Tune the colors in the rendercontrol example

Change-Id: I904782e6a54c8df63a2e187cdfed5a3193ff2a54
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
This commit is contained in:
Laszlo Agocs 2014-09-08 15:23:02 +02:00
parent d22769c728
commit a02cd6d37b
1 changed files with 11 additions and 10 deletions

View File

@ -36,21 +36,23 @@ import QtQuick.Particles 2.0
Rectangle {
id: root
color: "green"
Rectangle {
width: 400
height: 400
anchors.centerIn: parent
color: "red"
NumberAnimation on rotation { from: 0; to: 360; duration: 2000; loops: Animation.Infinite; }
gradient: Gradient {
GradientStop { position: 0; color: mouse.pressed ? "lightsteelblue" : "steelblue" }
GradientStop { position: 1; color: "black" }
}
Text {
anchors.centerIn: parent
text: "Qt Quick in a texture"
font.pointSize: 40
color: "cyan"
color: "white"
SequentialAnimation on rotation {
PauseAnimation { duration: 2500 }
NumberAnimation { from: 0; to: 360; duration: 5000; easing.type: Easing.InOutCubic }
loops: Animation.Infinite
}
}
ParticleSystem {
@ -183,8 +185,7 @@ Rectangle {
onHeightChanged: particles.reset()
MouseArea {
id: mouse
anchors.fill: parent
onPressed: root.color = "gray"
onReleased: root.color = "green"
}
}