811 lines
30 KiB
C++
811 lines
30 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
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#include <qtest.h>
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#if QT_CONFIG(opengl)
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#include <QOffscreenSurface>
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#include <QOpenGLContext>
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#include <QOpenGLFunctions>
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#endif
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#include <QtQuick>
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#include <QtQml>
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#if QT_CONFIG(opengl)
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#include <private/qopenglcontext_p.h>
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#endif
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#include <private/qsgcontext_p.h>
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#include <private/qsgrenderloop_p.h>
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#include <private/qsgrhisupport_p.h>
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#include <private/qsgplaintexture_p.h>
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#include <QtQuickTestUtils/private/qmlutils_p.h>
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#include <QtQuickTestUtils/private/visualtestutils_p.h>
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#include <QtGui/private/qguiapplication_p.h>
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#include <QtGui/qpa/qplatformintegration.h>
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using namespace QQuickVisualTestUtils;
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class PerPixelRect : public QQuickItem
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{
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Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
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Q_OBJECT
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public:
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PerPixelRect() {
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setFlag(ItemHasContents);
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}
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void setColor(const QColor &c) {
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if (c == m_color)
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return;
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m_color = c;
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emit colorChanged(c);
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}
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QColor color() const { return m_color; }
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QSGNode *updatePaintNode(QSGNode *node, UpdatePaintNodeData *) override
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{
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delete node;
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node = new QSGNode;
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const int w = int(width());
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const int h = int(height());
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QQuickWindow *win = window();
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for (int y = 0; y < h; ++y) {
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for (int x = 0; x < w; ++x) {
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QSGRectangleNode *rn = win->createRectangleNode();
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rn->setRect(x, y, 1, 1);
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rn->setColor(m_color);
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node->appendChildNode(rn);
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}
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}
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return node;
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}
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Q_SIGNALS:
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void colorChanged(const QColor &c);
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private:
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QColor m_color;
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};
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class tst_SceneGraph : public QQmlDataTest
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{
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Q_OBJECT
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public:
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tst_SceneGraph();
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private slots:
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void initTestCase() override;
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void manyWindows_data();
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void manyWindows();
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void render_data();
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void render();
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#if QT_CONFIG(opengl)
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void hideWithOtherContext();
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#endif
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void createTextureFromImage_data();
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void createTextureFromImage();
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void withAdoptedRhi();
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void resizeTextureFromImage();
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private:
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QQuickView *createView(const QString &file, QWindow *parent = nullptr, int x = -1, int y = -1, int w = -1, int h = -1);
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bool isRunningOnRhi();
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};
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template <typename T> class ScopedList : public QList<T> {
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public:
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~ScopedList() { qDeleteAll(*this); }
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};
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tst_SceneGraph::tst_SceneGraph()
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: QQmlDataTest(QT_QMLTEST_DATADIR)
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{
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}
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void tst_SceneGraph::initTestCase()
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{
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qmlRegisterType<PerPixelRect>("SceneGraphTest", 1, 0, "PerPixelRect");
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QQmlDataTest::initTestCase();
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QSGRenderLoop *loop = QSGRenderLoop::instance();
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qDebug() << "RenderLoop:" << loop
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<< "RHI backend:" << QSGRhiSupport::instance()->rhiBackendName();
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}
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QQuickView *tst_SceneGraph::createView(const QString &file, QWindow *parent, int x, int y, int w, int h)
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{
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QQuickView *view = new QQuickView(parent);
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view->setSource(testFileUrl(file));
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if (x >= 0 && y >= 0) view->setPosition(x, y);
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if (w >= 0 && h >= 0) view->resize(w, h);
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view->show();
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return view;
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}
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// Assumes the images are opaque white...
