1398 lines
41 KiB
C++
1398 lines
41 KiB
C++
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// Commit: ee767e8c16742316068e83323374ea54f2b939cb
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/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtDeclarative module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qsgflickable_p.h"
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#include "qsgflickable_p_p.h"
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#include "qsgcanvas.h"
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#include "qsgcanvas_p.h"
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#include <QtDeclarative/qdeclarativeinfo.h>
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#include <QtGui/qgraphicssceneevent.h>
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#include <QtGui/qapplication.h>
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QT_BEGIN_NAMESPACE
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// FlickThreshold determines how far the "mouse" must have moved
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// before we perform a flick.
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static const int FlickThreshold = 20;
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// RetainGrabVelocity is the maxmimum instantaneous velocity that
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// will ensure the Flickable retains the grab on consecutive flicks.
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static const int RetainGrabVelocity = 15;
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QSGFlickableVisibleArea::QSGFlickableVisibleArea(QSGFlickable *parent)
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: QObject(parent), flickable(parent), m_xPosition(0.), m_widthRatio(0.)
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, m_yPosition(0.), m_heightRatio(0.)
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{
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}
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qreal QSGFlickableVisibleArea::widthRatio() const
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{
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return m_widthRatio;
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}
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qreal QSGFlickableVisibleArea::xPosition() const
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{
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return m_xPosition;
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}
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qreal QSGFlickableVisibleArea::heightRatio() const
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{
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return m_heightRatio;
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}
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qreal QSGFlickableVisibleArea::yPosition() const
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{
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return m_yPosition;
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}
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void QSGFlickableVisibleArea::updateVisible()
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{
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QSGFlickablePrivate *p = QSGFlickablePrivate::get(flickable);
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bool changeX = false;
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bool changeY = false;
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bool changeWidth = false;
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bool changeHeight = false;
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// Vertical
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const qreal viewheight = flickable->height();
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const qreal maxyextent = -flickable->maxYExtent() + flickable->minYExtent();
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qreal pagePos = (-p->vData.move.value() + flickable->minYExtent()) / (maxyextent + viewheight);
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qreal pageSize = viewheight / (maxyextent + viewheight);
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if (pageSize != m_heightRatio) {
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m_heightRatio = pageSize;
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changeHeight = true;
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}
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if (pagePos != m_yPosition) {
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m_yPosition = pagePos;
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changeY = true;
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}
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// Horizontal
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const qreal viewwidth = flickable->width();
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const qreal maxxextent = -flickable->maxXExtent() + flickable->minXExtent();
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pagePos = (-p->hData.move.value() + flickable->minXExtent()) / (maxxextent + viewwidth);
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pageSize = viewwidth / (maxxextent + viewwidth);
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if (pageSize != m_widthRatio) {
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m_widthRatio = pageSize;
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changeWidth = true;
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}
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if (pagePos != m_xPosition) {
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m_xPosition = pagePos;
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changeX = true;
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}
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if (changeX)
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emit xPositionChanged(m_xPosition);
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if (changeY)
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emit yPositionChanged(m_yPosition);
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if (changeWidth)
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emit widthRatioChanged(m_widthRatio);
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if (changeHeight)
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emit heightRatioChanged(m_heightRatio);
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}
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QSGFlickablePrivate::QSGFlickablePrivate()
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: contentItem(new QSGItem)
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, hData(this, &QSGFlickablePrivate::setRoundedViewportX)
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, vData(this, &QSGFlickablePrivate::setRoundedViewportY)
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, flickingHorizontally(false), flickingVertically(false)
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, hMoved(false), vMoved(false)
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, movingHorizontally(false), movingVertically(false)
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, stealMouse(false), pressed(false), interactive(true), calcVelocity(false)
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, deceleration(500), maxVelocity(2000), reportedVelocitySmoothing(100)
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, delayedPressEvent(0), delayedPressTarget(0), pressDelay(0), fixupDuration(600)
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, fixupMode(Normal), vTime(0), visibleArea(0)
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, flickableDirection(QSGFlickable::AutoFlickDirection)
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, boundsBehavior(QSGFlickable::DragAndOvershootBounds)
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{
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}
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void QSGFlickablePrivate::init()
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{
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Q_Q(QSGFlickable);
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QDeclarative_setParent_noEvent(contentItem, q);
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contentItem->setParentItem(q);
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static int timelineUpdatedIdx = -1;
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static int timelineCompletedIdx = -1;
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static int flickableTickedIdx = -1;
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static int flickableMovementEndingIdx = -1;
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if (timelineUpdatedIdx == -1) {
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timelineUpdatedIdx = QDeclarativeTimeLine::staticMetaObject.indexOfSignal("updated()");
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timelineCompletedIdx = QDeclarativeTimeLine::staticMetaObject.indexOfSignal("completed()");
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flickableTickedIdx = QSGFlickable::staticMetaObject.indexOfSlot("ticked()");
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flickableMovementEndingIdx = QSGFlickable::staticMetaObject.indexOfSlot("movementEnding()");
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}
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QMetaObject::connect(&timeline, timelineUpdatedIdx,
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q, flickableTickedIdx, Qt::DirectConnection);
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QMetaObject::connect(&timeline, timelineCompletedIdx,
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q, flickableMovementEndingIdx, Qt::DirectConnection);
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q->setAcceptedMouseButtons(Qt::LeftButton);
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q->setFiltersChildMouseEvents(true);
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QSGItemPrivate *viewportPrivate = QSGItemPrivate::get(contentItem);
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viewportPrivate->addItemChangeListener(this, QSGItemPrivate::Geometry);
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lastPosTime.invalidate();
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}
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/*
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Returns the amount to overshoot by given a velocity.
