qtdeclarative/src/qml/jsruntime/qv4internalclass_p.h

479 lines
13 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QV4INTERNALCLASS_H
#define QV4INTERNALCLASS_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qv4global_p.h"
#include <QHash>
#include <climits> // for UINT_MAX
#include <private/qv4propertykey_p.h>
#include <private/qv4heap_p.h>
QT_BEGIN_NAMESPACE
namespace QV4 {
struct VTable;
struct MarkStack;
struct InternalClassEntry {
uint index;
uint setterIndex;
PropertyAttributes attributes;
bool isValid() const { return !attributes.isEmpty(); }
};
struct PropertyHashData;
struct PropertyHash
{
struct Entry {
PropertyKey identifier;
uint index;
uint setterIndex;
};
PropertyHashData *d;
inline PropertyHash();
inline PropertyHash(const PropertyHash &other);
inline ~PropertyHash();
PropertyHash &operator=(const PropertyHash &other);
void addEntry(const Entry &entry, int classSize);
Entry *lookup(PropertyKey identifier) const;
void detach(bool grow, int classSize);
};
struct PropertyHashData
{
PropertyHashData(int numBits);
~PropertyHashData() {
free(entries);
}
int refCount;
int alloc;
int size;
int numBits;
PropertyHash::Entry *entries;
};
inline PropertyHash::PropertyHash()
{
d = new PropertyHashData(3);
}
inline PropertyHash::PropertyHash(const PropertyHash &other)
{
d = other.d;
++d->refCount;
}
inline PropertyHash::~PropertyHash()
{
if (!--d->refCount)
delete d;
}
inline PropertyHash &PropertyHash::operator=(const PropertyHash &other)
{
++other.d->refCount;
if (!--d->refCount)
delete d;
d = other.d;
return *this;
}
inline PropertyHash::Entry *PropertyHash::lookup(PropertyKey identifier) const
{
Q_ASSERT(d->entries);
uint idx = identifier.id() % d->alloc;
while (1) {
if (d->entries[idx].identifier == identifier)
return d->entries + idx;
if (!d->entries[idx].identifier.isValid())
return nullptr;
++idx;
idx %= d->alloc;
}
}
template<class T>
struct SharedInternalClassDataPrivate {};
template<>
struct SharedInternalClassDataPrivate<PropertyAttributes> {
SharedInternalClassDataPrivate(ExecutionEngine *engine)
: refcount(1),
m_alloc(0),
m_size(0),
m_data(nullptr),
m_engine(engine)
{ }
SharedInternalClassDataPrivate(const SharedInternalClassDataPrivate<PropertyAttributes> &other);
SharedInternalClassDataPrivate(const SharedInternalClassDataPrivate<PropertyAttributes> &other,
uint pos, PropertyAttributes value);
~SharedInternalClassDataPrivate();
void grow();
uint alloc() const { return m_alloc; }
uint size() const { return m_size; }
void setSize(uint s) { m_size = s; }
PropertyAttributes at(uint i) const { Q_ASSERT(i < m_alloc); return data(i); }
void set(uint i, PropertyAttributes t) { Q_ASSERT(i < m_alloc); setData(i, t); }
void mark(MarkStack *) {}
int refcount = 1;
private:
uint m_alloc;
uint m_size;
enum {
SizeOfAttributesPointer = sizeof(PropertyAttributes *),
SizeOfAttributes = sizeof(PropertyAttributes),
NumAttributesInPointer = SizeOfAttributesPointer / SizeOfAttributes,
};
static_assert(NumAttributesInPointer > 0);
PropertyAttributes data(uint i) const {
return m_alloc > NumAttributesInPointer ? m_data[i] : m_inlineData[i];
}
void setData(uint i, PropertyAttributes t) {
if (m_alloc > NumAttributesInPointer)
m_data[i] = t;
else
m_inlineData[i] = t;
}
union {
PropertyAttributes *m_data;
PropertyAttributes m_inlineData[NumAttributesInPointer];
};
ExecutionEngine *m_engine;
};
template<>
struct SharedInternalClassDataPrivate<PropertyKey> {
SharedInternalClassDataPrivate(ExecutionEngine *e) : refcount(1), engine(e), data(nullptr) {}
SharedInternalClassDataPrivate(const SharedInternalClassDataPrivate &other);
