qtdeclarative/src/qml/jsruntime/qv4functionobject_p.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
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#ifndef QV4FUNCTIONOBJECT_H
#define QV4FUNCTIONOBJECT_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qv4object_p.h"
#include "qv4function_p.h"
#include "qv4context_p.h"
#include <private/qv4mm_p.h>
QT_BEGIN_NAMESPACE
struct QQmlSourceLocation;
namespace QV4 {
namespace Heap {
struct Q_QML_PRIVATE_EXPORT FunctionObject : Object {
enum {
Index_Prototype = 0,
Index_ProtoConstructor = 0
};
void init(QV4::ExecutionContext *scope, QV4::String *name = 0, bool createProto = false);
void init(QV4::ExecutionContext *scope, QV4::Function *function, bool createProto = false);
void init(QV4::ExecutionContext *scope, const QString &name, bool createProto = false);
void init();
void destroy();
unsigned int formalParameterCount() { return function ? function->nFormals : 0; }
unsigned int varCount() { return function ? function->compiledFunction->nLocals : 0; }
bool needsActivation() const { return function ? function->needsActivation() : false; }
const QV4::Object *protoProperty() const { return propertyData(Index_Prototype)->cast<QV4::Object>(); }
Pointer<ExecutionContext> scope;
Function *function;
};
struct FunctionCtor : FunctionObject {
void init(QV4::ExecutionContext *scope);
};
struct FunctionPrototype : FunctionObject {
void init();
};
struct Q_QML_EXPORT BuiltinFunction : FunctionObject {
void init(QV4::ExecutionContext *scope, QV4::String *name, ReturnedValue (*code)(QV4::CallContext *));
ReturnedValue (*code)(QV4::CallContext *);
};
struct IndexedBuiltinFunction : FunctionObject {
inline void init(QV4::ExecutionContext *scope, uint index, ReturnedValue (*code)(QV4::CallContext *ctx, uint index));
ReturnedValue (*code)(QV4::CallContext *, uint index);
uint index;
};
struct ScriptFunction : FunctionObject {
enum {
Index_Name = FunctionObject::Index_Prototype + 1,
Index_Length
};
void init(QV4::ExecutionContext *scope, Function *function);
};
struct BoundFunction : FunctionObject {
void init(QV4::ExecutionContext *scope, QV4::FunctionObject *target, const Value &boundThis, QV4::MemberData *boundArgs);
Pointer<FunctionObject> target;
Value boundThis;
Pointer<MemberData> boundArgs;
};
}
struct Q_QML_EXPORT FunctionObject: Object {
enum {
IsFunctionObject = true
};
V4_OBJECT2(FunctionObject, Object)
Q_MANAGED_TYPE(FunctionObject)
V4_INTERNALCLASS(functionClass)
V4_PROTOTYPE(functionPrototype)
V4_NEEDS_DESTROY
Heap::ExecutionContext *scope() const { return d()->scope; }
Function *function() const { return d()->function; }
ReturnedValue name() const;
unsigned int formalParameterCount() const { return d()->formalParameterCount(); }
unsigned int varCount() const { return d()->varCount(); }
void init(String *name, bool createProto);
using Object::construct;
using Object::call;
static void construct(const Managed *that, Scope &scope, CallData *);
static void call(const Managed *that, Scope &scope, CallData *d);
static Heap::FunctionObject *createScriptFunction(ExecutionContext *scope, Function *function);
bool needsActivation() const { return d()->needsActivation(); }
bool strictMode() const { return d()->function ? d()->function->isStrict() : false; }
bool isBinding() const;
bool isBoundFunction() const;
QQmlSourceLocation sourceLocation() const;
static void markObjects(Heap::Base *that, ExecutionEngine *e);
};
template<>
inline const FunctionObject *Value::as() const {
return isManaged() && m()->vtable()->isFunctionObject ? reinterpret_cast<const FunctionObject *>(this) : 0;
}
struct FunctionCtor: FunctionObject
{
V4_OBJECT2(FunctionCtor, FunctionObject)
static void construct(const Managed *that, Scope &scope, CallData *callData);
static void call(const Managed *that, Scope &scope, CallData *callData);
};
struct FunctionPrototype: FunctionObject
{
V4_OBJECT2(FunctionPrototype, FunctionObject)
void init(ExecutionEngine *engine, Object *ctor);
static ReturnedValue method_toString(CallContext *ctx);
static ReturnedValue method_apply(CallContext *ctx);
static ReturnedValue method_call(CallContext *ctx);
static ReturnedValue method_bind(CallContext *ctx);
};
struct Q_QML_EXPORT BuiltinFunction: FunctionObject {
V4_OBJECT2(BuiltinFunction, FunctionObject)
static Heap::BuiltinFunction *create(ExecutionContext *scope, String *name, ReturnedValue (*code)(CallContext *))
{
return scope->engine()->memoryManager->allocObject<BuiltinFunction>(scope, name, code);
}
static void construct(const Managed *, Scope &scope, CallData *);
static void call(const Managed *that, Scope &scope, CallData *callData);
};
struct IndexedBuiltinFunction: FunctionObject
{
V4_OBJECT2(IndexedBuiltinFunction, FunctionObject)
static void construct(const Managed *m, Scope &scope, CallData *)
{
scope.result = static_cast<const IndexedBuiltinFunction *>(m)->engine()->throwTypeError();
}
static void call(const Managed *that, Scope &scope, CallData *callData);
};
void Heap::IndexedBuiltinFunction::init(QV4::ExecutionContext *scope, uint index,
ReturnedValue (*code)(QV4::CallContext *ctx, uint index))
{
Heap::FunctionObject::init(scope);
this->index = index;
this->code = code;
}
struct ScriptFunction : FunctionObject {
V4_OBJECT2(ScriptFunction, FunctionObject)
V4_INTERNALCLASS(scriptFunctionClass)
static void construct(const Managed *, Scope &scope, CallData *callData);
static void call(const Managed *that, Scope &scope, CallData *callData);
Heap::Object *protoForConstructor() const;
};
struct BoundFunction: FunctionObject {
V4_OBJECT2(BoundFunction, FunctionObject)
static Heap::BoundFunction *create(ExecutionContext *scope, FunctionObject *target, const Value &boundThis, QV4::MemberData *boundArgs)
{
return scope->engine()->memoryManager->allocObject<BoundFunction>(scope, target, boundThis, boundArgs);
}
Heap::FunctionObject *target() const { return d()->target; }
Value boundThis() const { return d()->boundThis; }
Heap::MemberData *boundArgs() const { return d()->boundArgs; }
static void construct(const Managed *, Scope &scope, CallData *d);
static void call(const Managed *that, Scope &scope, CallData *dd);
static void markObjects(Heap::Base *that, ExecutionEngine *e);
};
}
QT_END_NAMESPACE
#endif // QMLJS_OBJECTS_H