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bool containsSomethingOtherThanWhite(const QImage &image)
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{
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QImage img;
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if (image.format() != QImage::Format_ARGB32_Premultiplied
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|| image.format() != QImage::Format_RGB32)
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img = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
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else
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img = image;
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int w = img.width();
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int h = img.height();
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for (int y=0; y<h; ++y) {
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const uint *pixels = (const uint *) img.constScanLine(y);
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for (int x=0; x<w; ++x)
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if (pixels[x] != 0xffffffff)
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return true;
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}
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return false;
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}
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void tst_SceneGraph::manyWindows_data()
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{
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QTest::addColumn<QString>("file");
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QTest::addColumn<bool>("toplevel");
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QTest::addColumn<bool>("shared");
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QTest::newRow("image,toplevel") << QStringLiteral("manyWindows_image.qml") << true << false;
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QTest::newRow("image,subwindow") << QStringLiteral("manyWindows_image.qml") << false << false;
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QTest::newRow("dftext,toplevel") << QStringLiteral("manyWindows_dftext.qml") << true << false;
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QTest::newRow("dftext,subwindow") << QStringLiteral("manyWindows_dftext.qml") << false << false;
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QTest::newRow("ntext,toplevel") << QStringLiteral("manyWindows_ntext.qml") << true << false;
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QTest::newRow("ntext,subwindow") << QStringLiteral("manyWindows_ntext.qml") << false << false;
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QTest::newRow("rects,toplevel") << QStringLiteral("manyWindows_rects.qml") << true << false;
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QTest::newRow("rects,subwindow") << QStringLiteral("manyWindows_rects.qml") << false << false;
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QTest::newRow("image,toplevel,sharing") << QStringLiteral("manyWindows_image.qml") << true << true;
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QTest::newRow("image,subwindow,sharing") << QStringLiteral("manyWindows_image.qml") << false << true;
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QTest::newRow("dftext,toplevel,sharing") << QStringLiteral("manyWindows_dftext.qml") << true << true;
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QTest::newRow("dftext,subwindow,sharing") << QStringLiteral("manyWindows_dftext.qml") << false << true;
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QTest::newRow("ntext,toplevel,sharing") << QStringLiteral("manyWindows_ntext.qml") << true << true;
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QTest::newRow("ntext,subwindow,sharing") << QStringLiteral("manyWindows_ntext.qml") << false << true;
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QTest::newRow("rects,toplevel,sharing") << QStringLiteral("manyWindows_rects.qml") << true << true;
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QTest::newRow("rects,subwindow,sharing") << QStringLiteral("manyWindows_rects.qml") << false << true;
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}
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#if QT_CONFIG(opengl)
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struct ShareContextResetter {
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public:
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~ShareContextResetter() { qt_gl_set_global_share_context(nullptr); }
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};
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#endif
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void tst_SceneGraph::manyWindows()
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{
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if ((QGuiApplication::platformName() == QLatin1String("offscreen"))
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|| (QGuiApplication::platformName() == QLatin1String("minimal")))
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QSKIP("Skipping due to grabWindow not functional on offscreen/minimal platforms");
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QFETCH(QString, file);
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QFETCH(bool, toplevel);
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QFETCH(bool, shared);
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#if QT_CONFIG(opengl)
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QOpenGLContext sharedGLContext;
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ShareContextResetter cleanup; // To avoid dangling pointer in case of test-failure.
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if (shared) {
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QVERIFY(sharedGLContext.create());
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qt_gl_set_global_share_context(&sharedGLContext);
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}
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#endif
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QScopedPointer<QWindow> parent;
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if (!toplevel) {
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parent.reset(new QWindow());
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parent->resize(200, 200);
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parent->show();
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}
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ScopedList <QQuickView *> views;
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const int COUNT = 4;
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QImage baseLine;
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QString errorMessage;
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for (int i=0; i<COUNT; ++i) {
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views << createView(file, parent.data(), (i % 2) * 100, (i / 2) * 100, 100, 100);
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}
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for (int i=0; i<COUNT; ++i) {
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QQuickView *view = views.at(i);
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QVERIFY(QTest::qWaitForWindowExposed(view));
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QImage content = view->grabWindow();
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if (i == 0) {
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baseLine = content;
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QVERIFY(containsSomethingOtherThanWhite(baseLine));
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} else {
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QVERIFY2(compareImages(content, baseLine, &errorMessage),
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qPrintable(errorMessage));
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}
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}
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// Wipe and recreate one (scope pointer delets it...)
