qtdeclarative/src/qml/jsruntime/qv4arraydata.cpp

826 lines
26 KiB
C++

/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
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****************************************************************************/
#include "qv4arraydata_p.h"
#include "qv4object_p.h"
#include "qv4functionobject_p.h"
#include "qv4mm_p.h"
#include "qv4runtime_p.h"
using namespace QV4;
const QV4::ManagedVTable QV4::ArrayData::static_vtbl = {
0,
QV4::ArrayData::IsExecutionContext,
QV4::ArrayData::IsString,
QV4::ArrayData::IsObject,
QV4::ArrayData::IsFunctionObject,
QV4::ArrayData::IsErrorObject,
QV4::ArrayData::IsArrayData,
0,
QV4::ArrayData::MyType,
"ArrayData",
Q_VTABLE_FUNCTION(QV4::ArrayData, destroy),
0,
isEqualTo
};
const ArrayVTable SimpleArrayData::static_vtbl =
{
DEFINE_MANAGED_VTABLE_INT(SimpleArrayData, 0),
Heap::ArrayData::Simple,
SimpleArrayData::reallocate,
SimpleArrayData::get,
SimpleArrayData::put,
SimpleArrayData::putArray,
SimpleArrayData::del,
SimpleArrayData::setAttribute,
SimpleArrayData::push_front,
SimpleArrayData::pop_front,
SimpleArrayData::truncate,
SimpleArrayData::length
};
const ArrayVTable SparseArrayData::static_vtbl =
{
DEFINE_MANAGED_VTABLE_INT(SparseArrayData, 0),
Heap::ArrayData::Sparse,
SparseArrayData::reallocate,
SparseArrayData::get,
SparseArrayData::put,
SparseArrayData::putArray,
SparseArrayData::del,
SparseArrayData::setAttribute,
SparseArrayData::push_front,
SparseArrayData::pop_front,
SparseArrayData::truncate,
SparseArrayData::length
};
Q_STATIC_ASSERT(sizeof(Heap::ArrayData) == sizeof(Heap::SimpleArrayData));
Q_STATIC_ASSERT(sizeof(Heap::ArrayData) == sizeof(Heap::SparseArrayData));
void ArrayData::realloc(Object *o, Type newType, uint requested, bool enforceAttributes)
{
Scope scope(o->engine());
Scoped<ArrayData> d(scope, o->arrayData());
uint alloc = 8;
uint toCopy = 0;
uint offset = 0;
if (d) {
bool hasAttrs = d->attrs();
enforceAttributes |= hasAttrs;
if (requested <= d->alloc() && newType == d->type() && hasAttrs == enforceAttributes)
return;
if (alloc < d->alloc())
alloc = d->alloc();
if (d->type() < Heap::ArrayData::Sparse) {
offset = d->d()->offset;
toCopy = d->d()->len;
} else {
toCopy = d->alloc();
}
if (d->type() > newType)
newType = d->type();
}
if (enforceAttributes && newType == Heap::ArrayData::Simple)
newType = Heap::ArrayData::Complex;
while (alloc < requested)
alloc *= 2;
size_t size = sizeof(Heap::ArrayData) + (alloc - 1)*sizeof(Value);
if (enforceAttributes)
size += alloc*sizeof(PropertyAttributes);
Scoped<ArrayData> newData(scope);
if (newType < Heap::ArrayData::Sparse) {
Heap::SimpleArrayData *n = static_cast<Heap::SimpleArrayData *>(scope.engine->memoryManager->allocManaged(size));
new (n) Heap::SimpleArrayData(scope.engine);
n->offset = 0;
n->len = d ? d->d()->len : 0;
newData = n;
} else {
Heap::SparseArrayData *n = static_cast<Heap::SparseArrayData *>(scope.engine->memoryManager->allocManaged(size));
new (n) Heap::SparseArrayData(scope.engine);
newData = n;
}
newData->setAlloc(alloc);
newData->setType(newType);
newData->setAttrs(enforceAttributes ? reinterpret_cast<PropertyAttributes *>(newData->d()->arrayData + alloc) : 0);
o->setArrayData(newData);
if (d) {
if (enforceAttributes) {
if (d->attrs())
memcpy(newData->attrs(), d->attrs(), sizeof(PropertyAttributes)*toCopy);
else
for (uint i = 0; i < toCopy; ++i)
newData->attrs()[i] = Attr_Data;
}
if (toCopy > d->d()->alloc - offset) {
uint copyFromStart = toCopy - (d->d()->alloc - offset);