SharedInternalClassDataPrivate(const SharedInternalClassDataPrivate &other, uint pos, PropertyKey value);
~SharedInternalClassDataPrivate() {}
void grow();
uint alloc() const;
uint size() const;
void setSize(uint s);
PropertyKey at(uint i) const;
void set(uint i, PropertyKey t);
void mark(MarkStack *s);
int refcount = 1;
private:
ExecutionEngine *engine;
Heap::MemberData *data;
};
template <typename T>
struct SharedInternalClassData {
using Private = SharedInternalClassDataPrivate<T>;
Private *d;
inline SharedInternalClassData(ExecutionEngine *e) {
d = new Private(e);
}
inline SharedInternalClassData(const SharedInternalClassData &other)
: d(other.d)
{
++d->refcount;
}
inline ~SharedInternalClassData() {
if (!--d->refcount)
delete d;
}
SharedInternalClassData &operator=(const SharedInternalClassData &other) {
++other.d->refcount;
if (!--d->refcount)
delete d;
d = other.d;
return *this;
}
void add(uint pos, T value) {
if (pos < d->size()) {
Q_ASSERT(d->refcount > 1);
// need to detach
Private *dd = new Private(*d, pos, value);
--d->refcount;
d = dd;
return;
}
Q_ASSERT(pos == d->size());
if (pos == d->alloc())
d->grow();
if (pos >= d->alloc()) {
qBadAlloc();
} else {
d->setSize(d->size() + 1);
d->set(pos, value);
}
}
void set(uint pos, T value) {
Q_ASSERT(pos < d->size());
if (d->refcount > 1) {
// need to detach
Private *dd = new Private(*d);
--d->refcount;
d = dd;
}
d->set(pos, value);
}
T at(uint i) const {
Q_ASSERT(i < d->size());
return d->at(i);
}
T operator[] (uint i) {
Q_ASSERT(i < d->size());
return d->at(i);
}
void mark(MarkStack *s) { d->mark(s); }
};
struct InternalClassTransition
{
union {
PropertyKey id;
const VTable *vtable;
Heap::Object *prototype;
};
Heap::InternalClass *lookup;
int flags;
enum {
// range 0-0xff is reserved for attribute changes
StructureChange = 0x100,
NotExtensible = StructureChange | (1 << 0),
VTableChange = StructureChange | (1 << 1),
PrototypeChange = StructureChange | (1 << 2),
ProtoClass = StructureChange | (1 << 3),
Sealed = StructureChange | (1 << 4),
Frozen = StructureChange | (1 << 5),
Locked = StructureChange | (1 << 6),
};
bool operator==(const InternalClassTransition &other) const
{ return id == other.id && flags == other.flags; }
bool operator<(const InternalClassTransition &other) const
{ return flags < other.flags || (flags == other.flags && id < other.id); }
};
namespace Heap {
struct InternalClass : Base {
enum Flag {
NotExtensible = 1 << 0,
Sealed = 1 << 1,
Frozen = 1 << 2,
UsedAsProto = 1 << 3,
Locked = 1 << 4,
};
enum { MaxRedundantTransitions = 255 };
ExecutionEngine *engine;
const VTable *vtable;
quintptr protoId; // unique across the engine, gets changed whenever the proto chain changes
Heap::Object *prototype;
InternalClass *parent;
PropertyHash propertyTable; // id to valueIndex
SharedInternalClassData<PropertyKey> nameMap;
SharedInternalClassData<PropertyAttributes> propertyData;
typedef InternalClassTransition Transition;
std::vector<Transition> transitions;
InternalClassTransition &lookupOrInsertTransition(const InternalClassTransition &t);
uint size;
quint8 numRedundantTransitions;
quint8 flags;
bool isExtensible() const { return !(flags & NotExtensible); }
bool isSealed() const { return flags & Sealed; }
bool isFrozen() const { return flags & Frozen; }
bool isUsedAsProto() const { return flags & UsedAsProto; }
bool isLocked() const { return flags & Locked; }
void init(ExecutionEngine *engine);
void init(InternalClass *other);
void destroy();
Q_QML_PRIVATE_EXPORT QString keyAt(uint index) const;
Q_REQUIRED_RESULT InternalClass *nonExtensible();