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delete views.takeLast();
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QQuickView *last = createView(file, parent.data(), 100, 100, 100, 100);
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QVERIFY(QTest::qWaitForWindowExposed(last));
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views << last;
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QVERIFY2(compareImages(baseLine, last->grabWindow(), &errorMessage),
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qPrintable(errorMessage));
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// Wipe and recreate all
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qDeleteAll(views);
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views.clear();
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for (int i=0; i<COUNT; ++i) {
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views << createView(file, parent.data(), (i % 2) * 100, (i / 2) * 100, 100, 100);
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}
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for (int i=0; i<COUNT; ++i) {
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QQuickView *view = views.at(i);
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QVERIFY(QTest::qWaitForWindowExposed(view));
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QImage content = view->grabWindow();
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QVERIFY2(compareImages(content, baseLine, &errorMessage),
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qPrintable(errorMessage));
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}
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}
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struct Sample {
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constexpr Sample(int xx, int yy, qreal rr, qreal gg, qreal bb, qreal errorMargin = 0.05)
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: x(xx)
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, y(yy)
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, r(rr)
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, g(gg)
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, b(bb)
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, tolerance(errorMargin)
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{
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}
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constexpr Sample(const Sample &o) : x(o.x), y(o.y), r(o.r), g(o.g), b(o.b), tolerance(o.tolerance) { }
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constexpr Sample() : x(0), y(0), r(0), g(0), b(0), tolerance(0) { }
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constexpr Sample &operator=(const Sample &o)
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{
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x = o.x;
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y = o.y;
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r = o.r;
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g = o.g;
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b = o.b;
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tolerance = o.tolerance;
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return *this;
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}
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QString toString(const QImage &image) const {
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QColor color(image.pixel(x,y));
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return QString::fromLatin1("pixel(%1,%2), rgb(%3,%4,%5), tolerance=%6 -- image(%7,%8,%9)")
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.arg(x).arg(y)
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.arg(r).arg(g).arg(b)
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.arg(tolerance)
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.arg(color.redF()).arg(color.greenF()).arg(color.blueF());
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}
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bool check(const QImage &image, qreal scale) {
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const int scaledX = qRound(x * scale);
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const int scaledY = qRound(y * scale);
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const QColor color(image.pixel(scaledX, scaledY));
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return qAbs(color.redF() - r) <= tolerance
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&& qAbs(color.greenF() - g) <= tolerance
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&& qAbs(color.blueF() - b) <= tolerance;
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}
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int x, y;
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qreal r, g, b;
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qreal tolerance;
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};
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static Sample sample_from_regexp(QRegularExpressionMatch *match) {
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return Sample(match->captured(1).toInt(),
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match->captured(2).toInt(),
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match->captured(3).toFloat(),
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match->captured(4).toFloat(),
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match->captured(5).toFloat(),
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match->captured(6).toFloat()
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);
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}
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Q_DECLARE_METATYPE(Sample);
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/*
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The render() test implements a small test framework for itself with
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the purpose of testing odds and ends of the scene graph
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rendering. Each .qml file can consist of one or two stages. The
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first stage is when the file is first displayed. The content is
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grabbed and matched against 'base' samples defined in the .qml file
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itself. The samples contain a pixel position, and RGB value and a
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margin of error. The samples are defined in the .qml file so it is
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easy to make the connection between colors and positions on the screen.
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If the base stage samples all succeed, the test emits
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'enterFinalStage' on the root item and waits for the .qml file to
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update the value of 'finalStageComplete' The test can set this
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directly or run an animation and set it later. Once the
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'finalStageComplete' variable is true, we grab and match against the
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second set of samples 'final'
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The samples in the .qml file are defined in comments on the format:
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#base: x y r g b error-tolerance
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#final: x y r g b error-tolerance
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- x and y are integers
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- r g b are floats in the range of 0.0-1.0
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- error-tolerance is a float in the range of 0.0-1.0
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We also include a
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#samples: count
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to sanity check that all base/final samples were matched correctly
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as the matching regexp is a bit crude.
