592 lines
27 KiB
C++
592 lines
27 KiB
C++
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/****************************************************************************
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**
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** Copyright (C) 2017 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtQml module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <QtGui/qstylehints.h>
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#include <QtQuick/qquickview.h>
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#include <QtQuick/qquickitem.h>
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#include <QtQuick/private/qquickpointerhandler_p.h>
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#include <QtQuick/private/qquicktaphandler_p.h>
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#include <qpa/qwindowsysteminterface.h>
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#include <private/qquickwindow_p.h>
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#include <QtQml/qqmlengine.h>
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#include <QtQml/qqmlproperty.h>
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#include "../../../shared/util.h"
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#include "../../shared/viewtestutil.h"
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Q_LOGGING_CATEGORY(lcPointerTests, "qt.quick.pointer.tests")
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class tst_TapHandler : public QQmlDataTest
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{
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Q_OBJECT
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public:
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tst_TapHandler()
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:touchDevice(QTest::createTouchDevice())
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{}
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private slots:
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void initTestCase();
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void touchGesturePolicyDragThreshold();
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void mouseGesturePolicyDragThreshold();
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void touchGesturePolicyWithinBounds();
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void mouseGesturePolicyWithinBounds();
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void touchGesturePolicyReleaseWithinBounds();
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void mouseGesturePolicyReleaseWithinBounds();
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void touchMultiTap();
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void mouseMultiTap();
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void touchLongPress();
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void mouseLongPress();
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void buttonsMultiTouch();
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private:
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void createView(QScopedPointer<QQuickView> &window, const char *fileName);
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QTouchDevice *touchDevice;
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};
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void tst_TapHandler::createView(QScopedPointer<QQuickView> &window, const char *fileName)
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{
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window.reset(new QQuickView);
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window->setSource(testFileUrl(fileName));
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QTRY_COMPARE(window->status(), QQuickView::Ready);
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QQuickViewTestUtil::centerOnScreen(window.data());
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QQuickViewTestUtil::moveMouseAway(window.data());
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window->show();
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QVERIFY(QTest::qWaitForWindowActive(window.data()));
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QVERIFY(window->rootObject() != 0);
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}
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void tst_TapHandler::initTestCase()
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{
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// This test assumes that we don't get synthesized mouse events from QGuiApplication
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qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
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QQmlDataTest::initTestCase();
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}
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void tst_TapHandler::touchGesturePolicyDragThreshold()
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{
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const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
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QScopedPointer<QQuickView> windowPtr;
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createView(windowPtr, "buttons.qml");
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QQuickView * window = windowPtr.data();
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QQuickItem *buttonDragThreshold = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
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QVERIFY(buttonDragThreshold);
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QSignalSpy dragThresholdTappedSpy(buttonDragThreshold, SIGNAL(tapped()));
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// DragThreshold button stays pressed while touchpoint stays within dragThreshold, emits tapped on release
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QPoint p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
