signals and set a
// new contentX/Y on the flickable. So we need to guard for this, to avoid unexpected behavior.
if (!d->polishing)
d->updatePolish();
else
polish();
}
void QQuickTableView::componentComplete()
{
Q_D(QQuickTableView);
if (!d->model)
setModel(QVariant());
QQuickFlickable::componentComplete();
}
#include "moc_qquicktableview_p.cpp"
QT_END_NAMESPACE