Immense Particles Refactor Part C
Demos work again (also, the examples I missed). Added an example launcher for particles.
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Flipable {
|
||||
id: container
|
||||
|
@ -57,6 +57,8 @@ Flipable {
|
|||
property int rating: 2
|
||||
property variant prevScale: 1.0
|
||||
|
||||
property int flipDuration: 1600
|
||||
|
||||
signal closed
|
||||
|
||||
transform: Rotation {
|
||||
|
@ -137,94 +139,172 @@ Flipable {
|
|||
slider.value = prevScale;
|
||||
}
|
||||
if (inBackState && bigImage.status == Image.Ready)
|
||||
particleBox.imageInAnim();
|
||||
effectBox.imageInAnim();
|
||||
}
|
||||
property bool inBackState: false
|
||||
onInBackStateChanged:{
|
||||
if(inBackState && bigImage.status == Image.Ready)
|
||||
particleBox.imageInAnim();
|
||||
effectBox.imageInAnim();
|
||||
else if (!inBackState && bigImage.status == Image.Ready)
|
||||
particleBox.imageOutAnim();
|
||||
effectBox.imageOutAnim();
|
||||
}
|
||||
}
|
||||
ShaderEffectSource{
|
||||
id: pictureSource
|
||||
sourceItem: bigImage
|
||||
smooth: true
|
||||
//Workaround: Doesn't work below lines
|
||||
width: bigImage.width
|
||||
height: bigImage.width
|
||||
visible: false
|
||||
}
|
||||
Turbulence{//only fill visible rect
|
||||
id: turbulence
|
||||
system: imageSystem
|
||||
anchors.fill: parent
|
||||
frequency: 100
|
||||
strength: 250
|
||||
active: false
|
||||
}
|
||||
|
||||
Item{
|
||||
id: particleBox
|
||||
id: effectBox
|
||||
width: bigImage.width * bigImage.scale
|
||||
height: bigImage.height * bigImage.scale
|
||||
anchors.centerIn: parent
|
||||
|
||||
function imageInAnim(){
|
||||
cp.visible = true;
|
||||
pixAffect.onceOff = false;
|
||||
bigImage.visible = false;
|
||||
noiseIn.visible = true;
|
||||
endEffectTimer.start();
|
||||
pixelEmitter.pulse(1);
|
||||
}
|
||||
function imageOutAnim(){
|
||||
cp.visible = true;
|
||||
pixAffect.onceOff = true;
|
||||
bigImage.visible = false;
|
||||
noiseIn.visible = false;
|
||||
turbulence.active = true;
|
||||
endEffectTimer.start();
|
||||
pixelEmitter.burst(2048);
|
||||
}
|
||||
Timer{
|
||||
id: endEffectTimer
|
||||
interval: 1000
|
||||
interval: flipDuration
|
||||
repeat: false
|
||||
running: false
|
||||
onTriggered:{
|
||||
bigImage.visible = true;
|
||||
turbulence.active = false;
|
||||
cp.visible = false;
|
||||
noiseIn.visible = false;
|
||||
bigImage.visible = true;
|
||||
}
|
||||
}
|
||||
ShaderEffectItem{
|
||||
id: noiseIn
|
||||
anchors.fill: parent
|
||||
property real t: 0
|
||||
visible: false
|
||||
onVisibleChanged: tAnim.start()
|
||||
NumberAnimation{
|
||||
id: tAnim
|
||||
target: noiseIn
|
||||
property: "t"
|
||||
from: 0.0
|
||||
to: 1.0
|
||||
duration: flipDuration
|
||||
}
|
||||
property variant source: pictureSource
|
||||
property variant noise: ShaderEffectSource{
|
||||
sourceItem:Image{
|
||||
source: "images/noise.png"
|
||||
}
|
||||
hideSource: true
|
||||
smooth: false
|
||||
}
|
||||
fragmentShader:"
|
||||
uniform sampler2D noise;
|
||||
uniform sampler2D source;
|
||||
uniform highp float t;
|
||||
uniform lowp float qt_Opacity;
|
||||
varying highp vec2 qt_TexCoord0;
|
||||
void main(){
|
||||
//Want to use noise2, but it always returns (0,0)?
