Fix crash with SignalTransition
Don't crash when using SignalTransition with a signal object instead of the slot used to emit the signal. A signal object is just as good. Task-number: QTBUG-53596 Change-Id: I8a419d16ec0c257c9a798a83ee5bad338794cdd2 Reviewed-by: Michael Brasser <michael.brasser@live.com>
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@ -105,15 +105,27 @@ void SignalTransition::setSignal(const QJSValue &signal)
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QV4::ExecutionEngine *jsEngine = QV8Engine::getV4(QQmlEngine::contextForObject(this)->engine());
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QV4::Scope scope(jsEngine);
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QV4::Scoped<QV4::QObjectMethod> qobjectSignal(scope, QJSValuePrivate::convertedToValue(jsEngine, m_signal));
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Q_ASSERT(qobjectSignal);
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QObject *sender;
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QMetaMethod signalMethod;
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QObject *sender = qobjectSignal->object();
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Q_ASSERT(sender);
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QMetaMethod metaMethod = sender->metaObject()->method(qobjectSignal->methodIndex());
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QV4::ScopedValue value(scope, QJSValuePrivate::convertedToValue(jsEngine, m_signal));
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// Did we get the "slot" that can be used to invoke the signal?
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if (QV4::QObjectMethod *signalSlot = value->as<QV4::QObjectMethod>()) {
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sender = signalSlot->object();
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Q_ASSERT(sender);
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signalMethod = sender->metaObject()->method(signalSlot->methodIndex());
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} else if (QV4::QmlSignalHandler *signalObject = value->as<QV4::QmlSignalHandler>()) { // or did we get the signal object (the one with the connect()/disconnect() functions) ?
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sender = signalObject->object();
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Q_ASSERT(sender);
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signalMethod = sender->metaObject()->method(signalObject->signalIndex());
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} else {
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qmlInfo(this) << tr("Specified signal does not exist.");
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return;
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}
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QSignalTransition::setSenderObject(sender);
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QSignalTransition::setSignal(metaMethod.methodSignature());
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QSignalTransition::setSignal(signalMethod.methodSignature());
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connectTriggered();
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}
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@ -166,7 +166,7 @@ struct Q_QML_EXPORT QObjectMethod : public QV4::FunctionObject
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static void markObjects(Heap::Base *that, QV4::ExecutionEngine *e);
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};
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struct QmlSignalHandler : public QV4::Object
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struct Q_QML_EXPORT QmlSignalHandler : public QV4::Object
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{
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V4_OBJECT2(QmlSignalHandler, QV4::Object)
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V4_PROTOTYPE(signalHandlerPrototype)
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@ -0,0 +1,76 @@
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/****************************************************************************
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**
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** Copyright (C) 2014 Ford Motor Company
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** Copyright (C) 2016 The Qt Company
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtTest 1.1
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import QtQml.StateMachine 1.0
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TestCase {
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id: testCase
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StateMachine {
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id: machine
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initialState: startState
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State {
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id: startState
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SignalTransition {
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id: signalTrans
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signal: testCase.onMysignal
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targetState: finalState
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}
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}
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FinalState {
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id: finalState
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}
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}
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SignalSpy {
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id: finalStateActive
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target: finalState
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signalName: "activeChanged"
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}
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signal mysignal()
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name: "testSignalTransition"
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function test_signalTransition()
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{
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// Start statemachine, should not have reached finalState yet.
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machine.start()
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tryCompare(finalStateActive, "count", 0)
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tryCompare(machine, "running", true)
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testCase.mysignal()
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tryCompare(finalStateActive, "count", 1)
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tryCompare(machine, "running", false)
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}
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}
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