2477 lines
82 KiB
C++
2477 lines
82 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2019 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtQuick module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qquickpathview_p.h"
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#include "qquickpathview_p_p.h"
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#include "qquickwindow.h"
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#include "qquickflickablebehavior_p.h" //Contains flicking behavior defines
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#include "qquicktext_p.h"
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#include <QtQuick/private/qquickstate_p.h>
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#include <private/qqmlglobal_p.h>
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#include <private/qqmlopenmetaobject_p.h>
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#include <private/qqmlchangeset_p.h>
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#include <QtQml/qqmlinfo.h>
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#include <QtGui/qevent.h>
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#include <QtGui/qevent.h>
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#include <QtGui/qguiapplication.h>
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#include <QtGui/qstylehints.h>
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#include <QtCore/qmath.h>
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#include <cmath>
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QT_BEGIN_NAMESPACE
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Q_DECLARE_LOGGING_CATEGORY(lcItemViewDelegateLifecycle)
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Q_LOGGING_CATEGORY(lcPathView, "qt.quick.pathview")
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static const qreal MinimumFlickVelocity = 75;
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static QQmlOpenMetaObjectType *qPathViewAttachedType = nullptr;
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QQuickPathViewAttached::QQuickPathViewAttached(QObject *parent)
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: QObject(parent), m_percent(-1), m_view(nullptr), m_onPath(false), m_isCurrent(false)
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{
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if (qPathViewAttachedType) {
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m_metaobject = new QQmlOpenMetaObject(this, qPathViewAttachedType);
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m_metaobject->setCached(true);
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} else {
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m_metaobject = new QQmlOpenMetaObject(this);
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}
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}
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QQuickPathViewAttached::~QQuickPathViewAttached()
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{
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}
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QVariant QQuickPathViewAttached::value(const QByteArray &name) const
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{
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return m_metaobject->value(name);
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}
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void QQuickPathViewAttached::setValue(const QByteArray &name, const QVariant &val)
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{
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m_metaobject->setValue(name, val);
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}
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QQuickPathViewPrivate::QQuickPathViewPrivate()
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: path(nullptr), currentIndex(0), currentItemOffset(0), startPc(0)
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, offset(0), offsetAdj(0), mappedRange(1), mappedCache(0)
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, stealMouse(false), ownModel(false), interactive(true), haveHighlightRange(true)
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, autoHighlight(true), highlightUp(false), layoutScheduled(false)
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, moving(false), flicking(false), dragging(false), inRequest(false), delegateValidated(false)
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, inRefill(false)
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, dragMargin(0), deceleration(100), maximumFlickVelocity(QML_FLICK_DEFAULTMAXVELOCITY)
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, moveOffset(this, &QQuickPathViewPrivate::setAdjustedOffset), flickDuration(0)
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, pathItems(-1), requestedIndex(-1), cacheSize(0), requestedZ(0)
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, moveReason(Other), movementDirection(QQuickPathView::Shortest), moveDirection(QQuickPathView::Shortest)
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, attType(nullptr), highlightComponent(nullptr), highlightItem(nullptr)
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, moveHighlight(this, &QQuickPathViewPrivate::setHighlightPosition)
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, highlightPosition(0)
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, highlightRangeStart(0), highlightRangeEnd(0)
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, highlightRangeMode(QQuickPathView::StrictlyEnforceRange)
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, highlightMoveDuration(300), modelCount(0), snapMode(QQuickPathView::NoSnap)
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{
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}
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void QQuickPathViewPrivate::init()
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{
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Q_Q(QQuickPathView);
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offset = 0;
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q->setAcceptedMouseButtons(Qt::LeftButton);
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q->setFlag(QQuickItem::ItemIsFocusScope);
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q->setFiltersChildMouseEvents(true);
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qmlobject_connect(&tl, QQuickTimeLine, SIGNAL(updated()),
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q, QQuickPathView, SLOT(ticked()));
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timer.invalidate();
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qmlobject_connect(&tl, QQuickTimeLine, SIGNAL(completed()),
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q, QQuickPathView, SLOT(movementEnding()));
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}
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QQuickItem *QQuickPathViewPrivate::getItem(int modelIndex, qreal z, bool async)
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{
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Q_Q(QQuickPathView);
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requestedIndex = modelIndex;
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requestedZ = z;
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inRequest = true;
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QObject *object = model->object(modelIndex, async ? QQmlIncubator::Asynchronous : QQmlIncubator::AsynchronousIfNested);
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QQuickItem *item = qmlobject_cast<QQuickItem*>(object);
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if (!item) {
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if (object) {
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model->release(object);
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if (!delegateValidated) {
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delegateValidated = true;
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QObject* delegate = q->delegate();
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qmlWarning(delegate ? delegate : q) << QQuickPathView::tr("Delegate must be of Item type");
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}
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}
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} else {
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item->setParentItem(q);
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requestedIndex = -1;
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QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item);
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itemPrivate->addItemChangeListener(this, QQuickItemPrivate::Geometry);
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}
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inRequest = false;
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return item;
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}
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void QQuickPathView::createdItem(int index, QObject *object)
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{
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Q_D(QQuickPathView);
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QQuickItem *item = qmlobject_cast<QQuickItem*>(object);
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if (d->requestedIndex != index) {
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qPathViewAttachedType = d->attachedType();
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QQuickPathViewAttached *att = static_cast<QQuickPathViewAttached *>(qmlAttachedPropertiesObject<QQuickPathView>(item));
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qPathViewAttachedType = nullptr;
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if (att) {
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att->m_view = this;
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att->setOnPath(false);
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}
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item->setParentItem(this);
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d->updateItem(item, 1);
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} else {
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d->requestedIndex = -1;
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if (!d->inRequest)
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refill();
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}
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}
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void QQuickPathView::initItem(int index, QObject *object)
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{
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Q_D(QQuickPathView);
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QQuickItem *item = qmlobject_cast<QQuickItem*>(object);
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if (item && d->requestedIndex == index) {
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QQuickItemPrivate::get(item)->setCulled(true);
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item->setParentItem(this);
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qPathViewAttachedType = d->attachedType();
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QQuickPathViewAttached *att = static_cast<QQuickPathViewAttached *>(qmlAttachedPropertiesObject<QQuickPathView>(item));
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qPathViewAttachedType = nullptr;
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if (att) {
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att->m_view = this;
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qreal percent = d->positionOfIndex(index);
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if (percent < 1 && d->path) {
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const auto attributes = d->path->attributes();
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for (const QString &attr : attributes)
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att->setValue(attr.toUtf8(), d->path->attributeAt(attr, percent));
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item->setZ(d->requestedZ);
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}
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att->setOnPath(percent < 1);
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}
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}
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}
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void QQuickPathViewPrivate::releaseItem(QQuickItem *item)
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{
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if (!item || !model)
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return;
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qCDebug(lcItemViewDelegateLifecycle) << "release" << item;
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QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item);
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itemPrivate->removeItemChangeListener(this, QQuickItemPrivate::Geometry);
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QQmlInstanceModel::ReleaseFlags flags = model->release(item);
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if (!flags) {
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// item was not destroyed, and we no longer reference it.
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if (QQuickPathViewAttached *att = attached(item))
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att->setOnPath(false);
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} else if (flags & QQmlInstanceModel::Destroyed) {
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// but we still reference it
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item->setParentItem(nullptr);
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}
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}
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QQuickPathViewAttached *QQuickPathViewPrivate::attached(QQuickItem *item)
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{
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return static_cast<QQuickPathViewAttached *>(qmlAttachedPropertiesObject<QQuickPathView>(item, false));
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}
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QQmlOpenMetaObjectType *QQuickPathViewPrivate::attachedType()
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{
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Q_Q(QQuickPathView);
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if (!attType) {
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// pre-create one metatype to share with all attached objects
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attType = new QQmlOpenMetaObjectType(&QQuickPathViewAttached::staticMetaObject, qmlEngine(q));
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if (path) {
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const auto attributes = path->attributes();
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for (const QString &attr : attributes)
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attType->createProperty(attr.toUtf8());
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}
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}
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return attType;
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}
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void QQuickPathViewPrivate::clear()
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{
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if (currentItem) {
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releaseItem(currentItem);
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currentItem = nullptr;
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}
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for (QQuickItem *p : qAsConst(items))
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releaseItem(p);
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for (QQuickItem *p : qAsConst(itemCache))
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releaseItem(p);
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if (requestedIndex >= 0) {
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if (model)
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model->cancel(requestedIndex);
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requestedIndex = -1;
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}
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items.clear();
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itemCache.clear();
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tl.clear();
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}
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void QQuickPathViewPrivate::updateMappedRange()
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{
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if (model && pathItems != -1 && pathItems < modelCount) {
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mappedRange = qreal(modelCount)/pathItems;
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mappedCache = qreal(cacheSize)/pathItems/2; // Half of cache at each end
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} else {
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mappedRange = 1;
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mappedCache = 0;
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}
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}
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qreal QQuickPathViewPrivate::positionOfIndex(qreal index) const
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{
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qreal pos = -1;
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if (model && index >= 0 && index < modelCount) {
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qreal start = 0;
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if (haveHighlightRange && (highlightRangeMode != QQuickPathView::NoHighlightRange
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|| snapMode != QQuickPathView::NoSnap))
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start = highlightRangeStart;
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qreal globalPos = index + offset;
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globalPos = std::fmod(globalPos, qreal(modelCount)) / modelCount;
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if (pathItems != -1 && pathItems < modelCount) {
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globalPos += start / mappedRange;
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globalPos = std::fmod(globalPos, qreal(1));
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pos = globalPos * mappedRange;
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} else {
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pos = std::fmod(globalPos + start, qreal(1));
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}
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}
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return pos;
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}
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// returns true if position is between lower and upper, taking into
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// account the circular space.