|
||||
if(texture2D(noise, qt_TexCoord0).w <= t)
|
||||
gl_FragColor = texture2D(source, qt_TexCoord0) * qt_Opacity;
|
||||
else
|
||||
gl_FragColor = vec4(0.,0.,0.,0.);
|
||||
}
|
||||
"
|
||||
}
|
||||
ParticleSystem{
|
||||
id: imageSystem
|
||||
}
|
||||
ColoredParticle{
|
||||
id: cp
|
||||
system: imageSystem
|
||||
color: "gray"
|
||||
alpha: 1
|
||||
image: "images/squareParticle.png"
|
||||
colorVariation: 0
|
||||
}
|
||||
Picture{
|
||||
id: pixAffect
|
||||
system: imageSystem
|
||||
anchors.fill: parent
|
||||
image: container.photoUrl;
|
||||
onceOff: true
|
||||
}
|
||||
Turbulence{
|
||||
id: turbulence
|
||||
system: imageSystem
|
||||
anchors.fill: parent
|
||||
frequency: 100
|
||||
strength: 250
|
||||
active: false
|
||||
}
|
||||
TrailEmitter{
|
||||
id: pixelEmitter0
|
||||
system: imageSystem
|
||||
height: parent.height
|
||||
particleSize: 4
|
||||
particleDuration: 1000
|
||||
particlesPerSecond: 4096
|
||||
speed: PointVector{x: 360; xVariation: 8; yVariation: 4}
|
||||
emitting: false
|
||||
}
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
id: pixelEmitter
|
||||
system: imageSystem
|
||||
anchors.fill: parent
|
||||
//anchors.fill: parent
|
||||
width: Math.min(bigImage.width * bigImage.scale, flickable.width);
|
||||
height: Math.min(bigImage.height * bigImage.scale, flickable.height);
|
||||
anchors.centerIn: parent
|
||||
particleSize: 4
|
||||
particleDuration: 1000
|
||||
particleDuration: flipDuration
|
||||
particlesPerSecond: 2048
|
||||
emitting: false
|
||||
}
|
||||
CustomParticle{
|
||||
id: blowOut
|
||||
system: imageSystem
|
||||
property real maxWidth: effectBox.width
|
||||
property real maxHeight: effectBox.height
|
||||
vertexShader:"
|
||||
attribute highp vec2 vPos;
|
||||
attribute highp vec2 vTex;
|
||||
attribute highp vec4 vData; // x = time, y = lifeSpan, z = size, w = endSize
|
||||
attribute highp vec4 vVec; // x,y = constant speed, z,w = acceleration
|
||||
attribute highp float r;
|
||||
|
||||
uniform highp float maxWidth;
|
||||
uniform highp float maxHeight;
|
||||
|
||||
uniform highp mat4 qt_ModelViewProjectionMatrix;
|
||||
uniform highp float timestamp;
|
||||
uniform lowp float qt_Opacity;
|
||||
|
||||
varying highp vec2 fTex2;
|
||||
varying lowp float fFade;
|
||||
|
||||
void main() {
|
||||
fTex2 = vec2(vPos.x / maxWidth, vPos.y / maxHeight);
|
||||
highp float size = vData.z;
|
||||
highp float endSize = vData.w;
|
||||
|
||||
highp float t = (timestamp - vData.x) / vData.y;
|
||||
|
||||
highp float currentSize = mix(size, endSize, t * t);
|
||||
|
||||
if (t < 0. || t > 1.)
|
||||
currentSize = 0.;
|
||||
|
||||
highp vec2 pos = vPos
|
||||
- currentSize / 2. + currentSize * vTex // adjust size
|
||||
+ vVec.xy * t * vData.y // apply speed vector..
|
||||
+ 0.5 * vVec.zw * pow(t * vData.y, 2.);
|
||||
|
||||
gl_Position = qt_ModelViewProjectionMatrix * vec4(pos.x, pos.y, 0, 1);
|
||||
|
||||
highp float fadeIn = min(t * 10., 1.);
|
||||
highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
|
||||
|
||||
fFade = 1.0;//fadeIn * fadeOut * qt_Opacity;
|
||||
}
|
||||
"
|
||||
property variant pictureTexture: pictureSource
|
||||
fragmentShader: "
|
||||
uniform sampler2D pictureTexture;
|
||||
varying highp vec2 fTex2;
|
||||
varying highp float fFade;
|
||||
void main() {
|
||||
gl_FragColor = texture2D(pictureTexture, fTex2) * fFade;
|
||||
}"
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -268,7 +348,7 @@ Flipable {
|
|||
transitions: Transition {
|
||||
SequentialAnimation {
|
||||
PropertyAction { target: bigImage; property: "smooth"; value: false }
|
||||
NumberAnimation { easing.type: Easing.InOutQuad; properties: "angle"; duration: 1000 }
|
||||
NumberAnimation { easing.type: Easing.InOutQuad; properties: "angle"; duration: flipDuration }
|
||||
PropertyAction { target: bigImage; property: "smooth"; value: !flickable.movingVertically }
|
||||
}
|
||||
}
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item{
|
||||
id: container
|
||||
|
@ -59,17 +59,17 @@ Item{
|
|||
running: container.visible
|
||||
id: barSys
|
||||
}
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