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To add new tests, add them to the 'files' list and put #base,
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#final, #samples tags into the .qml file
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*/
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void tst_SceneGraph::render_data()
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{
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QTest::addColumn<QString>("file");
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QTest::addColumn<QList<Sample> >("baseStage");
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QTest::addColumn<QList<Sample> >("finalStage");
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QList<QString> files;
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files << "render_DrawSets.qml"
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<< "render_Overlap.qml"
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<< "render_MovingOverlap.qml"
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<< "render_BreakOpacityBatch.qml"
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<< "render_OutOfFloatRange.qml"
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<< "render_StackingOrder.qml"
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<< "render_ImageFiltering.qml"
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<< "render_bug37422.qml"
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<< "render_OpacityThroughBatchRoot.qml"
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<< "render_Mipmap.qml"
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<< "render_AlphaOverlapRebuild.qml";
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QRegularExpression sampleCount("#samples: *(\\d+)");
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// X:int Y:int R:float G:float B:float Error:float
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QRegularExpression baseSamples("#base: *(\\d+) *(\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+)");
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QRegularExpression finalSamples("#final: *(\\d+) *(\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+) *(\\d\\.\\d+)");
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foreach (QString fileName, files) {
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QFile file(testFile(fileName));
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if (!file.open(QFile::ReadOnly)) {
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qFatal("render_data: QFile::open failed! file=%s, error=%s",
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qPrintable(fileName), qPrintable(file.errorString()));
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}
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QStringList contents = QString::fromLatin1(file.readAll()).split(QLatin1Char('\n'));
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int samples = -1;
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foreach (QString line, contents) {
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auto match = sampleCount.match(line);
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if (match.hasMatch()) {
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samples = match.captured(1).toInt();
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break;
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}
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}
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if (samples == -1)
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qFatal("render_data: failed to find string '#samples: [count], file=%s", qPrintable(fileName));
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QList<Sample> baseStage, finalStage;
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foreach (QString line, contents) {
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auto match = baseSamples.match(line);
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if (match.hasMatch())
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baseStage << sample_from_regexp(&match);
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else if ((match = finalSamples.match(line)).hasMatch())
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finalStage << sample_from_regexp(&match);
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}
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if (baseStage.size() + finalStage.size() != samples)
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qFatal("render_data: #samples does not add up to number of counted samples, file=%s", qPrintable(fileName));
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QTest::newRow(qPrintable(fileName)) << fileName << baseStage << finalStage;
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}
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}
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void tst_SceneGraph::render()
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{
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if (!isRunningOnRhi())
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QSKIP("Skipping complex rendering tests due to not running with QRhi");
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QFETCH(QString, file);
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QFETCH(QList<Sample>, baseStage);
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QFETCH(QList<Sample>, finalStage);
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QObject suite;
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suite.setObjectName("The Suite");
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QQuickView view;
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view.rootContext()->setContextProperty("suite", &suite);
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view.setSource(testFileUrl(file));
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view.setResizeMode(QQuickView::SizeViewToRootObject);
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view.show();
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QVERIFY(QTest::qWaitForWindowExposed(&view));
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// We're checking actual pixels, so scale up the sample point to the top-left of the
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// 2x2 pixel block and hope that this is good enough. Ideally, view and content
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// would be in identical coordinate space, meaning pixels, but we're not in an
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// ideal world.
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// Just keep this in mind when writing tests.
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qreal scale = view.devicePixelRatio();
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const bool isIntegerScale = qFuzzyIsNull(qreal(qFloor(scale)) - scale);
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if (file == "render_OutOfFloatRange.qml" && !isIntegerScale)
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QSKIP("render_OutOfFloatRange doesn't work with non-integer scaling factors");
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// Grab the window and check all our base stage samples
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QImage content = view.grabWindow();
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for (int i=0; i<baseStage.size(); ++i) {
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Sample sample = baseStage.at(i);
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QVERIFY2(sample.check(content, scale), qPrintable(sample.toString(content)));
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}
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// Put the qml file into the final stage and wait for it to
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// complete it.
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QQuickItem *rootItem = view.rootObject();
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QMetaObject::invokeMethod(rootItem, "enterFinalStage");
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QTRY_VERIFY(rootItem->property("finalStageComplete").toBool());
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// The grab the results and verify the samples in the end state.
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content = view.grabWindow();
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for (int i=0; i<finalStage.size(); ++i) {
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Sample sample = finalStage.at(i);
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QVERIFY2(sample.check(content, scale), qPrintable(sample.toString(content)));
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}
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}
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#if QT_CONFIG(opengl)
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// Testcase for QTBUG-34898. We make another context current on another surface
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// in the GUI thread and hide the QQuickWindow while the other context is
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// current on the other window.
