Re-apply "Support mirroring the source rectangle of ShaderEffectSource."

This reverts commit 616c7e768f.
This commit is contained in:
Kim Motoyoshi Kalland 2011-05-19 10:26:55 +02:00
parent 6dcf673062
commit 9d7eb51da3
2 changed files with 2 additions and 5 deletions

View File

@ -780,12 +780,12 @@ QSGNode *QSGShaderEffectSource::updatePaintNode(QSGNode *oldNode, UpdatePaintNod
tex->setLive(m_live);
tex->setItem(QSGItemPrivate::get(m_sourceItem)->itemNode());
QRectF sourceRect = m_sourceRect.isEmpty()
QRectF sourceRect = m_sourceRect.isNull()
? QRectF(0, 0, m_sourceItem->width(), m_sourceItem->height())
: m_sourceRect;
tex->setRect(sourceRect);
QSize textureSize = m_textureSize.isEmpty()
? QSize(qCeil(sourceRect.width()), qCeil(sourceRect.height()))
? QSize(qCeil(qAbs(sourceRect.width())), qCeil(qAbs(sourceRect.height())))
: m_textureSize;
tex->setSize(textureSize);
tex->setRecursive(m_recursive);

View File

@ -1740,9 +1740,6 @@ QScriptValue QDeclarativeEnginePrivate::rect(QScriptContext *ctxt, QScriptEngine
qsreal w = ctxt->argument(2).toNumber();
qsreal h = ctxt->argument(3).toNumber();
if (w < 0 || h < 0)
return engine->nullValue();
return QDeclarativeEnginePrivate::get(engine)->scriptValueFromVariant(QVariant::fromValue(QRectF(x, y, w, h)));
}