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bool QQuickPathViewPrivate::isInBound(qreal position, qreal lower, qreal upper) const
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{
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if (qFuzzyCompare(lower, upper))
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return true;
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if (lower > upper) {
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if (position > upper && position > lower)
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position -= mappedRange;
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lower -= mappedRange;
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}
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return position >= lower && position < upper;
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}
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void QQuickPathViewPrivate::createHighlight()
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{
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Q_Q(QQuickPathView);
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if (!q->isComponentComplete())
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return;
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bool changed = false;
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if (highlightItem) {
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highlightItem->setParentItem(nullptr);
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highlightItem->deleteLater();
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highlightItem = nullptr;
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changed = true;
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}
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QQuickItem *item = nullptr;
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if (highlightComponent) {
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QQmlContext *creationContext = highlightComponent->creationContext();
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QQmlContext *highlightContext = new QQmlContext(
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creationContext ? creationContext : qmlContext(q));
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QObject *nobj = highlightComponent->create(highlightContext);
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if (nobj) {
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QQml_setParent_noEvent(highlightContext, nobj);
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item = qobject_cast<QQuickItem *>(nobj);
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if (!item)
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delete nobj;
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} else {
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delete highlightContext;
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}
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} else {
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item = new QQuickItem;
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}
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if (item) {
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QQml_setParent_noEvent(item, q);
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item->setParentItem(q);
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highlightItem = item;
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changed = true;
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}
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if (changed)
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emit q->highlightItemChanged();
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}
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void QQuickPathViewPrivate::updateHighlight()
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{
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Q_Q(QQuickPathView);
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if (!q->isComponentComplete() || !isValid())
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return;
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if (highlightItem) {
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if (haveHighlightRange && highlightRangeMode == QQuickPathView::StrictlyEnforceRange) {
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updateItem(highlightItem, highlightRangeStart);
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} else {
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qreal target = currentIndex;
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offsetAdj = 0;
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tl.reset(moveHighlight);
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moveHighlight.setValue(highlightPosition);
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const int duration = highlightMoveDuration;
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if (target - highlightPosition > modelCount/2) {
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highlightUp = false;
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qreal distance = modelCount - target + highlightPosition;
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tl.move(moveHighlight, 0, QEasingCurve(QEasingCurve::InQuad), int(duration * highlightPosition / distance));
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tl.set(moveHighlight, modelCount-0.01);
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tl.move(moveHighlight, target, QEasingCurve(QEasingCurve::OutQuad), int(duration * (modelCount-target) / distance));
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} else if (target - highlightPosition <= -modelCount/2) {
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highlightUp = true;
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qreal distance = modelCount - highlightPosition + target;
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tl.move(moveHighlight, modelCount-0.01, QEasingCurve(QEasingCurve::InQuad), int(duration * (modelCount-highlightPosition) / distance));
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tl.set(moveHighlight, 0);
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tl.move(moveHighlight, target, QEasingCurve(QEasingCurve::OutQuad), int(duration * target / distance));
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} else {
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highlightUp = highlightPosition - target < 0;
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tl.move(moveHighlight, target, QEasingCurve(QEasingCurve::InOutQuad), duration);
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}
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}
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}
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}
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void QQuickPathViewPrivate::setHighlightPosition(qreal pos)
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{
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if (!(qFuzzyCompare(pos, highlightPosition))) {
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qreal start = 0;
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qreal end = 1;
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if (haveHighlightRange && highlightRangeMode != QQuickPathView::NoHighlightRange) {
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start = highlightRangeStart;
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end = highlightRangeEnd;
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}
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qreal range = qreal(modelCount);
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// calc normalized position of highlight relative to offset
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qreal relativeHighlight = std::fmod(pos + offset, range) / range;
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if (!highlightUp && relativeHighlight > end / mappedRange) {
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qreal diff = 1 - relativeHighlight;
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setOffset(offset + diff * range);
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} else if (highlightUp && relativeHighlight >= (end - start) / mappedRange) {
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qreal diff = relativeHighlight - (end - start) / mappedRange;
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setOffset(offset - diff * range - 0.00001);
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}
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highlightPosition = pos;
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qreal pathPos = positionOfIndex(pos);
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updateItem(highlightItem, pathPos);
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if (QQuickPathViewAttached *att = attached(highlightItem))
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att->setOnPath(pathPos < 1);
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}
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}
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void QQuickPathView::pathUpdated()
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{
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Q_D(QQuickPathView);
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for (QQuickItem *item : qAsConst(d->items)) {
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if (QQuickPathViewAttached *att = d->attached(item))
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att->m_percent = -1;
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}
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refill();
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}
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void QQuickPathViewPrivate::updateItem(QQuickItem *item, qreal percent)
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{
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if (!path)
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return;
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if (QQuickPathViewAttached *att = attached(item)) {
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if (qFuzzyCompare(att->m_percent, percent))
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return;
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att->m_percent = percent;
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const auto attributes = path->attributes();
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for (const QString &attr : attributes)
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att->setValue(attr.toUtf8(), path->attributeAt(attr, percent));
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att->setOnPath(percent < 1);
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}
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QQuickItemPrivate::get(item)->setCulled(percent >= 1);
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QPointF pf = path->pointAtPercent(qMin(percent, qreal(1)));
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item->setX(pf.x() - item->width()/2);
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item->setY(pf.y() - item->height()/2);
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}
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void QQuickPathViewPrivate::regenerate()
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{
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Q_Q(QQuickPathView);
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if (!q->isComponentComplete())
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return;
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clear();
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if (!isValid())
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return;
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updateMappedRange();
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q->refill();
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}
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void QQuickPathViewPrivate::setDragging(bool d)
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{
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Q_Q(QQuickPathView);
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if (dragging == d)
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return;
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dragging = d;
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if (dragging)
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emit q->dragStarted();
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else
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emit q->dragEnded();
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emit q->draggingChanged();
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}
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/*!
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\qmltype PathView
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\instantiates QQuickPathView
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\inqmlmodule QtQuick
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\ingroup qtquick-paths
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\ingroup qtquick-views
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\inherits Item
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\brief Lays out model-provided items on a path.
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|
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A PathView displays data from models created from built-in QML types like ListModel
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and XmlListModel, or custom model classes defined in C++ that inherit from
|
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QAbstractListModel.
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The view has a \l model, which defines the data to be displayed, and
|
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a \l delegate, which defines how the data should be displayed.
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The \l delegate is instantiated for each item on the \l path.
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The items may be flicked to move them along the path.
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|
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For example, if there is a simple list model defined in a file \c ContactModel.qml like this:
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|
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\snippet qml/pathview/ContactModel.qml 0
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|
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This data can be represented as a PathView, like this:
|
|
|
|
\snippet qml/pathview/pathview.qml 0
|
|
|
|
\image pathview.gif
|
|
|
|
(Note the above example uses PathAttribute to scale and modify the
|
|
opacity of the items as they rotate. This additional code can be seen in the
|
|
PathAttribute documentation.)
|
|
|
|
PathView does not automatically handle keyboard navigation. This is because
|
|
the keys to use for navigation will depend upon the shape of the path. Navigation
|
|
can be added quite simply by setting \c focus to \c true and calling
|
|
\l decrementCurrentIndex() or \l incrementCurrentIndex(), for example to navigate
|
|
using the left and right arrow keys:
|
|
|
|
\qml
|
|
PathView {
|
|
// ...
|
|
focus: true
|
|
Keys.onLeftPressed: decrementCurrentIndex()
|
|
Keys.onRightPressed: incrementCurrentIndex()
|
|
}
|
|
\endqml
|
|
|
|
The path view itself is a focus scope (see \l{Keyboard Focus in Qt Quick} for more details).
|
|
|
|
Delegates are instantiated as needed and may be destroyed at any time.
|
|
State should \e never be stored in a delegate.
|
|
|
|
PathView attaches a number of properties to the root item of the delegate, for example
|
|
\c {PathView.isCurrentItem}. In the following example, the root delegate item can access
|
|
this attached property directly as \c PathView.isCurrentItem, while the child
|
|
\c nameText object must refer to this property as \c wrapper.PathView.isCurrentItem.
|
|
|
|
\snippet qml/pathview/pathview.qml 1
|
|
|
|
\b Note that views do not enable \e clip automatically. If the view
|
|
is not clipped by another item or the screen, it will be necessary
|
|
to set \e {clip: true} in order to have the out of view items clipped
|
|
nicely.
|
|
|
|
\sa Path, {QML Data Models}, ListView, GridView, {Qt Quick Examples - Views}
|
|
*/
|
|
|
|
QQuickPathView::QQuickPathView(QQuickItem *parent)
|
|
: QQuickItem(*(new QQuickPathViewPrivate), parent)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
d->init();
|
|
}
|
|
|
|
QQuickPathView::~QQuickPathView()
|
|
{
|
|
Q_D(QQuickPathView);
|
|
d->clear();
|
|
if (d->attType)
|
|
d->attType->release();
|
|
if (d->ownModel)
|
|
delete d->model;
|
|
}
|
|
|
|
/*!
|
|
\qmlattachedproperty PathView QtQuick::PathView::view
|
|
This attached property holds the view that manages this delegate instance.
|
|
|
|
It is attached to each instance of the delegate.
|
|
*/
|
|
|
|
/*!
|
|
\qmlattachedproperty bool QtQuick::PathView::onPath
|
|
This attached property holds whether the item is currently on the path.
|
|
|
|
If a pathItemCount has been set, it is possible that some items may
|
|
be instantiated, but not considered to be currently on the path.
|
|
Usually, these items would be set invisible, for example:
|
|
|
|
\qml
|
|
Component {
|
|
Rectangle {
|
|
visible: PathView.onPath
|
|
// ...
|
|
}
|
|
}
|
|
\endqml
|
|
|
|
It is attached to each instance of the delegate.
|
|
*/
|
|
|
|
/*!
|
|
\qmlattachedproperty bool QtQuick::PathView::isCurrentItem
|
|
This attached property is true if this delegate is the current item; otherwise false.
|
|
|
|
It is attached to each instance of the delegate.
|
|
|
|
This property may be used to adjust the appearance of the current item.
|
|
|
|
\snippet qml/pathview/pathview.qml 1
|
|
*/
|
|
|
|
/*!
|
|
\qmlproperty model QtQuick::PathView::model
|
|
This property holds the model providing data for the view.
|
|
|
|
The model provides a set of data that is used to create the items for the view.
|
|
For large or dynamic datasets the model is usually provided by a C++ model object.
|
|
Models can also be created directly in QML, using the ListModel type.
|
|
|
|
\note changing the model will reset the offset and currentIndex to 0.
|
|
|
|
\sa {qml-data-models}{Data Models}
|
|
*/
|
|
QVariant QQuickPathView::model() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->modelVariant;
|
|
}
|
|
|
|
void QQuickPathView::setModel(const QVariant &m)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
QVariant model = m;
|
|
if (model.userType() == qMetaTypeId<QJSValue>())
|
|
model = model.value<QJSValue>().toVariant();
|
|
|
|
if (d->modelVariant == model)
|
|
return;
|
|
|
|
if (d->model) {
|
|
qmlobject_disconnect(d->model, QQmlInstanceModel, SIGNAL(modelUpdated(QQmlChangeSet,bool)),
|
|
this, QQuickPathView, SLOT(modelUpdated(QQmlChangeSet,bool)));
|
|
qmlobject_disconnect(d->model, QQmlInstanceModel, SIGNAL(createdItem(int,QObject*)),
|
|
this, QQuickPathView, SLOT(createdItem(int,QObject*)));
|
|
qmlobject_disconnect(d->model, QQmlInstanceModel, SIGNAL(initItem(int,QObject*)),
|
|
this, QQuickPathView, SLOT(initItem(int,QObject*)));
|
|
d->clear();
|
|
}
|
|
|
|
d->modelVariant = model;
|
|
QObject *object = qvariant_cast<QObject*>(model);
|
|
QQmlInstanceModel *vim = nullptr;
|
|
if (object && (vim = qobject_cast<QQmlInstanceModel *>(object))) {
|
|
if (d->ownModel) {
|
|
delete d->model;
|
|
d->ownModel = false;
|
|
}
|
|
d->model = vim;
|
|
} else {
|
|
if (!d->ownModel) {
|
|
d->model = new QQmlDelegateModel(qmlContext(this));
|
|
d->ownModel = true;
|
|
if (isComponentComplete())
|
|
static_cast<QQmlDelegateModel *>(d->model.data())->componentComplete();
|
|
}
|
|
if (QQmlDelegateModel *dataModel = qobject_cast<QQmlDelegateModel*>(d->model))
|
|
dataModel->setModel(model);
|
|
}
|
|
int oldModelCount = d->modelCount;
|
|
d->modelCount = 0;
|
|
if (d->model) {
|
|
qmlobject_connect(d->model, QQmlInstanceModel, SIGNAL(modelUpdated(QQmlChangeSet,bool)),
|
|
this, QQuickPathView, SLOT(modelUpdated(QQmlChangeSet,bool)));
|
|
qmlobject_connect(d->model, QQmlInstanceModel, SIGNAL(createdItem(int,QObject*)),
|
|
this, QQuickPathView, SLOT(createdItem(int,QObject*)));
|
|
qmlobject_connect(d->model, QQmlInstanceModel, SIGNAL(initItem(int,QObject*)),
|
|
this, QQuickPathView, SLOT(initItem(int,QObject*)));
|
|
d->modelCount = d->model->count();
|
|
}
|
|
if (isComponentComplete()) {
|
|
if (d->currentIndex != 0) {
|
|
d->currentIndex = 0;
|
|
emit currentIndexChanged();
|
|
}
|
|
if (!(qFuzzyIsNull(d->offset))) {
|
|
d->offset = 0;
|
|
emit offsetChanged();
|
|
}
|
|
}
|
|
d->regenerate();
|
|
if (d->modelCount != oldModelCount)
|
|
emit countChanged();
|
|
emit modelChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty int QtQuick::PathView::count
|
|
This property holds the number of items in the model.
