qtdeclarative/src/qml/debugger/qqmldebugserver.cpp

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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qqmldebugserver_p.h"
#include "qqmldebugservice_p.h"
#include "qqmldebugservice_p_p.h"
#include "qqmlenginedebugservice_p.h"
#include "qv4debugservice_p.h"
#include "qdebugmessageservice_p.h"
#include "qqmlprofilerservice_p.h"
#include <private/qqmlengine_p.h>
#include <private/qqmlglobal_p.h>
#include <QtCore/QAtomicInt>
#include <QtCore/QDir>
#include <QtCore/QPluginLoader>
#include <QtCore/QStringList>
#include <QtCore/qwaitcondition.h>
#include <private/qobject_p.h>
#include <private/qcoreapplication_p.h>
#if defined(QT_STATIC) && ! defined(QT_NO_QML_DEBUGGER)
#include "../../plugins/qmltooling/qmldbg_tcp/qtcpserverconnection.h"
#endif
QT_BEGIN_NAMESPACE
// We can't friend the Q_GLOBAL_STATIC to have the constructor available so we need a little
// workaround here. Using this wrapper we can also make QQmlEnginePrivate's cleanup() available to
// qAddPostRoutine(). We can't do the cleanup in the destructor because we need a QApplication to
// be available when stopping the plugins.
struct QQmlDebugServerInstanceWrapper {
QQmlDebugServer m_instance;
void cleanup();
};
Q_GLOBAL_STATIC(QQmlDebugServerInstanceWrapper, debugServerInstance)
/*
QQmlDebug Protocol (Version 1):
handshake:
1. Client sends
"QDeclarativeDebugServer" 0 version pluginNames [QDataStream version]
version: an int representing the highest protocol version the client knows
pluginNames: plugins available on client side
2. Server sends
"QDeclarativeDebugClient" 0 version pluginNames pluginVersions [QDataStream version]
version: an int representing the highest protocol version the client & server know
pluginNames: plugins available on server side. plugins both in the client and server message are enabled.
client plugin advertisement
1. Client sends
"QDeclarativeDebugServer" 1 pluginNames
server plugin advertisement
1. Server sends
"QDeclarativeDebugClient" 1 pluginNames pluginVersions
plugin communication:
Everything send with a header different to "QDeclarativeDebugServer" is sent to the appropriate plugin.
*/
const int protocolVersion = 1;
int QQmlDebugServer::s_dataStreamVersion = QDataStream::Qt_4_7;
// print detailed information about loading of plugins
DEFINE_BOOL_CONFIG_OPTION(qmlDebugVerbose, QML_DEBUGGER_VERBOSE)
class QQmlDebugServerThread;
class QQmlDebugServerPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QQmlDebugServer)
public:
QQmlDebugServerPrivate();
bool start(int portFrom, int portTo, bool block, const QString &hostAddress,
const QString &pluginName);
void advertisePlugins();
void cleanup();
QQmlDebugServerConnection *loadConnectionPlugin(const QString &pluginName);
QQmlDebugServerConnection *connection;
QHash<QString, QQmlDebugService *> plugins;
mutable QReadWriteLock pluginsLock;
QStringList clientPlugins;
bool gotHello;
bool blockingMode;
class EngineCondition {
public:
EngineCondition() : numServices(0), condition(new QWaitCondition) {}
bool waitForServices(QReadWriteLock *locked, int numEngines);
void wake();
private:
int numServices;
// shared pointer to allow for QHash-inflicted copying.