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Will be roughly in range 0 - size/4
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*/
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qreal QSGFlickablePrivate::overShootDistance(qreal velocity, qreal size)
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{
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if (maxVelocity <= 0)
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return 0.0;
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velocity = qAbs(velocity);
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if (velocity > maxVelocity)
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velocity = maxVelocity;
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qreal dist = size / 4 * velocity / maxVelocity;
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return dist;
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}
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void QSGFlickablePrivate::itemGeometryChanged(QSGItem *item, const QRectF &newGeom, const QRectF &oldGeom)
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{
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Q_Q(QSGFlickable);
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if (item == contentItem) {
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if (newGeom.x() != oldGeom.x())
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emit q->contentXChanged();
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if (newGeom.y() != oldGeom.y())
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emit q->contentYChanged();
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}
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}
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void QSGFlickablePrivate::flickX(qreal velocity)
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{
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Q_Q(QSGFlickable);
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flick(hData, q->minXExtent(), q->maxXExtent(), q->width(), fixupX_callback, velocity);
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}
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void QSGFlickablePrivate::flickY(qreal velocity)
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{
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Q_Q(QSGFlickable);
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flick(vData, q->minYExtent(), q->maxYExtent(), q->height(), fixupY_callback, velocity);
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}
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void QSGFlickablePrivate::flick(AxisData &data, qreal minExtent, qreal maxExtent, qreal vSize,
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QDeclarativeTimeLineCallback::Callback fixupCallback, qreal velocity)
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{
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Q_Q(QSGFlickable);
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qreal maxDistance = -1;
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data.fixingUp = false;
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bool overShoot = boundsBehavior == QSGFlickable::DragAndOvershootBounds;
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// -ve velocity means list is moving up
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if (velocity > 0) {
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if (data.move.value() < minExtent)
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maxDistance = qAbs(minExtent - data.move.value() + (overShoot?overShootDistance(velocity,vSize):0));
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data.flickTarget = minExtent;
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} else {
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if (data.move.value() > maxExtent)
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maxDistance = qAbs(maxExtent - data.move.value()) + (overShoot?overShootDistance(velocity,vSize):0);
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data.flickTarget = maxExtent;
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}
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if (maxDistance > 0) {
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qreal v = velocity;
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if (maxVelocity != -1 && maxVelocity < qAbs(v)) {
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if (v < 0)
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v = -maxVelocity;
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else
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v = maxVelocity;
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}
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timeline.reset(data.move);
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timeline.accel(data.move, v, deceleration, maxDistance);
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timeline.callback(QDeclarativeTimeLineCallback(&data.move, fixupCallback, this));
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if (!flickingHorizontally && q->xflick()) {
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flickingHorizontally = true;
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emit q->flickingChanged();
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emit q->flickingHorizontallyChanged();
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if (!flickingVertically)
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emit q->flickStarted();
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}
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if (!flickingVertically && q->yflick()) {
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flickingVertically = true;
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emit q->flickingChanged();
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emit q->flickingVerticallyChanged();
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if (!flickingHorizontally)
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emit q->flickStarted();
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}
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} else {
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timeline.reset(data.move);
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fixup(data, minExtent, maxExtent);
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}
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}
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void QSGFlickablePrivate::fixupY_callback(void *data)
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{
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((QSGFlickablePrivate *)data)->fixupY();
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}
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void QSGFlickablePrivate::fixupX_callback(void *data)
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{
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((QSGFlickablePrivate *)data)->fixupX();
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}
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void QSGFlickablePrivate::fixupX()
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{
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Q_Q(QSGFlickable);
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fixup(hData, q->minXExtent(), q->maxXExtent());
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}
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void QSGFlickablePrivate::fixupY()
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{
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Q_Q(QSGFlickable);
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fixup(vData, q->minYExtent(), q->maxYExtent());
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}
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void QSGFlickablePrivate::fixup(AxisData &data, qreal minExtent, qreal maxExtent)
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{
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if (data.move.value() > minExtent || maxExtent > minExtent) {
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timeline.reset(data.move);
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if (data.move.value() != minExtent) {
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switch (fixupMode) {
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case Immediate:
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timeline.set(data.move, minExtent);
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break;
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case ExtentChanged:
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// The target has changed. Don't start from the beginning; just complete the
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// second half of the animation using the new extent.
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timeline.move(data.move, minExtent, QEasingCurve(QEasingCurve::OutExpo), 3*fixupDuration/4);
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data.fixingUp = true;
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break;
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default: {
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qreal dist = minExtent - data.move;
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timeline.move(data.move, minExtent - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4);
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timeline.move(data.move, minExtent, QEasingCurve(QEasingCurve::OutExpo), 3*fixupDuration/4);
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data.fixingUp = true;
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}
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}
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}
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} else if (data.move.value() < maxExtent) {
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timeline.reset(data.move);
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switch (fixupMode) {
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case Immediate:
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timeline.set(data.move, maxExtent);
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break;
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case ExtentChanged:
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// The target has changed. Don't start from the beginning; just complete the
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// second half of the animation using the new extent.
