qtdeclarative/tests/auto/quick/pointerhandlers/qquicktaphandler/tst_qquicktaphandler.cpp

1088 lines
49 KiB
C++

// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <QtTest/QtTest>
#include <QtGui/qstylehints.h>
#include <QtQuick/qquickview.h>
#include <QtQuick/qquickitem.h>
#include <QtQuick/private/qquickpointerhandler_p.h>
#include <QtQuick/private/qquicktaphandler_p.h>
#include <qpa/qwindowsysteminterface.h>
#include <private/qquickwindow_p.h>
#include <QtQml/qqmlengine.h>
#include <QtQml/qqmlproperty.h>
#include <QtQuickTestUtils/private/qmlutils_p.h>
#include <QtQuickTestUtils/private/viewtestutils_p.h>
Q_LOGGING_CATEGORY(lcPointerTests, "qt.quick.pointer.tests")
class tst_TapHandler : public QQmlDataTest
{
Q_OBJECT
public:
tst_TapHandler()
: QQmlDataTest(QT_QMLTEST_DATADIR)
{}
private slots:
void initTestCase() override;
void touchGesturePolicyDragThreshold();
void mouseGesturePolicyDragThreshold();
void touchMouseGesturePolicyDragThreshold();
void touchGesturePolicyWithinBounds();
void mouseGesturePolicyWithinBounds();
void touchGesturePolicyReleaseWithinBounds();
void mouseGesturePolicyReleaseWithinBounds();
void gesturePolicyDragWithinBounds_data();
void gesturePolicyDragWithinBounds();
void touchMultiTap();
void mouseMultiTap_data();
void mouseMultiTap();
void mouseMultiTapLeftRight_data();
void mouseMultiTapLeftRight();
void singleTapDoubleTap_data();
void singleTapDoubleTap();
void touchLongPress();
void mouseLongPress();
void buttonsMultiTouch();
void componentUserBehavioralOverride();
void rightLongPressIgnoreWheel();
void negativeZStackingOrder();
void nonTopLevelParentWindow();
void nestedDoubleTap_data();
void nestedDoubleTap();
private:
void createView(QScopedPointer<QQuickView> &window, const char *fileName,
QWindow *parent = nullptr);
QPointingDevice *touchDevice = QTest::createTouchDevice(); // TODO const after fixing QTBUG-107864
void mouseEvent(QEvent::Type type, Qt::MouseButton button, const QPoint &point,
QWindow *targetWindow, QWindow *mapToWindow);
};
void tst_TapHandler::createView(QScopedPointer<QQuickView> &window, const char *fileName,
QWindow *parent)
{
window.reset(new QQuickView(parent));
if (parent) {
parent->show();
QVERIFY(QTest::qWaitForWindowActive(parent));
}
window->setSource(testFileUrl(fileName));
QTRY_COMPARE(window->status(), QQuickView::Ready);
QQuickViewTestUtils::centerOnScreen(window.data());
QQuickViewTestUtils::moveMouseAway(window.data());
window->show();
QVERIFY(QTest::qWaitForWindowActive(window.data()));
QVERIFY(window->rootObject() != nullptr);
}
void tst_TapHandler::mouseEvent(QEvent::Type type, Qt::MouseButton button, const QPoint &point,
QWindow *targetWindow, QWindow *mapToWindow)
{
QVERIFY(targetWindow);
QVERIFY(mapToWindow);
auto buttons = button;
if (type == QEvent::MouseButtonRelease) {
buttons = Qt::NoButton;
}
QMouseEvent me(type, point, mapToWindow->mapToGlobal(point), button, buttons,
Qt::KeyboardModifiers(), QPointingDevice::primaryPointingDevice());
QVERIFY(qApp->notify(targetWindow, &me));
}
void tst_TapHandler::initTestCase()
{
// This test assumes that we don't get synthesized mouse events from QGuiApplication
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
QQmlDataTest::initTestCase();
}
void tst_TapHandler::touchGesturePolicyDragThreshold()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *buttonDragThreshold = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(buttonDragThreshold);
QQuickTapHandler *tapHandler = buttonDragThreshold->findChild<QQuickTapHandler*>();
QVERIFY(tapHandler);
QSignalSpy dragThresholdTappedSpy(buttonDragThreshold, SIGNAL(tapped()));
// DragThreshold button stays pressed while touchpoint stays within dragThreshold, emits tapped on release
QPoint p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(buttonDragThreshold->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
QCOMPARE(dragThresholdTappedSpy.size(), 1);
QCOMPARE(buttonDragThreshold->property("tappedPosition").toPoint(), p1);
QCOMPARE(tapHandler->point().position(), QPointF());
// DragThreshold button is no longer pressed if touchpoint goes beyond dragThreshold
dragThresholdTappedSpy.clear();