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void tst_SceneGraph::hideWithOtherContext()
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{
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if (!isRunningOnRhi())
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QSKIP("Skipping OpenGL context test due to not running with QRhi");
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QWindow window;
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window.setSurfaceType(QWindow::OpenGLSurface);
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window.resize(100, 100);
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window.create();
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QOpenGLContext context;
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QVERIFY(context.create());
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bool renderingOnMainThread = false;
|
|
|
|
{
|
|
QQuickView view;
|
|
view.setSource(testFileUrl("simple.qml"));
|
|
view.setResizeMode(QQuickView::SizeViewToRootObject);
|
|
view.show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(&view));
|
|
|
|
if (view.rendererInterface()->graphicsApi() != QSGRendererInterface::OpenGLRhi)
|
|
QSKIP("Skipping OpenGL context test due to not using OpenGL");
|
|
|
|
QOpenGLContext *ctx = static_cast<QOpenGLContext *>(view.rendererInterface()->getResource(
|
|
&view, QSGRendererInterface::OpenGLContextResource));
|
|
renderingOnMainThread = ctx->thread() == QGuiApplication::instance()->thread();
|
|
|
|
// Make the local context current on the local window...
|
|
context.makeCurrent(&window);
|
|
}
|
|
|
|
// The local context should no longer be the current one. It is not
|
|
// rebound because all well behaving Qt/OpenGL applications are
|
|
// required to makeCurrent their context again before making any
|
|
// GL calls to a new frame (see QOpenGLContext docs).
|
|
QVERIFY(!renderingOnMainThread || QOpenGLContext::currentContext() != &context);
|
|
}
|
|
#endif
|
|
|
|
void tst_SceneGraph::createTextureFromImage_data()
|
|
{
|
|
QImage rgba(64, 64, QImage::Format_ARGB32_Premultiplied);
|
|
QImage rgb(64, 64, QImage::Format_RGB32);
|
|
|
|
QTest::addColumn<QImage>("image");
|
|
QTest::addColumn<uint>("flags");
|
|
QTest::addColumn<bool>("expectedAlpha");
|
|
|
|
QTest::newRow("rgb") << rgb << uint(0) << false;
|
|
QTest::newRow("argb") << rgba << uint(0) << true;
|
|
QTest::newRow("rgb,alpha") << rgb << uint(QQuickWindow::TextureHasAlphaChannel) << false;
|
|
QTest::newRow("argb,alpha") << rgba << uint(QQuickWindow::TextureHasAlphaChannel) << true;
|
|
QTest::newRow("rgb,!alpha") << rgb << uint(QQuickWindow::TextureIsOpaque) << false;
|
|
QTest::newRow("argb,!alpha") << rgba << uint(QQuickWindow::TextureIsOpaque) << false;
|
|
}
|
|
|
|
void tst_SceneGraph::createTextureFromImage()
|
|
{
|
|
QFETCH(QImage, image);
|
|
QFETCH(uint, flags);
|
|
QFETCH(bool, expectedAlpha);
|
|
|
|
QQuickView view;
|
|
view.show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(&view));
|
|
QTRY_VERIFY(view.isSceneGraphInitialized());
|
|
|
|
QScopedPointer<QSGTexture> texture(view.createTextureFromImage(image, (QQuickWindow::CreateTextureOptions) flags));
|
|
QCOMPARE(texture->hasAlphaChannel(), expectedAlpha);
|
|
}
|
|
|
|
#if QT_CONFIG(vulkan)
|
|
static QVulkanInstance *TestOffscreenScene_vkinst = nullptr;
|
|
#endif
|
|
|
|
struct TestOffscreenScene
|
|
{
|
|
QQuickRenderControl *renderControl = nullptr;
|
|
QQuickWindow *window = nullptr;
|
|
QQmlEngine *engine = nullptr;
|
|
QQmlComponent *component = nullptr;
|
|
QQuickItem *rootItem = nullptr;
|
|
|
|