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timeline.move(data.move, maxExtent, QEasingCurve(QEasingCurve::OutExpo), 3*fixupDuration/4);
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data.fixingUp = true;
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break;
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default: {
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qreal dist = maxExtent - data.move;
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timeline.move(data.move, maxExtent - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4);
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timeline.move(data.move, maxExtent, QEasingCurve(QEasingCurve::OutExpo), 3*fixupDuration/4);
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data.fixingUp = true;
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}
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}
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}
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fixupMode = Normal;
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vTime = timeline.time();
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}
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void QSGFlickablePrivate::updateBeginningEnd()
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{
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Q_Q(QSGFlickable);
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bool atBoundaryChange = false;
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// Vertical
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const int maxyextent = int(-q->maxYExtent());
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const qreal ypos = -vData.move.value();
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bool atBeginning = (ypos <= -q->minYExtent());
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bool atEnd = (maxyextent <= ypos);
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if (atBeginning != vData.atBeginning) {
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vData.atBeginning = atBeginning;
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atBoundaryChange = true;
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}
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if (atEnd != vData.atEnd) {
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vData.atEnd = atEnd;
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atBoundaryChange = true;
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}
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// Horizontal
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const int maxxextent = int(-q->maxXExtent());
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const qreal xpos = -hData.move.value();
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atBeginning = (xpos <= -q->minXExtent());
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atEnd = (maxxextent <= xpos);
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if (atBeginning != hData.atBeginning) {
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hData.atBeginning = atBeginning;
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atBoundaryChange = true;
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}
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if (atEnd != hData.atEnd) {
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hData.atEnd = atEnd;
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atBoundaryChange = true;
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}
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if (atBoundaryChange)
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emit q->isAtBoundaryChanged();
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if (visibleArea)
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visibleArea->updateVisible();
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}
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QSGFlickable::QSGFlickable(QSGItem *parent)
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: QSGItem(*(new QSGFlickablePrivate), parent)
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{
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Q_D(QSGFlickable);
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d->init();
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}
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QSGFlickable::QSGFlickable(QSGFlickablePrivate &dd, QSGItem *parent)
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: QSGItem(dd, parent)
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{
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Q_D(QSGFlickable);
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d->init();
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}
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QSGFlickable::~QSGFlickable()
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{
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}
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qreal QSGFlickable::contentX() const
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||
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{
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Q_D(const QSGFlickable);
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return -d->contentItem->x();
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}
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void QSGFlickable::setContentX(qreal pos)
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{
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Q_D(QSGFlickable);
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d->timeline.reset(d->hData.move);
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d->vTime = d->timeline.time();
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movementXEnding();
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if (-pos != d->hData.move.value()) {
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||
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d->hData.move.setValue(-pos);
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viewportMoved();
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||
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}
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||
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}
|
||
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qreal QSGFlickable::contentY() const
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||
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{
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||
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Q_D(const QSGFlickable);
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||
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return -d->contentItem->y();
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}
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||
|
|
||
|
void QSGFlickable::setContentY(qreal pos)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
d->timeline.reset(d->vData.move);
|
||
|
d->vTime = d->timeline.time();
|
||
|
movementYEnding();
|
||
|
if (-pos != d->vData.move.value()) {
|
||
|
d->vData.move.setValue(-pos);
|
||
|
viewportMoved();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isInteractive() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->interactive;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::setInteractive(bool interactive)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (interactive != d->interactive) {
|
||
|
d->interactive = interactive;
|
||
|
if (!interactive && (d->flickingHorizontally || d->flickingVertically)) {
|
||
|
d->timeline.clear();
|
||
|
d->vTime = d->timeline.time();
|
||
|
d->flickingHorizontally = false;
|
||
|
d->flickingVertically = false;
|
||
|
emit flickingChanged();
|
||
|
emit flickingHorizontallyChanged();
|
||
|
emit flickingVerticallyChanged();
|
||
|
emit flickEnded();
|
||
|
}
|
||
|
emit interactiveChanged();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::horizontalVelocity() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->hData.smoothVelocity.value();
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::verticalVelocity() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->vData.smoothVelocity.value();
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isAtXEnd() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->hData.atEnd;
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isAtXBeginning() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->hData.atBeginning;
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isAtYEnd() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->vData.atEnd;
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isAtYBeginning() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->vData.atBeginning;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::ticked()
|
||
|
{
|
||
|
viewportMoved();
|
||
|
}
|
||
|
|
||
|
QSGItem *QSGFlickable::contentItem()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
return d->contentItem;
|
||
|
}
|
||
|
|
||
|
QSGFlickableVisibleArea *QSGFlickable::visibleArea()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (!d->visibleArea)
|
||
|
d->visibleArea = new QSGFlickableVisibleArea(this);
|
||
|
return d->visibleArea;
|
||
|
}
|
||
|
|
||
|
QSGFlickable::FlickableDirection QSGFlickable::flickableDirection() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->flickableDirection;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::setFlickableDirection(FlickableDirection direction)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (direction != d->flickableDirection) {
|
||
|
d->flickableDirection = direction;
|
||
|
emit flickableDirectionChanged();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::handleMousePressEvent(QGraphicsSceneMouseEvent *event)
|
||
|
{
|
||
|
Q_Q(QSGFlickable);
|
||
|
if (interactive && timeline.isActive()
|
||
|
&& (qAbs(hData.smoothVelocity.value()) > RetainGrabVelocity
|
||
|
|| qAbs(vData.smoothVelocity.value()) > RetainGrabVelocity)) {
|
||
|
stealMouse = true; // If we've been flicked then steal the click.
