Rather use the correct internalClass directly when constructing
the objects.
Change-Id: I8e916f1ce8f83d291c08ca6332fe85b1f57b90b5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
The prototype is actually the same for most objects. By
moving it into the internal class, we can save 8 bytes
per object, as well as allowing for some future
optimizations.
Also fix a bug in the implementation of the Error
prototype objects.
Change-Id: I4d4b641055f644a9b088f27be34bfdb0446279b7
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
At the moment we collect a lot of compilation units (one per binding
expression!), which for long running QML accumulates and creates a horrible
performance when trying to retrieve back traces. There is work in progress
to reduces the number of units down to one per QML file, and then the
fixed sorted QVector might proof to be a more efficient data structure
for the lookups.
But until that code lands, this patch proposes to use a QMap instead for the
time being, that tracks all functions. This brings down the qtquickcontrols
auto-test run from 2.5 minutes to just under a minute on my machine.
Change-Id: I45bf609055877081daa984de90f291a030f2f24f
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
It may happen that a dynamically created compilation unit disappears before any
QV4::Strings it created. Those strings would still have a reference to the
QString data in the compilation unit. I don't see a choice other than making a
copy of the string data ;(. But this patch adds a flag that would allow for
avoiding it if we happen to know that the compilation unit data is static.
Change-Id: Ib35a4d2a566b301a25ffe56e392809e44e7b4ae8
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Runtime strings are identifiers, but they still require to be marked. Keep
track of all compilation units in the engine (one per file) and mark its
run-time strings.
Change-Id: Ie70b00dfa373c4567279591de2f717e8103c288f
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Keep the run-time functions as-is by taking String pointers and use a little
bit of inline assembly to resolve the string ids to string pointers, by
adding a runtimeStrings array pointer next to the lookups in the context
(similar mechanism).
Change-Id: Ib5a70bdf47fef7c447d646ccfe03f3dc30d39f20
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Change-Id: I172a504f8b4f8284967a4a02e207bf4c0a04c2a4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>