|
|
*/
|
|
int QQuickPathView::count() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->model ? d->modelCount : 0;
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty Path QtQuick::PathView::path
|
|
This property holds the path used to lay out the items.
|
|
For more information see the \l Path documentation.
|
|
*/
|
|
QQuickPath *QQuickPathView::path() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->path;
|
|
}
|
|
|
|
void QQuickPathView::setPath(QQuickPath *path)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (d->path == path)
|
|
return;
|
|
if (d->path)
|
|
qmlobject_disconnect(d->path, QQuickPath, SIGNAL(changed()),
|
|
this, QQuickPathView, SLOT(pathUpdated()));
|
|
d->path = path;
|
|
|
|
if (path) {
|
|
qmlobject_connect(d->path, QQuickPath, SIGNAL(changed()),
|
|
this, QQuickPathView, SLOT(pathUpdated()));
|
|
}
|
|
|
|
if (isComponentComplete()) {
|
|
d->clear();
|
|
if (d->isValid()) {
|
|
if (d->attType) {
|
|
d->attType->release();
|
|
d->attType = nullptr;
|
|
}
|
|
d->regenerate();
|
|
}
|
|
}
|
|
|
|
emit pathChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty int QtQuick::PathView::currentIndex
|
|
This property holds the index of the current item.
|
|
*/
|
|
int QQuickPathView::currentIndex() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->currentIndex;
|
|
}
|
|
|
|
void QQuickPathView::setCurrentIndex(int idx)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (!isComponentComplete()) {
|
|
if (idx != d->currentIndex) {
|
|
d->currentIndex = idx;
|
|
emit currentIndexChanged();
|
|
}
|
|
return;
|
|
}
|
|
|
|
idx = d->modelCount
|
|
? ((idx % d->modelCount) + d->modelCount) % d->modelCount
|
|
: 0;
|
|
if (d->model && (idx != d->currentIndex || !d->currentItem)) {
|
|
if (d->currentItem) {
|
|
if (QQuickPathViewAttached *att = d->attached(d->currentItem))
|
|
att->setIsCurrentItem(false);
|
|
d->releaseItem(d->currentItem);
|
|
}
|
|
int oldCurrentIdx = d->currentIndex;
|
|
QQuickItem *oldCurrentItem = d->currentItem;
|
|
d->currentItem = nullptr;
|
|
d->moveReason = QQuickPathViewPrivate::SetIndex;
|
|
d->currentIndex = idx;
|
|
if (d->modelCount) {
|
|
d->createCurrentItem();
|
|
if (d->haveHighlightRange && d->highlightRangeMode == QQuickPathView::StrictlyEnforceRange)
|
|
d->snapToIndex(d->currentIndex, QQuickPathViewPrivate::SetIndex);
|
|
d->currentItemOffset = d->positionOfIndex(d->currentIndex);
|
|
d->updateHighlight();
|
|
}
|
|
if (oldCurrentIdx != d->currentIndex)
|
|
emit currentIndexChanged();
|
|
if (oldCurrentItem != d->currentItem)
|
|
emit currentItemChanged();
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty Item QtQuick::PathView::currentItem
|
|
This property holds the current item in the view.
|
|
*/
|
|
QQuickItem *QQuickPathView::currentItem() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->currentItem;
|
|
}
|
|
|
|
/*!
|
|
\qmlmethod QtQuick::PathView::incrementCurrentIndex()
|
|
|
|
Increments the current index.
|
|
|
|
\b Note: methods should only be called after the Component has completed.
|
|
*/
|
|
void QQuickPathView::incrementCurrentIndex()
|
|
{
|
|
Q_D(QQuickPathView);
|
|
d->moveDirection = QQuickPathView::Positive;
|
|
setCurrentIndex(currentIndex()+1);
|
|
}
|
|
|
|
/*!
|
|
\qmlmethod QtQuick::PathView::decrementCurrentIndex()
|
|
|
|
Decrements the current index.
|
|
|
|
\b Note: methods should only be called after the Component has completed.
|
|
*/
|
|
void QQuickPathView::decrementCurrentIndex()
|
|
{
|
|
Q_D(QQuickPathView);
|
|
d->moveDirection = QQuickPathView::Negative;
|
|
setCurrentIndex(currentIndex()-1);
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty real QtQuick::PathView::offset
|
|
|
|
The offset specifies how far along the path the items are from their initial positions.
|
|
This is a real number that ranges from \c 0 to the count of items in the model.
|
|
*/
|
|
qreal QQuickPathView::offset() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->offset;
|
|
}
|
|
|
|
void QQuickPathView::setOffset(qreal offset)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
d->moveReason = QQuickPathViewPrivate::Other;
|
|
d->setOffset(offset);
|
|
d->updateCurrent();
|
|
}
|
|
|
|
void QQuickPathViewPrivate::setOffset(qreal o)
|
|
{
|
|
Q_Q(QQuickPathView);
|
|
if (!qFuzzyCompare(offset, o)) {
|
|
if (isValid() && q->isComponentComplete()) {
|
|
qreal oldOffset = offset;
|
|
offset = std::fmod(o, qreal(modelCount));
|
|
if (offset < 0)
|
|
offset += qreal(modelCount);
|
|
qCDebug(lcItemViewDelegateLifecycle) << o << "was" << oldOffset << "now" << offset;
|
|
q->refill();
|
|
} else {
|
|
offset = o;
|
|
}
|
|
emit q->offsetChanged();
|
|
}
|
|
}
|
|
|
|
void QQuickPathViewPrivate::setAdjustedOffset(qreal o)
|
|
{
|
|
setOffset(o+offsetAdj);
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty Component QtQuick::PathView::highlight
|
|
This property holds the component to use as the highlight.
|
|
|
|
An instance of the highlight component will be created for each view.
|
|
The geometry of the resultant component instance will be managed by the view
|
|
so as to stay with the current item.
|
|
|
|
The below example demonstrates how to make a simple highlight. Note the use
|
|
of the \l{PathView::onPath}{PathView.onPath} attached property to ensure that
|
|
the highlight is hidden when flicked away from the path.
|
|
|
|
\qml
|
|
Component {
|
|
Rectangle {
|
|
visible: PathView.onPath
|
|
// ...
|
|
}
|
|
}
|
|
\endqml
|
|
|
|
\sa highlightItem, highlightRangeMode
|
|
*/
|
|
QQmlComponent *QQuickPathView::highlight() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->highlightComponent;
|
|
}
|
|
|
|
void QQuickPathView::setHighlight(QQmlComponent *highlight)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (highlight != d->highlightComponent) {
|
|
d->highlightComponent = highlight;
|
|
d->createHighlight();
|
|
d->updateHighlight();
|
|
emit highlightChanged();
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty Item QtQuick::PathView::highlightItem
|
|
|
|
\c highlightItem holds the highlight item, which was created
|
|
from the \l highlight component.
|
|
|
|
\sa highlight
|
|
*/
|
|
QQuickItem *QQuickPathView::highlightItem() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->highlightItem;
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty real QtQuick::PathView::preferredHighlightBegin
|
|
\qmlproperty real QtQuick::PathView::preferredHighlightEnd
|
|
\qmlproperty enumeration QtQuick::PathView::highlightRangeMode
|
|
|
|
These properties set the preferred range of the highlight (current item)
|
|
within the view. The preferred values must be in the range from \c 0 to \c 1.
|
|
|
|
Valid values for \c highlightRangeMode are:
|
|
|
|
\list
|
|
\li \e PathView.NoHighlightRange - no range is applied and the
|
|
highlight will move freely within the view.
|
|
\li \e PathView.ApplyRange - the view will attempt to maintain
|
|
the highlight within the range, however the highlight can
|
|
move outside of the range at the ends of the path or due to
|
|
a mouse interaction.
|
|
\li \e PathView.StrictlyEnforceRange - the highlight will never
|
|
move outside of the range. This means that the current item
|
|
will change if a keyboard or mouse action would cause the
|
|
highlight to move outside of the range.
|
|
\endlist
|
|
|
|
The default value is \e PathView.StrictlyEnforceRange.
|
|
|
|
Defining a highlight range is the correct way to influence where the
|
|
current item ends up when the view moves. For example, if you want the
|
|
currently selected item to be in the middle of the path, then set the
|
|
highlight range to be 0.5,0.5 and highlightRangeMode to \e PathView.StrictlyEnforceRange.
|
|
Then, when the path scrolls,
|
|
the currently selected item will be the item at that position. This also applies to
|
|
when the currently selected item changes - it will scroll to within the preferred
|
|
highlight range. Furthermore, the behaviour of the current item index will occur
|
|
whether or not a highlight exists.
|
|
|
|
\note A valid range requires \c preferredHighlightEnd to be greater
|
|
than or equal to \c preferredHighlightBegin.
|
|
*/
|
|
qreal QQuickPathView::preferredHighlightBegin() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->highlightRangeStart;
|
|
}
|
|
|
|
void QQuickPathView::setPreferredHighlightBegin(qreal start)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (qFuzzyCompare(d->highlightRangeStart, start) || start < 0 || start > 1)
|
|
return;
|
|
d->highlightRangeStart = start;
|
|
d->haveHighlightRange = d->highlightRangeStart <= d->highlightRangeEnd;
|
|
refill();
|
|
emit preferredHighlightBeginChanged();
|
|
}
|
|
|
|
qreal QQuickPathView::preferredHighlightEnd() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->highlightRangeEnd;
|
|
}
|
|
|
|
void QQuickPathView::setPreferredHighlightEnd(qreal end)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (qFuzzyCompare(d->highlightRangeEnd, end) || end < 0 || end > 1)
|
|
return;
|
|
d->highlightRangeEnd = end;
|
|
d->haveHighlightRange = d->highlightRangeStart <= d->highlightRangeEnd;
|
|
refill();
|
|
emit preferredHighlightEndChanged();
|
|
}
|
|
|
|
QQuickPathView::HighlightRangeMode QQuickPathView::highlightRangeMode() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->highlightRangeMode;
|
|
}
|
|
|
|
void QQuickPathView::setHighlightRangeMode(HighlightRangeMode mode)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (d->highlightRangeMode == mode)
|
|
return;
|
|
d->highlightRangeMode = mode;
|
|
d->haveHighlightRange = d->highlightRangeStart <= d->highlightRangeEnd;
|
|
if (d->haveHighlightRange) {
|
|
d->regenerate();
|
|
int index = d->highlightRangeMode != NoHighlightRange ? d->currentIndex : d->calcCurrentIndex();
|
|
if (index >= 0)
|
|
d->snapToIndex(index, QQuickPathViewPrivate::Other);
|
|
}
|
|
emit highlightRangeModeChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty int QtQuick::PathView::highlightMoveDuration
|
|
This property holds the move animation duration of the highlight delegate.