color: "lightsteelblue"
|
||||
alpha: 0.1
|
||||
colorVariation: 0.05
|
||||
image: "images/particle.png"
|
||||
system: barSys
|
||||
}
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
y: 2; height: parent.height-4;
|
||||
x: 2; width: Math.max(parent.width * progress - 4, 0);
|
||||
speed: AngleVector{ angleVariation: 180; magnitudeVariation: 12 }
|
||||
speed: AngledDirection{ angleVariation: 180; magnitudeVariation: 12 }
|
||||
system: barSys
|
||||
particlesPerSecond: width;
|
||||
particleDuration: 1000
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item{
|
||||
id: container
|
||||
|
@ -52,7 +52,7 @@ Item{
|
|||
anchors.fill:parent
|
||||
overwrite: false
|
||||
}
|
||||
DataParticle{
|
||||
ModelParticle{
|
||||
id: mp
|
||||
fade: false
|
||||
system: sys
|
||||
|
@ -66,35 +66,35 @@ Item{
|
|||
}
|
||||
}
|
||||
property real emitterSpacing: parent.width/3
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
system: sys
|
||||
width: emitterSpacing - 64
|
||||
x: emitterSpacing*0 + 32
|
||||
y: -128
|
||||
height: 32
|
||||
speed: PointVector{ y: (container.height + 128)/12 }
|
||||
speed: PointDirection{ y: (container.height + 128)/12 }
|
||||
particlesPerSecond: 0.4
|
||||
particleDuration: 1000000//eventually -1 should mean a million seconds for neatness
|
||||
maxParticles: 15
|
||||
}
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
system: sys
|
||||
width: emitterSpacing - 64
|
||||
x: emitterSpacing*1 + 32
|
||||
y: -128
|
||||
height: 32
|
||||
speed: PointVector{ y: (container.height + 128)/12 }
|
||||
speed: PointDirection{ y: (container.height + 128)/12 }
|
||||
particlesPerSecond: 0.4
|
||||
particleDuration: 1000000//eventually -1 should mean a million seconds for neatness
|
||||
maxParticles: 15
|
||||
}
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
system: sys
|
||||
width: emitterSpacing - 64
|
||||
x: emitterSpacing*2 + 32
|
||||
y: -128
|
||||
height: 32
|
||||
speed: PointVector{ y: (container.height + 128)/12 }
|
||||
speed: PointDirection{ y: (container.height + 128)/12 }
|
||||
particlesPerSecond: 0.4
|
||||
particleDuration: 1000000//eventually -1 should mean a million seconds for neatness
|
||||
maxParticles: 15
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Package {
|
||||
function photoClicked() {
|
||||
|
|
After Width: | Height: | Size: 90 KiB |
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
import "content"
|
||||
|
||||
Item {
|
||||
|
@ -56,7 +56,7 @@ Item {
|
|||
id: bgParticles
|
||||
startTime: 16000
|
||||
}
|
||||
ColoredParticle {
|
||||
ImageParticle {
|
||||
particles: ["trail"]
|
||||
image: "content/images/particle.png"
|
||||
color: "#1A1A6F"
|
||||
|
@ -65,12 +65,12 @@ Item {
|
|||
blueVariation: 0.8
|
||||
system: bgParticles
|
||||
}
|
||||
TrailEmitter {
|
||||
Emitter {
|
||||
particle: "drops"
|
||||
width: parent.width
|
||||
particlesPerSecond: 0.5
|
||||
particleDuration: 20000
|
||||
speed: PointVector{
|
||||
speed: PointDirection{
|
||||
y: {screen.height/18}
|
||||
}
|
||||
system: bgParticles
|
||||
|
@ -87,7 +87,7 @@ Item {
|
|||
anchors.fill: parent
|
||||
emissionWidth: 16
|
||||
emissionHeight: 16
|
||||
emissionShape: Ellipse{}
|
||||
emissionShape: EllipseShape{}
|
||||
}
|
||||
|
||||
VisualDataModel{
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 1.0
|
||||
import Qt.labs.particles 1.0
|
||||
import QtQuick.Particles 1.0
|
||||
|
||||
Item {
|
||||
property bool explode : false
|
||||
|
|
|
@ -85,7 +85,7 @@ Component {
|
|||
anchors.centerIn: parent; anchors.verticalCenterOffset: -30
|
||||
path: Path {
|
||||
PathAttribute { name: 'z'; value: 9999.0 }
|
||||
PathLine { x: 1; y: 1 }
|
||||
PathLineShape { x: 1; y: 1 }
|
||||
PathAttribute { name: 'z'; value: 0.0 }
|
||||
}
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item {
|
||||
id: container
|
||||
|
@ -53,14 +53,14 @@ Item {
|
|||
|
||||
width: 24
|
||||
height: 24
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
id: visualization
|
||||
particle: "blaster"
|
||||
system: container.system
|
||||
emitting: show
|
||||
anchors.fill: parent
|
||||
shape: Ellipse{}
|
||||
