168 lines
7.1 KiB
QML
168 lines
7.1 KiB
QML
/****************************************************************************
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**
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** Copyright (C) 2017 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.8
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//! [2]
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import SceneGraphRendering 2.0
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//! [2]
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Item {
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Rectangle {
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id: bg
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anchors.fill: parent
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gradient: Gradient {
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GradientStop { position: 0; color: "steelblue" }
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GradientStop { position: 1; color: "black" }
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}
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//! [5]
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MouseArea {
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anchors.fill: parent
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acceptedButtons: Qt.LeftButton | Qt.RightButton
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onClicked: (mouse) => {
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if (mouse.button === Qt.LeftButton) {
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clipper.clip = !clipper.clip
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} else if (mouse.button === Qt.RightButton) {
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nonRectClipAnim.running = !nonRectClipAnim.running
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if (!nonRectClipAnim.running)
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clipper.rotation = 0;
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}
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}
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}
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// ![5]
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Rectangle {
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id: clipper
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width: parent.width / 2
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height: parent.height / 2
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anchors.centerIn: parent
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border.color: "yellow"
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border.width: 2
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color: "transparent"
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NumberAnimation on rotation {
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id: nonRectClipAnim
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from: 0; to: 360; duration: 5000; loops: Animation.Infinite
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running: false
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}
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//! [3]
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CustomRenderItem {
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id: renderer
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width: bg.width - 20
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height: bg.height - 20
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x: -clipper.x + 10
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y: -clipper.y + 10
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transform: [
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Rotation { id: rotation; axis.x: 0; axis.z: 0; axis.y: 1; angle: 0; origin.x: renderer.width / 2; origin.y: renderer.height / 2; },
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Translate { id: txOut; x: -renderer.width / 2; y: -renderer.height / 2 },
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Scale { id: scale; },
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Translate { id: txIn; x: renderer.width / 2; y: renderer.height / 2 }
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]
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}
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//! [3]
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}
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SequentialAnimation {
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PauseAnimation { duration: 3000 }
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ParallelAnimation {
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NumberAnimation { target: scale; property: "xScale"; to: 0.6; duration: 1000; easing.type: Easing.InOutBack }
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NumberAnimation { target: scale; property: "yScale"; to: 0.6; duration: 1000; easing.type: Easing.InOutBack }
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}
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NumberAnimation { target: rotation; property: "angle"; to: 80; duration: 1000; easing.type: Easing.InOutCubic }
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NumberAnimation { target: rotation; property: "angle"; to: -80; duration: 1000; easing.type: Easing.InOutCubic }
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NumberAnimation { target: rotation; property: "angle"; to: 0; duration: 1000; easing.type: Easing.InOutCubic }
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NumberAnimation { target: renderer; property: "opacity"; to: 0.1; duration: 1000; easing.type: Easing.InOutCubic }
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PauseAnimation { duration: 1000 }
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NumberAnimation { target: renderer; property: "opacity"; to: 1.0; duration: 1000; easing.type: Easing.InOutCubic }
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ParallelAnimation {
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NumberAnimation { target: scale; property: "xScale"; to: 1; duration: 1000; easing.type: Easing.InOutBack }
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NumberAnimation { target: scale; property: "yScale"; to: 1; duration: 1000; easing.type: Easing.InOutBack }
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}
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running: true
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loops: Animation.Infinite
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}
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//! [4]
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Text {
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id: label
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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anchors.margins: 20
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color: "yellow"
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wrapMode: Text.WordWrap
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property int api: GraphicsInfo.api
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text: {
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var apiStr;
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switch (api) {
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case GraphicsInfo.OpenGL: apiStr = "OpenGL (direct)"; break;
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case GraphicsInfo.Software: apiStr = "Software (QPainter)"; break;
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case GraphicsInfo.OpenGLRhi: apiStr = "OpenGL (RHI)"; break;
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case GraphicsInfo.MetalRhi: apiStr = "Metal (RHI)"; break;
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// the example has no other QSGRenderNode subclasses
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default: apiStr = "<UNSUPPORTED>"; break;
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}
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"Custom rendering via the graphics API " + apiStr
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+ "\nLeft click to toggle clipping to yellow rect"
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+ "\nRight click to rotate (can be used to exercise stencil clip instead of scissor)"
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}
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// ![4]
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}
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Text {
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id: label2
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anchors.top: parent.top
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anchors.right: parent.right
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color: "yellow"
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text: "Clip: " + (clipper.clip ? "ON" : "OFF") + " Rotation: " + (nonRectClipAnim.running ? "ON" : "OFF")
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}
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}
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}
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