|
|
|
|
If the highlightRangeMode is StrictlyEnforceRange then this property
|
|
determines the speed that the items move along the path.
|
|
|
|
The default value for the duration is 300ms.
|
|
*/
|
|
int QQuickPathView::highlightMoveDuration() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->highlightMoveDuration;
|
|
}
|
|
|
|
void QQuickPathView::setHighlightMoveDuration(int duration)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (d->highlightMoveDuration == duration)
|
|
return;
|
|
d->highlightMoveDuration = duration;
|
|
emit highlightMoveDurationChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty real QtQuick::PathView::dragMargin
|
|
This property holds the maximum distance from the path that initiates mouse dragging.
|
|
|
|
By default the path can only be dragged by clicking on an item. If
|
|
dragMargin is greater than zero, a drag can be initiated by clicking
|
|
within dragMargin pixels of the path.
|
|
*/
|
|
qreal QQuickPathView::dragMargin() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->dragMargin;
|
|
}
|
|
|
|
void QQuickPathView::setDragMargin(qreal dragMargin)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (qFuzzyCompare(d->dragMargin, dragMargin))
|
|
return;
|
|
d->dragMargin = dragMargin;
|
|
emit dragMarginChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty real QtQuick::PathView::flickDeceleration
|
|
This property holds the rate at which a flick will decelerate.
|
|
|
|
The default is 100.
|
|
*/
|
|
qreal QQuickPathView::flickDeceleration() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->deceleration;
|
|
}
|
|
|
|
void QQuickPathView::setFlickDeceleration(qreal dec)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (qFuzzyCompare(d->deceleration, dec))
|
|
return;
|
|
d->deceleration = dec;
|
|
emit flickDecelerationChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty real QtQuick::PathView::maximumFlickVelocity
|
|
This property holds the approximate maximum velocity that the user can flick the view in pixels/second.
|
|
|
|
The default value is platform dependent.
|
|
*/
|
|
qreal QQuickPathView::maximumFlickVelocity() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->maximumFlickVelocity;
|
|
}
|
|
|
|
void QQuickPathView::setMaximumFlickVelocity(qreal vel)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (qFuzzyCompare(vel, d->maximumFlickVelocity))
|
|
return;
|
|
d->maximumFlickVelocity = vel;
|
|
emit maximumFlickVelocityChanged();
|
|
}
|
|
|
|
|
|
/*!
|
|
\qmlproperty bool QtQuick::PathView::interactive
|
|
|
|
A user cannot drag or flick a PathView that is not interactive.
|
|
|
|
This property is useful for temporarily disabling flicking. This allows
|
|
special interaction with PathView's children.
|
|
*/
|
|
bool QQuickPathView::isInteractive() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->interactive;
|
|
}
|
|
|
|
void QQuickPathView::setInteractive(bool interactive)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (interactive != d->interactive) {
|
|
d->interactive = interactive;
|
|
if (!interactive)
|
|
d->tl.clear();
|
|
emit interactiveChanged();
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty bool QtQuick::PathView::moving
|
|
|
|
This property holds whether the view is currently moving
|
|
due to the user either dragging or flicking the view.
|
|
*/
|
|
bool QQuickPathView::isMoving() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->moving;
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty bool QtQuick::PathView::flicking
|
|
|
|
This property holds whether the view is currently moving
|
|
due to the user flicking the view.
|
|
*/
|
|
bool QQuickPathView::isFlicking() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->flicking;
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty bool QtQuick::PathView::dragging
|
|
|
|
This property holds whether the view is currently moving
|
|
due to the user dragging the view.
|
|
*/
|
|
bool QQuickPathView::isDragging() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->dragging;
|
|
}
|
|
|
|
/*!
|
|
\qmlsignal QtQuick::PathView::movementStarted()
|
|
|
|
This signal is emitted when the view begins moving due to user
|
|
interaction.
|
|
|
|
The corresponding handler is \c onMovementStarted.
|
|
*/
|
|
|
|
/*!
|
|
\qmlsignal QtQuick::PathView::movementEnded()
|
|
|
|
This signal is emitted when the view stops moving due to user
|
|
interaction. If a flick was generated, this signal will
|
|
be emitted once the flick stops. If a flick was not
|
|
generated, this signal will be emitted when the
|
|
user stops dragging - i.e. a mouse or touch release.
|
|
|
|
The corresponding handler is \c onMovementEnded.
|
|
*/
|
|
|
|
/*!
|
|
\qmlsignal QtQuick::PathView::flickStarted()
|
|
|
|
This signal is emitted when the view is flicked. A flick
|
|
starts from the point that the mouse or touch is released,
|
|
while still in motion.
|
|
|
|
The corresponding handler is \c onFlickStarted.
|
|
*/
|
|
|
|
/*!
|
|
\qmlsignal QtQuick::PathView::flickEnded()
|
|
|
|
This signal is emitted when the view stops moving due to a flick.
|
|
|
|
The corresponding handler is \c onFlickEnded.
|
|
*/
|
|
|
|
/*!
|
|
\qmlsignal QtQuick::PathView::dragStarted()
|
|
|
|
This signal is emitted when the view starts to be dragged due to user
|
|
interaction.
|
|
|
|
The corresponding handler is \c onDragStarted.
|
|
*/
|
|
|
|
/*!
|
|
\qmlsignal QtQuick::PathView::dragEnded()
|
|
|
|
This signal is emitted when the user stops dragging the view.
|
|
|
|
If the velocity of the drag is suffient at the time the
|
|
touch/mouse button is released then a flick will start.
|
|
|
|
The corresponding handler is \c onDragEnded.
|
|
*/
|
|
|
|
/*!
|
|
\qmlproperty Component QtQuick::PathView::delegate
|
|
|
|
The delegate provides a template defining each item instantiated by the view.
|
|
The index is exposed as an accessible \c index property. Properties of the
|
|
model are also available depending upon the type of \l {qml-data-models}{Data Model}.
|
|
|
|
The number of objects and bindings in the delegate has a direct effect on the
|
|
flicking performance of the view when pathItemCount is specified. If at all possible, place functionality
|
|
that is not needed for the normal display of the delegate in a \l Loader which
|
|
can load additional components when needed.
|
|
|
|
Note that the PathView will layout the items based on the size of the root
|
|
item in the delegate.
|
|
|
|
Here is an example delegate:
|
|
\snippet qml/pathview/pathview.qml 1
|
|
*/
|
|
QQmlComponent *QQuickPathView::delegate() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
if (d->model) {
|
|
if (QQmlDelegateModel *dataModel = qobject_cast<QQmlDelegateModel*>(d->model))
|
|
return dataModel->delegate();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void QQuickPathView::setDelegate(QQmlComponent *delegate)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (delegate == this->delegate())
|
|
return;
|
|
if (!d->ownModel) {
|
|
d->model = new QQmlDelegateModel(qmlContext(this));
|
|
d->ownModel = true;
|
|
if (isComponentComplete())
|
|
static_cast<QQmlDelegateModel *>(d->model.data())->componentComplete();
|
|
}
|
|
if (QQmlDelegateModel *dataModel = qobject_cast<QQmlDelegateModel*>(d->model)) {
|
|
int oldCount = dataModel->count();
|
|
dataModel->setDelegate(delegate);
|
|
d->modelCount = dataModel->count();
|
|
d->regenerate();
|
|
if (oldCount != dataModel->count())
|
|
emit countChanged();
|
|
emit delegateChanged();
|
|
d->delegateValidated = false;
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty int QtQuick::PathView::pathItemCount
|
|
This property holds the number of items visible on the path at any one time.
|
|
|
|
Setting pathItemCount to undefined will show all items on the path.
|
|
*/
|
|
int QQuickPathView::pathItemCount() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->pathItems;
|
|
}
|
|
|
|
void QQuickPathView::setPathItemCount(int i)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (i == d->pathItems)
|
|
return;
|
|
if (i < 1)
|
|
i = 1;
|
|
d->pathItems = i;
|
|
d->updateMappedRange();
|
|
if (d->isValid() && isComponentComplete()) {
|
|
d->regenerate();
|
|
}
|
|
emit pathItemCountChanged();
|
|
}
|
|
|
|
void QQuickPathView::resetPathItemCount()
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (-1 == d->pathItems)
|
|
return;
|
|
d->pathItems = -1;
|
|
d->updateMappedRange();
|
|
if (d->isValid() && isComponentComplete())
|
|
d->regenerate();
|
|
emit pathItemCountChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty int QtQuick::PathView::cacheItemCount
|
|
This property holds the maximum number of items to cache off the path.
|
|
|
|
For example, a PathView with a model containing 20 items, a pathItemCount
|
|
of 10, and an cacheItemCount of 4 will create up to 14 items, with 10 visible
|
|
on the path and 4 invisible cached items.
|
|
|
|
The cached delegates are created asynchronously,
|
|
allowing creation to occur across multiple frames and reducing the
|
|
likelihood of skipping frames.
|
|
|
|
\note Setting this property is not a replacement for creating efficient delegates.
|
|
It can improve the smoothness of scrolling behavior at the expense of additional
|
|
memory usage. The fewer objects and bindings in a delegate, the faster a
|
|
view can be scrolled. It is important to realize that setting cacheItemCount
|
|
will only postpone issues caused by slow-loading delegates, it is not a
|
|
solution for this scenario.
|
|
|
|
\sa pathItemCount
|
|
*/
|
|
int QQuickPathView::cacheItemCount() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->cacheSize;
|
|
}
|
|
|
|
void QQuickPathView::setCacheItemCount(int i)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (i == d->cacheSize || i < 0)
|
|
return;
|
|
|
|
d->cacheSize = i;
|
|
d->updateMappedRange();
|
|
refill();
|
|
emit cacheItemCountChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty enumeration QtQuick::PathView::snapMode
|
|
|
|
This property determines how the items will settle following a drag or flick.
|
|
The possible values are:
|
|
|
|
\list
|
|
\li PathView.NoSnap (default) - the items stop anywhere along the path.
|
|
\li PathView.SnapToItem - the items settle with an item aligned with the \l preferredHighlightBegin.
|
|
\li PathView.SnapOneItem - the items settle no more than one item away from the item nearest
|
|
\l preferredHighlightBegin at the time the press is released. This mode is particularly
|
|
useful for moving one page at a time.
|
|
\endlist
|
|
|
|
\c snapMode does not affect the \l currentIndex. To update the
|
|
\l currentIndex as the view is moved, set \l highlightRangeMode
|
|
to \c PathView.StrictlyEnforceRange (default for PathView).