|
||
|
} else {
|
||
|
stealMouse = false;
|
||
|
}
|
||
|
q->setKeepMouseGrab(stealMouse);
|
||
|
pressed = true;
|
||
|
timeline.clear();
|
||
|
hData.velocity = 0;
|
||
|
vData.velocity = 0;
|
||
|
hData.dragStartOffset = 0;
|
||
|
vData.dragStartOffset = 0;
|
||
|
hData.dragMinBound = q->minXExtent();
|
||
|
vData.dragMinBound = q->minYExtent();
|
||
|
hData.dragMaxBound = q->maxXExtent();
|
||
|
vData.dragMaxBound = q->maxYExtent();
|
||
|
hData.fixingUp = false;
|
||
|
vData.fixingUp = false;
|
||
|
lastPos = QPoint();
|
||
|
QSGItemPrivate::start(lastPosTime);
|
||
|
pressPos = event->pos();
|
||
|
hData.pressPos = hData.move.value();
|
||
|
vData.pressPos = vData.move.value();
|
||
|
flickingHorizontally = false;
|
||
|
flickingVertically = false;
|
||
|
QSGItemPrivate::start(pressTime);
|
||
|
QSGItemPrivate::start(velocityTime);
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::handleMouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
||
|
{
|
||
|
Q_Q(QSGFlickable);
|
||
|
if (!interactive || !lastPosTime.isValid())
|
||
|
return;
|
||
|
bool rejectY = false;
|
||
|
bool rejectX = false;
|
||
|
|
||
|
bool stealY = stealMouse;
|
||
|
bool stealX = stealMouse;
|
||
|
|
||
|
if (q->yflick()) {
|
||
|
int dy = int(event->pos().y() - pressPos.y());
|
||
|
if (qAbs(dy) > QApplication::startDragDistance() || QSGItemPrivate::elapsed(pressTime) > 200) {
|
||
|
if (!vMoved)
|
||
|
vData.dragStartOffset = dy;
|
||
|
qreal newY = dy + vData.pressPos - vData.dragStartOffset;
|
||
|
const qreal minY = vData.dragMinBound;
|
||
|
const qreal maxY = vData.dragMaxBound;
|
||
|
if (newY > minY)
|
||
|
newY = minY + (newY - minY) / 2;
|
||
|
if (newY < maxY && maxY - minY <= 0)
|
||
|
newY = maxY + (newY - maxY) / 2;
|
||
|
if (boundsBehavior == QSGFlickable::StopAtBounds && (newY > minY || newY < maxY)) {
|
||
|
rejectY = true;
|
||
|
if (newY < maxY) {
|
||
|
newY = maxY;
|
||
|
rejectY = false;
|
||
|
}
|
||
|
if (newY > minY) {
|
||
|
newY = minY;
|
||
|
rejectY = false;
|
||
|
}
|
||
|
}
|
||
|
if (!rejectY && stealMouse) {
|
||
|
vData.move.setValue(qRound(newY));
|
||
|
vMoved = true;
|
||
|
}
|
||
|
if (qAbs(dy) > QApplication::startDragDistance())
|
||
|
stealY = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (q->xflick()) {
|
||
|
int dx = int(event->pos().x() - pressPos.x());
|
||
|
if (qAbs(dx) > QApplication::startDragDistance() || QSGItemPrivate::elapsed(pressTime) > 200) {
|
||
|
if (!hMoved)
|
||
|
hData.dragStartOffset = dx;
|
||
|
qreal newX = dx + hData.pressPos - hData.dragStartOffset;
|
||
|
const qreal minX = hData.dragMinBound;
|
||
|
const qreal maxX = hData.dragMaxBound;
|
||
|
if (newX > minX)
|
||
|
newX = minX + (newX - minX) / 2;
|
||
|
if (newX < maxX && maxX - minX <= 0)
|
||
|
newX = maxX + (newX - maxX) / 2;
|
||
|
if (boundsBehavior == QSGFlickable::StopAtBounds && (newX > minX || newX < maxX)) {
|
||
|
rejectX = true;
|
||
|
if (newX < maxX) {
|
||
|
newX = maxX;
|
||
|
rejectX = false;
|
||
|
}
|
||
|
if (newX > minX) {
|
||
|
newX = minX;
|
||
|
rejectX = false;
|
||
|
}
|
||
|
}
|
||
|
if (!rejectX && stealMouse) {
|
||
|
hData.move.setValue(qRound(newX));
|
||
|
hMoved = true;
|
||
|
}
|
||
|
|
||
|
if (qAbs(dx) > QApplication::startDragDistance())
|
||
|
stealX = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
stealMouse = stealX || stealY;
|
||
|
if (stealMouse)
|
||
|
q->setKeepMouseGrab(true);
|
||
|
|
||
|
if (!lastPos.isNull()) {
|
||
|
qreal elapsed = qreal(QSGItemPrivate::restart(lastPosTime)) / 1000.;
|
||
|
if (elapsed <= 0)
|
||
|
elapsed = 1;
|
||
|
if (q->yflick()) {
|
||
|
qreal diff = event->pos().y() - lastPos.y();
|
||
|
// average to reduce the effect of spurious moves
|
||
|
vData.velocity += diff / elapsed;
|
||
|
vData.velocity /= 2;
|
||
|
}
|
||
|
|
||
|
if (q->xflick()) {
|
||
|
qreal diff = event->pos().x() - lastPos.x();
|
||
|
// average to reduce the effect of spurious moves
|
||
|
hData.velocity += diff / elapsed;
|
||
|
hData.velocity /= 2;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (rejectY) vData.velocity = 0;
|
||
|
if (rejectX) hData.velocity = 0;
|
||
|
|
||
|
if (hMoved || vMoved) {
|
||
|
q->movementStarting();
|
||
|
q->viewportMoved();
|
||
|
}
|
||
|
|
||
|
lastPos = event->pos();
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::handleMouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
||
|
{
|
||
|
Q_Q(QSGFlickable);
|
||
|
stealMouse = false;
|
||
|
q->setKeepMouseGrab(false);
|
||
|
pressed = false;
|
||
|
if (!lastPosTime.isValid())
|
||
|
return;
|
||
|
|
||
|
if (QSGItemPrivate::elapsed(lastPosTime) > 100) {
|
||
|
// if we drag then pause before release we should not cause a flick.