p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(buttonDragThreshold->property("pressed").toBool());
p1 += QPoint(1, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(!buttonDragThreshold->property("pressed").toBool());
QCOMPARE(dragThresholdTappedSpy.size(), 0);
}
void tst_TapHandler::mouseGesturePolicyDragThreshold()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *buttonDragThreshold = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(buttonDragThreshold);
QQuickTapHandler *tapHandler = buttonDragThreshold->findChild<QQuickTapHandler*>();
QVERIFY(tapHandler);
QSignalSpy dragThresholdTappedSpy(buttonDragThreshold, SIGNAL(tapped()));
// DragThreshold button stays pressed while mouse stays within dragThreshold, emits tapped on release
QPoint p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::mouseMove(window, p1);
QVERIFY(buttonDragThreshold->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
QTRY_COMPARE(dragThresholdTappedSpy.size(), 1);
QCOMPARE(buttonDragThreshold->property("tappedPosition").toPoint(), p1);
QCOMPARE(tapHandler->point().position(), QPointF());
// DragThreshold button is no longer pressed if mouse goes beyond dragThreshold
dragThresholdTappedSpy.clear();
p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::mouseMove(window, p1);
QVERIFY(buttonDragThreshold->property("pressed").toBool());
p1 += QPoint(1, 0);
QTest::mouseMove(window, p1);
QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QVERIFY(!buttonDragThreshold->property("pressed").toBool());
QCOMPARE(dragThresholdTappedSpy.size(), 0);
}
void tst_TapHandler::touchMouseGesturePolicyDragThreshold()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *buttonDragThreshold = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(buttonDragThreshold);
QSignalSpy tappedSpy(buttonDragThreshold, SIGNAL(tapped()));
QSignalSpy canceledSpy(buttonDragThreshold, SIGNAL(canceled()));
// Press mouse, drag it outside the button, release
QPoint p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
QPoint p2 = p1 + QPoint(int(buttonDragThreshold->height()), 0);
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QTest::mouseMove(window, p2);
QTRY_COMPARE(canceledSpy.size(), 1);
QCOMPARE(tappedSpy.size(), 0);
QCOMPARE(buttonDragThreshold->property("pressed").toBool(), false);
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p2);
// Press and release touch, verify that it still works (QTBUG-71466)
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
QCOMPARE(tappedSpy.size(), 1);
// Press touch, drag it outside the button, release
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).move(1, p2, window);
QQuickTouchUtils::flush(window);
QTRY_COMPARE(buttonDragThreshold->property("pressed").toBool(), false);
QTest::touchEvent(window, touchDevice).release(1, p2, window);
QQuickTouchUtils::flush(window);
QTRY_COMPARE(canceledSpy.size(), 2);
QCOMPARE(tappedSpy.size(), 1); // didn't increase
QCOMPARE(buttonDragThreshold->property("pressed").toBool(), false);
// Press and release mouse, verify that it still works
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_COMPARE(tappedSpy.size(), 2);
QCOMPARE(canceledSpy.size(), 2); // didn't increase
QCOMPARE(buttonDragThreshold->property("pressed").toBool(), false);
}
void tst_TapHandler::touchGesturePolicyWithinBounds()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *buttonWithinBounds = window->rootObject()->findChild<QQuickItem*>("WithinBounds");
QVERIFY(buttonWithinBounds);
QSignalSpy withinBoundsTappedSpy(buttonWithinBounds, SIGNAL(tapped()));
// WithinBounds button stays pressed while touchpoint stays within bounds, emits tapped on release
QPoint p1 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
p1 += QPoint(50, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
QCOMPARE(withinBoundsTappedSpy.size(), 1);
// WithinBounds button is no longer pressed if touchpoint leaves bounds
withinBoundsTappedSpy.clear();
p1 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
p1 += QPoint(0, 100);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(!buttonWithinBounds->property("pressed").toBool());
QCOMPARE(withinBoundsTappedSpy.size(), 0);
}
