QQuickAbstractButton: don't accept key release if we're not pressed
A control should have been pressed if it's going to accept a release. This prevents an issue where a menu opened by pressing enter (handled via attached Keys property) would instantly trigger the first menu item. Pick-to: 5.15 5.12 Fixes: QTBUG-83698 Change-Id: I6b1afbb76f37623012472b2b1148b4862c159239 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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@ -1072,7 +1072,7 @@ void QQuickAbstractButton::keyReleaseEvent(QKeyEvent *event)
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{
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Q_D(QQuickAbstractButton);
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QQuickControl::keyReleaseEvent(event);
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if (d->acceptKeyClick(static_cast<Qt::Key>(event->key()))) {
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if (d->pressed && d->acceptKeyClick(static_cast<Qt::Key>(event->key()))) {
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setPressed(false);
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nextCheckState();
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@ -0,0 +1,97 @@
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/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick
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import QtQuick.Controls
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ApplicationWindow {
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width: 640
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height: 480
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property alias menuButton: menuButton
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property alias menu: menu
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signal menuButtonClicked
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Button {
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id: menuButton
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text: "Open menu"
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// Buttons do not emit clicked() for enter/return, hence the Keys usage.
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// The signal is just for the test to ensure that the return was actually handled.
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Keys.onReturnPressed: {
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menuButtonClicked()
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menu.open()
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}
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}
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Menu {
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id: menu
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parent: menuButton
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onOpened: command1.forceActiveFocus()
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MenuItem {
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id: command1
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objectName: text
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text: "Command 1"
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}
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MenuItem {
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objectName: text
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text: "Command 2"
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}
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MenuItem {
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objectName: text
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text: "Command 3"
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}
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}
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}
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@ -101,6 +101,7 @@ private slots:
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void menuItemWidthAfterImplicitWidthChanged_data();
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void menuItemWidthAfterImplicitWidthChanged();
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void menuItemWidthAfterRetranslate();
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void giveMenuItemFocusOnButtonPress();
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};
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void tst_QQuickMenu::defaults()
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@ -1861,6 +1862,32 @@ void tst_QQuickMenu::menuItemWidthAfterRetranslate()
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}
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}
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void tst_QQuickMenu::giveMenuItemFocusOnButtonPress()
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{
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QQuickApplicationHelper helper(this, QLatin1String("giveMenuItemFocusOnButtonPress.qml"));
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QVERIFY2(helper.ready, helper.failureMessage());
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QQuickApplicationWindow *window = helper.appWindow;
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window->show();
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QVERIFY(QTest::qWaitForWindowActive(window));
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// Press enter on the button to open the menu.
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QQuickButton *menuButton = window->property("menuButton").value<QQuickButton*>();
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QVERIFY(menuButton);
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menuButton->forceActiveFocus();
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QVERIFY(menuButton->hasActiveFocus());
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QSignalSpy clickedSpy(window, SIGNAL(menuButtonClicked()));
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QVERIFY(clickedSpy.isValid());
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QTest::keyClick(window, Qt::Key_Return);
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QCOMPARE(clickedSpy.count(), 1);
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// The menu should still be open.
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QQuickMenu *menu = window->property("menu").value<QQuickMenu*>();
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QVERIFY(menu);
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QTRY_VERIFY(menu->isOpened());
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}
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QTEST_QUICKCONTROLS_MAIN(tst_QQuickMenu)
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#include "tst_qquickmenu.moc"
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