|
||
|
hData.velocity = 0.0;
|
||
|
vData.velocity = 0.0;
|
||
|
}
|
||
|
|
||
|
vTime = timeline.time();
|
||
|
if (qAbs(vData.velocity) > MinimumFlickVelocity && qAbs(event->pos().y() - pressPos.y()) > FlickThreshold)
|
||
|
flickY(vData.velocity);
|
||
|
else
|
||
|
fixupY();
|
||
|
|
||
|
if (qAbs(hData.velocity) > MinimumFlickVelocity && qAbs(event->pos().x() - pressPos.x()) > FlickThreshold)
|
||
|
flickX(hData.velocity);
|
||
|
else
|
||
|
fixupX();
|
||
|
|
||
|
lastPosTime.invalidate();
|
||
|
|
||
|
if (!timeline.isActive())
|
||
|
q->movementEnding();
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::mousePressEvent(QGraphicsSceneMouseEvent *event)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->interactive) {
|
||
|
if (!d->pressed)
|
||
|
d->handleMousePressEvent(event);
|
||
|
event->accept();
|
||
|
} else {
|
||
|
QSGItem::mousePressEvent(event);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->interactive) {
|
||
|
d->handleMouseMoveEvent(event);
|
||
|
event->accept();
|
||
|
} else {
|
||
|
QSGItem::mouseMoveEvent(event);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->interactive) {
|
||
|
d->clearDelayedPress();
|
||
|
d->handleMouseReleaseEvent(event);
|
||
|
event->accept();
|
||
|
ungrabMouse();
|
||
|
} else {
|
||
|
QSGItem::mouseReleaseEvent(event);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::wheelEvent(QGraphicsSceneWheelEvent *event)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (!d->interactive) {
|
||
|
QSGItem::wheelEvent(event);
|
||
|
} else if (yflick() && event->orientation() == Qt::Vertical) {
|
||
|
if (event->delta() > 0)
|
||
|
d->vData.velocity = qMax(event->delta() - d->vData.smoothVelocity.value(), qreal(250.0));
|
||
|
else
|
||
|
d->vData.velocity = qMin(event->delta() - d->vData.smoothVelocity.value(), qreal(-250.0));
|
||
|
d->flickingVertically = false;
|
||
|
d->flickY(d->vData.velocity);
|
||
|
if (d->flickingVertically) {
|
||
|
d->vMoved = true;
|
||
|
movementStarting();
|
||
|
}
|
||
|
event->accept();
|
||
|
} else if (xflick() && event->orientation() == Qt::Horizontal) {
|
||
|
if (event->delta() > 0)
|
||
|
d->hData.velocity = qMax(event->delta() - d->hData.smoothVelocity.value(), qreal(250.0));
|
||
|
else
|
||
|
d->hData.velocity = qMin(event->delta() - d->hData.smoothVelocity.value(), qreal(-250.0));
|
||
|
d->flickingHorizontally = false;
|
||
|
d->flickX(d->hData.velocity);
|
||
|
if (d->flickingHorizontally) {
|
||
|
d->hMoved = true;
|
||
|
movementStarting();
|
||
|
}
|
||
|
event->accept();
|
||
|
} else {
|
||
|
QSGItem::wheelEvent(event);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool QSGFlickablePrivate::isOutermostPressDelay() const
|
||
|
{
|
||
|
Q_Q(const QSGFlickable);
|
||
|
QSGItem *item = q->parentItem();
|
||
|
while (item) {
|
||
|
QSGFlickable *flick = qobject_cast<QSGFlickable*>(item);
|
||
|
if (flick && flick->pressDelay() > 0 && flick->isInteractive())
|
||
|
return false;
|
||
|
item = item->parentItem();
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::captureDelayedPress(QGraphicsSceneMouseEvent *event)
|
||
|
{
|
||
|
Q_Q(QSGFlickable);
|
||
|
if (!q->canvas() || pressDelay <= 0)
|
||
|
return;
|
||
|
if (!isOutermostPressDelay())
|
||
|
return;
|
||
|
delayedPressTarget = q->canvas()->mouseGrabberItem();
|
||
|
delayedPressEvent = new QGraphicsSceneMouseEvent(event->type());
|
||
|
delayedPressEvent->setAccepted(false);
|
||
|
for (int i = 0x1; i <= 0x10; i <<= 1) {
|
||
|
if (event->buttons() & i) {
|
||
|
Qt::MouseButton button = Qt::MouseButton(i);
|
||
|
delayedPressEvent->setButtonDownPos(button, event->buttonDownPos(button));
|
||
|
delayedPressEvent->setButtonDownScenePos(button, event->buttonDownScenePos(button));
|
||
|
delayedPressEvent->setButtonDownScreenPos(button, event->buttonDownScreenPos(button));
|
||
|
}
|
||
|
}
|
||
|
delayedPressEvent->setButtons(event->buttons());
|
||
|
delayedPressEvent->setButton(event->button());
|
||
|
delayedPressEvent->setPos(event->pos());
|
||
|
delayedPressEvent->setScenePos(event->scenePos());
|
||
|
delayedPressEvent->setScreenPos(event->screenPos());
|
||
|
delayedPressEvent->setLastPos(event->lastPos());
|
||
|
delayedPressEvent->setLastScenePos(event->lastScenePos());
|
||
|
delayedPressEvent->setLastScreenPos(event->lastScreenPos());
|
||
|
delayedPressEvent->setModifiers(event->modifiers());
|
||
|
delayedPressTimer.start(pressDelay, q);
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::clearDelayedPress()
|
||
|
{
|
||
|
if (delayedPressEvent) {
|
||
|
delayedPressTimer.stop();
|
||
|
delete delayedPressEvent;
|
||
|
delayedPressEvent = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::setRoundedViewportX(qreal x)
|
||
|
{
|
||
|
contentItem->setX(qRound(x));
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::setRoundedViewportY(qreal y)
|
||
|
{
|
||
|
contentItem->setY(qRound(y));
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::timerEvent(QTimerEvent *event)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (event->timerId() == d->delayedPressTimer.timerId()) {
|
||
|
d->delayedPressTimer.stop();
|
||
|
if (d->delayedPressEvent) {
|
||
|
QSGItem *grabber = canvas() ? canvas()->mouseGrabberItem() : 0;
|
||
|
if (!grabber || grabber != this) {
|
||
|
// We replay the mouse press but the grabber we had might not be interessted by the event (e.g. overlay)
|
||
|
// so we reset the grabber
|
||
|
if (canvas()->mouseGrabberItem() == d->delayedPressTarget)
|
||
|
d->delayedPressTarget->ungrabMouse();
|
||
|
// Use the event handler that will take care of finding the proper item to propagate the event
|
||
|
QSGCanvasPrivate::get(canvas())->deliverMouseEvent(d->delayedPressEvent);
|
||
|
}
|
||
|
delete d->delayedPressEvent;
|
||
|