void tst_TapHandler::mouseGesturePolicyWithinBounds()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *buttonWithinBounds = window->rootObject()->findChild<QQuickItem*>("WithinBounds");
QVERIFY(buttonWithinBounds);
QSignalSpy withinBoundsTappedSpy(buttonWithinBounds, SIGNAL(tapped()));
// WithinBounds button stays pressed while touchpoint stays within bounds, emits tapped on release
QPoint p1 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
p1 += QPoint(50, 0);
QTest::mouseMove(window, p1);
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
QCOMPARE(withinBoundsTappedSpy.size(), 1);
// WithinBounds button is no longer pressed if touchpoint leaves bounds
withinBoundsTappedSpy.clear();
p1 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
p1 += QPoint(0, 100);
QTest::mouseMove(window, p1);
QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QVERIFY(!buttonWithinBounds->property("pressed").toBool());
QCOMPARE(withinBoundsTappedSpy.size(), 0);
}
void tst_TapHandler::touchGesturePolicyReleaseWithinBounds()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *buttonReleaseWithinBounds = window->rootObject()->findChild<QQuickItem*>("ReleaseWithinBounds");
QVERIFY(buttonReleaseWithinBounds);
QSignalSpy releaseWithinBoundsTappedSpy(buttonReleaseWithinBounds, SIGNAL(tapped()));
// ReleaseWithinBounds button stays pressed while touchpoint wanders anywhere,
// then if it comes back within bounds, emits tapped on release
QPoint p1 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
p1 += QPoint(50, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
p1 += QPoint(250, 100);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
p1 = buttonReleaseWithinBounds->mapToScene(QPointF(25, 15)).toPoint();
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(releaseWithinBoundsTappedSpy.size(), 1);
// ReleaseWithinBounds button does not emit tapped if released out of bounds
releaseWithinBoundsTappedSpy.clear();
p1 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
p1 += QPoint(0, 100);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(releaseWithinBoundsTappedSpy.size(), 0);
}
void tst_TapHandler::mouseGesturePolicyReleaseWithinBounds()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *buttonReleaseWithinBounds = window->rootObject()->findChild<QQuickItem*>("ReleaseWithinBounds");
QVERIFY(buttonReleaseWithinBounds);
QSignalSpy releaseWithinBoundsTappedSpy(buttonReleaseWithinBounds, SIGNAL(tapped()));
// ReleaseWithinBounds button stays pressed while touchpoint wanders anywhere,
// then if it comes back within bounds, emits tapped on release
QPoint p1 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
p1 += QPoint(50, 0);
QTest::mouseMove(window, p1);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
p1 += QPoint(250, 100);
QTest::mouseMove(window, p1);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
p1 = buttonReleaseWithinBounds->mapToScene(QPointF(25, 15)).toPoint();
QTest::mouseMove(window, p1);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(releaseWithinBoundsTappedSpy.size(), 1);
// ReleaseWithinBounds button does not emit tapped if released out of bounds
releaseWithinBoundsTappedSpy.clear();
p1 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
p1 += QPoint(0, 100);
QTest::mouseMove(window, p1);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(releaseWithinBoundsTappedSpy.size(), 0);
}
void tst_TapHandler::gesturePolicyDragWithinBounds_data()
{
QTest::addColumn<const QPointingDevice *>("device");
QTest::addColumn<QPoint>("dragStart");
QTest::addColumn<QPoint>("dragDistance");
QTest::addColumn<QString>("expectedFeedback");
const QPointingDevice *constTouchDevice = touchDevice;
QTest::newRow("mouse: click") << QPointingDevice::primaryPointingDevice() << QPoint(200, 200) << QPoint(0, 0) << "middle";
QTest::newRow("touch: tap") << constTouchDevice << QPoint(200, 200) << QPoint(0, 0) << "middle";
QTest::newRow("mouse: drag up") << QPointingDevice::primaryPointingDevice() << QPoint(200, 200) << QPoint(0, -20) << "top";
QTest::newRow("touch: drag up") << constTouchDevice << QPoint(200, 200) << QPoint(0, -20) << "top";
QTest::newRow("mouse: drag out to cancel") << QPointingDevice::primaryPointingDevice() << QPoint(435, 200) << QPoint(10, 0) << "canceled";
