110 lines
3.9 KiB
QML
110 lines
3.9 KiB
QML
/****************************************************************************
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**
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** Copyright (C) 2014 Ford Motor Company
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the test suite module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtTest 1.1
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import QtQml.StateMachine 1.0
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TestCase {
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id: testCase
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StateMachine {
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id: machine
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initialState: startState
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State {
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id: startState
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SignalTransition {
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id: signalTrans
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signal: testCase.mysignal
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guard: mystr == "test1"
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targetState: finalState
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}
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}
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FinalState {
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id: finalState
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}
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}
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SignalSpy {
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id: finalStateActive
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target: finalState
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signalName: "activeChanged"
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}
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signal mysignal(string mystr, bool mybool, int myint)
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name: "testGuardCondition"
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function test_guardCondition()
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{
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// Start statemachine, should not have reached finalState yet.
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machine.start()
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tryCompare(finalStateActive, "count", 0)
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tryCompare(machine, "running", true)
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// Emit the signalTrans.signal which will evaluate the guard. The
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// guard should return true, finalState be reached and the
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// statemachine be stopped.
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testCase.mysignal("test1", true, 2)
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tryCompare(finalStateActive, "count", 1)
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tryCompare(machine, "running", false)
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// Restart machine.
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machine.start()
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tryCompare(machine, "running", true)
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tryCompare(finalStateActive, "count", 2)
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// Emit signal that makes the signalTrans.guard return false. The
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// finalState should not have been triggered.
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testCase.mysignal("test2", true, 2)
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tryCompare(finalStateActive, "count", 2)
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tryCompare(machine, "running", true)
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// Change the guard in javascript to test that boolean true/false
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// works as expected.
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signalTrans.guard = false;
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testCase.mysignal("test1", true, 2)
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tryCompare(finalStateActive, "count", 2)
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tryCompare(machine, "running", true)
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signalTrans.guard = true;
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testCase.mysignal("test1", true, 2)
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tryCompare(finalStateActive, "count", 3)
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tryCompare(machine, "running", false)
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}
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}
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