speed: DirectedVector{ targetX: width/2; targetY: width/2; magnitude: -1; proportionalMagnitude: true}
|
||||
shape: EllipseShape{}
|
||||
speed: TargetedDirection{ targetX: width/2; targetY: width/2; magnitude: -1; proportionalMagnitude: true}
|
||||
particleDuration: 1000
|
||||
particlesPerSecond: 64
|
||||
|
||||
|
@ -112,7 +112,7 @@ Item {
|
|||
rofTimer.repeat = false;
|
||||
}
|
||||
}
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
id: emitter
|
||||
particle: "blaster"
|
||||
emitting: false
|
||||
|
@ -125,7 +125,7 @@ Item {
|
|||
particleSize: 24
|
||||
particleEndSize:16
|
||||
particleSizeVariation: 8
|
||||
speed: DirectedVector{
|
||||
speed: TargetedDirection{
|
||||
id: blastVector
|
||||
targetX: target.x; targetY: target.y; magnitude: 1.1; proportionalMagnitude: true
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item {
|
||||
id: container
|
||||
|
@ -49,7 +49,7 @@ Item {
|
|||
|
||||
width: 24
|
||||
height: 24
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
id: visualization
|
||||
particle: "cannon"
|
||||
emitting: container.show
|
||||
|
@ -78,7 +78,7 @@ Item {
|
|||
}
|
||||
emitter.burst(1);
|
||||
}
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
id: emitter
|
||||
particle: "cannon"
|
||||
emitting: false
|
||||
|
@ -89,7 +89,7 @@ Item {
|
|||
particlesPerSecond: 1
|
||||
particleSize: 8
|
||||
particleEndSize: 4
|
||||
speed: DirectedVector{
|
||||
speed: TargetedDirection{
|
||||
id: blastVector
|
||||
targetX: target.x; targetY: target.y; magnitude: 1.1; proportionalMagnitude: true
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item{
|
||||
id: container
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item {
|
||||
id: container
|
||||
|
@ -54,7 +54,7 @@ Item {
|
|||
property int gunType: 0
|
||||
width: 128
|
||||
height: 128
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
//TODO: Cooler would be an 'orbiting' affector
|
||||
//TODO: On the subject, opacity and size should be grouped type 'overLife' if we can cram that in the particles
|
||||
system: container.system
|
||||
|
@ -62,7 +62,7 @@ Item {
|
|||
anchors.centerIn: parent
|
||||
width: 64
|
||||
height: 64
|
||||
shape: Ellipse{}
|
||||
shape: EllipseShape{}
|
||||
|
||||
particlesPerSecond: hp > 0 ? hp * 1 + 20 : 0
|
||||
particleDuration: 2400
|
||||
|
@ -72,13 +72,13 @@ Item {
|
|||
particleSizeVariation: 16
|
||||
particleEndSize: 16
|
||||
|
||||
speed: AngleVector{angleVariation:360; magnitudeVariation: 32}
|
||||
speed: AngledDirection{angleVariation:360; magnitudeVariation: 32}
|
||||
}
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
system: container.system
|
||||
particle: "cruiserArmor"
|
||||
anchors.fill: parent
|
||||
shape: Ellipse{ fill: false }
|
||||
shape: EllipseShape{ fill: false }
|
||||
emitting: hp>0
|
||||
|
||||
particlesPerSecond: 16
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item {
|
||||
id: container
|
||||
|
@ -54,7 +54,7 @@ Item {
|
|||
property int gunType: 0
|
||||
width: 128
|
||||
height: 128
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
system: container.system
|
||||
particle: "frigateShield"
|
||||
anchors.centerIn: parent
|
||||
|
@ -63,13 +63,13 @@ Item {
|
|||
particleDuration: 4800
|
||||
emitting: hp > 0
|
||||
}
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
system: container.system
|
||||
particle: container.shipParticle
|
||||
anchors.centerIn: parent
|
||||
width: 64
|
||||
height: 16
|
||||
shape: Ellipse{}
|
||||
shape: EllipseShape{}
|
||||
|
||||
particleSize: 16
|
||||
particleSizeVariation: 8
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item {
|
||||
id: container
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
SequentialLoader {
|
||||
id: hLdr
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item {
|
||||
id: container
|
||||
|
@ -49,14 +49,14 @@ Item {
|
|||
|
||||
width: 24
|
||||
height: 24
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
id: visualization
|
||||
particle: "laser"
|
||||
system: container.system
|
||||
anchors.fill: parent
|
||||
emitting: container.show
|
||||
shape: Ellipse{}
|
||||
speed: DirectedVector{ targetX: width/2; targetY: width/2; magnitude: -1; proportionalMagnitude: true }