memcpy(newData->d()->arrayData + toCopy - copyFromStart, d->d()->arrayData, sizeof(Value)*copyFromStart);
toCopy -= copyFromStart;
}
memcpy(newData->d()->arrayData, d->d()->arrayData + offset, sizeof(Value)*toCopy);
}
if (newType != Heap::ArrayData::Sparse)
return;
Heap::SparseArrayData *sparse = static_cast<Heap::SparseArrayData *>(newData->d());
uint *lastFree;
if (d && d->type() == Heap::ArrayData::Sparse) {
Heap::SparseArrayData *old = static_cast<Heap::SparseArrayData *>(d->d());
sparse->sparse = old->sparse;
old->sparse = 0;
sparse->freeList = old->freeList;
lastFree = &sparse->freeList;
} else {
sparse->sparse = new SparseArray;
lastFree = &sparse->freeList;
for (uint i = 0; i < toCopy; ++i) {
if (!sparse->arrayData[i].isEmpty()) {
SparseArrayNode *n = sparse->sparse->insert(i);
n->value = i;
} else {
*lastFree = i;
sparse->arrayData[i].tag = Value::Empty_Type;
lastFree = &sparse->arrayData[i].uint_32;
}
}
}
if (toCopy < sparse->alloc) {
for (uint i = toCopy; i < sparse->alloc; ++i) {
*lastFree = i;
sparse->arrayData[i].tag = Value::Empty_Type;
lastFree = &sparse->arrayData[i].uint_32;
}
*lastFree = UINT_MAX;
}
// ### Could explicitly free the old data
}
ArrayData *SimpleArrayData::reallocate(Object *o, uint n, bool enforceAttributes)
{
realloc(o, Heap::ArrayData::Simple, n, enforceAttributes);
return o->arrayData();
}
void ArrayData::ensureAttributes(Object *o)
{
if (o->arrayData() && o->arrayData()->attrs())
return;
ArrayData::realloc(o, Heap::ArrayData::Simple, 0, true);
}
void SimpleArrayData::markObjects(Heap::Base *d, ExecutionEngine *e)
{
Heap::SimpleArrayData *dd = static_cast<Heap::SimpleArrayData *>(d);
uint l = dd->len;
for (uint i = 0; i < l; ++i)
dd->arrayData[i].mark(e);
}
ReturnedValue SimpleArrayData::get(const Heap::ArrayData *d, uint index)
{
const Heap::SimpleArrayData *dd = static_cast<const Heap::SimpleArrayData *>(d);
if (index >= dd->len)
return Primitive::emptyValue().asReturnedValue();
return dd->data(index).asReturnedValue();
}
bool SimpleArrayData::put(Object *o, uint index, ValueRef value)
{
Heap::SimpleArrayData *dd = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
Q_ASSERT(index >= dd->len || !dd->attrs || !dd->attrs[index].isAccessor());
// ### honour attributes
dd->data(index) = value;
if (index >= dd->len) {
if (dd->attrs)
dd->attrs[index] = Attr_Data;
dd->len = index + 1;
}
return true;
}
bool SimpleArrayData::del(Object *o, uint index)
{
Heap::SimpleArrayData *dd = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
if (index >= dd->len)
return true;
if (!dd->attrs || dd->attrs[index].isConfigurable()) {
dd->data(index) = Primitive::emptyValue();
if (dd->attrs)
dd->attrs[index] = Attr_Data;
return true;
}
if (dd->data(index).isEmpty())
return true;
return false;
}
void SimpleArrayData::setAttribute(Object *o, uint index, PropertyAttributes attrs)
{
o->arrayData()->attrs()[index] = attrs;
}
void SimpleArrayData::push_front(Object *o, Value *values, uint n)
{
Heap::SimpleArrayData *dd = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
Q_ASSERT(!dd->attrs);
if (dd->len + n > dd->alloc) {
realloc(o, Heap::ArrayData::Simple, dd->len + n, false);
Q_ASSERT(o->d()->arrayData->type == Heap::ArrayData::Simple);
dd = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
}
dd->offset = (dd->offset - n) % dd->alloc;
dd->len += n;
for (uint i = 0; i < n; ++i)
dd->data(i) = values[i].asReturnedValue();
}
ReturnedValue SimpleArrayData::pop_front(Object *o)
{
Heap::SimpleArrayData *dd = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
