487 lines
18 KiB
C++
487 lines
18 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2018 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtQml module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qqmltableinstancemodel_p.h"
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#include "qqmlabstractdelegatecomponent_p.h"
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#include <QtCore/QTimer>
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#include <QtQml/private/qqmlincubator_p.h>
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#include <QtQmlModels/private/qqmlchangeset_p.h>
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#include <QtQml/private/qqmlcomponent_p.h>
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QT_BEGIN_NAMESPACE
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const char* kModelItemTag = "_tableinstancemodel_modelItem";
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bool QQmlTableInstanceModel::isDoneIncubating(QQmlDelegateModelItem *modelItem)
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{
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if (!modelItem->incubationTask)
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return true;
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const auto status = modelItem->incubationTask->status();
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return (status == QQmlIncubator::Ready) || (status == QQmlIncubator::Error);
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}
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void QQmlTableInstanceModel::deleteModelItemLater(QQmlDelegateModelItem *modelItem)
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{
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Q_ASSERT(modelItem);
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delete modelItem->object;
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modelItem->object = nullptr;
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if (modelItem->contextData) {
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modelItem->contextData->invalidate();
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Q_ASSERT(modelItem->contextData->refCount == 1);
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modelItem->contextData = nullptr;
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}
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modelItem->deleteLater();
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}
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QQmlTableInstanceModel::QQmlTableInstanceModel(QQmlContext *qmlContext, QObject *parent)
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: QQmlInstanceModel(*(new QObjectPrivate()), parent)
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, m_qmlContext(qmlContext)
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, m_metaType(new QQmlDelegateModelItemMetaType(m_qmlContext->engine()->handle(), nullptr, QStringList()),
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QQmlRefPointer<QQmlDelegateModelItemMetaType>::Adopt)
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{
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}
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void QQmlTableInstanceModel::useImportVersion(int minorVersion)
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{
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m_adaptorModel.useImportVersion(minorVersion);
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}
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QQmlTableInstanceModel::~QQmlTableInstanceModel()
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{
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for (const auto modelItem : m_modelItems) {
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// No item in m_modelItems should be referenced at this point. The view
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// should release all its items before it deletes this model. Only model items
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// that are still being incubated should be left for us to delete.
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Q_ASSERT(modelItem->objectRef == 0);
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Q_ASSERT(modelItem->incubationTask);
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// Check that we are not being deleted while we're
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// in the process of e.g emitting a created signal.
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Q_ASSERT(modelItem->scriptRef == 0);
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if (modelItem->object) {
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delete modelItem->object;
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modelItem->object = nullptr;
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modelItem->contextData->invalidate();
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modelItem->contextData = nullptr;
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}
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}
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deleteAllFinishedIncubationTasks();
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qDeleteAll(m_modelItems);
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drainReusableItemsPool(0);
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}
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QQmlComponent *QQmlTableInstanceModel::resolveDelegate(int index)
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{
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if (m_delegateChooser) {
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const int row = m_adaptorModel.rowAt(index);
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const int column = m_adaptorModel.columnAt(index);
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QQmlComponent *delegate = nullptr;
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QQmlAbstractDelegateComponent *chooser = m_delegateChooser;
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do {
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delegate = chooser->delegate(&m_adaptorModel, row, column);
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chooser = qobject_cast<QQmlAbstractDelegateComponent *>(delegate);
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} while (chooser);
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return delegate;
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}
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return m_delegate;
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}
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QQmlDelegateModelItem *QQmlTableInstanceModel::resolveModelItem(int index)
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{
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// Check if an item for the given index is already loaded and ready
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QQmlDelegateModelItem *modelItem = m_modelItems.value(index, nullptr);
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if (modelItem)
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return modelItem;
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QQmlComponent *delegate = resolveDelegate(index);
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if (!delegate)
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return nullptr;
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// Check if the pool contains an item that can be reused
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modelItem = m_reusableItemsPool.takeItem(delegate, index);
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if (modelItem) {
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reuseItem(modelItem, index);
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m_modelItems.insert(index, modelItem);
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return modelItem;
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}
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// Create a new item from scratch
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modelItem = m_adaptorModel.createItem(m_metaType, index);
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if (modelItem) {
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modelItem->delegate = delegate;
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m_modelItems.insert(index, modelItem);
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return modelItem;
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}
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qWarning() << Q_FUNC_INFO << "failed creating a model item for index: " << index;
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return nullptr;
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}
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QObject *QQmlTableInstanceModel::object(int index, QQmlIncubator::IncubationMode incubationMode)
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{
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Q_ASSERT(m_delegate);
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Q_ASSERT(index >= 0 && index < m_adaptorModel.count());
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Q_ASSERT(m_qmlContext && m_qmlContext->isValid());
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QQmlDelegateModelItem *modelItem = resolveModelItem(index);
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if (!modelItem)
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return nullptr;
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if (modelItem->object) {
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// The model item has already been incubated. So
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// just bump the ref-count and return it.
