qtdeclarative/tests/auto/qmltest/events/tst_drag.qml

173 lines
5.7 KiB
QML

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** This file is part of the test suite of the Qt Toolkit.
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import QtQuick 2.0
import QtTest 1.1
Rectangle{
id: root
width:200
height:200
TestUtil {
id: util
}
SignalSpy {
id: spyX
target: container2
signalName: "posXChanged"
}
SignalSpy {
id: spyY
target: container2
signalName: "posYChanged"
}
Rectangle {
id:container
width:20
height:20
color: "blue"
MouseArea {
id:mouseArea; anchors.fill : parent
drag.maximumX: 180
drag.maximumY: 180
drag.minimumX: 0
drag.minimumY: 0
drag.target: parent
}
}
Rectangle {
id: container2
x: 25
y: 25
width:100
height:100
color: "red"
property bool updatePositionWhileDragging: false
property var posX: 0
property var posY: 0
function reset() {
fakeHandle.x = 0
fakeHandle.y = 0
spyX.clear()
spyY.clear()
}
Binding {
when: container2.updatePositionWhileDragging
target: container2
property: "posX"
value: fakeHandle.x
}
Binding {
when: container2.updatePositionWhileDragging
target: container2
property: "posY"
value: fakeHandle.y
}
Item { id: fakeHandle }
MouseArea {
anchors.fill : container2
drag.maximumX: 180
drag.maximumY: 180
drag.minimumX: 0
drag.minimumY: 0
drag.target: fakeHandle
onReleased: if (!container2.updatePositionWhileDragging) {
container2.posX = mouse.x;
container2.posY = mouse.y
}
}
}
TestCase {
name:"mouserelease"
when:windowShown
function test_mouseDrag() {
mouseDrag(container, 10, 10, 20, 30);
compare(container.x, 20 - util.dragThreshold - 1);
compare(container.y, 30 - util.dragThreshold - 1);
}
function test_doSomethingWhileDragging() {
container2.updatePositionWhileDragging = false
// dx and dy are superior to 3 times util.dragThreshold.
// but here the dragging does not update posX and posY
// posX and posY are only updated on mouseRelease
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 10*util.dragThreshold, 10*util.dragThreshold);
compare(spyX.count, 1)
compare(spyY.count, 1)
container2.updatePositionWhileDragging = true
// dx and dy are superior to 3 times util.dragThreshold.
// 3 intermediate mouseMove when dragging
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 10*util.dragThreshold, 10*util.dragThreshold);
compare(spyX.count, 3)
compare(spyY.count, 3)
// dx and dy are inferior to 3 times util.dragThreshold.
// No intermediate mouseMove when dragging, only one mouseMove
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 2*util.dragThreshold, 2*util.dragThreshold);
compare(spyX.count, 1)
compare(spyY.count, 1)
// dx is superior to 3 times util.dragThreshold.
// 3 intermediate mouseMove when dragging on x axis
// no move on the y axis
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 10*util.dragThreshold, 0);
compare(spyX.count, 3)
compare(spyY.count, 0)
// dy is inferior to 3 times util.dragThreshold.
// No intermediate mouseMove when dragging, only one mouseMove on y axis
// no move on the x axis
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 0, 2*util.dragThreshold);
compare(spyX.count, 0)
compare(spyY.count, 1)
}
}
}