From bc15441453527d055b77a4eee04308b651c4ca03 Mon Sep 17 00:00:00 2001 From: Friedemann Kleint Date: Tue, 7 Oct 2014 14:28:49 +0200 Subject: [PATCH] Temporarily skip tst_qquickframebufferobject when using ANGLE. Task-number: QTBUG-41815 Change-Id: I5c6ec36a4f8830d95e1d4904d1be41d752757339 Reviewed-by: Andrew Knight Reviewed-by: Gunnar Sletta --- .../qquickframebufferobject/tst_qquickframebufferobject.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/tests/auto/quick/qquickframebufferobject/tst_qquickframebufferobject.cpp b/tests/auto/quick/qquickframebufferobject/tst_qquickframebufferobject.cpp index 844f5d6778..25203417ba 100644 --- a/tests/auto/quick/qquickframebufferobject/tst_qquickframebufferobject.cpp +++ b/tests/auto/quick/qquickframebufferobject/tst_qquickframebufferobject.cpp @@ -173,6 +173,10 @@ void tst_QQuickFramebufferObject::testThatStuffWorks() QFETCH(bool, msaa); QFETCH(QSize, textureSize); +#if defined(Q_OS_WIN32) && defined(QT_OPENGL_ES_2_ANGLE) + QSKIP("QTBUG-41815"); +#endif + frameInfo.renderCount = 0; frameInfo.msaaEnabled = false; frameInfo.msaaSupported = false;