QSharedPointer<QWaitCondition> condition;
};
QHash<QQmlEngine *, EngineCondition> engineConditions;
QMutex helloMutex;
QWaitCondition helloCondition;
QQmlDebugServerThread *thread;
QPluginLoader loader;
QAtomicInt changeServiceStateCalls;
private:
// private slots
void _q_changeServiceState(const QString &serviceName,
QQmlDebugService::State newState);
void _q_sendMessages(const QList<QByteArray> &messages);
void _q_removeThread();
};
void QQmlDebugServerInstanceWrapper::cleanup()
{ m_instance.d_func()->cleanup(); }
class QQmlDebugServerThread : public QThread
{
public:
void setPluginName(const QString &pluginName) {
m_pluginName = pluginName;
}
void setPortRange(int portFrom, int portTo, bool block, const QString &hostAddress) {
m_portFrom = portFrom;
m_portTo = portTo;
m_block = block;
m_hostAddress = hostAddress;
}
void run();
private:
QString m_pluginName;
int m_portFrom;
int m_portTo;
bool m_block;
QString m_hostAddress;
};
QQmlDebugServerPrivate::QQmlDebugServerPrivate() :
connection(0),
pluginsLock(QReadWriteLock::Recursive),
gotHello(false),
blockingMode(false),
thread(0)
{
// used in _q_sendMessages
qRegisterMetaType<QList<QByteArray> >("QList<QByteArray>");
// used in _q_changeServiceState
qRegisterMetaType<QQmlDebugService::State>("QQmlDebugService::State");
}
void QQmlDebugServerPrivate::advertisePlugins()
{
Q_Q(QQmlDebugServer);
if (!gotHello)
return;
QByteArray message;
{
QQmlDebugStream out(&message, QIODevice::WriteOnly);
QStringList pluginNames;
QList<float> pluginVersions;
const QList<QQmlDebugService *> debugServices = plugins.values();
const int count = debugServices.count();
pluginNames.reserve(count);
pluginVersions.reserve(count);
foreach (QQmlDebugService *service, debugServices) {
pluginNames << service->name();
pluginVersions << service->version();
}
out << QString(QStringLiteral("QDeclarativeDebugClient")) << 1 << pluginNames << pluginVersions;
}
QMetaObject::invokeMethod(q, "_q_sendMessages", Qt::QueuedConnection, Q_ARG(QList<QByteArray>, QList<QByteArray>() << message));
}
void QQmlDebugServerPrivate::cleanup()
{
Q_Q(QQmlDebugServer);
{
QReadLocker lock(&pluginsLock);
foreach (QQmlDebugService *service, plugins.values()) {
changeServiceStateCalls.ref();
QMetaObject::invokeMethod(q, "_q_changeServiceState", Qt::QueuedConnection,
Q_ARG(QString, service->name()),
Q_ARG(QQmlDebugService::State, QQmlDebugService::NotConnected));
}
}
// Wait for changeServiceState calls to finish
// (while running an event loop because some services
// might again use slots to execute stuff in the GUI thread)
QEventLoop loop;
while (!changeServiceStateCalls.testAndSetOrdered(0, 0))
loop.processEvents();
// Stop the thread while the application is still there. Copy here as the thread will set itself
// to 0 when it stops. It will also do deleteLater, but as long as we don't allow the GUI
// thread's event loop to run we're safe from that.
QThread *threadCopy = thread;
if (threadCopy) {
threadCopy->exit();
threadCopy->wait();
}
}
QQmlDebugServerConnection *QQmlDebugServerPrivate::loadConnectionPlugin(
const QString &pluginName)
{
#ifndef QT_NO_LIBRARY
QStringList pluginCandidates;
const QStringList paths = QCoreApplication::libraryPaths();
foreach (const QString &libPath, paths) {
const QDir dir(libPath + QLatin1String("/qmltooling"));
if (dir.exists()) {
QStringList plugins(dir.entryList(QDir::Files));