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modelItem->referenceObject();
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return modelItem->object;
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}
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// The object is not ready, and needs to be incubated
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incubateModelItem(modelItem, incubationMode);
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if (!isDoneIncubating(modelItem))
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return nullptr;
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// Incubation is done, so the task should be removed
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Q_ASSERT(!modelItem->incubationTask);
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if (!modelItem->object) {
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// The object was incubated synchronously (otherwise we would return above). But since
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// we have no object, the incubation must have failed. And when we have no object, there
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// should be no object references either. And there should also not be any internal script
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// refs at this point. So we delete the model item.
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Q_ASSERT(!modelItem->isObjectReferenced());
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Q_ASSERT(!modelItem->isReferenced());
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m_modelItems.remove(modelItem->index);
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delete modelItem;
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return nullptr;
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}
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// Incubation was completed sync and successful
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modelItem->referenceObject();
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return modelItem->object;
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}
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QQmlInstanceModel::ReleaseFlags QQmlTableInstanceModel::release(QObject *object, ReusableFlag reusable)
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{
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Q_ASSERT(object);
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auto modelItem = qvariant_cast<QQmlDelegateModelItem *>(object->property(kModelItemTag));
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Q_ASSERT(modelItem);
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if (!modelItem->releaseObject())
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return QQmlDelegateModel::Referenced;
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if (modelItem->isReferenced()) {
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// We still have an internal reference to this object, which means that we are told to release an
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// object while the createdItem signal for it is still on the stack. This can happen when objects
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// are e.g delivered async, and the user flicks back and forth quicker than the loading can catch
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// up with. The view might then find that the object is no longer visible and should be released.
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// We detect this case in incubatorStatusChanged(), and delete it there instead. But from the callers
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// point of view, it should consider it destroyed.
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return QQmlDelegateModel::Destroyed;
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}
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// The item is not referenced by anyone
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m_modelItems.remove(modelItem->index);
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if (reusable == Reusable) {
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m_reusableItemsPool.insertItem(modelItem);
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emit itemPooled(modelItem->index, modelItem->object);
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return QQmlInstanceModel::Pooled;
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}
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// The item is not reused or referenced by anyone, so just delete it
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destroyModelItem(modelItem);
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return QQmlInstanceModel::Destroyed;
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}
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void QQmlTableInstanceModel::destroyModelItem(QQmlDelegateModelItem *modelItem)
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{
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emit destroyingItem(modelItem->object);
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modelItem->destroyObject();
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delete modelItem;
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}
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void QQmlTableInstanceModel::cancel(int index)
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{
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auto modelItem = m_modelItems.value(index);
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Q_ASSERT(modelItem);
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// Since the view expects the item to be incubating, there should be
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// an incubation task. And since the incubation is not done, no-one
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// should yet have received, and therfore hold a reference to, the object.
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Q_ASSERT(modelItem->incubationTask);
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Q_ASSERT(!modelItem->isObjectReferenced());
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m_modelItems.remove(index);
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if (modelItem->object)
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delete modelItem->object;
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// modelItem->incubationTask will be deleted from the modelItems destructor
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delete modelItem;
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}
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void QQmlTableInstanceModel::drainReusableItemsPool(int maxPoolTime)
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{
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m_reusableItemsPool.drain(maxPoolTime, [=](QQmlDelegateModelItem *modelItem){ destroyModelItem(modelItem); });
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}
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void QQmlTableInstanceModel::reuseItem(QQmlDelegateModelItem *item, int newModelIndex)
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{
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// Update the context properties index, row and column on
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// the delegate item, and inform the application about it.
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// Note that we set alwaysEmit to true, to force all bindings
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// to be reevaluated, even if the index didn't change (since
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// the model can have changed size since last usage).