|
|
|
|
\sa highlightRangeMode
|
|
*/
|
|
QQuickPathView::SnapMode QQuickPathView::snapMode() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->snapMode;
|
|
}
|
|
|
|
void QQuickPathView::setSnapMode(SnapMode mode)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (mode == d->snapMode)
|
|
return;
|
|
d->snapMode = mode;
|
|
emit snapModeChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlproperty enumeration QtQuick::PathView::movementDirection
|
|
\since 5.7
|
|
|
|
This property determines the direction in which items move when setting the current index.
|
|
The possible values are:
|
|
|
|
\list
|
|
\li PathView.Shortest (default) - the items move in the direction that requires the least
|
|
movement, which could be either \c Negative or \c Positive.
|
|
\li PathView.Negative - the items move backwards towards their destination.
|
|
\li PathView.Positive - the items move forwards towards their destination.
|
|
\endlist
|
|
|
|
For example, suppose that there are 5 items in the model, and \l currentIndex is \c 0.
|
|
If currentIndex is set to \c 2,
|
|
|
|
\list
|
|
\li a \c Positive movement direction will result in the following order: 0, 1, 2
|
|
\li a \c Negative movement direction will result in the following order: 0, 5, 4, 3, 2
|
|
\li a \c Shortest movement direction will result in same order with \c Positive .
|
|
\endlist
|
|
|
|
\note this property doesn't affect the movement of \l incrementCurrentIndex() and \l decrementCurrentIndex().
|
|
*/
|
|
QQuickPathView::MovementDirection QQuickPathView::movementDirection() const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
return d->movementDirection;
|
|
}
|
|
|
|
void QQuickPathView::setMovementDirection(QQuickPathView::MovementDirection dir)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (dir == d->movementDirection)
|
|
return;
|
|
d->movementDirection = dir;
|
|
if (!d->tl.isActive())
|
|
d->moveDirection = d->movementDirection;
|
|
emit movementDirectionChanged();
|
|
}
|
|
|
|
/*!
|
|
\qmlmethod QtQuick::PathView::positionViewAtIndex(int index, PositionMode mode)
|
|
|
|
Positions the view such that the \a index is at the position specified by
|
|
\a mode:
|
|
|
|
\list
|
|
\li PathView.Beginning - position item at the beginning of the path.
|
|
\li PathView.Center - position item in the center of the path.
|
|
\li PathView.End - position item at the end of the path.
|
|
\li PathView.Contain - ensure the item is positioned on the path.
|
|
\li PathView.SnapPosition - position the item at \l preferredHighlightBegin. This mode
|
|
is only valid if \l highlightRangeMode is StrictlyEnforceRange or snapping is enabled
|
|
via \l snapMode.
|
|
\endlist
|
|
|
|
\b Note: methods should only be called after the Component has completed. To position
|
|
the view at startup, this method should be called by Component.onCompleted. For
|
|
example, to position the view at the end:
|
|
|
|
\code
|
|
Component.onCompleted: positionViewAtIndex(count - 1, PathView.End)
|
|
\endcode
|
|
*/
|
|
void QQuickPathView::positionViewAtIndex(int index, int mode)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (!d->isValid())
|
|
return;
|
|
if (mode < QQuickPathView::Beginning || mode > QQuickPathView::SnapPosition || mode == 3) // 3 is unused in PathView
|
|
return;
|
|
|
|
if (mode == QQuickPathView::Contain && (d->pathItems < 0 || d->modelCount <= d->pathItems))
|
|
return;
|
|
|
|
int count = d->pathItems == -1 ? d->modelCount : qMin(d->pathItems, d->modelCount);
|
|
int idx = (index+d->modelCount) % d->modelCount;
|
|
bool snap = d->haveHighlightRange && (d->highlightRangeMode != QQuickPathView::NoHighlightRange
|
|
|| d->snapMode != QQuickPathView::NoSnap);
|
|
|
|
qreal beginOffset;
|
|
qreal endOffset;
|
|
if (snap) {
|
|
beginOffset = d->modelCount - idx - qFloor(count * d->highlightRangeStart);
|
|
endOffset = beginOffset + count - 1;
|
|
} else {
|
|
beginOffset = d->modelCount - idx;
|
|
// Small offset since the last point coincides with the first and
|
|
// this the only "end" position that gives the expected visual result.
|
|
qreal adj = sizeof(qreal) == sizeof(float) ? 0.00001f : 0.000000000001;
|
|
endOffset = std::fmod(beginOffset + count, qreal(d->modelCount)) - adj;
|
|
}
|
|
qreal offset = d->offset;
|
|
switch (mode) {
|
|
case Beginning:
|
|
offset = beginOffset;
|
|
break;
|
|
case End:
|
|
offset = endOffset;
|
|
break;
|
|
case Center:
|
|
if (beginOffset < endOffset)
|
|
offset = (beginOffset + endOffset)/2;
|
|
else
|
|
offset = (beginOffset + (endOffset + d->modelCount))/2;
|
|
if (snap)
|
|
offset = qRound(offset);
|
|
break;
|
|
case Contain:
|
|
if ((beginOffset < endOffset && (d->offset < beginOffset || d->offset > endOffset))
|
|
|| (d->offset < beginOffset && d->offset > endOffset)) {
|
|
qreal diff1 = std::fmod(beginOffset - d->offset + d->modelCount, qreal(d->modelCount));
|
|
qreal diff2 = std::fmod(d->offset - endOffset + d->modelCount, qreal(d->modelCount));
|
|
if (diff1 < diff2)
|
|
offset = beginOffset;
|
|
else
|
|
offset = endOffset;
|
|
}
|
|
break;
|
|
case SnapPosition:
|
|
offset = d->modelCount - idx;
|
|
break;
|
|
}
|
|
|
|
d->tl.clear();
|
|
setOffset(offset);
|
|
}
|
|
|
|
/*!
|
|
\qmlmethod int QtQuick::PathView::indexAt(real x, real y)
|
|
|
|
Returns the index of the item containing the point \a x, \a y in content
|
|
coordinates. If there is no item at the point specified, -1 is returned.
|
|
|
|
\b Note: methods should only be called after the Component has completed.
|
|
*/
|
|
int QQuickPathView::indexAt(qreal x, qreal y) const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
QQuickItem *item = itemAt(x, y);
|
|
return item ? d->model->indexOf(item, nullptr) : -1;
|
|
}
|
|
|
|
/*!
|
|
\qmlmethod Item QtQuick::PathView::itemAt(real x, real y)
|
|
|
|
Returns the item containing the point \a x, \a y in content
|
|
coordinates. If there is no item at the point specified, null is returned.
|
|
|
|
\b Note: methods should only be called after the Component has completed.
|
|
*/
|
|
QQuickItem *QQuickPathView::itemAt(qreal x, qreal y) const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
if (!d->isValid())
|
|
return nullptr;
|
|
|
|
for (QQuickItem *item : d->items) {
|
|
QPointF p = item->mapFromItem(this, QPointF(x, y));
|
|
if (item->contains(p))
|
|
return item;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/*!
|
|
\qmlmethod Item QtQuick::QQuickPathView::itemAtIndex(int index)
|
|
|
|
Returns the item for \a index. If there is no item for that index, for example
|
|
because it has not been created yet, or because it has been panned out of
|
|
the visible area and removed from the cache, null is returned.
|
|
|
|
\b Note: this method should only be called after the Component has completed.
|
|
The returned value should also not be stored since it can turn to null
|
|
as soon as control goes out of the calling scope, if the view releases that item.
|
|
|
|
\since 5.13
|
|
*/
|
|
QQuickItem *QQuickPathView::itemAtIndex(int index) const
|
|
{
|
|
Q_D(const QQuickPathView);
|
|
if (!d->isValid())
|
|
return nullptr;
|
|
|
|
for (QQuickItem *item : d->items) {
|
|
if (index == d->model->indexOf(item, nullptr))
|
|
return item;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
QPointF QQuickPathViewPrivate::pointNear(const QPointF &point, qreal *nearPercent) const
|
|
{
|
|
const auto pathLength = path->path().length();
|
|
qreal samples = qMin(pathLength / 5, qreal(500));
|
|
qreal res = pathLength / samples;
|
|
|
|
qreal mindist = 1e10; // big number
|
|
QPointF nearPoint = path->pointAtPercent(0);
|
|
qreal nearPc = 0;
|
|
|
|
// get rough pos
|
|
for (qreal i=1; i < samples; i++) {
|
|
QPointF pt = path->pointAtPercent(i/samples);
|
|
QPointF diff = pt - point;
|
|
qreal dist = diff.x()*diff.x() + diff.y()*diff.y();
|
|
if (dist < mindist) {
|
|
nearPoint = pt;
|
|
nearPc = i;
|
|
mindist = dist;
|
|
}
|
|
}
|
|
|
|
// now refine
|
|
qreal approxPc = nearPc;
|
|
for (qreal i = approxPc-1; i < approxPc+1; i += 1/(2*res)) {
|
|
QPointF pt = path->pointAtPercent(i/samples);
|
|
QPointF diff = pt - point;
|
|
qreal dist = diff.x()*diff.x() + diff.y()*diff.y();
|
|
if (dist < mindist) {
|
|
nearPoint = pt;
|
|
nearPc = i;
|
|
mindist = dist;
|
|
}
|
|
}
|
|
|
|
if (nearPercent)
|
|
*nearPercent = nearPc / samples;
|
|
|
|
return nearPoint;
|
|
}
|
|
|
|
void QQuickPathViewPrivate::addVelocitySample(qreal v)
|
|
{
|
|
velocityBuffer.append(v);
|
|
if (velocityBuffer.count() > QML_FLICK_SAMPLEBUFFER)
|
|
velocityBuffer.remove(0);
|
|
qCDebug(lcPathView) << "instantaneous velocity" << v;
|
|
}
|
|
|
|
qreal QQuickPathViewPrivate::calcVelocity() const
|
|
{
|
|
qreal velocity = 0;
|
|
if (velocityBuffer.count() > QML_FLICK_DISCARDSAMPLES) {
|
|
int count = velocityBuffer.count()-QML_FLICK_DISCARDSAMPLES;
|
|
for (int i = 0; i < count; ++i) {
|
|
qreal v = velocityBuffer.at(i);
|
|
velocity += v;
|
|
}
|
|
velocity /= count;
|
|
qCDebug(lcPathView) << "average velocity" << velocity << "based on" << count << "samples";
|
|
}
|
|
return velocity;
|
|
}
|
|
|
|
qint64 QQuickPathViewPrivate::computeCurrentTime(QInputEvent *event) const
|
|
{
|
|
if (0 != event->timestamp())
|
|
return qint64(event->timestamp());
|
|
return timer.elapsed();
|
|
}
|
|
|
|
void QQuickPathView::mousePressEvent(QMouseEvent *event)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (d->interactive) {
|
|
d->handleMousePressEvent(event);
|
|
event->accept();
|
|
} else {
|
|
QQuickItem::mousePressEvent(event);
|
|
}
|
|
}
|
|
|
|
void QQuickPathViewPrivate::handleMousePressEvent(QMouseEvent *event)
|
|
{
|
|
Q_Q(QQuickPathView);
|
|
if (!interactive || !items.count() || !model || !modelCount)
|
|
return;
|
|
velocityBuffer.clear();
|
|
int idx = 0;
|
|
for (; idx < items.count(); ++idx) {
|
|
QQuickItem *item = items.at(idx);
|
|
if (item->contains(item->mapFromScene(event->windowPos())))
|
|
break;
|
|
}
|
|
if (idx == items.count() && qFuzzyIsNull(dragMargin)) // didn't click on an item
|
|
return;
|
|
|
|
startPoint = pointNear(event->localPos(), &startPc);
|
|
startPos = event->localPos();
|
|
if (idx == items.count()) {
|
|
qreal distance = qAbs(event->localPos().x() - startPoint.x()) + qAbs(event->localPos().y() - startPoint.y());
|
|
if (distance > dragMargin)
|
|
return;
|
|
}
|
|
|
|
if (tl.isActive() && flicking && flickDuration && qreal(tl.time()) / flickDuration < 0.8) {
|
|
stealMouse = true; // If we've been flicked then steal the click.