QTest::newRow("touch: drag out to cancel") << constTouchDevice << QPoint(435, 200) << QPoint(10, 0) << "canceled";
}
void tst_TapHandler::gesturePolicyDragWithinBounds()
{
QFETCH(const QPointingDevice *, device);
QFETCH(QPoint, dragStart);
QFETCH(QPoint, dragDistance);
QFETCH(QString, expectedFeedback);
const bool expectedCanceled = expectedFeedback == "canceled";
QQuickView window;
QVERIFY(QQuickTest::showView(window, testFileUrl("dragReleaseMenu.qml")));
QQuickTapHandler *tapHandler = window.rootObject()->findChild<QQuickTapHandler*>();
QVERIFY(tapHandler);
QSignalSpy canceledSpy(tapHandler, &QQuickTapHandler::canceled);
QQuickTest::pointerPress(device, &window, 0, dragStart);
QTRY_VERIFY(tapHandler->isPressed());
QQuickTest::pointerMove(device, &window, 0, dragStart + dragDistance);
if (expectedCanceled)
QTRY_COMPARE(tapHandler->timeHeld(), -1);
else
QTRY_VERIFY(tapHandler->timeHeld() > 0.1);
QQuickTest::pointerRelease(device, &window, 0, dragStart + dragDistance);
QCOMPARE(window.rootObject()->property("feedbackText"), expectedFeedback);
if (expectedCanceled)
QCOMPARE(canceledSpy.size(), 1);
}
void tst_TapHandler::touchMultiTap()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(button);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
// Tap once
QPoint p1 = button->mapToScene(QPointF(2, 2)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(button->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.size(), 1);
// Tap again in exactly the same place (not likely with touch in the real world)
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(button->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.size(), 2);
// Tap a third time, nearby
p1 += QPoint(dragThreshold, dragThreshold);
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(button->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.size(), 3);
// Tap a fourth time, drifting farther away
p1 += QPoint(dragThreshold, dragThreshold);
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(button->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.size(), 4);
}
void tst_TapHandler::mouseMultiTap_data()
{
QTest::addColumn<QQuickTapHandler::ExclusiveSignals>("exclusiveSignals");
QTest::addColumn<int>("expectedSingleTaps");
QTest::addColumn<int>("expectedSingleTapsAfterMovingAway");
QTest::addColumn<int>("expectedSingleTapsAfterWaiting");
QTest::addColumn<int>("expectedDoubleTaps");
QTest::newRow("NotExclusive") << QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::NotExclusive)
<< 1 << 2 << 3 << 1;
QTest::newRow("SingleTap") << QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::SingleTap)
<< 1 << 2 << 3 << 0;
QTest::newRow("DoubleTap") << QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::DoubleTap)
<< 0 << 0 << 0 << 1;
QTest::newRow("SingleTap|DoubleTap") << QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::SingleTap | QQuickTapHandler::DoubleTap)
<< 0 << 0 << 0 << 0;
}
void tst_TapHandler::mouseMultiTap()
{
QFETCH(QQuickTapHandler::ExclusiveSignals, exclusiveSignals);
QFETCH(int, expectedSingleTaps);
QFETCH(int, expectedSingleTapsAfterMovingAway);
QFETCH(int, expectedSingleTapsAfterWaiting);
QFETCH(int, expectedDoubleTaps);
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(button);
QQuickTapHandler *tapHandler = button->findChild<QQuickTapHandler*>();
QVERIFY(tapHandler);
tapHandler->setExclusiveSignals(exclusiveSignals);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
QSignalSpy singleTapSpy(tapHandler, &QQuickTapHandler::singleTapped);
QSignalSpy doubleTapSpy(tapHandler, &QQuickTapHandler::doubleTapped);
// Click once
QPoint p1 = button->mapToScene(QPointF(2, 2)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1, 10);
QTRY_VERIFY(button->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1, 10);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.size(), 1);
// If exclusiveSignals == SingleTap | DoubleTap:
// This would be a single-click if we waited longer than the double-click interval,
// but it's too early for the signal at this moment; and we're going to click again.
// If exclusiveSignals == DoubleTap: singleTapped() won't happen.
// Otherwise: we got singleTapped() immediately.