// to be called at the end of each test case once all TestOffscreenScene instances are destroyed
|
|
static void cleanup()
|
|
{
|
|
#if QT_CONFIG(vulkan)
|
|
delete TestOffscreenScene_vkinst;
|
|
TestOffscreenScene_vkinst = nullptr;
|
|
#endif
|
|
}
|
|
|
|
~TestOffscreenScene()
|
|
{
|
|
delete component;
|
|
delete engine;
|
|
delete window;
|
|
delete renderControl;
|
|
}
|
|
};
|
|
|
|
static TestOffscreenScene *createOffscreenScene(const QUrl &url, QQuickWindow *compatibleWindow = nullptr)
|
|
{
|
|
std::unique_ptr<TestOffscreenScene> scene(new TestOffscreenScene);
|
|
scene->renderControl = new QQuickRenderControl;
|
|
scene->window = new QQuickWindow(scene->renderControl);
|
|
|
|
if (compatibleWindow) {
|
|
scene->window->setGraphicsApi(compatibleWindow->rendererInterface()->graphicsApi());
|
|
|
|
#if QT_CONFIG(vulkan)
|
|
if (compatibleWindow->rendererInterface()->graphicsApi() == QSGRendererInterface::VulkanRhi)
|
|
scene->window->setVulkanInstance(compatibleWindow->vulkanInstance());
|
|
#endif
|
|
|
|
QRhi *rhi = static_cast<QRhi *>(compatibleWindow->rendererInterface()->getResource(compatibleWindow, QSGRendererInterface::RhiResource));
|
|
if (rhi) {
|
|
// make it so that the rendercontrol will not create a new QRhi, but rather use what we specify here
|
|
scene->window->setGraphicsDevice(QQuickGraphicsDevice::fromRhi(rhi));
|
|
} else {
|
|
qWarning("No QRhi from the specified compatibleWindow, this is unexpected");
|
|
}
|
|
} else {
|
|
#if QT_CONFIG(vulkan)
|
|
if (QQuickWindow::graphicsApi() == QSGRendererInterface::Vulkan) { // honor what QSG_RHI_BACKEND says
|
|
if (!TestOffscreenScene_vkinst) {
|
|
TestOffscreenScene_vkinst = new QVulkanInstance;
|
|
TestOffscreenScene_vkinst->setExtensions(QQuickGraphicsConfiguration::preferredInstanceExtensions());
|
|
TestOffscreenScene_vkinst->create();
|
|
}
|
|
scene->window->setVulkanInstance(TestOffscreenScene_vkinst);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
scene->engine = new QQmlEngine;
|
|
scene->component = new QQmlComponent(scene->engine, url);
|
|
if (scene->component->isError()) {
|
|
for (const QQmlError &error : scene->component->errors())
|
|
qWarning() << error.url() << error.line() << error;
|
|
return nullptr;
|
|
}
|
|
|
|
QObject *rootObject = scene->component->create();
|
|
if (scene->component->isError()) {
|
|
for (const QQmlError &error : scene->component->errors())
|
|
qWarning() << error.url() << error.line() << error;
|
|
}
|
|
|
|
scene->rootItem = qobject_cast<QQuickItem *>(rootObject);
|
|
if (!scene->rootItem) {
|
|
qWarning("No root QQuickItem");
|
|
return nullptr;
|
|
}
|
|
|
|
scene->window->contentItem()->setSize(scene->rootItem->size());
|
|
scene->window->setGeometry(0, 0, scene->rootItem->width(), scene->rootItem->height());
|
|
scene->rootItem->setParentItem(scene->window->contentItem());
|
|
|
|
if (!scene->renderControl->initialize()) {
|
|
qWarning("Failed to initialize rendercontrol");
|
|
return nullptr;
|
|
}
|
|
|
|
return scene.release();
|
|
}
|
|
|
|
void tst_SceneGraph::withAdoptedRhi()
|
|
{
|
|
if (!isRunningOnRhi())
|
|
QSKIP("Skipping test due to not running with QRhi");
|
|
|
|
// Use only QQuickRenderControl-based, single-threaded scenes for this
|
|
// test. QQuickView would not be suitable because it it uses the threaded
|
|
// render loop, then we end up in threading issues with graphics resources.
|
|
|
|
TestOffscreenScene *scene1 = createOffscreenScene(testFileUrl(QLatin1String("renderControl_rect.qml")));
|
|
QVERIFY(scene1->renderControl && scene1->window && scene1->rootItem);
|
|
|
|
// Now another one, but this time sharing the same QRhi as the first one.
