D3D12 manual test: add an async, uncached image loading test
Change-Id: I8901a67d9e2b3343ba3f57775f1849400f6cdf18 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** the documentation and/or other materials provided with the
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** distribution.
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.3
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Item {
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Grid {
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columns: 20
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spacing: 4
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anchors.centerIn: parent
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Repeater {
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model: 500
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Image {
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source: "qrc:/qt.png"
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// async true, cache false -> there is a separate, new texture for each and every image
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// and the pixel data reading is done over and over again on a separate thread.
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asynchronous: true
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cache: false
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width: 20
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height: 20
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}
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}
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}
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Rectangle {
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width: 100
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height: 100
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anchors.centerIn: parent
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color: "red"
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NumberAnimation on rotation { from: 0; to: 360; duration: 2000; loops: Animation.Infinite; }
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}
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}
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@ -59,6 +59,8 @@ Item {
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if (event.key === Qt.Key_I)
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loader.source = "qrc:/Images.qml";
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if (event.key === Qt.Key_5)
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loader.source = "qrc:/LotsOfImages.qml";
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if (event.key === Qt.Key_T)
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loader.source = "qrc:/Text.qml";
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@ -174,8 +174,9 @@ int main(int argc, char **argv)
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qDebug("Available tests:");
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qDebug(" [R] - Rectangles");
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qDebug(" [4] - A lot of rectangles (perf)");
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qDebug(" [4] - A lot of rectangles");
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qDebug(" [I] - Images");
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qDebug(" [5] - A lot of async images");
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qDebug(" [T] - Text");
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qDebug(" [A] - Render thread Animator");
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qDebug(" [L] - Layers");
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@ -5,5 +5,5 @@ SOURCES += nodetypes.cpp
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RESOURCES += nodetypes.qrc
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OTHER_FILES += main.qml Rects.qml LotsOfRects.qml \
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Images.qml Text.qml Animators.qml Layers.qml Effects.qml Painter.qml \
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Images.qml LotsOfImages.qml Text.qml Animators.qml Layers.qml Effects.qml Painter.qml \
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wobble.hlsl shadow1.hlsl shadow2.hlsl
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@ -4,6 +4,7 @@
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<file>Rects.qml</file>
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<file>LotsOfRects.qml</file>
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<file>Images.qml</file>
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<file>LotsOfImages.qml</file>
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<file>Text.qml</file>
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<file>Animators.qml</file>
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<file>Layers.qml</file>
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