Q_ASSERT(!dd->attrs);
if (!dd->len)
return Encode::undefined();
ReturnedValue v = dd->data(0).isEmpty() ? Encode::undefined() : dd->data(0).asReturnedValue();
dd->offset = (dd->offset + 1) % dd->alloc;
--dd->len;
return v;
}
uint SimpleArrayData::truncate(Object *o, uint newLen)
{
Heap::SimpleArrayData *dd = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
if (dd->len < newLen)
return newLen;
if (!dd->attrs) {
dd->len = newLen;
return newLen;
}
while (dd->len > newLen) {
if (!dd->data(dd->len - 1).isEmpty() && !dd->attrs[dd->len - 1].isConfigurable())
return dd->len;
--dd->len;
}
return dd->len;
}
uint SimpleArrayData::length(const ArrayData *d)
{
return static_cast<const SimpleArrayData *>(d)->len();
}
bool SimpleArrayData::putArray(Object *o, uint index, Value *values, uint n)
{
Heap::SimpleArrayData *dd = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
if (index + n > dd->alloc) {
reallocate(o, index + n + 1, false);
dd = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
}
for (uint i = dd->len; i < index; ++i)
dd->data(i) = Primitive::emptyValue();
for (uint i = 0; i < n; ++i)
dd->data(index + i) = values[i];
dd->len = qMax(dd->len, index + n);
return true;
}
void SparseArrayData::free(ArrayData *d, uint idx)
{
Q_ASSERT(d && d->type() == Heap::ArrayData::Sparse);
SparseArrayData *dd = static_cast<SparseArrayData *>(d);
Value *v = dd->arrayData() + idx;
if (dd->attrs() && dd->attrs()[idx].isAccessor()) {
// double slot, free both. Order is important, so we have a double slot for allocation again afterwards.
v[1].tag = Value::Empty_Type;
v[1].uint_32 = dd->freeList();
v[0].tag = Value::Empty_Type;
v[0].uint_32 = idx + 1;
} else {
v->tag = Value::Empty_Type;
v->uint_32 = dd->freeList();
}
dd->freeList() = idx;
if (dd->attrs())
dd->attrs()[idx].clear();
}
void SparseArrayData::markObjects(Heap::Base *d, ExecutionEngine *e)
{
Heap::SparseArrayData *dd = static_cast<Heap::SparseArrayData *>(d);
uint l = dd->alloc;
for (uint i = 0; i < l; ++i)
dd->arrayData[i].mark(e);
}
ArrayData *SparseArrayData::reallocate(Object *o, uint n, bool enforceAttributes)
{
realloc(o, Heap::ArrayData::Sparse, n, enforceAttributes);
return o->arrayData();
}
// double slots are required for accessor properties
uint SparseArrayData::allocate(Object *o, bool doubleSlot)
{
Q_ASSERT(o->d()->arrayData->type == Heap::ArrayData::Sparse);
Heap::SparseArrayData *dd = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
if (doubleSlot) {
uint *last = &dd->freeList;
while (1) {
if (*last == UINT_MAX) {
reallocate(o, dd->alloc + 2, true);
dd = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
last = &dd->freeList;
Q_ASSERT(*last != UINT_MAX);
}
Q_ASSERT(dd->arrayData[*last].uint_32 != *last);
if (dd->arrayData[*last].uint_32 == (*last + 1)) {
// found two slots in a row
uint idx = *last;
*last = dd->arrayData[*last + 1].uint_32;
dd->attrs[idx] = Attr_Accessor;
return idx;
}
last = &dd->arrayData[*last].uint_32;
}
} else {
if (dd->freeList == UINT_MAX) {
reallocate(o, dd->alloc + 1, false);
dd = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
}
uint idx = dd->freeList;
Q_ASSERT(idx != UINT_MAX);
dd->freeList = dd->arrayData[idx].uint_32;
if (dd->attrs)
dd->attrs[idx] = Attr_Data;
return idx;
}
}
ReturnedValue SparseArrayData::get(const Heap::ArrayData *d, uint index)
{
const Heap::SparseArrayData *s = static_cast<const Heap::SparseArrayData *>(d);
index = s->mappedIndex(index);
if (index == UINT_MAX)
return Primitive::emptyValue().asReturnedValue();