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QTest::touchEvent(window, touchDevice).press(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
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p1 += QPoint(dragThreshold, 0);
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QTest::touchEvent(window, touchDevice).move(1, p1, window);
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QQuickTouchUtils::flush(window);
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QVERIFY(buttonDragThreshold->property("pressed").toBool());
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QTest::touchEvent(window, touchDevice).release(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
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QCOMPARE(dragThresholdTappedSpy.count(), 1);
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// DragThreshold button is no longer pressed if touchpoint goes beyond dragThreshold
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dragThresholdTappedSpy.clear();
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p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
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QTest::touchEvent(window, touchDevice).press(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
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p1 += QPoint(dragThreshold, 0);
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QTest::touchEvent(window, touchDevice).move(1, p1, window);
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QQuickTouchUtils::flush(window);
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QVERIFY(buttonDragThreshold->property("pressed").toBool());
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p1 += QPoint(1, 0);
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QTest::touchEvent(window, touchDevice).move(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
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QTest::touchEvent(window, touchDevice).release(1, p1, window);
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QQuickTouchUtils::flush(window);
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QVERIFY(!buttonDragThreshold->property("pressed").toBool());
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QCOMPARE(dragThresholdTappedSpy.count(), 0);
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}
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void tst_TapHandler::mouseGesturePolicyDragThreshold()
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{
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const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
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QScopedPointer<QQuickView> windowPtr;
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createView(windowPtr, "buttons.qml");
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QQuickView * window = windowPtr.data();
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QQuickItem *buttonDragThreshold = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
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QVERIFY(buttonDragThreshold);
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QSignalSpy dragThresholdTappedSpy(buttonDragThreshold, SIGNAL(tapped()));
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// DragThreshold button stays pressed while mouse stays within dragThreshold, emits tapped on release
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QPoint p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
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QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
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p1 += QPoint(dragThreshold, 0);
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QTest::mouseMove(window, p1);
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QVERIFY(buttonDragThreshold->property("pressed").toBool());
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QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
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QTRY_COMPARE(dragThresholdTappedSpy.count(), 1);
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// DragThreshold button is no longer pressed if mouse goes beyond dragThreshold
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dragThresholdTappedSpy.clear();
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p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
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QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
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p1 += QPoint(dragThreshold, 0);
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QTest::mouseMove(window, p1);
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QVERIFY(buttonDragThreshold->property("pressed").toBool());
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p1 += QPoint(1, 0);
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QTest::mouseMove(window, p1);
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QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
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QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
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QVERIFY(!buttonDragThreshold->property("pressed").toBool());
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QCOMPARE(dragThresholdTappedSpy.count(), 0);
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}
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void tst_TapHandler::touchGesturePolicyWithinBounds()
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{
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QScopedPointer<QQuickView> windowPtr;
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createView(windowPtr, "buttons.qml");
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QQuickView * window = windowPtr.data();
