120 lines
3.9 KiB
C++
120 lines
3.9 KiB
C++
/****************************************************************************
|
|
**
|
|
** Copyright (C) 2016 The Qt Company Ltd.
|
|
** Contact: https://www.qt.io/licensing/
|
|
**
|
|
** This file is part of the QtQuick module of the Qt Toolkit.
|
|
**
|
|
** $QT_BEGIN_LICENSE:LGPL$
|
|
** Commercial License Usage
|
|
** Licensees holding valid commercial Qt licenses may use this file in
|
|
** accordance with the commercial license agreement provided with the
|
|
** Software or, alternatively, in accordance with the terms contained in
|
|
** a written agreement between you and The Qt Company. For licensing terms
|
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
** information use the contact form at https://www.qt.io/contact-us.
|
|
**
|
|
** GNU Lesser General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU Lesser
|
|
** General Public License version 3 as published by the Free Software
|
|
** Foundation and appearing in the file LICENSE.LGPL3 included in the
|
|
** packaging of this file. Please review the following information to
|
|
** ensure the GNU Lesser General Public License version 3 requirements
|
|
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
|
|
**
|
|
** GNU General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU
|
|
** General Public License version 2.0 or (at your option) the GNU General
|
|
** Public license version 3 or any later version approved by the KDE Free
|
|
** Qt Foundation. The licenses are as published by the Free Software
|
|
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
|
|
** included in the packaging of this file. Please review the following
|
|
** information to ensure the GNU General Public License requirements will
|
|
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
|
|
** https://www.gnu.org/licenses/gpl-3.0.html.
|
|
**
|
|
** $QT_END_LICENSE$
|
|
**
|
|
****************************************************************************/
|
|
|
|
#ifndef QSGD3D12LAYER_P_H
|
|
#define QSGD3D12LAYER_P_H
|
|
|
|
//
|
|
// W A R N I N G
|
|
// -------------
|
|
//
|
|
// This file is not part of the Qt API. It exists purely as an
|
|
// implementation detail. This header file may change from version to
|
|
// version without notice, or even be removed.
|
|
//
|
|
// We mean it.
|
|
//
|
|
|
|
#include <private/qsgadaptationlayer_p.h>
|
|
|
|
QT_BEGIN_NAMESPACE
|
|
|
|
class QSGD3D12RenderContext;
|
|
|
|
class QSGD3D12Layer : public QSGLayer
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
QSGD3D12Layer(QSGD3D12RenderContext *rc);
|
|
~QSGD3D12Layer();
|
|
|
|
int textureId() const override;
|
|
QSize textureSize() const override;
|
|
bool hasAlphaChannel() const override;
|
|
bool hasMipmaps() const override;
|
|
QRectF normalizedTextureSubRect() const override;
|
|
void bind() override;
|
|
|
|
bool updateTexture() override;
|
|
|
|
void setItem(QSGNode *item) override;
|
|
void setRect(const QRectF &rect) override;
|
|
void setSize(const QSize &size) override;
|
|
void scheduleUpdate() override;
|
|
QImage toImage() const override;
|
|
void setLive(bool live) override;
|
|
void setRecursive(bool recursive) override;
|
|
void setFormat(uint format) override;
|
|
void setHasMipmaps(bool mipmap) override;
|
|
void setDevicePixelRatio(qreal ratio) override;
|
|
void setMirrorHorizontal(bool mirror) override;
|
|
void setMirrorVertical(bool mirror) override;
|
|
void setSamples(int) override { }
|
|
|
|
public Q_SLOTS:
|
|
void markDirtyTexture() override;
|
|
void invalidated() override;
|
|
|
|
private:
|
|
void cleanup();
|
|
void resetRenderTarget();
|
|
void updateContent();
|
|
|
|
QSGD3D12RenderContext *m_rc;
|
|
uint m_rt = 0;
|
|
uint m_secondaryRT = 0;
|
|
QSize m_rtSize;
|
|
QSize m_size;
|
|
QRectF m_rect;
|
|
QSGNode *m_item = nullptr;
|
|
QSGRenderer *m_renderer = nullptr;
|
|
float m_dpr = 1;
|
|
bool m_mirrorHorizontal = false;
|
|
bool m_mirrorVertical = true;
|
|
bool m_live = true;
|
|
bool m_recursive = false;
|
|
bool m_dirtyTexture = true;
|
|
bool m_updateContentPending = false;
|
|
};
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
#endif // QSGD3D12LAYER_P_H
|