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const bool alwaysEmit = true;
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const int newRow = m_adaptorModel.rowAt(newModelIndex);
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const int newColumn = m_adaptorModel.columnAt(newModelIndex);
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item->setModelIndex(newModelIndex, newRow, newColumn, alwaysEmit);
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// Notify the application that all 'dynamic'/role-based context data has
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// changed as well (their getter function will use the updated index).
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auto const itemAsList = QList<QQmlDelegateModelItem *>() << item;
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auto const updateAllRoles = QVector<int>();
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m_adaptorModel.notify(itemAsList, newModelIndex, 1, updateAllRoles);
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// Inform the view that the item is recycled. This will typically result
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// in the view updating its own attached delegate item properties.
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emit itemReused(newModelIndex, item->object);
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}
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void QQmlTableInstanceModel::incubateModelItem(QQmlDelegateModelItem *modelItem, QQmlIncubator::IncubationMode incubationMode)
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{
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// Guard the model item temporarily so that it's not deleted from
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// incubatorStatusChanged(), in case the incubation is done synchronously.
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modelItem->scriptRef++;
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if (modelItem->incubationTask) {
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// We're already incubating the model item from a previous request. If the previous call requested
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// the item async, but the current request needs it sync, we need to force-complete the incubation.
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const bool sync = (incubationMode == QQmlIncubator::Synchronous || incubationMode == QQmlIncubator::AsynchronousIfNested);
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if (sync && modelItem->incubationTask->incubationMode() == QQmlIncubator::Asynchronous)
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modelItem->incubationTask->forceCompletion();
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} else {
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modelItem->incubationTask = new QQmlTableInstanceModelIncubationTask(this, modelItem, incubationMode);
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QQmlContextData *ctxt = new QQmlContextData;
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QQmlContext *creationContext = modelItem->delegate->creationContext();
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ctxt->setParent(QQmlContextData::get(creationContext ? creationContext : m_qmlContext.data()));
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ctxt->contextObject = modelItem;
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modelItem->contextData = ctxt;
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QQmlComponentPrivate::get(modelItem->delegate)->incubateObject(
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modelItem->incubationTask,
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modelItem->delegate,
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m_qmlContext->engine(),
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ctxt,
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QQmlContextData::get(m_qmlContext));
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}
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// Remove the temporary guard
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modelItem->scriptRef--;
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}
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void QQmlTableInstanceModel::incubatorStatusChanged(QQmlTableInstanceModelIncubationTask *incubationTask, QQmlIncubator::Status status)
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{
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QQmlDelegateModelItem *modelItem = incubationTask->modelItemToIncubate;
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Q_ASSERT(modelItem->incubationTask);
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modelItem->incubationTask = nullptr;
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incubationTask->modelItemToIncubate = nullptr;
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if (status == QQmlIncubator::Ready) {
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// Tag the incubated object with the model item for easy retrieval upon release etc.
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modelItem->object->setProperty(kModelItemTag, QVariant::fromValue(modelItem));
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// Emit that the item has been created. What normally happens next is that the view
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// upon receiving the signal asks for the model item once more. And since the item is
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// now in the map, it will be returned directly.
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Q_ASSERT(modelItem->object);
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modelItem->scriptRef++;
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emit createdItem(modelItem->index, modelItem->object);
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modelItem->scriptRef--;
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} else if (status == QQmlIncubator::Error) {
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qWarning() << "Error incubating delegate:" << incubationTask->errors();
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}
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if (!modelItem->isReferenced() && !modelItem->isObjectReferenced()) {
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// We have no internal reference to the model item, and the view has no
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// reference to the incubated object. So just delete the model item.
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// Note that being here means that the object was incubated _async_
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// (otherwise modelItem->isReferenced() would be true).
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m_modelItems.remove(modelItem->index);
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if (modelItem->object) {
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modelItem->scriptRef++;
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emit destroyingItem(modelItem->object);
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modelItem->scriptRef--;
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Q_ASSERT(!modelItem->isReferenced());
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}
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deleteModelItemLater(modelItem);
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}
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deleteIncubationTaskLater(incubationTask);
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}
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QQmlIncubator::Status QQmlTableInstanceModel::incubationStatus(int index) {
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const auto modelItem = m_modelItems.value(index, nullptr);
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if (!modelItem)
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return QQmlIncubator::Null;
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if (modelItem->incubationTask)
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return modelItem->incubationTask->status();
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// Since we clear the incubation task when we're done
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// incubating, it means that the status is Ready.