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QQuickItem *buttonWithinBounds = window->rootObject()->findChild<QQuickItem*>("WithinBounds");
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QVERIFY(buttonWithinBounds);
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QSignalSpy withinBoundsTappedSpy(buttonWithinBounds, SIGNAL(tapped()));
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// WithinBounds button stays pressed while touchpoint stays within bounds, emits tapped on release
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QPoint p1 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
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QTest::touchEvent(window, touchDevice).press(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
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p1 += QPoint(50, 0);
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QTest::touchEvent(window, touchDevice).move(1, p1, window);
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QQuickTouchUtils::flush(window);
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QVERIFY(buttonWithinBounds->property("pressed").toBool());
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QTest::touchEvent(window, touchDevice).release(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
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QCOMPARE(withinBoundsTappedSpy.count(), 1);
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// WithinBounds button is no longer pressed if touchpoint leaves bounds
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withinBoundsTappedSpy.clear();
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p1 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
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QTest::touchEvent(window, touchDevice).press(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
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p1 += QPoint(0, 100);
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QTest::touchEvent(window, touchDevice).move(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
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QTest::touchEvent(window, touchDevice).release(1, p1, window);
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QQuickTouchUtils::flush(window);
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QVERIFY(!buttonWithinBounds->property("pressed").toBool());
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QCOMPARE(withinBoundsTappedSpy.count(), 0);
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}
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void tst_TapHandler::mouseGesturePolicyWithinBounds()
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{
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QScopedPointer<QQuickView> windowPtr;
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createView(windowPtr, "buttons.qml");
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QQuickView * window = windowPtr.data();
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QQuickItem *buttonWithinBounds = window->rootObject()->findChild<QQuickItem*>("WithinBounds");
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QVERIFY(buttonWithinBounds);
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QSignalSpy withinBoundsTappedSpy(buttonWithinBounds, SIGNAL(tapped()));
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// WithinBounds button stays pressed while touchpoint stays within bounds, emits tapped on release
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QPoint p1 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
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QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
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p1 += QPoint(50, 0);
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QTest::mouseMove(window, p1);
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QVERIFY(buttonWithinBounds->property("pressed").toBool());
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QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
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QCOMPARE(withinBoundsTappedSpy.count(), 1);
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// WithinBounds button is no longer pressed if touchpoint leaves bounds
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withinBoundsTappedSpy.clear();
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p1 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
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QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
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p1 += QPoint(0, 100);
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QTest::mouseMove(window, p1);
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QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
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QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
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QVERIFY(!buttonWithinBounds->property("pressed").toBool());
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QCOMPARE(withinBoundsTappedSpy.count(), 0);
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}
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void tst_TapHandler::touchGesturePolicyReleaseWithinBounds()
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{
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QScopedPointer<QQuickView> windowPtr;
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createView(windowPtr, "buttons.qml");
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QQuickView * window = windowPtr.data();
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QQuickItem *buttonReleaseWithinBounds = window->rootObject()->findChild<QQuickItem*>("ReleaseWithinBounds");
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QVERIFY(buttonReleaseWithinBounds);
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QSignalSpy releaseWithinBoundsTappedSpy(buttonReleaseWithinBounds, SIGNAL(tapped()));