foreach (const QString &pluginPath, plugins) {
if (QFileInfo(pluginPath).fileName().contains(pluginName))
pluginCandidates << dir.absoluteFilePath(pluginPath);
}
}
}
QQmlDebugServerConnection *loadedConnection = 0;
foreach (const QString &pluginPath, pluginCandidates) {
if (qmlDebugVerbose())
qDebug() << "QML Debugger: Trying to load plugin " << pluginPath << "...";
loader.setFileName(pluginPath);
if (!loader.load()) {
if (qmlDebugVerbose())
qDebug() << "QML Debugger: Error while loading: " << loader.errorString();
continue;
}
if (QObject *instance = loader.instance())
loadedConnection = qobject_cast<QQmlDebugServerConnection*>(instance);
if (loadedConnection) {
if (qmlDebugVerbose())
qDebug() << "QML Debugger: Plugin successfully loaded.";
return loadedConnection;
}
if (qmlDebugVerbose())
qDebug() << "QML Debugger: Plugin does not implement interface QQmlDebugServerConnection.";
loader.unload();
}
#endif
return 0;
}
void QQmlDebugServerThread::run()
{
QQmlDebugServerInstanceWrapper *wrapper = debugServerInstance();
Q_ASSERT_X(wrapper != 0, Q_FUNC_INFO, "There should always be a debug server available here.");
QQmlDebugServer *server = &wrapper->m_instance;
#if defined(QT_STATIC) && ! defined(QT_NO_QML_DEBUGGER)
QQmlDebugServerConnection *connection
= new QTcpServerConnection;
#else
QQmlDebugServerConnection *connection
= server->d_func()->loadConnectionPlugin(m_pluginName);
#endif
if (connection) {
connection->setServer(server);
if (!connection->setPortRange(m_portFrom, m_portTo, m_block, m_hostAddress)) {
delete connection;
return;
}
server->d_func()->connection = connection;
if (m_block)
connection->waitForConnection();
} else {
qWarning() << "QML Debugger: Couldn't load plugin" << m_pluginName;
return;
}
exec();
// make sure events still waiting are processed
QEventLoop eventLoop;
eventLoop.processEvents(QEventLoop::AllEvents);
}
bool QQmlDebugServer::hasDebuggingClient() const
{
Q_D(const QQmlDebugServer);
return d->connection
&& d->connection->isConnected()
&& d->gotHello;
}
bool QQmlDebugServer::hasThread() const
{
Q_D(const QQmlDebugServer);
return d->thread != 0;
}
bool QQmlDebugServer::hasConnection() const
{
Q_D(const QQmlDebugServer);
return d->connection != 0;
}
bool QQmlDebugServer::blockingMode() const
{
Q_D(const QQmlDebugServer);
return d->blockingMode;
}
QQmlDebugServer *QQmlDebugServer::instance()
{
QQmlDebugServerInstanceWrapper *wrapper = debugServerInstance();
if (wrapper && wrapper->m_instance.d_func()->thread) {
QQmlDebugServer *ret = &(wrapper->m_instance);
QQmlDebugServerPrivate *d = ret->d_func();
QMutexLocker locker(&d->helloMutex);
if (d->blockingMode && !d->gotHello)
d->helloCondition.wait(&d->helloMutex);
return ret;
} else {
return 0;
}
}
static void cleanupOnShutdown()
{
QQmlDebugServerInstanceWrapper *wrapper = debugServerInstance();
if (wrapper)
wrapper->cleanup();
}
bool QQmlDebugServerPrivate::start(int portFrom, int portTo, bool block, const QString &hostAddress,
const QString &pluginName)
{
if (!QQmlEnginePrivate::qml_debugging_enabled)
return false;
if (thread)
return false;
static bool postRoutineAdded = false;
if (!postRoutineAdded) {
qAddPostRoutine(cleanupOnShutdown);
postRoutineAdded = true;
}
Q_Q(QQmlDebugServer);
thread = new QQmlDebugServerThread;
q->moveToThread(thread);
// Remove the thread immmediately when it finishes, so that we don't have to wait for the event
// loop to signal that.
