We pretransform vertices relative to their batch root and upload these using single-precision floats. If the offsets are huge then the floating point numbers start to get unstable and we get rendering artifacts as a result. This typically happens for lists/tables with huge models. Task-number: QTBUG-34312 Change-Id: I2516f2b4fa93f44a1288659d05458fb1af0df943 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com> |
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bic/data | ||
cmake | ||
compilerwarnings/data | ||
headersclean | ||
installed_cmake | ||
particles | ||
qml | ||
qmldevtools | ||
qmltest | ||
quick | ||
shared | ||
auto.pro |