return s->arrayData[index].asReturnedValue();
}
bool SparseArrayData::put(Object *o, uint index, ValueRef value)
{
if (value->isEmpty())
return true;
Heap::SparseArrayData *s = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
SparseArrayNode *n = s->sparse->insert(index);
Q_ASSERT(n->value == UINT_MAX || !s->attrs || !s->attrs[n->value].isAccessor());
if (n->value == UINT_MAX)
n->value = allocate(o);
s = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
s->arrayData[n->value] = value;
if (s->attrs)
s->attrs[n->value] = Attr_Data;
return true;
}
bool SparseArrayData::del(Object *o, uint index)
{
Heap::SparseArrayData *dd = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
SparseArrayNode *n = dd->sparse->findNode(index);
if (!n)
return true;
uint pidx = n->value;
Q_ASSERT(!dd->arrayData[pidx].isEmpty());
bool isAccessor = false;
if (dd->attrs) {
if (!dd->attrs[pidx].isConfigurable())
return false;
isAccessor = dd->attrs[pidx].isAccessor();
dd->attrs[pidx] = Attr_Data;
}
if (isAccessor) {
// free up both indices
dd->arrayData[pidx + 1].tag = Value::Empty_Type;
dd->arrayData[pidx + 1].uint_32 = dd->freeList;
dd->arrayData[pidx].tag = Value::Undefined_Type;
dd->arrayData[pidx].uint_32 = pidx + 1;
} else {
dd->arrayData[pidx].tag = Value::Empty_Type;
dd->arrayData[pidx].uint_32 = dd->freeList;
}
dd->freeList = pidx;
dd->sparse->erase(n);
return true;
}
void SparseArrayData::setAttribute(Object *o, uint index, PropertyAttributes attrs)
{
Heap::SparseArrayData *d = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
SparseArrayNode *n = d->sparse->insert(index);
if (n->value == UINT_MAX) {
n->value = allocate(o, attrs.isAccessor());
d = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
}
else if (attrs.isAccessor() != d->attrs[n->value].isAccessor()) {
// need to convert the slot
free(o->arrayData(), n->value);
n->value = allocate(o, attrs.isAccessor());
d = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
}
d->attrs[n->value] = attrs;
}
void SparseArrayData::push_front(Object *o, Value *values, uint n)
{
Heap::SparseArrayData *d = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
Q_ASSERT(!d->attrs);
for (int i = n - 1; i >= 0; --i) {
uint idx = allocate(o);
d = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
d->arrayData[idx] = values[i];
d->sparse->push_front(idx);
}
}
ReturnedValue SparseArrayData::pop_front(Object *o)
{
Heap::SparseArrayData *d = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
Q_ASSERT(!d->attrs);
uint idx = d->sparse->pop_front();
ReturnedValue v;
if (idx != UINT_MAX) {
v = d->arrayData[idx].asReturnedValue();
free(o->arrayData(), idx);
} else {
v = Encode::undefined();
}
return v;
}
uint SparseArrayData::truncate(Object *o, uint newLen)
{
Heap::SparseArrayData *d = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
SparseArrayNode *begin = d->sparse->lowerBound(newLen);
if (begin != d->sparse->end()) {
SparseArrayNode *it = d->sparse->end()->previousNode();
while (1) {
if (d->attrs) {
if (!d->attrs[it->value].isConfigurable()) {
newLen = it->key() + 1;
break;
}
}
free(o->arrayData(), it->value);
bool brk = (it == begin);
SparseArrayNode *prev = it->previousNode();
d->sparse->erase(it);
if (brk)
break;
it = prev;
}
}
return newLen;
}
uint SparseArrayData::length(const ArrayData *d)
{
const SparseArrayData *dd = static_cast<const SparseArrayData *>(d);
if (!dd->sparse())
return 0;
SparseArrayNode *n = dd->sparse()->end();
n = n->previousNode();
return n ? n->key() + 1 : 0;
}
bool SparseArrayData::putArray(Object *o, uint index, Value *values, uint n)