|
||||
shape: EllipseShape{}
|
||||
speed: TargetedDirection{ targetX: width/2; targetY: width/2; magnitude: -1; proportionalMagnitude: true }
|
||||
particleDuration: 1000
|
||||
particlesPerSecond: 64
|
||||
|
||||
|
@ -84,7 +84,7 @@ Item {
|
|||
emitter.pulse(0.10);
|
||||
// console.log("Fire box: " + Math.min(container.width/2, target.x) + "," + Math.min(container.height/2, target.y) + " " + (Math.max(container.width/2, target.x) - Math.min(container.width/2, target.x)) + "," + (Math.max(container.height/2, target.y) - Math.min(container.height/2, target.y)));
|
||||
}
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
id: emitter
|
||||
particle: "laser"
|
||||
emitting: false
|
||||
|
@ -93,7 +93,7 @@ Item {
|
|||
width: Math.max(container.width/2, target.x) - x;
|
||||
y: Math.min(container.height/2, target.y);
|
||||
height: Math.max(container.height/2, target.y) - y;
|
||||
shape: Line{
|
||||
shape: LineShape{
|
||||
mirrored: (emitter.y < 0 || emitter.x < 0) && !(emitter.y < 0 && emitter.x < 0 )//I just want XOR
|
||||
}
|
||||
|
||||
|
@ -103,6 +103,6 @@ Item {
|
|||
particleSize: 16
|
||||
particleEndSize: 0
|
||||
|
||||
speed: PointVector{xVariation: 4; yVariation: 4}
|
||||
speed: PointDirection{xVariation: 4; yVariation: 4}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -39,11 +39,11 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item{
|
||||
property ParticleSystem sys
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["default"]
|
||||
image: "pics/blur-circle3.png"
|
||||
|
@ -51,7 +51,7 @@ Item{
|
|||
colorVariation: 0.1
|
||||
z: 0
|
||||
}
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["redTeam"]
|
||||
image: "pics/blur-circle3.png"
|
||||
|
@ -59,7 +59,7 @@ Item{
|
|||
colorVariation: 0.1
|
||||
z: 0
|
||||
}
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["greenTeam"]
|
||||
image: "pics/blur-circle3.png"
|
||||
|
@ -67,7 +67,7 @@ Item{
|
|||
colorVariation: 0.1
|
||||
z: 0
|
||||
}
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["blaster"]
|
||||
image: "pics/star2.png"
|
||||
|
@ -76,7 +76,7 @@ Item{
|
|||
colorVariation: 0.2
|
||||
z: 2
|
||||
}
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["laser"]
|
||||
image: "pics/star3.png"
|
||||
|
@ -85,7 +85,7 @@ Item{
|
|||
colorVariation: 0.2
|
||||
z: 2
|
||||
}
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["cannon"]
|
||||
image: "pics/particle.png"
|
||||
|
@ -93,7 +93,7 @@ Item{
|
|||
colorVariation: 0.1
|
||||
z: 2
|
||||
}
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["cannonCore"]
|
||||
image: "pics/particle.png"
|
||||
|
@ -101,7 +101,7 @@ Item{
|
|||
colorVariation: 0.8
|
||||
z: 1
|
||||
}
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["cannonWake"]
|
||||
image: "pics/star.png"
|
||||
|
@ -109,7 +109,7 @@ Item{
|
|||
colorVariation: 0.2
|
||||
z: 1
|
||||
}
|
||||
ColoredParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["frigateShield"]
|
||||
image: "pics/blur-circle2.png"
|
||||
|
@ -119,7 +119,7 @@ Item{
|
|||
greenVariation: 0.1
|
||||
z: 3
|
||||
}
|
||||
SpriteParticle{
|
||||
ImageParticle{
|
||||
system: sys
|
||||
particles: ["cruiserArmor"]
|
||||
z: 1
|
||||
|
@ -150,7 +150,7 @@ Item{
|
|||
follow: "cannon"
|
||||
particlesPerParticlePerSecond: 64
|
||||
particleDuration: 600
|
||||
speed: AngleVector{ angleVariation: 360; magnitude: 48}
|
||||
speed: AngledDirection{ angleVariation: 360; magnitude: 48}
|
||||
particleSize: 16
|
||||
particleEndSize: 8
|
||||
particleSizeVariation: 2
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item {
|
||||
id: me
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item {
|
||||
id: container
|
||||
|
@ -55,19 +55,19 @@ Item {
|
|||
property int gunType: 0
|
||||
width: 128
|
||||
height: 128
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
id: emitter
|
||||
//TODO: Cooler would be an 'orbiting' affector
|
||||
//TODO: On the subject, opacity and size should be grouped type 'overLife' if we can cram that in the particles
|
||||
system: container.system
|
||||
particle: container.shipParticle
|
||||
shape: Ellipse{}
|
||||
shape: EllipseShape{}
|
