Make flick() more like a real flick and ensure the movement signals
and properties are updated. This allows them to be handled from QML.
This also fixes issues with flick() and dynamic delegates. Flickable
has several checks of the form:
!d->pressed && !d->hData.moving && !d->vData.moving
That were processed incorrectly for flick(), as the moving variables
were not being updated.
[ChangeLog][QtQuick][Flickable] The movement related signals and
properties are now updated for flicks started via the flick function.
Change-Id: I7e96e2e12a4d0a0ee73ddd6f29d95f19c44667b0
Task-number: QTBUG-34507
Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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| .. | ||
| auto | ||
| benchmarks | ||
| global | ||
| manual | ||
| system | ||
| testapplications | ||
| README | ||
| tests.pro | ||
README
This directory contains autotests and benchmarks based on QTestlib. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.
Linux X11:
* The user must be logged in to an active desktop; you can't run the
autotests without a valid DISPLAY that allows X11 connections.
* The tests are run against a KDE3 or KDE4 desktop.
* Window manager uses "click to focus", and not "focus follows mouse". Many
tests move the mouse cursor around and expect this to not affect focus
and activation.
* Disable "click to activate", i.e., when a window is opened, the window
manager should automatically activate it (give it input focus) and not
wait for the user to click the window.