|
|
q->grabMouse(); // grab it right now too, just to be sure (QTBUG-77173)
|
|
} else {
|
|
stealMouse = false;
|
|
}
|
|
q->setKeepMouseGrab(stealMouse);
|
|
|
|
timer.start();
|
|
lastPosTime = computeCurrentTime(event);
|
|
tl.clear();
|
|
}
|
|
|
|
void QQuickPathView::mouseMoveEvent(QMouseEvent *event)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (d->interactive) {
|
|
d->handleMouseMoveEvent(event);
|
|
event->accept();
|
|
} else {
|
|
QQuickItem::mouseMoveEvent(event);
|
|
}
|
|
}
|
|
|
|
void QQuickPathViewPrivate::handleMouseMoveEvent(QMouseEvent *event)
|
|
{
|
|
Q_Q(QQuickPathView);
|
|
if (!interactive || !timer.isValid() || !model || !modelCount)
|
|
return;
|
|
|
|
qint64 currentTimestamp = computeCurrentTime(event);
|
|
qreal newPc;
|
|
QPointF pathPoint = pointNear(event->localPos(), &newPc);
|
|
if (!stealMouse) {
|
|
QPointF posDelta = event->localPos() - startPos;
|
|
if (QQuickWindowPrivate::dragOverThreshold(posDelta.y(), Qt::YAxis, event) || QQuickWindowPrivate::dragOverThreshold(posDelta.x(), Qt::XAxis, event)) {
|
|
// The touch has exceeded the threshold. If the movement along the path is close to the drag threshold
|
|
// then we'll assume that this gesture targets the PathView. This ensures PathView gesture grabbing
|
|
// is in sync with other items.
|
|
QPointF pathDelta = pathPoint - startPoint;
|
|
const int startDragDistance = QGuiApplication::styleHints()->startDragDistance();
|
|
if (qAbs(pathDelta.x()) > startDragDistance * 0.8
|
|
|| qAbs(pathDelta.y()) > startDragDistance * 0.8) {
|
|
stealMouse = true;
|
|
q->setKeepMouseGrab(true);
|
|
}
|
|
}
|
|
} else {
|
|
moveReason = QQuickPathViewPrivate::Mouse;
|
|
int count = pathItems == -1 ? modelCount : qMin(pathItems, modelCount);
|
|
qreal diff = (newPc - startPc)*count;
|
|
if (!qFuzzyIsNull(diff)) {
|
|
q->setOffset(offset + diff);
|
|
|
|
if (diff > modelCount/2)
|
|
diff -= modelCount;
|
|
else if (diff < -modelCount/2)
|
|
diff += modelCount;
|
|
|
|
qint64 elapsed = currentTimestamp - lastPosTime;
|
|
if (elapsed > 0)
|
|
addVelocitySample(diff / (qreal(elapsed) / 1000));
|
|
}
|
|
if (!moving) {
|
|
moving = true;
|
|
emit q->movingChanged();
|
|
emit q->movementStarted();
|
|
}
|
|
setDragging(true);
|
|
}
|
|
startPc = newPc;
|
|
lastPosTime = currentTimestamp;
|
|
}
|
|
|
|
void QQuickPathView::mouseReleaseEvent(QMouseEvent *event)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (d->interactive) {
|
|
d->handleMouseReleaseEvent(event);
|
|
event->accept();
|
|
ungrabMouse();
|
|
} else {
|
|
QQuickItem::mouseReleaseEvent(event);
|
|
}
|
|
}
|
|
|
|
void QQuickPathViewPrivate::handleMouseReleaseEvent(QMouseEvent *event)
|
|
{
|
|
Q_Q(QQuickPathView);
|
|
stealMouse = false;
|
|
q->setKeepMouseGrab(false);
|
|
setDragging(false);
|
|
if (!interactive || !timer.isValid() || !model || !modelCount) {
|
|
timer.invalidate();
|
|
if (!tl.isActive())
|
|
q->movementEnding();
|
|
return;
|
|
}
|
|
|
|
qreal velocity = calcVelocity();
|
|
qint64 elapsed = computeCurrentTime(event) - lastPosTime;
|
|
// Let the velocity linearly decay such that it becomes 0 if elapsed time > QML_FLICK_VELOCITY_DECAY_TIME
|
|
// The intention is that if you are flicking at some speed, then stop in one place for some time before releasing,
|
|
// the previous velocity is lost. (QTBUG-77173, QTBUG-59052)
|
|
velocity *= qreal(qMax(0LL, QML_FLICK_VELOCITY_DECAY_TIME - elapsed)) / QML_FLICK_VELOCITY_DECAY_TIME;
|
|
qCDebug(lcPathView) << "after elapsed time" << elapsed << "velocity decayed to" << velocity;
|
|
qreal count = pathItems == -1 ? modelCount : qMin(pathItems, modelCount);
|
|
const auto averageItemLength = path->path().length() / count;
|
|
qreal pixelVelocity = averageItemLength * velocity;
|
|
if (qAbs(pixelVelocity) > MinimumFlickVelocity) {
|
|
if (qAbs(pixelVelocity) > maximumFlickVelocity || snapMode == QQuickPathView::SnapOneItem) {
|
|
// limit velocity
|
|
qreal maxVel = velocity < 0 ? -maximumFlickVelocity : maximumFlickVelocity;
|
|
velocity = maxVel / averageItemLength;
|
|
}
|
|
// Calculate the distance to be travelled
|
|
qreal v2 = velocity*velocity;
|
|
qreal accel = deceleration/10;
|
|
qreal dist = 0;
|
|
if (haveHighlightRange && (highlightRangeMode == QQuickPathView::StrictlyEnforceRange
|
|
|| snapMode != QQuickPathView::NoSnap)) {
|
|
if (snapMode == QQuickPathView::SnapOneItem) {
|
|
// encourage snapping one item in direction of motion
|
|
if (velocity > 0)
|
|
dist = qRound(0.5 + offset) - offset;
|
|
else
|
|
dist = qRound(0.5 - offset) + offset;
|
|
} else {
|
|
// + 0.25 to encourage moving at least one item in the flick direction
|
|
dist = qMin(qreal(modelCount-1), qreal(v2 / (accel * 2) + 0.25));
|
|
|
|
// round to nearest item.
|
|
if (velocity > 0)
|
|
dist = qRound(dist + offset) - offset;
|
|
else
|
|
dist = qRound(dist - offset) + offset;
|
|
}
|
|
// Calculate accel required to stop on item boundary
|
|
if (dist <= 0) {
|
|
dist = 0;
|
|
accel = 0;
|
|
} else {
|
|
accel = v2 / (2 * qAbs(dist));
|
|
}
|
|
} else {
|
|
dist = qMin(qreal(modelCount-1), qreal(v2 / (accel * 2)));
|
|
}
|
|
flickDuration = int(1000 * qAbs(velocity) / accel);
|
|
offsetAdj = 0;
|
|
moveOffset.setValue(offset);
|
|
tl.accel(moveOffset, velocity, accel, dist);
|
|
tl.callback(QQuickTimeLineCallback(&moveOffset, fixOffsetCallback, this));
|
|
if (!flicking) {
|
|
flicking = true;
|
|
emit q->flickingChanged();
|
|
emit q->flickStarted();
|
|
}
|
|
} else {
|
|
fixOffset();
|
|
}
|
|
|
|
timer.invalidate();
|
|
if (!tl.isActive())
|
|
q->movementEnding();
|
|
}
|
|
|
|
bool QQuickPathView::sendMouseEvent(QMouseEvent *event)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
QPointF localPos = mapFromScene(event->windowPos());
|
|
|
|
QQuickWindow *c = window();
|
|
QQuickItem *grabber = c ? c->mouseGrabberItem() : nullptr;
|
|
if (grabber == this && d->stealMouse) {
|
|
// we are already the grabber and we do want the mouse event to ourselves.