QObject::connect(thread, SIGNAL(finished()), q, SLOT(_q_removeThread()), Qt::DirectConnection);
thread->setObjectName(QStringLiteral("QQmlDebugServerThread"));
thread->setPluginName(pluginName);
thread->setPortRange(portFrom, portTo == -1 ? portFrom : portTo, block, hostAddress);
blockingMode = block;
thread->start();
return true;
}
QQmlDebugServer::QQmlDebugServer()
: QObject(*(new QQmlDebugServerPrivate))
{
if (qApp == 0)
return;
QCoreApplicationPrivate *appD = static_cast<QCoreApplicationPrivate*>(QObjectPrivate::get(qApp));
#ifndef QT_NO_QML_DEBUGGER
// ### remove port definition when protocol is changed
int portFrom = 0;
int portTo = 0;
bool block = false;
bool ok = false;
QString hostAddress;
// format: qmljsdebugger=port:<port_from>[,port_to],host:<ip address>][,block]
if (!appD->qmljsDebugArgumentsString().isEmpty()) {
if (!QQmlEnginePrivate::qml_debugging_enabled) {
qWarning() << QString(QLatin1String(
"QML Debugger: Ignoring \"-qmljsdebugger=%1\". "
"Debugging has not been enabled.")).arg(
appD->qmljsDebugArgumentsString());
return;
}
QString pluginName;
QStringList lstjsDebugArguments = appD->qmljsDebugArgumentsString()
.split(QLatin1Char(','));
QStringList::const_iterator argsItEnd = lstjsDebugArguments.cend();
QStringList::const_iterator argsIt = lstjsDebugArguments.cbegin();
for (; argsIt != argsItEnd; ++argsIt) {
const QString strArgument = *argsIt;
if (strArgument.startsWith(QLatin1String("port:"))) {
pluginName = QLatin1String("qmldbg_tcp");
portFrom = strArgument.mid(5).toInt(&ok);
portTo = portFrom;
QStringList::const_iterator argsNext = argsIt + 1;
if (argsNext == argsItEnd)
break;
const QString nextArgument = *argsNext;
if (ok && nextArgument.contains(QRegExp(QStringLiteral("^\\s*\\d+\\s*$")))) {
portTo = nextArgument.toInt(&ok);
++argsIt;
}
} else if (strArgument.startsWith(QLatin1String("host:"))) {
hostAddress = strArgument.mid(5);
} else if (strArgument == QLatin1String("block")) {
block = true;
} else {
qWarning() << QString::fromLatin1("QML Debugger: Invalid argument '%1' "
"detected. Ignoring the same.")
.arg(strArgument);
}
}
if (ok) {
Q_D(QQmlDebugServer);
d->start(portFrom, portTo, block, hostAddress, pluginName);
} else {
qWarning() << QString(QLatin1String(
"QML Debugger: Ignoring \"-qmljsdebugger=%1\". "
"Format is qmljsdebugger=port:<port_from>[,port_to],host:"
"<ip address>][,block]")).arg(appD->qmljsDebugArgumentsString());
}
}
#else
if (!appD->qmljsDebugArgumentsString().isEmpty()) {
qWarning() << QString(QLatin1String(
"QML Debugger: Ignoring \"-qmljsdebugger=%1\". "
"QtQml is not configured for debugging.")).arg(
appD->qmljsDebugArgumentsString());
}
#endif
}
void QQmlDebugServer::receiveMessage(const QByteArray &message)
{
typedef QHash<QString, QQmlDebugService*>::const_iterator DebugServiceConstIt;
// to be executed in debugger thread
Q_ASSERT(QThread::currentThread() == thread());
Q_D(QQmlDebugServer);
QQmlDebugStream in(message);
QString name;
in >> name;
if (name == QLatin1String("QDeclarativeDebugServer")) {
int op = -1;
in >> op;
if (op == 0) {
QWriteLocker lock(&d->pluginsLock);
int version;
in >> version >> d->clientPlugins;
//Get the supported QDataStream version
if (!in.atEnd()) {
in >> s_dataStreamVersion;
if (s_dataStreamVersion > QDataStream().version())
s_dataStreamVersion = QDataStream().version();
}
// Send the hello answer immediately, since it needs to arrive before
// the plugins below start sending messages.