d->delayedPressEvent = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::minYExtent() const
|
||
|
{
|
||
|
return 0.0;
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::minXExtent() const
|
||
|
{
|
||
|
return 0.0;
|
||
|
}
|
||
|
|
||
|
/* returns -ve */
|
||
|
qreal QSGFlickable::maxXExtent() const
|
||
|
{
|
||
|
return width() - vWidth();
|
||
|
}
|
||
|
/* returns -ve */
|
||
|
qreal QSGFlickable::maxYExtent() const
|
||
|
{
|
||
|
return height() - vHeight();
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::viewportMoved()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
|
||
|
qreal prevX = d->lastFlickablePosition.x();
|
||
|
qreal prevY = d->lastFlickablePosition.y();
|
||
|
d->velocityTimeline.clear();
|
||
|
if (d->pressed || d->calcVelocity) {
|
||
|
int elapsed = QSGItemPrivate::restart(d->velocityTime);
|
||
|
if (elapsed > 0) {
|
||
|
qreal horizontalVelocity = (prevX - d->hData.move.value()) * 1000 / elapsed;
|
||
|
qreal verticalVelocity = (prevY - d->vData.move.value()) * 1000 / elapsed;
|
||
|
d->velocityTimeline.move(d->hData.smoothVelocity, horizontalVelocity, d->reportedVelocitySmoothing);
|
||
|
d->velocityTimeline.move(d->hData.smoothVelocity, 0, d->reportedVelocitySmoothing);
|
||
|
d->velocityTimeline.move(d->vData.smoothVelocity, verticalVelocity, d->reportedVelocitySmoothing);
|
||
|
d->velocityTimeline.move(d->vData.smoothVelocity, 0, d->reportedVelocitySmoothing);
|
||
|
}
|
||
|
} else {
|
||
|
if (d->timeline.time() > d->vTime) {
|
||
|
qreal horizontalVelocity = (prevX - d->hData.move.value()) * 1000 / (d->timeline.time() - d->vTime);
|
||
|
qreal verticalVelocity = (prevY - d->vData.move.value()) * 1000 / (d->timeline.time() - d->vTime);
|
||
|
d->hData.smoothVelocity.setValue(horizontalVelocity);
|
||
|
d->vData.smoothVelocity.setValue(verticalVelocity);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
d->lastFlickablePosition = QPointF(d->hData.move.value(), d->vData.move.value());
|
||
|
|
||
|
d->vTime = d->timeline.time();
|
||
|
d->updateBeginningEnd();
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::geometryChanged(const QRectF &newGeometry,
|
||
|
const QRectF &oldGeometry)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
QSGItem::geometryChanged(newGeometry, oldGeometry);
|
||
|
|
||
|
bool changed = false;
|
||
|
if (newGeometry.width() != oldGeometry.width()) {
|
||
|
if (xflick())
|
||
|
changed = true;
|
||
|
if (d->hData.viewSize < 0) {
|
||
|
d->contentItem->setWidth(width());
|
||
|
emit contentWidthChanged();
|
||
|
}
|
||
|
// Make sure that we're entirely in view.
|
||
|
if (!d->pressed && !d->movingHorizontally && !d->movingVertically) {
|
||
|
d->fixupMode = QSGFlickablePrivate::Immediate;
|
||
|
d->fixupX();
|
||
|
}
|
||
|
}
|
||
|
if (newGeometry.height() != oldGeometry.height()) {
|
||
|
if (yflick())
|
||
|
changed = true;
|
||
|
if (d->vData.viewSize < 0) {
|
||
|
d->contentItem->setHeight(height());
|
||
|
emit contentHeightChanged();
|
||
|
}
|
||
|
// Make sure that we're entirely in view.
|
||
|
if (!d->pressed && !d->movingHorizontally && !d->movingVertically) {
|
||
|
d->fixupMode = QSGFlickablePrivate::Immediate;
|
||
|
d->fixupY();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (changed)
|
||
|
d->updateBeginningEnd();
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::cancelFlick()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
d->timeline.reset(d->hData.move);
|
||
|
d->timeline.reset(d->vData.move);
|
||
|
movementEnding();
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::data_append(QDeclarativeListProperty<QObject> *prop, QObject *o)
|
||
|
{
|
||
|
QSGItem *i = qobject_cast<QSGItem *>(o);
|
||
|
if (i) {
|
||
|
i->setParentItem(static_cast<QSGFlickablePrivate*>(prop->data)->contentItem);
|
||
|
} else {
|
||
|
o->setParent(prop->object); // XXX todo - do we want this?
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int QSGFlickablePrivate::data_count(QDeclarativeListProperty<QObject> *)
|
||
|
{
|
||
|
// XXX todo
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
QObject *QSGFlickablePrivate::data_at(QDeclarativeListProperty<QObject> *, int)
|
||
|
{
|
||
|
// XXX todo
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::data_clear(QDeclarativeListProperty<QObject> *)
|
||
|
{
|
||
|
// XXX todo
|
||
|
}
|
||
|
|
||
|
QDeclarativeListProperty<QObject> QSGFlickable::flickableData()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
return QDeclarativeListProperty<QObject>(this, (void *)d, QSGFlickablePrivate::data_append,
|
||
|
QSGFlickablePrivate::data_count,
|
||
|
QSGFlickablePrivate::data_at,
|
||
|
QSGFlickablePrivate::data_clear);
|
||
|
}
|
||
|
|
||
|
QDeclarativeListProperty<QSGItem> QSGFlickable::flickableChildren()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
return QSGItemPrivate::get(d->contentItem)->children();
|
||
|
}
|
||
|
|
||
|
QSGFlickable::BoundsBehavior QSGFlickable::boundsBehavior() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->boundsBehavior;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::setBoundsBehavior(BoundsBehavior b)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (b == d->boundsBehavior)
|
||
|
return;
|
||
|
d->boundsBehavior = b;
|
||
|
emit boundsBehaviorChanged();
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::contentWidth() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->hData.viewSize;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::setContentWidth(qreal w)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->hData.viewSize == w)
|
||
|
return;
|
||
|
d->hData.viewSize = w;
|
||
|
if (w < 0)
|
||
|
d->contentItem->setWidth(width());
|
||
|
else
|
||
|
d->contentItem->setWidth(w);
|
||
|
// Make sure that we're entirely in view.