|
|
TestOffscreenScene *scene2 = createOffscreenScene(testFileUrl(QLatin1String("renderControl_rect.qml")), scene1->window);
|
|
QVERIFY(scene2->renderControl && scene2->window && scene2->rootItem);
|
|
|
|
QRhi *rhi = static_cast<QRhi *>(scene1->window->rendererInterface()->getResource(scene1->window, QSGRendererInterface::RhiResource));
|
|
QCOMPARE(rhi, static_cast<QRhi *>(scene2->window->rendererInterface()->getResource(scene2->window, QSGRendererInterface::RhiResource)));
|
|
|
|
{ // scope to get resources destroyed before the QRhi
|
|
const QSize size = scene1->rootItem->size().toSize();
|
|
QCOMPARE(size, scene2->rootItem->size().toSize());
|
|
QScopedPointer<QRhiRenderBuffer> ds(rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, size, 1));
|
|
QVERIFY(ds->create());
|
|
|
|
// texture for scene1
|
|
QScopedPointer<QRhiTexture> tex1(rhi->newTexture(QRhiTexture::RGBA8, size, 1,
|
|
QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(tex1->create());
|
|
QRhiTextureRenderTargetDescription rtDesc1(QRhiColorAttachment(tex1.data()));
|
|
rtDesc1.setDepthStencilBuffer(ds.data());
|
|
QScopedPointer<QRhiTextureRenderTarget> texRt1(rhi->newTextureRenderTarget(rtDesc1));
|
|
QScopedPointer<QRhiRenderPassDescriptor> rp1(texRt1->newCompatibleRenderPassDescriptor());
|
|
texRt1->setRenderPassDescriptor(rp1.data());
|
|
QVERIFY(texRt1->create());
|
|
scene1->window->setRenderTarget(QQuickRenderTarget::fromRhiRenderTarget(texRt1.data()));
|
|
|
|
// for scene2
|
|
QScopedPointer<QRhiTexture> tex2(rhi->newTexture(QRhiTexture::RGBA8, size, 1,
|
|
QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(tex2->create());
|
|
QRhiTextureRenderTargetDescription rtDesc2(QRhiColorAttachment(tex2.data()));
|
|
rtDesc2.setDepthStencilBuffer(ds.data());
|
|
QScopedPointer<QRhiTextureRenderTarget> texRt2(rhi->newTextureRenderTarget(rtDesc2));
|
|
QScopedPointer<QRhiRenderPassDescriptor> rp2(texRt2->newCompatibleRenderPassDescriptor());
|
|
texRt2->setRenderPassDescriptor(rp2.data());
|
|
QVERIFY(texRt2->create());
|
|
scene2->window->setRenderTarget(QQuickRenderTarget::fromRhiRenderTarget(texRt2.data()));
|
|
|
|
// render a frame, first with scene1, then with scene2, targeting their respective textures
|
|
scene1->renderControl->polishItems();
|
|
scene1->renderControl->beginFrame();
|
|
scene1->renderControl->sync();
|
|
scene1->renderControl->render();
|
|
scene1->renderControl->endFrame();
|
|
|
|
scene2->renderControl->polishItems();
|
|
scene2->renderControl->beginFrame();
|
|
scene2->renderControl->sync();
|
|
scene2->renderControl->render();
|
|
scene2->renderControl->endFrame();
|
|
|
|
// Both tex1 and tex2 belong to the same one QRhi. Read back the
|
|
// contents. In a real world application one could now render with the
|
|
// QRhi to some other window, using both textures.