{
for (uint i = 0; i < n; ++i)
put(o, index + i, values[i]);
return true;
}
uint ArrayData::append(Object *obj, ArrayObject *otherObj, uint n)
{
Q_ASSERT(!obj->d()->arrayData || !obj->d()->arrayData->attrs);
if (!n)
return obj->getLength();
Scope scope(obj->engine());
Scoped<ArrayData> other(scope, otherObj->arrayData());
if (other && other->isSparse())
obj->initSparseArray();
else
obj->arrayCreate();
uint oldSize = obj->getLength();
if (other && other->isSparse()) {
Heap::SparseArrayData *os = static_cast<Heap::SparseArrayData *>(other->d());
if (otherObj->hasAccessorProperty() && other->hasAttributes()) {
ScopedValue v(scope);
for (const SparseArrayNode *it = os->sparse->begin();
it != os->sparse->end(); it = it->nextNode()) {
v = otherObj->getValue(reinterpret_cast<Property *>(os->arrayData + it->value), other->d()->attrs[it->value]);
obj->arraySet(oldSize + it->key(), v);
}
} else {
for (const SparseArrayNode *it = other->d()->sparse->begin();
it != os->sparse->end(); it = it->nextNode())
obj->arraySet(oldSize + it->key(), ValueRef(os->arrayData[it->value]));
}
} else {
Heap::SimpleArrayData *os = static_cast<Heap::SimpleArrayData *>(other->d());
uint toCopy = n;
uint chunk = toCopy;
if (chunk > os->alloc - os->offset)
chunk -= os->alloc - os->offset;
obj->arrayPut(oldSize, os->arrayData + os->offset, chunk);
toCopy -= chunk;
if (toCopy)
obj->arrayPut(oldSize + chunk, os->arrayData, toCopy);
}
return oldSize + n;
}
Property *ArrayData::insert(Object *o, uint index, bool isAccessor)
{
if (!isAccessor && o->d()->arrayData->type != Heap::ArrayData::Sparse) {
Heap::SimpleArrayData *d = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
if (index < 0x1000 || index < d->len + (d->len >> 2)) {
if (index >= d->alloc) {
o->arrayReserve(index + 1);
d = static_cast<Heap::SimpleArrayData *>(o->d()->arrayData);
}
if (index >= d->len) {
// mark possible hole in the array
for (uint i = d->len; i < index; ++i)
d->data(i) = Primitive::emptyValue();
d->len = index + 1;
}
return reinterpret_cast<Property *>(d->arrayData + d->mappedIndex(index));
}
}
o->initSparseArray();
Heap::SparseArrayData *s = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
SparseArrayNode *n = s->sparse->insert(index);
if (n->value == UINT_MAX)
n->value = SparseArrayData::allocate(o, isAccessor);
s = static_cast<Heap::SparseArrayData *>(o->d()->arrayData);
return reinterpret_cast<Property *>(s->arrayData + n->value);
}
class ArrayElementLessThan
{
public:
inline ArrayElementLessThan(ExecutionEngine *engine, Object *thisObject, const ValueRef comparefn)
: m_engine(engine), thisObject(thisObject), m_comparefn(comparefn) {}
bool operator()(Value v1, Value v2) const;
private:
ExecutionEngine *m_engine;
Object *thisObject;
const ValueRef m_comparefn;
};
bool ArrayElementLessThan::operator()(Value v1, Value v2) const
{
Scope scope(m_engine);
if (v1.isUndefined() || v1.isEmpty())
return false;
if (v2.isUndefined() || v2.isEmpty())
return true;
ScopedObject o(scope, m_comparefn);
if (o) {
Scope scope(o->engine());
ScopedValue result(scope);
ScopedCallData callData(scope, 2);
callData->thisObject = Primitive::undefinedValue();
callData->args[0] = v1;
callData->args[1] = v2;
result = Runtime::callValue(scope.engine, m_comparefn, callData);
return result->toNumber() < 0;
}
ScopedString p1s(scope, v1.toString(scope.engine));
ScopedString p2s(scope, v2.toString(scope.engine));
return p1s->toQString() < p2s->toQString();
}
template <typename RandomAccessIterator, typename T, typename LessThan>