|
||
|
if (!d->pressed && !d->movingHorizontally && !d->movingVertically) {
|
||
|
d->fixupMode = QSGFlickablePrivate::Immediate;
|
||
|
d->fixupX();
|
||
|
} else if (!d->pressed && d->hData.fixingUp) {
|
||
|
d->fixupMode = QSGFlickablePrivate::ExtentChanged;
|
||
|
d->fixupX();
|
||
|
}
|
||
|
emit contentWidthChanged();
|
||
|
d->updateBeginningEnd();
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::contentHeight() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->vData.viewSize;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::setContentHeight(qreal h)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->vData.viewSize == h)
|
||
|
return;
|
||
|
d->vData.viewSize = h;
|
||
|
if (h < 0)
|
||
|
d->contentItem->setHeight(height());
|
||
|
else
|
||
|
d->contentItem->setHeight(h);
|
||
|
// Make sure that we're entirely in view.
|
||
|
if (!d->pressed && !d->movingHorizontally && !d->movingVertically) {
|
||
|
d->fixupMode = QSGFlickablePrivate::Immediate;
|
||
|
d->fixupY();
|
||
|
} else if (!d->pressed && d->vData.fixingUp) {
|
||
|
d->fixupMode = QSGFlickablePrivate::ExtentChanged;
|
||
|
d->fixupY();
|
||
|
}
|
||
|
emit contentHeightChanged();
|
||
|
d->updateBeginningEnd();
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::resizeContent(qreal w, qreal h, QPointF center)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (w != d->hData.viewSize) {
|
||
|
qreal oldSize = d->hData.viewSize;
|
||
|
setContentWidth(w);
|
||
|
if (center.x() != 0) {
|
||
|
qreal pos = center.x() * w / oldSize;
|
||
|
setContentX(contentX() + pos - center.x());
|
||
|
}
|
||
|
}
|
||
|
if (h != d->vData.viewSize) {
|
||
|
qreal oldSize = d->vData.viewSize;
|
||
|
setContentHeight(h);
|
||
|
if (center.y() != 0) {
|
||
|
qreal pos = center.y() * h / oldSize;
|
||
|
setContentY(contentY() + pos - center.y());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::returnToBounds()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
d->fixupX();
|
||
|
d->fixupY();
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::vWidth() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
if (d->hData.viewSize < 0)
|
||
|
return width();
|
||
|
else
|
||
|
return d->hData.viewSize;
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::vHeight() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
if (d->vData.viewSize < 0)
|
||
|
return height();
|
||
|
else
|
||
|
return d->vData.viewSize;
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::xflick() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
if (d->flickableDirection == QSGFlickable::AutoFlickDirection)
|
||
|
return vWidth() != width();
|
||
|
return d->flickableDirection & QSGFlickable::HorizontalFlick;
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::yflick() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
if (d->flickableDirection == QSGFlickable::AutoFlickDirection)
|
||
|
return vHeight() != height();
|
||
|
return d->flickableDirection & QSGFlickable::VerticalFlick;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::mouseUngrabEvent()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->pressed) {
|
||
|
// if our mouse grab has been removed (probably by another Flickable),
|
||
|
// fix our state
|
||
|
d->pressed = false;
|
||
|
d->stealMouse = false;
|
||
|
setKeepMouseGrab(false);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::sendMouseEvent(QGraphicsSceneMouseEvent *event)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
QGraphicsSceneMouseEvent mouseEvent(event->type());
|
||
|
QRectF myRect = mapRectToScene(QRectF(0, 0, width(), height()));
|
||
|
|
||
|
QSGCanvas *c = canvas();
|
||
|
QSGItem *grabber = c ? c->mouseGrabberItem() : 0;
|
||
|
bool stealThisEvent = d->stealMouse;
|
||
|
if ((stealThisEvent || myRect.contains(event->scenePos().toPoint())) && (!grabber || !grabber->keepMouseGrab())) {
|
||
|
mouseEvent.setAccepted(false);
|
||
|
for (int i = 0x1; i <= 0x10; i <<= 1) {
|
||
|
if (event->buttons() & i) {
|
||
|
Qt::MouseButton button = Qt::MouseButton(i);
|
||
|
mouseEvent.setButtonDownPos(button, mapFromScene(event->buttonDownPos(button)));
|
||
|
}
|
||
|
}
|
||
|
mouseEvent.setScenePos(event->scenePos());
|
||
|
mouseEvent.setLastScenePos(event->lastScenePos());
|
||
|
mouseEvent.setPos(mapFromScene(event->scenePos()));
|
||
|
mouseEvent.setLastPos(mapFromScene(event->lastScenePos()));
|
||
|
|
||
|
switch(mouseEvent.type()) {
|
||
|
case QEvent::GraphicsSceneMouseMove:
|
||
|
d->handleMouseMoveEvent(&mouseEvent);
|
||
|
break;
|
||
|
case QEvent::GraphicsSceneMousePress:
|
||
|
if (d->pressed) // we are already pressed - this is a delayed replay
|
||
|
return false;
|
||
|
|
||
|
d->handleMousePressEvent(&mouseEvent);
|
||
|
d->captureDelayedPress(event);
|
||
|
stealThisEvent = d->stealMouse; // Update stealThisEvent in case changed by function call above
|
||
|
break;
|
||
|
case QEvent::GraphicsSceneMouseRelease:
|
||
|
if (d->delayedPressEvent) {
|
||
|
// We replay the mouse press but the grabber we had might not be interessted by the event (e.g. overlay)
|
||
|
// so we reset the grabber
|
||
|
if (c->mouseGrabberItem() == d->delayedPressTarget)
|
||
|
d->delayedPressTarget->ungrabMouse();
|
||
|
//Use the event handler that will take care of finding the proper item to propagate the event
|
||
|
QSGCanvasPrivate::get(canvas())->deliverMouseEvent(d->delayedPressEvent);
|
||
|
d->clearDelayedPress();
|
||
|
// We send the release
|
||
|
canvas()->sendEvent(c->mouseGrabberItem(), event);
|
||
|
// And the event has been consumed
|
||
|
d->stealMouse = false;
|
||
|
d->pressed = false;
|
||
|
return true;
|
||