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// ReleaseWithinBounds button stays pressed while touchpoint wanders anywhere,
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// then if it comes back within bounds, emits tapped on release
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QPoint p1 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
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QTest::touchEvent(window, touchDevice).press(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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p1 += QPoint(50, 0);
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QTest::touchEvent(window, touchDevice).move(1, p1, window);
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QQuickTouchUtils::flush(window);
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QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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p1 += QPoint(250, 100);
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QTest::touchEvent(window, touchDevice).move(1, p1, window);
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QQuickTouchUtils::flush(window);
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QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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p1 = buttonReleaseWithinBounds->mapToScene(QPointF(25, 15)).toPoint();
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QTest::touchEvent(window, touchDevice).move(1, p1, window);
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QQuickTouchUtils::flush(window);
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QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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QTest::touchEvent(window, touchDevice).release(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
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QCOMPARE(releaseWithinBoundsTappedSpy.count(), 1);
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// ReleaseWithinBounds button does not emit tapped if released out of bounds
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releaseWithinBoundsTappedSpy.clear();
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p1 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
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QTest::touchEvent(window, touchDevice).press(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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p1 += QPoint(0, 100);
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QTest::touchEvent(window, touchDevice).move(1, p1, window);
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QQuickTouchUtils::flush(window);
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QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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QTest::touchEvent(window, touchDevice).release(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
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QCOMPARE(releaseWithinBoundsTappedSpy.count(), 0);
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}
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void tst_TapHandler::mouseGesturePolicyReleaseWithinBounds()
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{
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QScopedPointer<QQuickView> windowPtr;
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createView(windowPtr, "buttons.qml");
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QQuickView * window = windowPtr.data();
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QQuickItem *buttonReleaseWithinBounds = window->rootObject()->findChild<QQuickItem*>("ReleaseWithinBounds");
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QVERIFY(buttonReleaseWithinBounds);
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QSignalSpy releaseWithinBoundsTappedSpy(buttonReleaseWithinBounds, SIGNAL(tapped()));
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// ReleaseWithinBounds button stays pressed while touchpoint wanders anywhere,
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// then if it comes back within bounds, emits tapped on release
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QPoint p1 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
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QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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p1 += QPoint(50, 0);
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QTest::mouseMove(window, p1);
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QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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p1 += QPoint(250, 100);
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QTest::mouseMove(window, p1);
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QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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p1 = buttonReleaseWithinBounds->mapToScene(QPointF(25, 15)).toPoint();
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QTest::mouseMove(window, p1);
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QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
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QCOMPARE(releaseWithinBoundsTappedSpy.count(), 1);
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// ReleaseWithinBounds button does not emit tapped if released out of bounds
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releaseWithinBoundsTappedSpy.clear();
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p1 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
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QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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p1 += QPoint(0, 100);
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QTest::mouseMove(window, p1);