||||
|
||||
particlesPerSecond: hp > 0 ? hp + 20 : 0
|
||||
particleDuration: blinkInterval
|
||||
maxParticles: (maxHP + 20)
|
||||
|
||||
acceleration: AngleVector{angleVariation: 360; magnitude: 8}
|
||||
acceleration: AngledDirection{angleVariation: 360; magnitude: 8}
|
||||
|
||||
particleSize: 24
|
||||
particleEndSize: 4
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
**
|
||||
****************************************************************************/
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
import "content"
|
||||
|
||||
Rectangle {
|
||||
|
@ -93,18 +93,18 @@ Rectangle {
|
|||
id: title
|
||||
width: root.width
|
||||
height: 240
|
||||
TrailEmitter{
|
||||
Emitter{
|
||||
anchors.fill: parent
|
||||
system: particles
|
||||
emitting: true
|
||||
particle: "default"
|
||||
particlesPerSecond: 1200
|
||||
particleDuration: 1200
|
||||
shape: Mask{source:"content/pics/TitleText.png"}
|
||||
shape: MaskShape{source:"content/pics/TitleText.png"}
|
||||
particleSize: 16
|
||||
particleEndSize: 0
|
||||
particleSizeVariation: 8
|
||||
speed: AngleVector{angleVariation:360; magnitudeVariation: 6}
|
||||
speed: AngledDirection{angleVariation:360; magnitudeVariation: 6}
|
||||
}
|
||||
}
|
||||
Button{
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
|
||||
Item {
|
||||
id: block
|
||||
|
@ -71,7 +71,7 @@ Item {
|
|||
Behavior on opacity { NumberAnimation { duration: 200 } }
|
||||
anchors.fill: parent
|
||||
}
|
||||
TrailEmitter {
|
||||
Emitter {
|
||||
id: particles
|
||||
system: particleSystem
|
||||
particle: {
|
||||
|
@ -85,12 +85,12 @@ Item {
|
|||
}
|
||||
anchors.fill: parent
|
||||
|
||||
speed: DirectedVector{targetX: block.width/2; targetY: block.height/2; magnitude: -60; magnitudeVariation: 60}
|
||||
shape: Ellipse{fill:true}
|
||||
speed: TargetedDirection{targetX: block.width/2; targetY: block.height/2; magnitude: -60; magnitudeVariation: 60}
|
||||
shape: EllipseShape{fill:true}
|
||||
emitting: false;
|
||||
particleDuration: 700; particleDurationVariation: 100
|
||||
particlesPerSecond: 1000
|
||||
maxParticles: 100 //only fires 0.1s bursts (still 2x old number, ColoredParticle wants less than 16000 max though)
|
||||
maxParticles: 100 //only fires 0.1s bursts (still 2x old number, ImageParticle wants less than 16000 max though)
|
||||
particleSize: 28
|
||||
particleEndSize: 14
|
||||
}
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 2.0
|
||||
import Qt.labs.particles 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
import "SamegameCore"
|
||||
import "SamegameCore/samegame.js" as Logic
|
||||
|
||||
|
@ -77,7 +77,7 @@ Rectangle {
|
|||
}
|
||||
Item{
|
||||
ParticleSystem{ id: particleSystem; }
|
||||
ColoredParticle {
|
||||
ImageParticle {
|
||||
system: particleSystem
|
||||
particles: ["red"]
|
||||
color: Qt.darker("red");//Actually want desaturated...
|
||||
|
@ -85,7 +85,7 @@ Rectangle {
|
|||
colorVariation: 0.4
|
||||
alpha: 0.1
|
||||
}
|
||||
ColoredParticle {
|
||||
ImageParticle {
|
||||
system: particleSystem
|
||||
particles: ["green"]
|
||||
color: Qt.darker("green");//Actually want desaturated...
|
||||
|
@ -93,7 +93,7 @@ Rectangle {
|
|||
colorVariation: 0.4
|
||||
alpha: 0.1
|
||||
}
|
||||
ColoredParticle {
|
||||
ImageParticle {
|
||||
system: particleSystem
|
||||
particles: ["blue"]
|
||||
color: Qt.darker("blue");//Actually want desaturated...
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 1.0
|
||||
import Qt.labs.particles 1.0
|
||||
import QtQuick.Particles 1.0
|
||||
|
||||
Item {
|
||||
id: root
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
import QtQuick 1.0
|
||||
import Qt.labs.particles 1.0
|
||||
import QtQuick.Particles 1.0
|
||||
|
||||
Item { id:link
|
||||
property bool dying: false
|
||||
|
|
|
@ -98,6 +98,7 @@ Rectangle{
|
|||
image: "content/star.png"
|
||||
color: "white"
|
||||
colorVariation: 0.1
|
||||
alpha: 0
|
||||
}
|
||||
ImageParticle{
|
||||
id: roids
|
||||
|
@ -144,9 +145,11 @@ Rectangle{
|
|||
|
||||
colorVariation: 0.2
|
||||
}
|
||||
GravitationalSingularity{
|
||||
PointAttractor{
|
||||
id: gs; x: root.width/2; y: root.height/2; strength: 4000000;
