Remove use of QPainter::HighQualityAntialiasing. It has no effect.

Change-Id: I7e1d07a9f34d6edf9dbe3449d34636f700218532
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
This commit is contained in:
Gunnar Sletta 2013-02-12 09:16:12 +01:00 committed by The Qt Project
parent 1e55fa7d4a
commit afbdc916ba
2 changed files with 3 additions and 4 deletions

View File

@ -80,9 +80,9 @@ QPainter* QQuickContext2DTile::createPainter(bool smooth, bool antialiasing)
#endif
if (antialiasing)
m_painter.setRenderHints(QPainter::Antialiasing | QPainter::HighQualityAntialiasing | QPainter::TextAntialiasing, true);
m_painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing, true);
else
m_painter.setRenderHints(QPainter::Antialiasing | QPainter::HighQualityAntialiasing | QPainter::TextAntialiasing, false);
m_painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing, false);
if (smooth)
m_painter.setRenderHint(QPainter::SmoothPixmapTransform, true);

View File

@ -179,8 +179,7 @@ void QSGPainterNode::paint()
}
if (m_smoothPainting) {
painter.setRenderHints(QPainter::Antialiasing | QPainter::HighQualityAntialiasing
| QPainter::TextAntialiasing | QPainter::SmoothPixmapTransform);
painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing | QPainter::SmoothPixmapTransform);
}
painter.scale(m_contentsScale, m_contentsScale);