BorderImageMesh provides an optimized way to use BorderImage-type
images with ShaderEffect.
[ChangeLog][QtQuick][ShaderEffect] Add new mesh type BorderImageMesh.
BorderImageMesh provides an optimized way to use BorderImage-type
images with ShaderEffect.
Change-Id: I73bdc8318a0facba6edc2634b5f4614996b39c1b
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I04760a0801837cfc516d1c7c02d4f503f6bb70b6
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Setting a cacheBuffer introduced more work for the scenegraph due to
cached delegates' visibility being toggled. Changing visibility is
expensive as it is proagated to all children. Introduce a cheap
method of hiding a branch instead.
Also avoid initiating incubation in the same frame as a completed
creation.
Change-Id: I573bcf37f441f96a7502d445be50ef4301f217d5
Reviewed-by: Bea Lam <bea.lam@nokia.com>
Symbols beginning with QDeclarative are already exported
by the quick1 module.
Users can apply the bin/rename-qtdeclarative-symbols.sh
script to modify client code using the previous names of the
renamed symbols.
Task-number: QTBUG-23737
Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66
Reviewed-by: Martin Jones <martin.jones@nokia.com>