Minimal documentation for new example
Task-number: QTBUG-80500 Change-Id: Ifdd13bc404dd3ee34d14b339e24a72d647b6796f Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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** Copyright (C) 2019 The Qt Company Ltd.
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****************************************************************************/
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/*!
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\example scenegraph/vulkantextureimport
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\title Scene Graph - Vulkan Texture Import
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\ingroup qtquickexamples
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\brief Shows how to use a texture created directly with use a texture created directly withulkan.
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\image vulkantextureimport-example.jpg
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The Vulkan Texture Import example shows how an application can import and
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use a
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\l{https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkImage.html}
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{VkImage} in the Qt Quick scene. This provides an alternative to the \l{Scene Graph -
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Vulkan Under QML}{underlay}, overlay, or \l{Scene Graph - Custom Rendering
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with QSGRenderNode}{render node} approaches when it comes to integrating
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native Vulkan rendering.
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This example is equivalent in most ways to the \l{Scene Graph - Metal Texture Import}{Metal Texture Import}
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example. The Vulkan rendering code is taken from the \l{Scene Graph - Vulkan Under QML}{Vulkan Under QML} example.
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*/
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