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return QQmlIncubator::Ready;
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}
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void QQmlTableInstanceModel::deleteIncubationTaskLater(QQmlIncubator *incubationTask)
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{
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// We often need to post-delete incubation tasks, since we cannot
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// delete them while we're in the middle of an incubation change callback.
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Q_ASSERT(!m_finishedIncubationTasks.contains(incubationTask));
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m_finishedIncubationTasks.append(incubationTask);
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if (m_finishedIncubationTasks.count() == 1)
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QTimer::singleShot(1, this, &QQmlTableInstanceModel::deleteAllFinishedIncubationTasks);
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}
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void QQmlTableInstanceModel::deleteAllFinishedIncubationTasks()
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{
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qDeleteAll(m_finishedIncubationTasks);
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m_finishedIncubationTasks.clear();
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}
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QVariant QQmlTableInstanceModel::model() const
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{
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return m_adaptorModel.model();
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}
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void QQmlTableInstanceModel::setModel(const QVariant &model)
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{
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// Pooled items are still accessible/alive for the application, and
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// needs to stay in sync with the model. So we need to drain the pool
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// completely when the model changes.
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drainReusableItemsPool(0);
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if (auto const aim = abstractItemModel())
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disconnect(aim, &QAbstractItemModel::dataChanged, this, &QQmlTableInstanceModel::dataChangedCallback);
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m_adaptorModel.setModel(model, this, m_qmlContext->engine());
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if (auto const aim = abstractItemModel())
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connect(aim, &QAbstractItemModel::dataChanged, this, &QQmlTableInstanceModel::dataChangedCallback);
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}
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void QQmlTableInstanceModel::dataChangedCallback(const QModelIndex &begin, const QModelIndex &end, const QVector<int> &roles)
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{
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// This function is called when model data has changed. In that case, we tell the adaptor model
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// to go through all the items we have created, find the ones that are affected, and notify that
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// their model data has changed. This will in turn update QML bindings inside the delegate items.
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int numberOfRowsChanged = end.row() - begin.row() + 1;
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int numberOfColumnsChanged = end.column() - begin.column() + 1;
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for (int column = 0; column < numberOfColumnsChanged; ++column) {
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const int columnIndex = begin.column() + column;
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const int rowIndex = begin.row() + (columnIndex * rows());
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m_adaptorModel.notify(m_modelItems.values(), rowIndex, numberOfRowsChanged, roles);
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}
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}
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QQmlComponent *QQmlTableInstanceModel::delegate() const
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{
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return m_delegate;
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}
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void QQmlTableInstanceModel::setDelegate(QQmlComponent *delegate)
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{
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if (m_delegate == delegate)
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return;
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m_delegateChooser = nullptr;
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if (delegate) {
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QQmlAbstractDelegateComponent *adc =
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qobject_cast<QQmlAbstractDelegateComponent *>(delegate);
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if (adc)
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m_delegateChooser = adc;
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}
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m_delegate = delegate;
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}
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const QAbstractItemModel *QQmlTableInstanceModel::abstractItemModel() const
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{
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return m_adaptorModel.adaptsAim() ? m_adaptorModel.aim() : nullptr;
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}
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// --------------------------------------------------------
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void QQmlTableInstanceModelIncubationTask::setInitialState(QObject *object)
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{
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initializeRequiredProperties(modelItemToIncubate, object);
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if (QQmlIncubatorPrivate::get(this)->requiredProperties().empty()) {
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modelItemToIncubate->object = object;
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emit tableInstanceModel->initItem(modelItemToIncubate->index, object);
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} else {
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object->deleteLater();
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}
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}
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void QQmlTableInstanceModelIncubationTask::statusChanged(QQmlIncubator::Status status)
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{
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if (!QQmlTableInstanceModel::isDoneIncubating(modelItemToIncubate))
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return;
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// We require the view to cancel any ongoing load
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// requests before the tableInstanceModel is destructed.
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Q_ASSERT(tableInstanceModel);
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tableInstanceModel->incubatorStatusChanged(this, status);
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}
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#include "moc_qqmltableinstancemodel_p.cpp"
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QT_END_NAMESPACE
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