QByteArray helloAnswer;
QQmlDebugStream out(&helloAnswer, QIODevice::WriteOnly);
QStringList pluginNames;
QList<float> pluginVersions;
const QList<QQmlDebugService*> debugServices = d->plugins.values();
const int count = debugServices.count();
pluginNames.reserve(count);
pluginVersions.reserve(count);
foreach (QQmlDebugService *service, debugServices) {
pluginNames << service->name();
pluginVersions << service->version();
}
out << QString(QStringLiteral("QDeclarativeDebugClient")) << 0 << protocolVersion
<< pluginNames << pluginVersions << s_dataStreamVersion;
d->connection->send(QList<QByteArray>() << helloAnswer);
QMutexLocker helloLock(&d->helloMutex);
d->gotHello = true;
for (DebugServiceConstIt iter = d->plugins.constBegin(), cend = d->plugins.constEnd(); iter != cend; ++iter) {
QQmlDebugService::State newState = QQmlDebugService::Unavailable;
if (d->clientPlugins.contains(iter.key()))
newState = QQmlDebugService::Enabled;
d->changeServiceStateCalls.ref();
d->_q_changeServiceState(iter.value()->name(), newState);
}
d->helloCondition.wakeAll();
} else if (op == 1) {
QWriteLocker lock(&d->pluginsLock);
// Service Discovery
QStringList oldClientPlugins = d->clientPlugins;
in >> d->clientPlugins;
for (DebugServiceConstIt iter = d->plugins.constBegin(), cend = d->plugins.constEnd(); iter != cend; ++iter) {
const QString pluginName = iter.key();
QQmlDebugService::State newState = QQmlDebugService::Unavailable;
if (d->clientPlugins.contains(pluginName))
newState = QQmlDebugService::Enabled;
if (oldClientPlugins.contains(pluginName)
!= d->clientPlugins.contains(pluginName)) {
d->changeServiceStateCalls.ref();
d->_q_changeServiceState(iter.value()->name(), newState);
}
}
} else {
qWarning("QML Debugger: Invalid control message %d.", op);
d->connection->disconnect();
return;
}
} else {
if (d->gotHello) {
QByteArray message;
in >> message;
QReadLocker lock(&d->pluginsLock);
QHash<QString, QQmlDebugService *>::Iterator iter = d->plugins.find(name);
if (iter == d->plugins.end()) {
qWarning() << "QML Debugger: Message received for missing plugin" << name << '.';
} else {
(*iter)->messageReceived(message);
}
} else {
qWarning("QML Debugger: Invalid hello message.");
}
}
}
void QQmlDebugServerPrivate::_q_changeServiceState(const QString &serviceName,
QQmlDebugService::State newState)
{
// to be executed in debugger thread
Q_ASSERT(QThread::currentThread() == q_func()->thread());
QQmlDebugService *service = 0;
{
// Write lock here, because this can be called from receiveMessage which already has a write
// lock. We cannot downgrade it. We also don't want to give up the write lock and later get
// a read lock as that technique has great potential for deadlocks.
QWriteLocker lock(&pluginsLock);
service = plugins.value(serviceName);
}
if (service && (service->d_func()->state != newState)) {
service->stateAboutToBeChanged(newState);
service->d_func()->state = newState;
service->stateChanged(newState);
}
changeServiceStateCalls.deref();
}
void QQmlDebugServerPrivate::_q_sendMessages(const QList<QByteArray> &messages)
{
// to be executed in debugger thread
Q_ASSERT(QThread::currentThread() == q_func()->thread());
if (connection)
connection->send(messages);
}
void QQmlDebugServerPrivate::_q_removeThread()
{
Q_ASSERT(thread->isFinished());
Q_ASSERT(QThread::currentThread() == thread);
QThread *parentThread = thread->thread();
// We cannot delete it right away as it will access its data after the finished() signal.
thread->deleteLater();
thread = 0;
delete connection;
connection = 0;
// Move it back to the parent thread so that we can potentially restart it on a new thread.