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QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
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QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
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QTRY_VERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
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QCOMPARE(releaseWithinBoundsTappedSpy.count(), 0);
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}
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void tst_TapHandler::touchMultiTap()
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{
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const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
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QScopedPointer<QQuickView> windowPtr;
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createView(windowPtr, "buttons.qml");
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QQuickView * window = windowPtr.data();
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QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
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QVERIFY(button);
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QSignalSpy tappedSpy(button, SIGNAL(tapped()));
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// Tap once
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QPoint p1 = button->mapToScene(QPointF(2, 2)).toPoint();
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QTest::touchEvent(window, touchDevice).press(1, p1, window);
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QQuickTouchUtils::flush(window);
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QTRY_VERIFY(button->property("pressed").toBool());
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QTest::touchEvent(window, touchDevice).release(1, p1, window);
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QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 1);
|
||
|
|
||
|
// Tap again in exactly the same place (not likely with touch in the real world)
|
||
|
QTest::touchEvent(window, touchDevice).press(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(button->property("pressed").toBool());
|
||
|
QTest::touchEvent(window, touchDevice).release(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 2);
|
||
|
|
||
|
// Tap a third time, nearby
|
||
|
p1 += QPoint(dragThreshold, dragThreshold);
|
||
|
QTest::touchEvent(window, touchDevice).press(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(button->property("pressed").toBool());
|
||
|
QTest::touchEvent(window, touchDevice).release(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 3);
|
||
|
|
||
|
// Tap a fourth time, drifting farther away
|
||
|
p1 += QPoint(dragThreshold, dragThreshold);
|
||
|
QTest::touchEvent(window, touchDevice).press(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(button->property("pressed").toBool());
|
||
|
QTest::touchEvent(window, touchDevice).release(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 4);
|
||
|
}
|
||
|
|
||
|
void tst_TapHandler::mouseMultiTap()
|
||
|
{
|
||
|
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
|
||
|
QScopedPointer<QQuickView> windowPtr;
|
||
|
createView(windowPtr, "buttons.qml");
|
||
|
QQuickView * window = windowPtr.data();
|
||
|
|
||
|
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
|
||
|
QVERIFY(button);
|
||
|
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
|
||
|
|
||
|
// Tap once
|
||
|
QPoint p1 = button->mapToScene(QPointF(2, 2)).toPoint();
|
||
|
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
|
||
|
QTRY_VERIFY(button->property("pressed").toBool());
|
||
|
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 1);
|
||
|
|
||
|
// Tap again in exactly the same place (not likely with touch in the real world)
|
||
|
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
|
||
|
QTRY_VERIFY(button->property("pressed").toBool());
|
||
|
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 2);
|
||
|
|
||
|
// Tap a third time, nearby
|
||
|
p1 += QPoint(dragThreshold, dragThreshold);
|
||
|
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
|
||
|
QTRY_VERIFY(button->property("pressed").toBool());
|
||
|
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 3);
|
||
|
|
||
|
// Tap a fourth time, drifting farther away
|
||
|
p1 += QPoint(dragThreshold, dragThreshold);
|
||
|
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
|
||
|
QTRY_VERIFY(button->property("pressed").toBool());
|
||
|
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 4);
|
||
|
}
|
||
|
|
||
|
void tst_TapHandler::touchLongPress()
|
||
|
{
|
||
|
QScopedPointer<QQuickView> windowPtr;
|
||
|
createView(windowPtr, "buttons.qml");
|
||
|
QQuickView * window = windowPtr.data();
|
||
|
|
||
|
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
|
||
|
QVERIFY(button);
|
||
|
QQuickTapHandler *tapHandler = button->findChild<QQuickTapHandler*>("DragThreshold");
|
||
|
QVERIFY(tapHandler);
|
||
|
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
|
||
|
QSignalSpy longPressThresholdChangedSpy(tapHandler, SIGNAL(longPressThresholdChanged()));
|
||
|
QSignalSpy timeHeldSpy(tapHandler, SIGNAL(timeHeldChanged()));
|
||
|
QSignalSpy longPressedSpy(tapHandler, SIGNAL(longPressed()));
|
||
|
|
||
|
// Reduce the threshold so that we can get a long press quickly
|
||
|
tapHandler->setLongPressThreshold(0.5);
|
||
|
QCOMPARE(longPressThresholdChangedSpy.count(), 1);
|
||
|
|
||
|
// Press and hold
|
||
|
QPoint p1 = button->mapToScene(button->clipRect().center()).toPoint();
|
||
|
QTest::touchEvent(window, touchDevice).press(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(button->property("pressed").toBool());
|
||
|
QTRY_COMPARE(longPressedSpy.count(), 1);
|
||
|
timeHeldSpy.wait(); // the longer we hold it, the more this will occur
|
||
|
qDebug() << "held" << tapHandler->timeHeld() << "secs; timeHeld updated" << timeHeldSpy.count() << "times";
|
||
|
QVERIFY(timeHeldSpy.count() > 0);
|
||
|