QCOMPARE(singleTapSpy.size(), expectedSingleTaps);
QCOMPARE(tapHandler->timeHeld(), -1);
// Click again in exactly the same place
QTest::mouseClick(window, Qt::LeftButton, Qt::NoModifier, p1, 10);
QCOMPARE(tappedSpy.size(), 2);
QCOMPARE(singleTapSpy.size(), expectedSingleTaps);
QCOMPARE(doubleTapSpy.size(), expectedDoubleTaps);
// Click a third time, nearby: that'll be a triple-click
p1 += QPoint(1, 1);
QTest::mouseClick(window, Qt::LeftButton, Qt::NoModifier, p1, 10);
QCOMPARE(tappedSpy.size(), 3);
QCOMPARE(singleTapSpy.size(), expectedSingleTaps);
QCOMPARE(doubleTapSpy.size(), expectedDoubleTaps);
QCOMPARE(tapHandler->tapCount(), 3);
// Click a fourth time, drifting farther away: treated as a separate click, regardless of timing
p1 += QPoint(dragThreshold, dragThreshold);
QTest::mouseClick(window, Qt::LeftButton, Qt::NoModifier, p1); // default delay to prevent double-click
QCOMPARE(tappedSpy.size(), 4);
QCOMPARE(tapHandler->tapCount(), 1);
QTRY_COMPARE(singleTapSpy.size(), expectedSingleTapsAfterMovingAway);
// Click a fifth time later on at the same place: treated as a separate click
QTest::mouseClick(window, Qt::LeftButton, Qt::NoModifier, p1);
QCOMPARE(tappedSpy.size(), 5);
QCOMPARE(tapHandler->tapCount(), 1);
QCOMPARE(singleTapSpy.size(), expectedSingleTapsAfterWaiting);
}
void tst_TapHandler::mouseMultiTapLeftRight_data()
{
QTest::addColumn<QQuickTapHandler::ExclusiveSignals>("exclusiveSignals");
QTest::addColumn<int>("expectedSingleTaps");
QTest::addColumn<int>("expectedDoubleTaps");
QTest::addColumn<int>("expectedTabCount2");
QTest::addColumn<int>("expectedTabCount3");
QTest::newRow("NotExclusive") << QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::NotExclusive)
<< 3 << 0 << 1 << 1;
QTest::newRow("SingleTap") << QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::SingleTap)
<< 3 << 0 << 1 << 1;
QTest::newRow("DoubleTap") << QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::DoubleTap)
<< 0 << 0 << 1 << 1;
QTest::newRow("SingleTap|DoubleTap") << QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::SingleTap | QQuickTapHandler::DoubleTap)
<< 0 << 0 << 1 << 1;
}
void tst_TapHandler::mouseMultiTapLeftRight() //QTBUG-111557
{
QFETCH(QQuickTapHandler::ExclusiveSignals, exclusiveSignals);
QFETCH(int, expectedSingleTaps);
QFETCH(int, expectedDoubleTaps);
QFETCH(int, expectedTabCount2);
QFETCH(int, expectedTabCount3);
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(button);
QQuickTapHandler *tapHandler = button->findChild<QQuickTapHandler*>();
QVERIFY(tapHandler);
tapHandler->setExclusiveSignals(exclusiveSignals);
tapHandler->setAcceptedButtons(Qt::LeftButton | Qt::RightButton);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
QSignalSpy singleTapSpy(tapHandler, &QQuickTapHandler::singleTapped);
QSignalSpy doubleTapSpy(tapHandler, &QQuickTapHandler::doubleTapped);
// Click once with the left button
QPoint p1 = button->mapToScene(QPointF(2, 2)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1, 10);
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1, 10);
// Click again with the right button -> should reset tabCount()
QTest::mousePress(window, Qt::RightButton, Qt::NoModifier, p1, 10);
QTest::mouseRelease(window, Qt::RightButton, Qt::NoModifier, p1, 10);
QCOMPARE(tapHandler->tapCount(), expectedTabCount2);
// Click again with the left button -> should reset tabCount()
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1, 10);
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1, 10);
QCOMPARE(tapHandler->tapCount(), expectedTabCount3);
QCOMPARE(singleTapSpy.size(), expectedSingleTaps);
QCOMPARE(doubleTapSpy.size(), expectedDoubleTaps);
}
void tst_TapHandler::singleTapDoubleTap_data()
{
QTest::addColumn<QPointingDevice::DeviceType>("deviceType");
QTest::addColumn<QQuickTapHandler::ExclusiveSignals>("exclusiveSignals");
QTest::addColumn<int>("expectedEndingSingleTapCount");
QTest::addColumn<int>("expectedDoubleTapCount");
QTest::newRow("mouse:NotExclusive")
<< QPointingDevice::DeviceType::Mouse
<< QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::NotExclusive)
<< 1 << 1;
QTest::newRow("mouse:SingleTap")
<< QPointingDevice::DeviceType::Mouse
<< QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::SingleTap)
<< 1 << 0;
QTest::newRow("mouse:DoubleTap")
<< QPointingDevice::DeviceType::Mouse
<< QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::DoubleTap)
<< 0 << 1;
QTest::newRow("mouse:SingleTap|DoubleTap")
<< QPointingDevice::DeviceType::Mouse
<< QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::SingleTap | QQuickTapHandler::DoubleTap)
<< 0 << 1;
QTest::newRow("touch:NotExclusive")
<< QPointingDevice::DeviceType::TouchScreen
<< QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::NotExclusive)
<< 1 << 1;
QTest::newRow("touch:SingleTap")
<< QPointingDevice::DeviceType::TouchScreen
<< QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::SingleTap)
<< 1 << 0;
QTest::newRow("touch:DoubleTap")
<< QPointingDevice::DeviceType::TouchScreen
<< QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::DoubleTap)
<< 0 << 1;
QTest::newRow("touch:SingleTap|DoubleTap")
<< QPointingDevice::DeviceType::TouchScreen
<< QQuickTapHandler::ExclusiveSignals(QQuickTapHandler::SingleTap | QQuickTapHandler::DoubleTap)
<< 0 << 1;
}
void tst_TapHandler::singleTapDoubleTap()
{
QFETCH(QPointingDevice::DeviceType, deviceType);
QFETCH(QQuickTapHandler::ExclusiveSignals, exclusiveSignals);
QFETCH(int, expectedEndingSingleTapCount);
QFETCH(int, expectedDoubleTapCount);
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(button);
QQuickTapHandler *tapHandler = button->findChild<QQuickTapHandler*>();
QVERIFY(tapHandler);
tapHandler->setExclusiveSignals(exclusiveSignals);
QSignalSpy tappedSpy(tapHandler, &QQuickTapHandler::tapped);
QSignalSpy singleTapSpy(tapHandler, &QQuickTapHandler::singleTapped);
QSignalSpy doubleTapSpy(tapHandler, &QQuickTapHandler::doubleTapped);
auto tap = [window, tapHandler, deviceType, this](const QPoint &p1) {
switch (static_cast<QPointingDevice::DeviceType>(deviceType)) {
case QPointingDevice::DeviceType::Mouse:
QTest::mouseClick(window, Qt::LeftButton, Qt::NoModifier, p1, 10);
break;
case QPointingDevice::DeviceType::TouchScreen:
QTest::touchEvent(window, touchDevice).press(0, p1, window);
QTRY_VERIFY(tapHandler->isPressed());
QTest::touchEvent(window, touchDevice).release(0, p1, window);
break;
default:
break;
}
};
// tap once
const QPoint p1 = button->mapToScene(QPointF(2, 2)).toPoint();
tap(p1);
QCOMPARE(tappedSpy.size(), 1);
QCOMPARE(doubleTapSpy.size(), 0);
// tap again immediately afterwards
tap(p1);
QTRY_COMPARE(doubleTapSpy.size(), expectedDoubleTapCount);
QCOMPARE(tappedSpy.size(), 2);
QCOMPARE(singleTapSpy.size(), expectedEndingSingleTapCount);
}
void tst_TapHandler::touchLongPress()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(button);
QQuickTapHandler *tapHandler = button->findChild<QQuickTapHandler*>("DragThreshold");
QVERIFY(tapHandler);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
QSignalSpy longPressThresholdChangedSpy(tapHandler, SIGNAL(longPressThresholdChanged()));
QSignalSpy timeHeldSpy(tapHandler, SIGNAL(timeHeldChanged()));
QSignalSpy longPressedSpy(tapHandler, SIGNAL(longPressed()));
// Reduce the threshold so that we can get a long press quickly
tapHandler->setLongPressThreshold(0.5);
QCOMPARE(longPressThresholdChangedSpy.size(), 1);
// Press and hold
QPoint p1 = button->mapToScene(button->clipRect().center()).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(button->property("pressed").toBool());
QTRY_COMPARE(longPressedSpy.size(), 1);
timeHeldSpy.wait(); // the longer we hold it, the more this will occur
qDebug() << "held" << tapHandler->timeHeld() << "secs; timeHeld updated" << timeHeldSpy.size() << "times";
QVERIFY(timeHeldSpy.size() > 0);
QVERIFY(tapHandler->timeHeld() > 0.4); // Should be > 0.5 but slow CI and timer granularity can interfere
// Release and verify that tapped was not emitted
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.size(), 0);
}
void tst_TapHandler::mouseLongPress()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(button);
QQuickTapHandler *tapHandler = button->findChild<QQuickTapHandler*>("DragThreshold");
QVERIFY(tapHandler);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
QSignalSpy longPressThresholdChangedSpy(tapHandler, SIGNAL(longPressThresholdChanged()));
QSignalSpy timeHeldSpy(tapHandler, SIGNAL(timeHeldChanged()));
QSignalSpy longPressedSpy(tapHandler, SIGNAL(longPressed()));
// Reduce the threshold so that we can get a long press quickly
tapHandler->setLongPressThreshold(0.5);
QCOMPARE(longPressThresholdChangedSpy.size(), 1);
// Press and hold
QPoint p1 = button->mapToScene(button->clipRect().center()).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(button->property("pressed").toBool());
QTRY_COMPARE(longPressedSpy.size(), 1);
timeHeldSpy.wait(); // the longer we hold it, the more this will occur