|
||||
system: particles
|
||||
physics: PointAttractor.Acceleration
|
||||
proportionalToDistance: PointAttractor.Quadratic
|
||||
}
|
||||
Kill{
|
||||
system: particles
|
||||
|
|
|
@ -0,0 +1,182 @@
|
|||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
||||
** All rights reserved.
|
||||
** Contact: Nokia Corporation (qt-info@nokia.com)
|
||||
**
|
||||
** This file is part of the examples of the Qt Toolkit.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:BSD$
|
||||
** You may use this file under the terms of the BSD license as follows:
|
||||
**
|
||||
** "Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions are
|
||||
** met:
|
||||
** * Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** * Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in
|
||||
** the documentation and/or other materials provided with the
|
||||
** distribution.
|
||||
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
|
||||
** the names of its contributors may be used to endorse or promote
|
||||
** products derived from this software without specific prior written
|
||||
** permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
import QtQuick 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
import "launcherContent/launcher.js" as Util
|
||||
import "launcherContent"
|
||||
|
||||
Rectangle{
|
||||
color: "black"
|
||||
width: 360
|
||||
height: 600
|
||||
Shell{
|
||||
z: 1
|
||||
id: shell
|
||||
anchors.fill: parent
|
||||
}
|
||||
property string emissionMode: "Falling"
|
||||
onEmissionModeChanged: workaround.active = true
|
||||
VisualDataModel{//TODO: Transitions between modes
|
||||
id: vdm
|
||||
model: [
|
||||
"../spaceexplorer/spaceexplorer.qml",
|
||||
"../snow/snow.qml",
|
||||
"../asteroid/asteroid.qml",
|
||||
"../asteroid/blackhole.qml",
|
||||
"../custom/blurparticles.qml",
|
||||
"../modelparticles/bubbles.qml",
|
||||
"../modelparticles/gridsplosion.qml",
|
||||
"../modelparticles/package.qml",
|
||||
"../modelparticles/stream.qml",
|
||||
"../allsmiles/plain.qml",
|
||||
"../allsmiles/smile.qml",
|
||||
"../allsmiles/smilefactory.qml",
|
||||
"../allsmiles/ultraparticles.qml",
|
||||
"../allsmiles/spriteparticles.qml",
|
||||
"../allsmiles/spritestateparticles.qml",
|
||||
"../allsmiles/spritevariedparticles.qml",
|
||||
"../trails/velocityfrommotion.qml",
|
||||
"../trails/fireballs.qml",
|
||||
"../trails/list.qml",
|
||||
"../trails/portal.qml",
|
||||
"../trails/rainbow.qml",
|
||||
"../trails/dynamicemitters.qml",
|
||||
"../trails/overburst.qml",
|
||||
"../trails/layered.qml",
|
||||
"../trails/shimmer.qml",
|
||||
"../trails/turbulence.qml",
|
||||
"../../../../demos/declarative/samegame/samegame.qml",
|
||||
"../../../../demos/declarative/plasmapatrol/plasmapatrol.qml",
|
||||
"../../../../demos/declarative/flickr/flickr.qml"
|
||||
]
|
||||
delegate: Rectangle{
|
||||
color: "white"
|
||||
width: 96
|
||||
height: 96
|
||||
Image{
|
||||
width: 72
|
||||
height: 72
|
||||
anchors.centerIn: parent
|
||||
source: Util.iconFromPath(modelData)
|
||||
}
|
||||
Text{
|
||||
text: Util.nameFromPath(modelData)
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
font.pixelSize: 8
|
||||
}
|
||||
MouseArea{
|
||||
anchors.fill: parent
|
||||
onClicked: shell.setDemo(modelData)
|
||||
}
|
||||
}
|
||||
}
|
||||
GridView{
|
||||
anchors.fill: parent
|
||||
anchors.bottomMargin: 128
|
||||
model: vdm
|
||||
visible: emissionMode == "Grid"
|
||||
opacity: visible?1:0
|
||||
Behavior on opacity{NumberAnimation{}}
|
||||
}
|
||||
ParticleSystem{ id: sys }
|
||||
ModelParticle{
|
||||
system: sys
|
||||
model: vdm
|
||||
}
|
||||
Kill{
|
||||
//TODO: File bug?
