2011-04-27 10:05:43 +00:00
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/****************************************************************************
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**
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2012-01-05 04:29:18 +00:00
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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2012-01-20 04:04:27 +00:00
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** Contact: http://www.qt-project.org/
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2011-04-27 10:05:43 +00:00
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**
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2012-05-14 03:52:41 +00:00
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** This file is part of the examples of the Qt Toolkit.
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2011-04-27 10:05:43 +00:00
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**
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2012-05-14 03:52:41 +00:00
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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2011-04-27 10:05:43 +00:00
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**
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2012-05-14 03:52:41 +00:00
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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** the names of its contributors may be used to endorse or promote
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** products derived from this software without specific prior written
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** permission.
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2011-04-27 10:05:43 +00:00
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**
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2012-05-14 03:52:41 +00:00
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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2012-01-24 03:37:23 +00:00
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**
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2011-04-27 10:05:43 +00:00
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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2011-04-27 12:13:26 +00:00
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import QtQuick 2.0
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2011-06-08 03:19:56 +00:00
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import QtQuick.Particles 2.0
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2011-04-27 10:05:43 +00:00
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Item {
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id: block
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property bool dying: false
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property bool spawned: false
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property int type: 0
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2011-08-10 03:24:37 +00:00
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property ParticleSystem particleSystem
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2011-04-27 10:05:43 +00:00
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Behavior on x {
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enabled: spawned;
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SpringAnimation{ spring: 2; damping: 0.2 }
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}
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Behavior on y {
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SpringAnimation{ spring: 2; damping: 0.2 }
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}
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Image {
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id: img
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source: {
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if(type == 0){
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"pics/redStone.png";
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} else if(type == 1) {
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"pics/blueStone.png";
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} else {
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"pics/greenStone.png";
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}
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}
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opacity: 0
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Behavior on opacity { NumberAnimation { duration: 200 } }
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anchors.fill: parent
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}
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2011-06-08 03:19:56 +00:00
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Emitter {
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id: particles
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system: particleSystem
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2011-09-12 23:39:11 +00:00
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group: {
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2011-04-27 10:05:43 +00:00
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if(type == 0){
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2011-04-27 12:13:26 +00:00
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"red";
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2011-04-27 10:05:43 +00:00
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} else if (type == 1) {
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"blue";
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2011-04-27 10:05:43 +00:00
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} else {
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2011-04-27 12:13:26 +00:00
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"green";
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2011-04-27 10:05:43 +00:00
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}
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}
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2011-04-27 12:13:26 +00:00
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anchors.fill: parent
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2012-06-25 02:01:46 +00:00
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velocity: TargetDirection{targetX: block.width/2; targetY: block.height/2; magnitude: -60; magnitudeVariation: 60}
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2011-06-08 03:19:56 +00:00
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shape: EllipseShape{fill:true}
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2011-09-06 00:40:21 +00:00
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enabled: false;
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2011-06-08 07:55:41 +00:00
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lifeSpan: 700; lifeSpanVariation: 100
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emitRate: 1000
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2011-09-06 00:40:21 +00:00
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maximumEmitted: 100 //only fires 0.1s bursts (still 2x old number)
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2011-06-08 07:55:41 +00:00
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size: 28
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endSize: 14
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2011-04-27 10:05:43 +00:00
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}
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states: [
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State {
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name: "AliveState"; when: spawned == true && dying == false
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PropertyChanges { target: img; opacity: 1 }
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},
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State {
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name: "DeathState"; when: dying == true
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2011-12-12 01:32:32 +00:00
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StateChangeScript { script: {particleSystem.paused = false; particles.pulse(100);} }
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2011-04-27 10:05:43 +00:00
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PropertyChanges { target: img; opacity: 0 }
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StateChangeScript { script: block.destroy(1000); }
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}
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]
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}
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