|
}
|
||
|
d->handleMouseReleaseEvent(&mouseEvent);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
grabber = qobject_cast<QSGItem*>(c->mouseGrabberItem());
|
||
|
if (grabber && stealThisEvent && !grabber->keepMouseGrab() && grabber != this) {
|
||
|
d->clearDelayedPress();
|
||
|
grabMouse();
|
||
|
}
|
||
|
|
||
|
return stealThisEvent || d->delayedPressEvent;
|
||
|
} else if (d->lastPosTime.isValid()) {
|
||
|
d->lastPosTime.invalidate();
|
||
|
}
|
||
|
if (mouseEvent.type() == QEvent::GraphicsSceneMouseRelease) {
|
||
|
d->clearDelayedPress();
|
||
|
d->stealMouse = false;
|
||
|
d->pressed = false;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool QSGFlickable::childMouseEventFilter(QSGItem *i, QEvent *e)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (!isVisible() || !d->interactive)
|
||
|
return QSGItem::childMouseEventFilter(i, e);
|
||
|
switch (e->type()) {
|
||
|
case QEvent::GraphicsSceneMousePress:
|
||
|
case QEvent::GraphicsSceneMouseMove:
|
||
|
case QEvent::GraphicsSceneMouseRelease:
|
||
|
return sendMouseEvent(static_cast<QGraphicsSceneMouseEvent *>(e));
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return QSGItem::childMouseEventFilter(i, e);
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::maximumFlickVelocity() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->maxVelocity;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::setMaximumFlickVelocity(qreal v)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (v == d->maxVelocity)
|
||
|
return;
|
||
|
d->maxVelocity = v;
|
||
|
emit maximumFlickVelocityChanged();
|
||
|
}
|
||
|
|
||
|
qreal QSGFlickable::flickDeceleration() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->deceleration;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::setFlickDeceleration(qreal deceleration)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (deceleration == d->deceleration)
|
||
|
return;
|
||
|
d->deceleration = deceleration;
|
||
|
emit flickDecelerationChanged();
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isFlicking() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->flickingHorizontally || d->flickingVertically;
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isFlickingHorizontally() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->flickingHorizontally;
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isFlickingVertically() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->flickingVertically;
|
||
|
}
|
||
|
|
||
|
int QSGFlickable::pressDelay() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->pressDelay;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::setPressDelay(int delay)
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->pressDelay == delay)
|
||
|
return;
|
||
|
d->pressDelay = delay;
|
||
|
emit pressDelayChanged();
|
||
|
}
|
||
|
|
||
|
|
||
|
bool QSGFlickable::isMoving() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->movingHorizontally || d->movingVertically;
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isMovingHorizontally() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->movingHorizontally;
|
||
|
}
|
||
|
|
||
|
bool QSGFlickable::isMovingVertically() const
|
||
|
{
|
||
|
Q_D(const QSGFlickable);
|
||
|
return d->movingVertically;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::movementStarting()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->hMoved && !d->movingHorizontally) {
|
||
|
d->movingHorizontally = true;
|
||
|
emit movingChanged();
|
||
|
emit movingHorizontallyChanged();
|
||
|
if (!d->movingVertically)
|
||
|
emit movementStarted();
|
||
|
}
|
||
|
else if (d->vMoved && !d->movingVertically) {
|
||
|
d->movingVertically = true;
|
||
|
emit movingChanged();
|
||
|
emit movingVerticallyChanged();
|
||
|
if (!d->movingHorizontally)
|
||
|
emit movementStarted();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::movementEnding()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
movementXEnding();
|
||
|
movementYEnding();
|
||
|
d->hData.smoothVelocity.setValue(0);
|
||
|
d->vData.smoothVelocity.setValue(0);
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::movementXEnding()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->flickingHorizontally) {
|
||
|
d->flickingHorizontally = false;
|
||
|
emit flickingChanged();
|
||
|
emit flickingHorizontallyChanged();
|
||
|
if (!d->flickingVertically)
|
||
|
emit flickEnded();
|
||
|
}
|
||
|
if (!d->pressed && !d->stealMouse) {
|
||
|
if (d->movingHorizontally) {
|
||
|
d->movingHorizontally = false;
|
||
|
d->hMoved = false;
|
||
|
emit movingChanged();
|
||
|
emit movingHorizontallyChanged();
|
||
|
if (!d->movingVertically)
|
||
|
emit movementEnded();
|
||
|
}
|
||
|
}
|
||
|
d->hData.fixingUp = false;
|
||
|
}
|
||
|
|
||
|
void QSGFlickable::movementYEnding()
|
||
|
{
|
||
|
Q_D(QSGFlickable);
|
||
|
if (d->flickingVertically) {
|
||
|
d->flickingVertically = false;
|
||
|
emit flickingChanged();
|
||
|
emit flickingVerticallyChanged();
|
||
|
if (!d->flickingHorizontally)
|
||
|
emit flickEnded();
|
||
|
}
|
||
|
if (!d->pressed && !d->stealMouse) {
|
||
|
if (d->movingVertically) {
|
||
|
d->movingVertically = false;
|
||
|
d->vMoved = false;
|
||
|
emit movingChanged();
|
||
|
emit movingVerticallyChanged();
|
||
|
if (!d->movingHorizontally)
|
||
|
emit movementEnded();
|
||
|
}
|
||
|
}
|
||
|
d->vData.fixingUp = false;
|
||
|
}
|
||
|
|
||
|
void QSGFlickablePrivate::updateVelocity()
|
||
|
{
|
||
|
Q_Q(QSGFlickable);
|
||
|
emit q->horizontalVelocityChanged();
|
||
|
emit q->verticalVelocityChanged();
|
||
|
}
|
||
|
|
||
|
QT_END_NAMESPACE
|