void sortHelper(RandomAccessIterator start, RandomAccessIterator end, const T &t, LessThan lessThan)
{
top:
int span = int(end - start);
if (span < 2)
return;
--end;
RandomAccessIterator low = start, high = end - 1;
RandomAccessIterator pivot = start + span / 2;
if (lessThan(*end, *start))
qSwap(*end, *start);
if (span == 2)
return;
if (lessThan(*pivot, *start))
qSwap(*pivot, *start);
if (lessThan(*end, *pivot))
qSwap(*end, *pivot);
if (span == 3)
return;
qSwap(*pivot, *end);
while (low < high) {
while (low < high && lessThan(*low, *end))
++low;
while (high > low && lessThan(*end, *high))
--high;
if (low < high) {
qSwap(*low, *high);
++low;
--high;
} else {
break;
}
}
if (lessThan(*low, *end))
++low;
qSwap(*end, *low);
sortHelper(start, low, t, lessThan);
start = low + 1;
++end;
goto top;
}
void ArrayData::sort(ExecutionEngine *engine, Object *thisObject, const ValueRef comparefn, uint len)
{
if (!len)
return;
Scope scope(engine);
Scoped<ArrayData> arrayData(scope, thisObject->arrayData());
if (!arrayData || !arrayData->length())
return;
if (!(comparefn->isUndefined() || comparefn->asObject())) {
engine->throwTypeError();
return;
}
// The spec says the sorting goes through a series of get,put and delete operations.
// this implies that the attributes don't get sorted around.
if (arrayData->type() == Heap::ArrayData::Sparse) {
// since we sort anyway, we can simply iterate over the entries in the sparse
// array and append them one by one to a regular one.
Scoped<SparseArrayData> sparse(scope, static_cast<Heap::SparseArrayData *>(arrayData->d()));
if (!sparse->sparse()->nEntries())
return;
thisObject->setArrayData(0);
ArrayData::realloc(thisObject, Heap::ArrayData::Simple, sparse->sparse()->nEntries(), sparse->attrs() ? true : false);
Heap::SimpleArrayData *d = static_cast<Heap::SimpleArrayData *>(thisObject->d()->arrayData);
SparseArrayNode *n = sparse->sparse()->begin();
uint i = 0;
if (sparse->attrs()) {
while (n != sparse->sparse()->end()) {
if (n->value >= len)
break;
PropertyAttributes a = sparse->attrs() ? sparse->attrs()[n->value] : Attr_Data;
d->data(i) = thisObject->getValue(reinterpret_cast<Property *>(sparse->arrayData() + n->value), a);
d->attrs[i] = a.isAccessor() ? Attr_Data : a;
n = n->nextNode();
++i;
}
} else {
while (n != sparse->sparse()->end()) {
if (n->value >= len)
break;
d->data(i) = sparse->arrayData()[n->value];
n = n->nextNode();
++i;
}
}
d->len = i;
if (len > i)
len = i;
if (n != sparse->sparse()->end()) {
// have some entries outside the sort range that we need to ignore when sorting
thisObject->initSparseArray();
while (n != sparse->sparse()->end()) {
PropertyAttributes a = sparse->attrs() ? sparse->attrs()[n->value] : Attr_Data;
thisObject->arraySet(n->value, *reinterpret_cast<Property *>(sparse->arrayData() + n->value), a);
n = n->nextNode();
}
}
} else {
Heap::SimpleArrayData *d = static_cast<Heap::SimpleArrayData *>(thisObject->d()->arrayData);
if (len > d->len)
len = d->len;
// sort empty values to the end
for (uint i = 0; i < len; i++) {
if (d->data(i).isEmpty()) {
while (--len > i)
if (!d->data(len).isEmpty())
break;
Q_ASSERT(!d->attrs || !d->attrs[len].isAccessor());
d->data(i) = d->data(len);
d->data(len) = Primitive::emptyValue();
}
}
if (!len)
return;
}
ArrayElementLessThan lessThan(engine, thisObject, comparefn);
Value *begin = thisObject->arrayData()->d()->arrayData;
sortHelper(begin, begin + len, *begin, lessThan);
#ifdef CHECK_SPARSE_ARRAYS
thisObject->initSparseArray();
#endif
}