|
|
for (int stage = 0; stage < 2; ++stage) {
|
|
QRhiCommandBuffer *cb = nullptr;
|
|
rhi->beginOffscreenFrame(&cb);
|
|
bool readCompleted = false;
|
|
QRhiReadbackResult readResult;
|
|
QImage result;
|
|
readResult.completed = [&readCompleted, &readResult, &result, &rhi] {
|
|
readCompleted = true;
|
|
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
QImage::Format_RGBA8888_Premultiplied);
|
|
if (rhi->isYUpInFramebuffer())
|
|
result = wrapperImage.mirrored();
|
|
else
|
|
result = wrapperImage.copy();
|
|
};
|
|
QRhiResourceUpdateBatch *readbackBatch = rhi->nextResourceUpdateBatch();
|
|
readbackBatch->readBackTexture(stage == 0 ? tex1.data() : tex2.data(), &readResult);
|
|
cb->resourceUpdate(readbackBatch);
|
|
rhi->endOffscreenFrame();
|
|
|
|
QVERIFY(readCompleted);
|
|
QCOMPARE(result.size(), QSize(200, 200));
|
|
const int maxFuzz = 2;
|
|
// red
|
|
QVERIFY(qAbs(qRed(result.pixel(100, 100)) - 255) < maxFuzz);
|
|
QVERIFY(qAbs(qGreen(result.pixel(100, 100))) < maxFuzz);
|
|
QVERIFY(qAbs(qBlue(result.pixel(100, 100))) < maxFuzz);
|
|
}
|
|
}
|
|
|
|
delete scene2; // this does not destroy the QRhi
|
|
// call anything on the QRhi just to test if it is still valid
|
|
QVERIFY(!rhi->isDeviceLost());
|
|
delete scene1; // this does
|
|
|
|
TestOffscreenScene::cleanup();
|
|
}
|
|
|
|
static inline void commitTexture(QRhi *rhi, QSGTexture *texture)
|
|
{
|
|
QRhiResourceUpdateBatch *rub = rhi->nextResourceUpdateBatch();
|
|
texture->commitTextureOperations(rhi, rub);
|
|
QRhiCommandBuffer *cb = nullptr;
|
|
rhi->beginOffscreenFrame(&cb);
|
|
cb->resourceUpdate(rub);
|
|
rhi->endOffscreenFrame();
|
|
}
|
|
|
|
void tst_SceneGraph::resizeTextureFromImage()
|
|
{
|
|
if (!isRunningOnRhi())
|
|
QSKIP("Skipping test due to not running with QRhi");
|
|
|
|
// We will need to directly work with QSGTexture and QRhi so have
|
|
// to be on the same thread as the scene graph. Hence using the
|
|
// offscreen infrastructure from other tests.
|
|
|
|
// note the lifetimes: (vulkan instance) > scenegraph(incl. QRhi) > QSGTexture
|
|
{
|
|
QScopedPointer<TestOffscreenScene> scene(createOffscreenScene(testFileUrl(QLatin1String("renderControl_rect.qml"))));
|
|
QVERIFY(scene->renderControl && scene->window && scene->rootItem);
|
|
|
|
{
|
|
QImage image(256, 128, QImage::Format_RGBA8888);
|
|
QScopedPointer<QSGTexture> texture(scene->window->createTextureFromImage(image, QQuickWindow::TextureHasAlphaChannel));
|
|
QRhi *rhi = static_cast<QRhi *>(scene->window->rendererInterface()->getResource(scene->window, QSGRendererInterface::RhiResource));
|
|
QVERIFY(rhi);
|
|
commitTexture(rhi, texture.data());
|
|
// neither is too big nor relies on optional features like NPoT repeat so the size should match always
|
|
QCOMPARE(texture->textureSize(), image.size());
|
|
QCOMPARE(texture->rhiTexture()->pixelSize(), image.size());
|
|
|
|
QSGPlainTexture *plainTex = qobject_cast<QSGPlainTexture *>(texture.data());
|
|
QVERIFY(plainTex);
|
|
|
|
// QTBUG-96190 - the commitTexture call here used to crash due to not
|
|
// updating the QRhiTexture size correctly in QSGPlainTexture.
|
|
image = QImage(512, 256, QImage::Format_RGBA8888);
|
|
plainTex->setImage(image);
|
|
commitTexture(rhi, texture.data());
|
|
QCOMPARE(texture->textureSize(), image.size());
|
|
QCOMPARE(texture->rhiTexture()->pixelSize(), image.size());
|
|
}
|
|
}
|
|
|
|
TestOffscreenScene::cleanup();
|
|
}
|
|
|
|
bool tst_SceneGraph::isRunningOnRhi()
|
|
{
|
|
static bool retval = false;
|
|
static bool decided = false;
|
|
if (!decided) {
|
|
decided = true;
|
|
QQuickView dummy;
|
|
dummy.show();
|
|
if (!QTest::qWaitForWindowExposed(&dummy)) {
|
|
[](){ QFAIL("Could not show a QQuickView"); }();
|
|
return false;
|
|
}
|
|
QSGRendererInterface::GraphicsApi api = dummy.rendererInterface()->graphicsApi();
|
|
retval = QSGRendererInterface::isApiRhiBased(api);
|
|
dummy.hide();
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
#include "tst_scenegraph.moc"
|
|
|
|
QTEST_MAIN(tst_SceneGraph)
|
|
|