Simplify the generated code. Add a special block to catch
exceptions thrown inside a catch() statement.
store the exception on the stack when entering finally and
rethrow it at the end. This ensure correct behavior for
break/continue/return statements inside finally.
Don't check for exceptions after calling push_catch_scope
and pop_scope in the JIT'ed code. This can lead to infinite
loops when throwing inside an exception handler.
Change-Id: I67e9325794e2fd25b0773b21e02fbaadb43faab0
Change-Id: Ic1ea9c0c43eec1d49177dc1ab4552a1da04e96fe
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Start the work to remove c++ exceptions from our JS
exception handling. Rather rely on engine->hasException.
Check the flag after we return from any runtime call in the
JIT.
Implement new try/catch handling code in qv4codegen and
for the JIT that doesn't rely on exceptions. As an added
bonus, we can remove the Try statement in the IR.
Change-Id: Ic95addd6ae03371c43c47e04cac26afdce23a061
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Run the binding expressions, functions and signal handlers through
the V4 codegen _per_ component, and run the isel at the end for the
entire file. We need to do per-component codegen because we want to
set up the correct id and object scopes, which are different for the
root component and anonymous components.
* Changed V4IR::Module to allow for the concept of "qml modules" where
there is no root function defined. This is a logical consequence of
running v4 codegen multiple times with different input but the same
V4IR::Module.
Change-Id: Ib3a719f83507cbab7c2e4e145ccad5b663c795cf
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Inplace operations are expanded when building the IR, so the neither the
IR, nor the instruction selection backends or runtime need to handle
them.
Change-Id: Id01f9544e137dd52364cf2ed2c10931c31ddfff3
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
We generate lower level code in codegen and don't use these
runtime methods anymore.
Change-Id: If1023ce5295431305f4528839bcf2a3031fa7ad2
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Our synthetic exception unwind table for ARM is located at
(char *)codeStart + function->codeSize;
This relies on function->codeSize to contain the number of bytes of
instructions the function has, not the size of the MacroAssemblerCodeRef
(which contains the size of the entire area).
This patch fixes the calculation of function->codeSize and also replaces
the QHash for the IR::Function* -> CodeRef mapping in the masm backend
with a simple vector that's perfectly sufficient.
Bug spotted by Petr Nejedly
Change-Id: I78a53599085c613c6d97aa2490922f54e0bb4f63
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The goal is to parse QML and JavaScript binding expressions/functions in one
go and generate data structures that allow for the parsing to happen in a thread
and the instantiation of the object tree in another thread, just reading from
the generated data structures. This will replace qqmlcompiler and the VME.
This new way of loading QML is currently hidden behind the QML_NEW_COMPILER=1
environment variable. There's lots of work left to fill in the gaps in object
construction, Component support, Component.onComplete, error messages, etc. etc.
Change-Id: I5e40643cff169f469f0b6ce151584ffee5ca5e90
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This is needed for QML unit generation, when we share the JS generator
for QML types/strings and JS code.
Change-Id: I50f0c1fa6721d6e3e59417c6c256c82aec124e8f
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Enable the register allocator for X86_64 on Linux and MacOS. The
implications are:
- handle as much as possible with current code with as few changes as
possible
- temporarily force the register allocator to spill unop/binop arguments
to the stack by doing a call in the implementation (as is the current
case), so no change is needed here
- only have loadThis and loadConst handle registers
- have any method that might need to handle registrers actually cope
with them
- the inline versions of binops are not generated, as they cannot cope
with registers. This will change when ISel for binops is added in the
next patch.
This means that we are still running with the handbrakes on, but allow
for full-throttle in certain/limited cases.
Note about the changed test: multiplication always returns a Number
(double), so the operands are passed as doubles, so __qmljs_mul will
return a double. For addition this is different: because it might return
a Number or a String, the operands are passed as whatever fits best. So
__qmljs_add will return an int when both operands are ints. Hence the
change to the tests.
Change-Id: If5bd7dffca8f7de5ba45af700b9c7bb568fc74b7
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
So far we've been creating the arguments object at runtime
in initCallContext(). It's much more efficient to simply add
arguments as a local variable in qv4codegen if it's being used
and initialize it through a builtin method.
Change-Id: I6913f3565adf3aa1917adae8dceef9f50ecf1722
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This reduces memory pressure, keep engine->functions small and thus makes back
trace lookup faster. It became visible for example in the QtQuickControls
auto-tests that use plenty of loaders and we ended up with 30k+ functions.
Change-Id: Iaa5981f44e1e49ad9417a50c1e6a74946090dd28
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Move the v4 engine classes from a subdir of qml/qml into
two subdirs (compiler and jsruntime) of the qml module
Remove an unsued qv4syntaxchecker class, and move
the moth code directly into compiler.
Change-Id: I6929bede1f25098e6cb2e68087e779fac16b0c68
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>