Changes to avoid false timeout failures on slow hardware: - Avoid doing grabs while the scene has not yet stabilized. - Make the timeout for scene stabilization settable, copying the setup from the Quick3d scene grabber. Pick-to: 6.8 Change-Id: I2f65ffdf3b52a6cd5833dad739e806932ea205a1 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io> |
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controls | ||
scenegraph | ||
CMakeLists.txt |