|
|
return true;
|
|
}
|
|
|
|
bool grabberDisabled = grabber && !grabber->isEnabled();
|
|
bool stealThisEvent = d->stealMouse;
|
|
if ((stealThisEvent || contains(localPos)) && (!grabber || !grabber->keepMouseGrab() || grabberDisabled)) {
|
|
QScopedPointer<QMouseEvent> mouseEvent(QQuickWindowPrivate::cloneMouseEvent(event, &localPos));
|
|
mouseEvent->setAccepted(false);
|
|
|
|
switch (mouseEvent->type()) {
|
|
case QEvent::MouseMove:
|
|
d->handleMouseMoveEvent(mouseEvent.data());
|
|
break;
|
|
case QEvent::MouseButtonPress:
|
|
d->handleMousePressEvent(mouseEvent.data());
|
|
stealThisEvent = d->stealMouse; // Update stealThisEvent in case changed by function call above
|
|
break;
|
|
case QEvent::MouseButtonRelease:
|
|
d->handleMouseReleaseEvent(mouseEvent.data());
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
grabber = c ? c->mouseGrabberItem() : nullptr;
|
|
if ((grabber && stealThisEvent && !grabber->keepMouseGrab() && grabber != this) || grabberDisabled) {
|
|
grabMouse();
|
|
}
|
|
|
|
const bool filtered = stealThisEvent || grabberDisabled;
|
|
if (filtered) {
|
|
event->setAccepted(false);
|
|
}
|
|
return filtered;
|
|
} else if (d->timer.isValid()) {
|
|
d->timer.invalidate();
|
|
d->fixOffset();
|
|
}
|
|
if (event->type() == QEvent::MouseButtonRelease || (grabber && grabber->keepMouseGrab() && !grabberDisabled)) {
|
|
d->stealMouse = false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool QQuickPathView::childMouseEventFilter(QQuickItem *i, QEvent *e)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (!isVisible() || !d->interactive)
|
|
return QQuickItem::childMouseEventFilter(i, e);
|
|
|
|
switch (e->type()) {
|
|
case QEvent::MouseButtonPress:
|
|
case QEvent::MouseMove:
|
|
case QEvent::MouseButtonRelease:
|
|
return sendMouseEvent(static_cast<QMouseEvent *>(e));
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return QQuickItem::childMouseEventFilter(i, e);
|
|
}
|
|
|
|
void QQuickPathView::mouseUngrabEvent()
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (d->stealMouse ||
|
|
(!d->flicking && d->snapMode != NoSnap && !qFuzzyCompare(qRound(d->offset), d->offset))) {
|
|
// if our mouse grab has been removed (probably by a Flickable),
|
|
// or if we should snap but haven't done it, fix our state
|
|
d->stealMouse = false;
|
|
setKeepMouseGrab(false);
|
|
d->timer.invalidate();
|
|
d->fixOffset();
|
|
d->setDragging(false);
|
|
if (!d->tl.isActive())
|
|
movementEnding();
|
|
}
|
|
}
|
|
|
|
void QQuickPathView::updatePolish()
|
|
{
|
|
QQuickItem::updatePolish();
|
|
refill();
|
|
}
|
|
|
|
static inline int currentIndexRemainder(int currentIndex, int modelCount) Q_DECL_NOTHROW
|
|
{
|
|
if (currentIndex < 0)
|
|
return modelCount + currentIndex % modelCount;
|
|
else
|
|
return currentIndex % modelCount;
|
|
}
|
|
|
|
void QQuickPathView::componentComplete()
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (d->model && d->ownModel)
|
|
static_cast<QQmlDelegateModel *>(d->model.data())->componentComplete();
|
|
|
|
QQuickItem::componentComplete();
|
|
|
|
if (d->model) {
|
|
d->modelCount = d->model->count();
|
|
if (d->modelCount && d->currentIndex != 0) // an initial value has been provided for currentIndex
|
|
d->offset = std::fmod(qreal(d->modelCount - currentIndexRemainder(d->currentIndex, d->modelCount)), qreal(d->modelCount));
|
|
}
|
|
|
|
d->createHighlight();
|
|
d->regenerate();
|
|
d->updateHighlight();
|
|
d->updateCurrent();
|
|
|
|
if (d->modelCount)
|
|
emit countChanged();
|
|
}
|
|
|
|
void QQuickPathView::refill()
|
|
{
|
|
Q_D(QQuickPathView);
|
|
|
|
if (d->inRefill) {
|
|
d->scheduleLayout();
|
|
return;
|
|
}
|
|
|
|
d->layoutScheduled = false;
|
|
|
|
if (!d->isValid() || !isComponentComplete())
|
|
return;
|
|
|
|
d->inRefill = true;
|
|
|
|
bool currentVisible = false;
|
|
int count = d->pathItems == -1 ? d->modelCount : qMin(d->pathItems, d->modelCount);
|
|
|
|
// first move existing items and remove items off path
|
|
qCDebug(lcItemViewDelegateLifecycle) << "currentIndex" << d->currentIndex << "offset" << d->offset;
|
|
QList<QQuickItem*>::iterator it = d->items.begin();
|
|
while (it != d->items.end()) {
|
|
QQuickItem *item = *it;
|
|
int idx = d->model->indexOf(item, nullptr);
|
|
qreal pos = d->positionOfIndex(idx);
|
|
if (lcItemViewDelegateLifecycle().isDebugEnabled()) {
|
|
QQuickText *text = qmlobject_cast<QQuickText*>(item);
|
|
if (text)
|
|
qCDebug(lcItemViewDelegateLifecycle) << "idx" << idx << "@" << pos << ": QQuickText" << text->objectName() << text->text().leftRef(40);
|
|
else
|
|
qCDebug(lcItemViewDelegateLifecycle) << "idx" << idx << "@" << pos << ":" << item;
|
|
}
|
|
if (pos < 1) {
|
|
d->updateItem(item, pos);
|
|
if (idx == d->currentIndex) {
|
|
currentVisible = true;
|
|
d->currentItemOffset = pos;
|
|
}
|
|
++it;
|
|
} else {
|
|
d->updateItem(item, pos);
|
|
if (QQuickPathViewAttached *att = d->attached(item))
|
|
att->setOnPath(pos < 1);
|
|
if (!d->isInBound(pos, d->mappedRange - d->mappedCache, 1 + d->mappedCache)) {
|
|
qCDebug(lcItemViewDelegateLifecycle) << "release" << idx << "@" << pos << ", !isInBound: lower" << (d->mappedRange - d->mappedCache) << "upper" << (1 + d->mappedCache);
|
|
d->releaseItem(item);
|
|
it = d->items.erase(it);
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool waiting = false;
|
|
if (d->modelCount) {
|
|
// add items as needed
|
|
if (d->items.count() < count+d->cacheSize) {
|
|
int endIdx = 0;
|
|
qreal endPos;
|
|
int startIdx = 0;
|
|
qreal startPos = 0;
|
|
const bool wasEmpty = d->items.isEmpty();
|
|
if (!wasEmpty) {
|
|
//Find the beginning and end, items may not be in sorted order
|
|
endPos = -1;
|
|
startPos = 2;
|
|
|
|
for (QQuickItem * item : qAsConst(d->items)) {
|
|
int idx = d->model->indexOf(item, nullptr);
|
|
qreal curPos = d->positionOfIndex(idx);
|
|
if (curPos > endPos) {
|
|
endPos = curPos;
|
|
endIdx = idx;
|
|
}
|
|
|
|
if (curPos < startPos) {
|
|
startPos = curPos;
|
|
startIdx = idx;
|
|
}
|
|
}
|
|
} else {
|
|
if (d->haveHighlightRange
|
|
&& (d->highlightRangeMode != QQuickPathView::NoHighlightRange
|
|
|| d->snapMode != QQuickPathView::NoSnap))
|
|
startPos = d->highlightRangeStart;
|
|
// With no items, then "end" is just off the top so we populate via append
|
|
endIdx = (qRound(d->modelCount - d->offset) - 1) % d->modelCount;
|
|
endPos = d->positionOfIndex(endIdx);
|
|
}
|
|
//Append
|
|
int idx = endIdx + 1;
|
|
if (idx >= d->modelCount)
|
|
idx = 0;
|
|
qreal nextPos = d->positionOfIndex(idx);
|
|
while ((d->isInBound(nextPos, endPos, 1 + d->mappedCache) || !d->items.count())
|
|
&& d->items.count() < count+d->cacheSize) {
|
|
qCDebug(lcItemViewDelegateLifecycle) << "append" << idx << "@" << nextPos << (d->currentIndex == idx ? "current" : "") << "items count was" << d->items.count();
|
|
QQuickItem *item = d->getItem(idx, idx+1, nextPos >= 1);
|
|
if (!item) {
|
|
waiting = true;
|
|
break;
|
|
}
|
|
if (d->items.contains(item)) {
|
|
d->releaseItem(item);
|
|
break; //Otherwise we'd "re-add" it, and get confused
|
|
}
|
|
if (d->currentIndex == idx) {
|
|
currentVisible = true;
|
|
d->currentItemOffset = nextPos;
|
|
}
|
|
d->items.append(item);
|
|
d->updateItem(item, nextPos);
|
|
endIdx = idx;
|
|
endPos = nextPos;
|
|
++idx;
|
|
if (idx >= d->modelCount)
|
|
idx = 0;
|
|
nextPos = d->positionOfIndex(idx);
|
|
}
|
|
|
|
//Prepend
|
|
idx = (wasEmpty ? d->calcCurrentIndex() : startIdx) - 1;
|
|
|
|
if (idx < 0)
|
|
idx = d->modelCount - 1;
|
|
nextPos = d->positionOfIndex(idx);
|
|
while (!waiting && d->isInBound(nextPos, d->mappedRange - d->mappedCache, startPos)
|
|
&& d->items.count() < count+d->cacheSize) {
|
|
qCDebug(lcItemViewDelegateLifecycle) << "prepend" << idx << "@" << nextPos << (d->currentIndex == idx ? "current" : "") << "items count was" << d->items.count();
|
|
QQuickItem *item = d->getItem(idx, idx+1, nextPos >= 1);
|
|
if (!item) {
|
|
waiting = true;
|
|
break;
|
|
}
|
|
if (d->items.contains(item)) {
|
|
d->releaseItem(item);
|
|
break; //Otherwise we'd "re-add" it, and get confused
|
|
}
|
|
if (d->currentIndex == idx) {
|
|
currentVisible = true;
|
|
d->currentItemOffset = nextPos;
|
|
}
|
|
d->items.prepend(item);
|
|
d->updateItem(item, nextPos);
|
|
startIdx = idx;
|
|
startPos = nextPos;
|
|
--idx;
|
|
if (idx < 0)
|
|
idx = d->modelCount - 1;
|
|
nextPos = d->positionOfIndex(idx);
|
|
}
|
|
|
|
// In rare cases, when jumping around with pathCount close to modelCount,
|
|
// new items appear in the middle. This more generic addition iteration handles this
|
|
// Since this is the rare case, we try append/prepend first and only do this if
|
|
// there are gaps still left to fill.
|
|
if (!waiting && d->items.count() < count+d->cacheSize) {
|
|
qCDebug(lcItemViewDelegateLifecycle) << "Checking for pathview middle inserts, items count was" << d->items.count();
|
|
idx = startIdx;
|
|
QQuickItem *lastItem = d->items.at(0);
|
|
while (idx != endIdx) {
|
|
nextPos = d->positionOfIndex(idx);
|
|
if (d->isInBound(nextPos, d->mappedRange - d->mappedCache, 1 + d->mappedCache)) {
|
|
//This gets the reference from the delegate model, and will not re-create
|
|
QQuickItem *item = d->getItem(idx, idx+1, nextPos >= 1);
|
|
if (!item) {
|
|
waiting = true;
|
|
break;
|
|
}
|
|
|
|
if (!d->items.contains(item)) { //We found a hole
|
|
qCDebug(lcItemViewDelegateLifecycle) << "middle insert" << idx << "@" << nextPos
|
|
<< (d->currentIndex == idx ? "current" : "")
|
|
<< "items count was" << d->items.count();
|
|
if (d->currentIndex == idx) {
|
|
currentVisible = true;
|
|
d->currentItemOffset = nextPos;
|
|
}
|
|
int lastListIdx = d->items.indexOf(lastItem);
|
|
d->items.insert(lastListIdx + 1, item);
|
|
d->updateItem(item, nextPos);
|
|
} else {
|
|
d->releaseItem(item);
|
|
}
|
|
|
|
lastItem = item;
|
|
}
|
|
|
|
++idx;
|
|
if (idx >= d->modelCount)
|
|
idx = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool currentChanged = false;
|
|
if (!currentVisible) {
|
|
d->currentItemOffset = 1;
|
|
if (d->currentItem) {
|
|
d->updateItem(d->currentItem, 1);
|
|
} else if (!waiting && d->currentIndex >= 0 && d->currentIndex < d->modelCount) {
|
|
if ((d->currentItem = d->getItem(d->currentIndex, d->currentIndex))) {
|
|
currentChanged = true;
|
|
d->updateItem(d->currentItem, 1);
|
|
if (QQuickPathViewAttached *att = d->attached(d->currentItem))
|
|
att->setIsCurrentItem(true);
|
|
}
|
|
}
|
|
} else if (!waiting && !d->currentItem) {
|
|
if ((d->currentItem = d->getItem(d->currentIndex, d->currentIndex))) {
|
|
currentChanged = true;
|
|
d->currentItem->setFocus(true);
|
|
if (QQuickPathViewAttached *att = d->attached(d->currentItem))
|
|
att->setIsCurrentItem(true);
|
|
}
|
|
}
|
|
|
|
if (d->highlightItem && d->haveHighlightRange && d->highlightRangeMode == QQuickPathView::StrictlyEnforceRange) {
|
|
d->updateItem(d->highlightItem, d->highlightRangeStart);
|
|
if (QQuickPathViewAttached *att = d->attached(d->highlightItem))
|
|
att->setOnPath(true);
|
|
} else if (d->highlightItem && d->moveReason != QQuickPathViewPrivate::SetIndex) {
|
|
d->updateItem(d->highlightItem, d->currentItemOffset);
|
|
if (QQuickPathViewAttached *att = d->attached(d->highlightItem))
|
|
att->setOnPath(currentVisible);
|
|
}
|
|
for (QQuickItem *item : qAsConst(d->itemCache))
|
|
d->releaseItem(item);
|
|
d->itemCache.clear();
|
|
|
|
d->inRefill = false;
|
|
if (currentChanged)
|
|
emit currentItemChanged();
|
|
}
|
|
|
|
void QQuickPathView::modelUpdated(const QQmlChangeSet &changeSet, bool reset)
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (!d->model || !d->model->isValid() || !d->path || !isComponentComplete())
|
|
return;
|
|
|
|
if (reset) {
|
|
d->modelCount = d->model->count();
|
|
d->regenerate();
|
|
emit countChanged();
|
|
return;
|
|
}
|
|
|
|
if (changeSet.removes().isEmpty() && changeSet.inserts().isEmpty())
|
|
return;
|
|
|
|
const int modelCount = d->modelCount;
|
|
int moveId = -1;
|
|
int moveOffset = 0;
|
|
bool currentChanged = false;
|
|
bool changedOffset = false;
|
|
for (const QQmlChangeSet::Change &r : changeSet.removes()) {
|
|
if (moveId == -1 && d->currentIndex >= r.index + r.count) {
|
|
d->currentIndex -= r.count;
|
|
currentChanged = true;
|
|
} else if (moveId == -1 && d->currentIndex >= r.index && d->currentIndex < r.index + r.count) {
|
|
// current item has been removed.