Q_REQUIRED_RESULT InternalClass *locked();
static void addMember(QV4::Object *object, PropertyKey id, PropertyAttributes data, InternalClassEntry *entry);
Q_REQUIRED_RESULT InternalClass *addMember(PropertyKey identifier, PropertyAttributes data, InternalClassEntry *entry = nullptr);
Q_REQUIRED_RESULT InternalClass *changeMember(PropertyKey identifier, PropertyAttributes data, InternalClassEntry *entry = nullptr);
static void changeMember(QV4::Object *object, PropertyKey id, PropertyAttributes data, InternalClassEntry *entry = nullptr);
static void removeMember(QV4::Object *object, PropertyKey identifier);
PropertyHash::Entry *findEntry(const PropertyKey id)
{
Q_ASSERT(id.isStringOrSymbol());
PropertyHash::Entry *e = propertyTable.lookup(id);
if (e && e->index < size)
return e;
return nullptr;
}
InternalClassEntry find(const PropertyKey id)
{
Q_ASSERT(id.isStringOrSymbol());
PropertyHash::Entry *e = propertyTable.lookup(id);
if (e && e->index < size) {
PropertyAttributes a = propertyData.at(e->index);
if (!a.isEmpty())
return { e->index, e->setterIndex, a };
}
return { UINT_MAX, UINT_MAX, Attr_Invalid };
}
struct IndexAndAttribute {
uint index;
PropertyAttributes attrs;
bool isValid() const { return index != UINT_MAX; }
};
IndexAndAttribute findValueOrGetter(const PropertyKey id)
{
Q_ASSERT(id.isStringOrSymbol());
PropertyHash::Entry *e = propertyTable.lookup(id);
if (e && e->index < size) {
PropertyAttributes a = propertyData.at(e->index);
if (!a.isEmpty())
return { e->index, a };
}
return { UINT_MAX, Attr_Invalid };
}
IndexAndAttribute findValueOrSetter(const PropertyKey id)
{
Q_ASSERT(id.isStringOrSymbol());
PropertyHash::Entry *e = propertyTable.lookup(id);
if (e && e->index < size) {
PropertyAttributes a = propertyData.at(e->index);
if (!a.isEmpty()) {
if (a.isAccessor()) {
Q_ASSERT(e->setterIndex != UINT_MAX);
return { e->setterIndex, a };
}
return { e->index, a };
}
}
return { UINT_MAX, Attr_Invalid };
}
uint indexOfValueOrGetter(const PropertyKey id)
{
Q_ASSERT(id.isStringOrSymbol());
PropertyHash::Entry *e = propertyTable.lookup(id);
if (e && e->index < size) {
Q_ASSERT(!propertyData.at(e->index).isEmpty());
return e->index;
}
return UINT_MAX;
}
bool verifyIndex(const PropertyKey id, uint index)
{
Q_ASSERT(id.isStringOrSymbol());
PropertyHash::Entry *e = propertyTable.lookup(id);
if (e && e->index < size) {
Q_ASSERT(!propertyData.at(e->index).isEmpty());
return e->index == index;
}
return false;
}
Q_REQUIRED_RESULT InternalClass *sealed();
Q_REQUIRED_RESULT InternalClass *frozen();
Q_REQUIRED_RESULT InternalClass *canned(); // sealed + nonExtensible
Q_REQUIRED_RESULT InternalClass *cryopreserved(); // frozen + sealed + nonExtensible
bool isImplicitlyFrozen() const;
Q_REQUIRED_RESULT InternalClass *asProtoClass();
Q_REQUIRED_RESULT InternalClass *changeVTable(const VTable *vt) {
if (vtable == vt)
return this;
return changeVTableImpl(vt);
}
Q_REQUIRED_RESULT InternalClass *changePrototype(Heap::Object *proto) {
if (prototype == proto)
return this;
return changePrototypeImpl(proto);
}
void updateProtoUsage(Heap::Object *o);
static void markObjects(Heap::Base *ic, MarkStack *stack);
private:
Q_QML_EXPORT InternalClass *changeVTableImpl(const VTable *vt);
Q_QML_EXPORT InternalClass *changePrototypeImpl(Heap::Object *proto);
InternalClass *addMemberImpl(PropertyKey identifier, PropertyAttributes data, InternalClassEntry *entry);
void removeChildEntry(InternalClass *child);
friend struct ::QV4::ExecutionEngine;
};
inline
void Base::markObjects(Base *b, MarkStack *stack)
{
b->internalClass->mark(stack);
}
}
}
QT_END_NAMESPACE
#endif