qDebug() << "held" << tapHandler->timeHeld() << "secs; timeHeld updated" << timeHeldSpy.size() << "times";
QVERIFY(timeHeldSpy.size() > 0);
QVERIFY(tapHandler->timeHeld() > 0.4); // Should be > 0.5 but slow CI and timer granularity can interfere
// Release and verify that tapped was not emitted
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1, 500);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.size(), 0);
}
void tst_TapHandler::buttonsMultiTouch()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttons.qml");
QQuickView * window = windowPtr.data();
QQuickItem *buttonDragThreshold = window->rootObject()->findChild<QQuickItem*>("DragThreshold");
QVERIFY(buttonDragThreshold);
QSignalSpy dragThresholdTappedSpy(buttonDragThreshold, SIGNAL(tapped()));
QQuickItem *buttonWithinBounds = window->rootObject()->findChild<QQuickItem*>("WithinBounds");
QVERIFY(buttonWithinBounds);
QSignalSpy withinBoundsTappedSpy(buttonWithinBounds, SIGNAL(tapped()));
QQuickItem *buttonReleaseWithinBounds = window->rootObject()->findChild<QQuickItem*>("ReleaseWithinBounds");
QVERIFY(buttonReleaseWithinBounds);
QSignalSpy releaseWithinBoundsTappedSpy(buttonReleaseWithinBounds, SIGNAL(tapped()));
QTest::QTouchEventSequence touchSeq = QTest::touchEvent(window, touchDevice, false);
// can press multiple buttons at the same time
QPoint p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
touchSeq.press(1, p1, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QPoint p2 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
touchSeq.stationary(1).press(2, p2, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("active").toBool());
QPoint p3 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
touchSeq.stationary(1).stationary(2).press(3, p3, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QVERIFY(buttonReleaseWithinBounds->property("active").toBool());
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("active").toBool());
QVERIFY(buttonDragThreshold->property("pressed").toBool());
// combinations of small touchpoint movements and stationary points should not cause state changes
p1 += QPoint(2, 0);
p2 += QPoint(3, 0);
touchSeq.move(1, p1).move(2, p2).stationary(3).commit();
QVERIFY(buttonDragThreshold->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("active").toBool());
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QVERIFY(buttonReleaseWithinBounds->property("active").toBool());
p3 += QPoint(4, 0);
touchSeq.stationary(1).stationary(2).move(3, p3).commit();
QVERIFY(buttonDragThreshold->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("active").toBool());
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QVERIFY(buttonReleaseWithinBounds->property("active").toBool());
// can release top button and press again: others stay pressed the whole time
touchSeq.stationary(2).stationary(3).release(1, p1, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
QCOMPARE(dragThresholdTappedSpy.size(), 1);
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QCOMPARE(withinBoundsTappedSpy.size(), 0);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(releaseWithinBoundsTappedSpy.size(), 0);
touchSeq.stationary(2).stationary(3).press(1, p1, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
// can release middle button and press again: others stay pressed the whole time
touchSeq.stationary(1).stationary(3).release(2, p2, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
QCOMPARE(withinBoundsTappedSpy.size(), 1);
QVERIFY(buttonDragThreshold->property("pressed").toBool());
QCOMPARE(dragThresholdTappedSpy.size(), 1);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(releaseWithinBoundsTappedSpy.size(), 0);
touchSeq.stationary(1).stationary(3).press(2, p2, window).commit();
QQuickTouchUtils::flush(window);
QVERIFY(buttonDragThreshold->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
// can release bottom button and press again: others stay pressed the whole time
touchSeq.stationary(1).stationary(2).release(3, p3, window).commit();
QQuickTouchUtils::flush(window);
QCOMPARE(releaseWithinBoundsTappedSpy.size(), 1);
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QCOMPARE(withinBoundsTappedSpy.size(), 1);
QVERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(dragThresholdTappedSpy.size(), 1);
touchSeq.stationary(1).stationary(2).press(3, p3, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
}
void tst_TapHandler::componentUserBehavioralOverride()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "buttonOverrideHandler.qml");