|
|
if (r.isMove()) {
|
|
moveId = r.moveId;
|
|
moveOffset = d->currentIndex - r.index;
|
|
} else if (d->currentItem) {
|
|
if (QQuickPathViewAttached *att = d->attached(d->currentItem))
|
|
att->setIsCurrentItem(true);
|
|
d->releaseItem(d->currentItem);
|
|
d->currentItem = nullptr;
|
|
}
|
|
d->currentIndex = qMin(r.index, d->modelCount - r.count - 1);
|
|
currentChanged = true;
|
|
}
|
|
|
|
if (r.index > d->currentIndex) {
|
|
changedOffset = true;
|
|
d->offset -= r.count;
|
|
d->offsetAdj -= r.count;
|
|
}
|
|
d->modelCount -= r.count;
|
|
}
|
|
for (const QQmlChangeSet::Change &i : changeSet.inserts()) {
|
|
if (d->modelCount) {
|
|
if (moveId == -1 && i.index <= d->currentIndex) {
|
|
d->currentIndex += i.count;
|
|
currentChanged = true;
|
|
} else {
|
|
if (moveId != -1 && moveId == i.moveId) {
|
|
d->currentIndex = i.index + moveOffset;
|
|
currentChanged = true;
|
|
}
|
|
if (i.index > d->currentIndex) {
|
|
d->offset += i.count;
|
|
d->offsetAdj += i.count;
|
|
changedOffset = true;
|
|
}
|
|
}
|
|
}
|
|
d->modelCount += i.count;
|
|
}
|
|
|
|
d->offset = std::fmod(d->offset, qreal(d->modelCount));
|
|
if (d->offset < 0)
|
|
d->offset += d->modelCount;
|
|
if (d->currentIndex == -1)
|
|
d->currentIndex = d->calcCurrentIndex();
|
|
|
|
d->itemCache += d->items;
|
|
d->items.clear();
|
|
|
|
if (!d->modelCount) {
|
|
for (QQuickItem * item : qAsConst(d->itemCache))
|
|
d->releaseItem(item);
|
|
d->itemCache.clear();
|
|
d->offset = 0;
|
|
changedOffset = true;
|
|
d->tl.reset(d->moveOffset);
|
|
} else {
|
|
if (!d->flicking && !d->moving && d->haveHighlightRange && d->highlightRangeMode == QQuickPathView::StrictlyEnforceRange) {
|
|
d->offset = std::fmod(qreal(d->modelCount - d->currentIndex), qreal(d->modelCount));
|
|
changedOffset = true;
|
|
}
|
|
d->updateMappedRange();
|
|
d->scheduleLayout();
|
|
}
|
|
if (changedOffset)
|
|
emit offsetChanged();
|
|
if (currentChanged)
|
|
emit currentIndexChanged();
|
|
if (d->modelCount != modelCount)
|
|
emit countChanged();
|
|
}
|
|
|
|
void QQuickPathView::destroyingItem(QObject *item)
|
|
{
|
|
Q_UNUSED(item);
|
|
}
|
|
|
|
void QQuickPathView::ticked()
|
|
{
|
|
Q_D(QQuickPathView);
|
|
d->updateCurrent();
|
|
}
|
|
|
|
void QQuickPathView::movementEnding()
|
|
{
|
|
Q_D(QQuickPathView);
|
|
if (d->flicking) {
|
|
d->flicking = false;
|
|
emit flickingChanged();
|
|
emit flickEnded();
|
|
}
|
|
if (d->moving && !d->stealMouse) {
|
|
d->moving = false;
|
|
emit movingChanged();
|
|
emit movementEnded();
|
|
}
|
|
d->moveDirection = d->movementDirection;
|
|
}
|
|
|
|
// find the item closest to the snap position
|
|
int QQuickPathViewPrivate::calcCurrentIndex()
|
|
{
|
|
int current = 0;
|
|
if (modelCount && model && items.count()) {
|
|
offset = std::fmod(offset, qreal(modelCount));
|
|
if (offset < 0)
|
|
offset += modelCount;
|
|
current = qRound(qAbs(std::fmod(modelCount - offset, qreal(modelCount))));
|
|
current = current % modelCount;
|
|
}
|
|
|
|
return current;
|
|
}
|
|
|
|
void QQuickPathViewPrivate::createCurrentItem()
|
|
{
|
|
if (requestedIndex != -1)
|
|
return;
|
|
|
|
bool inItems = false;
|
|
for (QQuickItem *item : qAsConst(items)) {
|
|
if (model->indexOf(item, nullptr) == currentIndex) {
|
|
inItems = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (inItems) {
|
|
if ((currentItem = getItem(currentIndex, currentIndex))) {
|
|
currentItem->setFocus(true);
|
|
if (QQuickPathViewAttached *att = attached(currentItem))
|
|
att->setIsCurrentItem(true);
|
|
}
|
|
} else if (currentIndex >= 0 && currentIndex < modelCount) {
|
|
if ((currentItem = getItem(currentIndex, currentIndex))) {
|
|
updateItem(currentItem, 1);
|
|
if (QQuickPathViewAttached *att = attached(currentItem))
|
|
att->setIsCurrentItem(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void QQuickPathViewPrivate::updateCurrent()
|
|
{
|
|
Q_Q(QQuickPathView);
|
|
if (moveReason == SetIndex)
|
|
return;
|
|
if (!modelCount || !haveHighlightRange || highlightRangeMode != QQuickPathView::StrictlyEnforceRange)
|
|
return;
|
|
|
|
int idx = calcCurrentIndex();
|
|
if (model && (idx != currentIndex || !currentItem)) {
|
|
if (currentItem) {
|
|
if (QQuickPathViewAttached *att = attached(currentItem))
|
|
att->setIsCurrentItem(false);
|
|
releaseItem(currentItem);
|
|
}
|
|
int oldCurrentIndex = currentIndex;
|
|
currentIndex = idx;
|
|
currentItem = nullptr;
|
|
createCurrentItem();
|
|
if (oldCurrentIndex != currentIndex)
|
|
emit q->currentIndexChanged();
|
|
emit q->currentItemChanged();
|
|
}
|
|
}
|
|
|
|
void QQuickPathViewPrivate::fixOffsetCallback(void *d)
|
|
{
|
|
static_cast<QQuickPathViewPrivate *>(d)->fixOffset();
|
|
}
|
|
|
|
void QQuickPathViewPrivate::fixOffset()
|
|
{
|
|
Q_Q(QQuickPathView);
|
|
if (model && items.count()) {
|
|
if (haveHighlightRange && (highlightRangeMode == QQuickPathView::StrictlyEnforceRange
|
|
|| snapMode != QQuickPathView::NoSnap)) {
|
|
int curr = calcCurrentIndex();
|
|
if (curr != currentIndex && highlightRangeMode == QQuickPathView::StrictlyEnforceRange)
|
|
q->setCurrentIndex(curr);
|
|
else
|
|
snapToIndex(curr, Other);
|
|
}
|
|
}
|
|
}
|
|
|
|
void QQuickPathViewPrivate::snapToIndex(int index, MovementReason reason)
|
|
{
|
|
if (!model || modelCount <= 0)
|
|
return;
|
|
|
|
qreal targetOffset = std::fmod(qreal(modelCount - index), qreal(modelCount));
|
|
moveReason = reason;
|
|
offsetAdj = 0;
|
|
tl.reset(moveOffset);
|
|
moveOffset.setValue(offset);
|
|
|
|
const int duration = highlightMoveDuration;
|
|
|
|
const qreal count = pathItems == -1 ? modelCount : qMin(pathItems, modelCount);
|
|
const qreal averageItemLength = path->path().length() / count;
|
|
const qreal threshold = 0.5 / averageItemLength; // if we are within .5 px, we want to immediately assign rather than animate
|
|
|
|
if (!duration || qAbs(offset - targetOffset) < threshold || (qFuzzyIsNull(targetOffset) && qAbs(modelCount - offset) < threshold)) {
|
|
tl.set(moveOffset, targetOffset);
|
|
} else if (moveDirection == QQuickPathView::Positive || (moveDirection == QQuickPathView::Shortest && targetOffset - offset > modelCount/2)) {
|
|
qreal distance = modelCount - targetOffset + offset;
|
|
if (targetOffset > moveOffset) {
|
|
tl.move(moveOffset, 0, QEasingCurve(QEasingCurve::InQuad), int(duration * offset / distance));
|
|
tl.set(moveOffset, modelCount);
|
|
tl.move(moveOffset, targetOffset, QEasingCurve(qFuzzyIsNull(offset) ? QEasingCurve::InOutQuad : QEasingCurve::OutQuad), int(duration * (modelCount-targetOffset) / distance));
|
|
} else {
|
|
tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::InOutQuad), duration);
|
|
}
|
|
} else if (moveDirection == QQuickPathView::Negative || targetOffset - offset <= -modelCount/2) {
|
|
qreal distance = modelCount - offset + targetOffset;
|
|
if (targetOffset < moveOffset) {
|
|
tl.move(moveOffset, modelCount, QEasingCurve(qFuzzyIsNull(targetOffset) ? QEasingCurve::InOutQuad : QEasingCurve::InQuad), int(duration * (modelCount-offset) / distance));
|
|
tl.set(moveOffset, 0);
|
|
tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::OutQuad), int(duration * targetOffset / distance));
|
|
} else {
|
|
tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::InOutQuad), duration);
|
|
}
|
|
} else {
|
|
tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::InOutQuad), duration);
|
|
}
|
|
}
|
|
|
|
QQuickPathViewAttached *QQuickPathView::qmlAttachedProperties(QObject *obj)
|
|
{
|
|
return new QQuickPathViewAttached(obj);
|
|
}
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
#include "moc_qquickpathview_p.cpp"
|