It's possible that the same QObject is exposed to multiple JavaScript
environments, for which we have this "extra" hack in the form of a QMap. The
common case is that QQmlData has a QV4::WeakValue that points to the JS wrapper
for the object. However in the rare case of multiple exposure, a map in the
other engines stores those references. That map was erroneously storing
pointers to temporary values on the JS stack instead of heap pointers.
Change-Id: I8587f9921a9b4f9efd288326d00cebc25ad0bc12
Task-number: QTBUG-45051
Reviewed-by: Lars Knoll <lars.knoll@digia.com>