|
||||
id: workaround
|
||||
system: sys
|
||||
active: false
|
||||
onActiveChanged: timer.start()
|
||||
Timer{
|
||||
id: timer
|
||||
interval: 32
|
||||
running: false
|
||||
repeat: false
|
||||
onTriggered: workaround.active = false
|
||||
}
|
||||
}
|
||||
Emitter{
|
||||
system: sys
|
||||
emitting: emissionMode == "Falling"
|
||||
width: parent.width
|
||||
particlesPerSecond: 2
|
||||
particleDuration: 6000
|
||||
speed: PointDirection{y:100;}
|
||||
}
|
||||
Emitter{
|
||||
system: sys
|
||||
emitting: emissionMode == "Bursting"
|
||||
anchors.centerIn: parent
|
||||
particlesPerSecond: 2
|
||||
particleDuration: 6000
|
||||
speed: AngledDirection{magnitude: 60; angleVariation: 360}
|
||||
}
|
||||
Emitter{
|
||||
system: sys
|
||||
emitting: emissionMode == "Shimmering"
|
||||
anchors.fill: parent
|
||||
particlesPerSecond: 4
|
||||
particleDuration: 4000
|
||||
}
|
||||
Row{
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
Button{
|
||||
text:"Grid"
|
||||
onClicked: emissionMode = "Grid";
|
||||
}
|
||||
Button{
|
||||
text:"Fall"
|
||||
onClicked: emissionMode = "Falling";
|
||||
}
|
||||
Button{
|
||||
text:"Burst"
|
||||
onClicked: emissionMode = "Bursting";
|
||||
}
|
||||
Button{
|
||||
text:"Shimmer"
|
||||
onClicked: emissionMode = "Shimmering";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,78 @@
|
|||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
||||
** All rights reserved.
|
||||
** Contact: Nokia Corporation (qt-info@nokia.com)
|
||||
**
|
||||
** This file is part of the examples of the Qt Toolkit.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:BSD$
|
||||
** You may use this file under the terms of the BSD license as follows:
|
||||
**
|
||||
** "Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions are
|
||||
** met:
|
||||
** * Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** * Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in
|
||||
** the documentation and/or other materials provided with the
|
||||
** distribution.
|
||||
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
|
||||
** the names of its contributors may be used to endorse or promote
|
||||
** products derived from this software without specific prior written
|
||||
** permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
import QtQuick 2.0
|
||||
|
||||
Loader{
|
||||
id: ldr
|
||||
visible: false
|
||||
focus: visible
|
||||
onVisibleChanged: source = ""
|
||||
opacity: visible?1:0
|
||||
Behavior on opacity{NumberAnimation{}}
|
||||
|
||||
function setDemo(str){
|
||||
visible = true;
|
||||
source = str;
|
||||
}
|
||||
Image{//TODO: Augment with PARTICLES
|
||||
z: 1
|
||||
source: "icons/close.png"
|
||||
MouseArea{
|
||||
anchors.fill: parent
|
||||
onClicked: ldr.visible = false;
|
||||
}
|
||||
}
|
||||
Rectangle{
|
||||
z: -1
|
||||
anchors.fill: parent
|
||||
color:"black"
|
||||
Text{
|
||||
color: "white"
|
||||
anchors.centerIn: parent
|
||||
text: ldr.Status == Loader.Error ? "Error :(" : "Loading..."
|
||||
}
|
||||
MouseArea{
|
||||
id: graball
|
||||
anchors.fill: parent
|
||||
onClicked:;
|
||||
}
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 35 KiB |
After Width: | Height: | Size: 31 KiB |
After Width: | Height: | Size: 7.6 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 9.1 KiB |
After Width: | Height: | Size: 5.2 KiB |
After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 8.0 KiB |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 32 KiB |
After Width: | Height: | Size: 1019 B |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 9.6 KiB |
After Width: | Height: | Size: 11 KiB |
After Width: | Height: | Size: 6.4 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 2.8 KiB |
After Width: | Height: | Size: 5.7 KiB |
After Width: | Height: | Size: 8.9 KiB |
After Width: | Height: | Size: 6.8 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 23 KiB |
After Width: | Height: | Size: 9.5 KiB |
After Width: | Height: | Size: 9.4 KiB |
After Width: | Height: | Size: 36 KiB |
|
@ -0,0 +1,8 @@
|
|||
function nameFromPath(path){
|
||||
var ret = path.split('/');
|
||||
return ret[ret.length-1].split('.')[0];
|
||||
}
|
||||
function iconFromPath(path){
|
||||
var ret = path.split('/');
|
||||
return "launcherContent/icons/" + ret[ret.length-1].split('.')[0] + ".png";
|
||||
}
|
|
@ -41,6 +41,7 @@
|
|||
import QtQuick 2.0
|
||||
import QtQuick.Particles 2.0
|
||||
import "content"
|
||||
import "../launcherContent" as UI
|
||||
|
||||
Rectangle{
|
||||
width: 360
|
||||
|
@ -77,15 +78,15 @@ Rectangle{
|
|||
Row{
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
Button{
|
||||
UI.Button{
|
||||
text:"dx/dt"
|
||||
onClicked: wanderer.physics = Wander.Position;
|
||||
}
|
||||
Button{
|
||||
UI.Button{
|
||||
text:"dv/dt"
|
||||
onClicked: wanderer.physics = Wander.Velocity;
|
||||
}
|
||||
Button{
|
||||
UI.Button{
|
||||
text:"da/dt"
|
||||
onClicked: wanderer.physics = Wander.Acceleration;
|
||||
}
|
||||
|
|