q_func()->moveToThread(parentThread);
}
QList<QQmlDebugService*> QQmlDebugServer::services() const
{
Q_D(const QQmlDebugServer);
QReadLocker lock(&d->pluginsLock);
return d->plugins.values();
}
QStringList QQmlDebugServer::serviceNames() const
{
Q_D(const QQmlDebugServer);
QReadLocker lock(&d->pluginsLock);
return d->plugins.keys();
}
void QQmlDebugServer::addEngine(QQmlEngine *engine)
{
Q_D(QQmlDebugServer);
QWriteLocker lock(&d->pluginsLock);
foreach (QQmlDebugService *service, d->plugins)
service->engineAboutToBeAdded(engine);
d->engineConditions[engine].waitForServices(&d->pluginsLock, d->plugins.count());
foreach (QQmlDebugService *service, d->plugins)
service->engineAdded(engine);
}
void QQmlDebugServer::removeEngine(QQmlEngine *engine)
{
Q_D(QQmlDebugServer);
QWriteLocker lock(&d->pluginsLock);
foreach (QQmlDebugService *service, d->plugins)
service->engineAboutToBeRemoved(engine);
d->engineConditions[engine].waitForServices(&d->pluginsLock, d->plugins.count());
foreach (QQmlDebugService *service, d->plugins)
service->engineRemoved(engine);
}
bool QQmlDebugServer::addService(QQmlDebugService *service)
{
Q_D(QQmlDebugServer);
// to be executed outside of debugger thread
Q_ASSERT(QThread::currentThread() != thread());
connect(service, SIGNAL(attachedToEngine(QQmlEngine*)),
this, SLOT(wakeEngine(QQmlEngine*)), Qt::QueuedConnection);
connect(service, SIGNAL(detachedFromEngine(QQmlEngine*)),
this, SLOT(wakeEngine(QQmlEngine*)), Qt::QueuedConnection);
QWriteLocker lock(&d->pluginsLock);
if (!service || d->plugins.contains(service->name()))
return false;
d->plugins.insert(service->name(), service);
d->advertisePlugins();
QQmlDebugService::State newState = QQmlDebugService::Unavailable;
if (d->clientPlugins.contains(service->name()))
newState = QQmlDebugService::Enabled;
service->d_func()->state = newState;
return true;
}
bool QQmlDebugServer::removeService(QQmlDebugService *service)
{
Q_D(QQmlDebugServer);
// to be executed outside of debugger thread
Q_ASSERT(QThread::currentThread() != thread());
QWriteLocker lock(&d->pluginsLock);
QQmlDebugService::State newState = QQmlDebugService::NotConnected;
d->changeServiceStateCalls.ref();
QMetaObject::invokeMethod(this, "_q_changeServiceState", Qt::QueuedConnection,
Q_ARG(QString, service->name()),
Q_ARG(QQmlDebugService::State, newState));
if (!service || !d->plugins.contains(service->name()))
return false;
d->plugins.remove(service->name());
d->advertisePlugins();
return true;
}
void QQmlDebugServer::sendMessages(QQmlDebugService *service,
const QList<QByteArray> &messages)
{
QList<QByteArray> prefixedMessages;
prefixedMessages.reserve(messages.count());
foreach (const QByteArray &message, messages) {
QByteArray prefixed;
QQmlDebugStream out(&prefixed, QIODevice::WriteOnly);
out << service->name() << message;
prefixedMessages << prefixed;
}
QMetaObject::invokeMethod(this, "_q_sendMessages", Qt::QueuedConnection,
Q_ARG(QList<QByteArray>, prefixedMessages));
}
bool QQmlDebugServer::enable(int portFrom, int portTo, bool block, const QString &hostAddress)
{
#ifndef QT_NO_QML_DEBUGGER
QQmlDebugServerInstanceWrapper *wrapper = debugServerInstance();
if (!wrapper)
return false;
QQmlDebugServerPrivate *d = wrapper->m_instance.d_func();
if (d->thread)
return false;
if (!d->start(portFrom, portTo, block, hostAddress, QLatin1String("qmldbg_tcp")))
return false;
while (!wrapper->m_instance.hasConnection()) {
if (!wrapper->m_instance.hasThread())
return false;
}
return true;
#else
Q_UNUSED(portFrom);
Q_UNUSED(portTo);
Q_UNUSED(block);
Q_UNUSED(hostAddress);
return false;
#endif
}
void QQmlDebugServer::wakeEngine(QQmlEngine *engine)
{
// to be executed in debugger thread
Q_ASSERT(QThread::currentThread() == thread());
Q_D(QQmlDebugServer);
QWriteLocker lock(&d->pluginsLock);
d->engineConditions[engine].wake();
}
bool QQmlDebugServerPrivate::EngineCondition::waitForServices(QReadWriteLock *locked, int num)
{
// to be executed outside of debugger thread
Q_ASSERT(QThread::currentThread() != QQmlDebugServer::instance()->thread());
Q_ASSERT_X(numServices == 0, Q_FUNC_INFO, "Request to wait again before previous wait finished");
numServices = num;
return condition->wait(locked);
}
void QQmlDebugServerPrivate::EngineCondition::wake()
{
if (--numServices == 0)
condition->wakeAll();
Q_ASSERT_X(numServices >=0, Q_FUNC_INFO, "Woken more often than #services.");
}
QT_END_NAMESPACE
#include "moc_qqmldebugserver_p.cpp"