This saves one pointer per allocated execution context.
Now every execution context that is pushed, allocates two
Values on the js stack. One contains the context itself, the
other one the offset to the parent context.
Things are a bit tricky for with and catch scopes, as those
are called from the generated code, and can't open a Scope
anymore. In addition, all methods iterating over the js
stack frames need to work with ExecutionContext pointers,
not ScopedContext's.
Change-Id: I6f3013749d4e73d2fac37973b976ba6029686b82
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Avoid the implicit push inside the execution context constructor
and rather make this explicit in the code.
Change-Id: I1bb0fb523fddbb273fc666370d619f55f49cd40a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Always operate on the current context (as that's what we do
in practice anyway).
Change-Id: I4171207a7a86e69aa685754956c0764ac6e152a7
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
One more step towards removing the class alltogether.
Change-Id: Ic9f6794eb3c5c6605ee43ad23a6d432ebbf321a1
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Our generated code (JIT and interpreter) should operate on the
QML context to retrieve QML related things. That's better than
operating on 4 different temps.
So this commit introduces the QML context as a temp in the
code we generate for QML. The next commits will move things over
to use that context with specialized runtime methods instead of
using generic subscript/get calls on the different subobjects.
Change-Id: Ia05cf339de9cdd23003f35cf78ede17d2590f8de
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
The union in QV4::Value is used to do type punning. In C++, this is
compiler-defined behavior. For example, Clang and GCC will try to detect
it and try to do the proper thing. However, it can play havoc with Alias
Analysis, and it is not guaranteed that some Undefined Behavior (or
Compiler depenedent behavior) might occur.
The really problematic part is the struct inside the union: depending on
the calling convention and the register size, it results in some
exciting code. For example, the AMD64 ABI specifies that a struct of two
values of INTEGER class can be passed in separate registers when doing a
function call. Now, if the AA in the compiler looses track of the fact
that the tag overlaps with the double, you might get:
ecx := someTag
... conditional jumps
double_case:
rdx := xorredDoubleValue
callq someWhere
If the someWhere function checks for the tag first, mayhem ensues: the
double value in rdx does not overwrite the tag that is passed in ecx.
Changing the code to do reinterpret_cast<>s might also give problems
on 32bit architectures, because there is a double, whose size is not the
same as the size of the tag, which could confuse AA.
So, to fix this, the following is changed:
- only have a quint64 field in the QV4::Value, which has the added
benefit that it's very clear for the compiler that it's a POD
- as memcpy is the only approved way to ensure bit-by-bit "conversion"
between types (esp. FP<->non-FP types), change all conversions to use
memcpy. Use bitops (shift/and/or) for anything else.
- only use accessor functions for non-quint64 values
As any modern compiler has memcpy as an intrinsic, the call will be
replaced with one or a few move instructions. The accessor functions
also get inlined, the bitops get optimized, so in all cases the compiler
can generate the most compact code possible.
This patch obsoletes f558bc4858 (which had
the exact aliassing problem of the double and the tag as described
above).
Change-Id: I60a39d8564be5ce6106403a56a8de90943217006
Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>
Add a const several places and pass values by pointer, not
reference. This allows us to also get rid of some Scope's.
Change-Id: I3b4c29c22511c947d024457e7b8fa2aaa6bec55d
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
It only contained the proto for the value type wrapper. Instead
just create it lazily, but reserve space on the js stack for it.
Change-Id: I2301549b6dc4007bd5ac848e1dca25aafd583c4a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Now that Managed inherits from Value, this class doesn't
make sense anymore.
Change-Id: I04e10f53ef305658d902bd0f1c7d7280068c0dc3
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Dyld will take the debug library and link it against the release
versions of the frameworks. (Using the debug versions is an option to
dyld when starting an application.) This requires all symbols in both
debug and release libraries in frameworks to be the same.
Change-Id: I6d96bcdf8577f1dffc63c508cb7adc0db2acc486
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
To protect against situations where we accidentally mark an object that belongs
to a different engine - there are many possible entry points - this patch adds
an assertion in debug builds for this situation. When it happens, it will point
more or less directly to the code that tries to push an object to the wrong JS
stack for marking. This helped in the investigation of QTBUG-44895
Change-Id: I311b9ff6d282d52e725044b03a62cd77085536be
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Convert most of the prototype objects in the v4 engine.
Change-Id: I365f290493c20973bc991b6a383649836e42a16a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Started with objectPrototype, the next commits will move more
of them over into the new data structure.
Change-Id: I1a048e95149ce69e4e42094db2dd738ce49b50b8
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
We'll need to move all GC'ed objects currently stored in ExecutionEngine
onto the JS stack for easier management in a new garbage collection
scheme. This is the start of that change.
Change-Id: Ib3ad8e846875dade8a807ea79f063173d40e4aad
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
This is a cleaner separation and further reduces include dependencies
in the definitions of our basic data structured.
Change-Id: I18aa86cdea0c0dfbc16075d4d617af97e638811e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Avoid compiler warning about using inline methods
that aren't defined yet.
Change-Id: Ic19c91e8d8af0cb8d2280ae7e89f4c0363f0e466
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Don't spend any time repeatedly building the same internal class for the simple
binding functions. We can do that once at engine construction time.
Change-Id: I3777b5bd15ad4a8aaf78ae13bee27e8d8cadc2ee
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Support for "arraybuffer" response type for QQmlXMLHttpRequest was
added.
[ChangeLog][QtQml][QQmlXMLHttpRequest] QQmlXMLHttpRequest now
supports "arraybuffer" binary response type.
Change-Id: I866e543cc7bc6ab037ffff1ef6628057b73daf90
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
Makes more sense than storing a Value in there.
Change-Id: I2e6ca71477100c1e1639bb89cced4f4049b5e5c2
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Simplify some code in BooleanObject
Simplify access to call arguments and thisObject
Change-Id: I2f8e844019bc587385608beb02f05b15f827535c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Instead pass a const Value & into the functions
With our new inheritance structure, we can get rid of ValueRef
and instead simply pass a pointer to a Value again. Pointers to
Values are safe to use again now, as they are now guaranteed to
be in a place where the GC knows about them.
Change-Id: I44c606fde764db3993b8128fd6fb781d3a298e53
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
The other classes that derive from Heap::Base don't need it
at all. So get rid of it there and save a pointer.
Change-Id: I9c5df2e43cd6eeac2e6e41f3d3b8077d3afbc8f2
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Revert the flag (ie. flag == 0 means the item is used), and fold it
into the second lowest bit of the internalClass/nextFree field.
Change-Id: I7b690fdce00d16aa538fa70a269a755511477c5c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Make public methods proper members of the ExecutionEngine, and
move private methods into the .cpp file only.
Change-Id: I3ca49e39bb1c4e559a2c63346e6ae6cfa446147d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This completes the first milestone towards being able to move
objects across the GC heap.
Change-Id: I8e6ce90254ea767188a31f0dc85b133534c87eb0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>