QVERIFY(tapHandler->timeHeld() > 0.5);
|
||
|
|
||
|
// Release and verify that tapped was not emitted
|
||
|
QTest::touchEvent(window, touchDevice).release(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 0);
|
||
|
}
|
||
|
|
||
|
void tst_TapHandler::mouseLongPress()
|
||
|
{
|
||
|
QScopedPointer<QQuickView> windowPtr;
|
||
|
createView(windowPtr, "buttons.qml");
|
||
|
QQuickView * window = windowPtr.data();
|
||
|
|
||
|
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
|
||
|
QVERIFY(button);
|
||
|
QQuickTapHandler *tapHandler = button->findChild<QQuickTapHandler*>("DragThreshold");
|
||
|
QVERIFY(tapHandler);
|
||
|
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
|
||
|
QSignalSpy longPressThresholdChangedSpy(tapHandler, SIGNAL(longPressThresholdChanged()));
|
||
|
QSignalSpy timeHeldSpy(tapHandler, SIGNAL(timeHeldChanged()));
|
||
|
QSignalSpy longPressedSpy(tapHandler, SIGNAL(longPressed()));
|
||
|
|
||
|
// Reduce the threshold so that we can get a long press quickly
|
||
|
tapHandler->setLongPressThreshold(0.5);
|
||
|
QCOMPARE(longPressThresholdChangedSpy.count(), 1);
|
||
|
|
||
|
// Press and hold
|
||
|
QPoint p1 = button->mapToScene(button->clipRect().center()).toPoint();
|
||
|
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
|
||
|
QTRY_VERIFY(button->property("pressed").toBool());
|
||
|
QTRY_COMPARE(longPressedSpy.count(), 1);
|
||
|
timeHeldSpy.wait(); // the longer we hold it, the more this will occur
|
||
|
qDebug() << "held" << tapHandler->timeHeld() << "secs; timeHeld updated" << timeHeldSpy.count() << "times";
|
||
|
QVERIFY(timeHeldSpy.count() > 0);
|
||
|
QVERIFY(tapHandler->timeHeld() > 0.5);
|
||
|
|
||
|
// Release and verify that tapped was not emitted
|
||
|
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1, 500);
|
||
|
QTRY_VERIFY(!button->property("pressed").toBool());
|
||
|
QCOMPARE(tappedSpy.count(), 0);
|
||
|
}
|
||
|
|
||
|
void tst_TapHandler::buttonsMultiTouch()
|
||
|
{
|
||
|
QScopedPointer<QQuickView> windowPtr;
|
||
|
createView(windowPtr, "buttons.qml");
|
||
|
QQuickView * window = windowPtr.data();
|
||
|
|
||
|
QQuickItem *buttonDragThreshold = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
|
||
|
QVERIFY(buttonDragThreshold);
|
||
|
QSignalSpy dragThresholdTappedSpy(buttonDragThreshold, SIGNAL(tapped()));
|
||
|
|
||
|
QQuickItem *buttonWithinBounds = window->rootObject()->findChild<QQuickItem*>("WithinBounds");
|
||
|
QVERIFY(buttonWithinBounds);
|
||
|
QSignalSpy withinBoundsTappedSpy(buttonWithinBounds, SIGNAL(tapped()));
|
||
|
|
||
|
QQuickItem *buttonReleaseWithinBounds = window->rootObject()->findChild<QQuickItem*>("ReleaseWithinBounds");
|
||
|
QVERIFY(buttonReleaseWithinBounds);
|
||
|
QSignalSpy releaseWithinBoundsTappedSpy(buttonReleaseWithinBounds, SIGNAL(tapped()));
|
||
|
|
||
|
// can press multiple buttons at the same time
|
||
|
QPoint p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
|
||
|
QTest::touchEvent(window, touchDevice).press(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
|
||
|
QPoint p2 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
|
||
|
QTest::touchEvent(window, touchDevice).stationary(1).press(2, p2, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
|
||
|
QPoint p3 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
|
||
|
QTest::touchEvent(window, touchDevice).stationary(1).stationary(2).press(3, p3, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
|
||
|
|
||
|
// can release top button and press again: others stay pressed the whole time
|
||
|
QTest::touchEvent(window, touchDevice).stationary(2).stationary(3).release(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
|
||
|
QCOMPARE(dragThresholdTappedSpy.count(), 1);
|
||
|
QVERIFY(buttonWithinBounds->property("pressed").toBool());
|
||
|
QCOMPARE(withinBoundsTappedSpy.count(), 0);
|
||
|
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
|
||
|
QCOMPARE(releaseWithinBoundsTappedSpy.count(), 0);
|
||
|
QTest::touchEvent(window, touchDevice).stationary(2).stationary(3).press(1, p1, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
|
||
|
QVERIFY(buttonWithinBounds->property("pressed").toBool());
|
||
|
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
|
||
|
|
||
|
// can release middle button and press again: others stay pressed the whole time
|
||
|
QTest::touchEvent(window, touchDevice).stationary(1).stationary(3).release(2, p2, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
|
||
|
QCOMPARE(withinBoundsTappedSpy.count(), 1);
|
||
|
QVERIFY(buttonDragThreshold->property("pressed").toBool());
|
||
|
QCOMPARE(dragThresholdTappedSpy.count(), 1);
|
||
|
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
|
||
|
QCOMPARE(releaseWithinBoundsTappedSpy.count(), 0);
|
||
|
QTest::touchEvent(window, touchDevice).stationary(1).stationary(3).press(2, p2, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QVERIFY(buttonDragThreshold->property("pressed").toBool());
|
||
|
QVERIFY(buttonWithinBounds->property("pressed").toBool());
|
||
|
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
|
||
|
|
||
|
// can release bottom button and press again: others stay pressed the whole time
|
||
|
QTest::touchEvent(window, touchDevice).stationary(1).stationary(2).release(3, p3, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QCOMPARE(releaseWithinBoundsTappedSpy.count(), 1);
|
||
|
QVERIFY(buttonWithinBounds->property("pressed").toBool());
|
||
|
QCOMPARE(withinBoundsTappedSpy.count(), 1);
|
||
|
QVERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
|
||
|
QCOMPARE(dragThresholdTappedSpy.count(), 1);
|
||
|
QTest::touchEvent(window, touchDevice).stationary(1).stationary(2).press(3, p3, window);
|
||
|
QQuickTouchUtils::flush(window);
|
||
|
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
|
||
|
QVERIFY(buttonWithinBounds->property("pressed").toBool());
|
||
|
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
|
||
|
}
|
||
|
|
||
|
QTEST_MAIN(tst_TapHandler)
|
||
|
|
||
|
#include "tst_qquicktaphandler.moc"
|
||
|
|