QQuickView * window = windowPtr.data();
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>("Overridden");
QVERIFY(button);
QQuickTapHandler *innerTapHandler = button->findChild<QQuickTapHandler*>("Overridden");
QVERIFY(innerTapHandler);
QQuickTapHandler *userTapHandler = button->findChild<QQuickTapHandler*>("override");
QVERIFY(userTapHandler);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
QSignalSpy innerGrabChangedSpy(innerTapHandler, SIGNAL(grabChanged(QPointingDevice::GrabTransition, QEventPoint)));
QSignalSpy userGrabChangedSpy(userTapHandler, SIGNAL(grabChanged(QPointingDevice::GrabTransition, QEventPoint)));
QSignalSpy innerPressedChangedSpy(innerTapHandler, SIGNAL(pressedChanged()));
QSignalSpy userPressedChangedSpy(userTapHandler, SIGNAL(pressedChanged()));
// Press
QPoint p1 = button->mapToScene(button->clipRect().center()).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_COMPARE(userPressedChangedSpy.size(), 1);
QCOMPARE(innerPressedChangedSpy.size(), 0);
QCOMPARE(innerGrabChangedSpy.size(), 0);
QCOMPARE(userGrabChangedSpy.size(), 1);
// Release
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_COMPARE(userPressedChangedSpy.size(), 2);
QCOMPARE(innerPressedChangedSpy.size(), 0);
QCOMPARE(tappedSpy.size(), 1); // only because the override handler makes that happen
QCOMPARE(innerGrabChangedSpy.size(), 0);
QCOMPARE(userGrabChangedSpy.size(), 2);
}
void tst_TapHandler::rightLongPressIgnoreWheel()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "rightTapHandler.qml");
QQuickView * window = windowPtr.data();
QQuickTapHandler *tap = window->rootObject()->findChild<QQuickTapHandler*>();
QVERIFY(tap);
QSignalSpy tappedSpy(tap, &QQuickTapHandler::tapped);
QSignalSpy longPressedSpy(tap, &QQuickTapHandler::longPressed);
QPoint p1(100, 100);
// Mouse wheel with ScrollBegin phase (because as soon as two fingers are touching
// the trackpad, it will send such an event: QTBUG-71955)
{
QWheelEvent wheelEvent(p1, p1, QPoint(0, 0), QPoint(0, 0),
Qt::NoButton, Qt::NoModifier, Qt::ScrollBegin, false, Qt::MouseEventNotSynthesized);
QGuiApplication::sendEvent(window, &wheelEvent);
}
// Press
QTest::mousePress(window, Qt::RightButton, Qt::NoModifier, p1);
QTRY_COMPARE(tap->isPressed(), true);
// Mouse wheel ScrollEnd phase
QWheelEvent wheelEvent(p1, p1, QPoint(0, 0), QPoint(0, 0),
Qt::NoButton, Qt::NoModifier, Qt::ScrollEnd, false, Qt::MouseEventNotSynthesized);
QGuiApplication::sendEvent(window, &wheelEvent);
QTRY_COMPARE(longPressedSpy.size(), 1);
QCOMPARE(tap->isPressed(), true);
QCOMPARE(tappedSpy.size(), 0);
// Release
QTest::mouseRelease(window, Qt::RightButton, Qt::NoModifier, p1, 500);
QTRY_COMPARE(tap->isPressed(), false);
QCOMPARE(tappedSpy.size(), 0);
}
void tst_TapHandler::negativeZStackingOrder() // QTBUG-83114
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "nested.qml");
QQuickView *window = windowPtr.data();
QQuickItem *root = window->rootObject();
QQuickTapHandler *parentTapHandler = window->rootObject()->findChild<QQuickTapHandler*>("parentTapHandler");
QVERIFY(parentTapHandler != nullptr);
QSignalSpy clickSpyParent(parentTapHandler, &QQuickTapHandler::tapped);
QQuickTapHandler *childTapHandler = window->rootObject()->findChild<QQuickTapHandler*>("childTapHandler");
QVERIFY(childTapHandler != nullptr);
QSignalSpy clickSpyChild(childTapHandler, &QQuickTapHandler::tapped);
QTest::mouseClick(window, Qt::LeftButton, Qt::NoModifier, QPoint(150, 100));
QCOMPARE(clickSpyChild.size(), 1);
QCOMPARE(clickSpyParent.size(), 1);
auto order = root->property("taps").toList();
QVERIFY(order.at(0) == "childTapHandler");
QVERIFY(order.at(1) == "parentTapHandler");
// Now change stacking order and try again.
childTapHandler->parentItem()->setZ(-1);
root->setProperty("taps", QVariantList());
QTest::mouseClick(window, Qt::LeftButton, Qt::NoModifier, QPoint(150, 100));
QCOMPARE(clickSpyChild.size(), 2);
QCOMPARE(clickSpyParent.size(), 2);
order = root->property("taps").toList();
QVERIFY(order.at(0) == "parentTapHandler");
QVERIFY(order.at(1) == "childTapHandler");
}
void tst_TapHandler::nonTopLevelParentWindow() // QTBUG-91716
{
QScopedPointer<QQuickWindow> parentWindowPtr(new QQuickWindow);
auto parentWindow = parentWindowPtr.get();
parentWindow->setGeometry(400, 400, 250, 250);
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "simpleTapHandler.qml", parentWindow);
auto window = windowPtr.get();
window->setGeometry(10, 10, 100, 100);
QQuickItem *root = window->rootObject();
auto p1 = QPoint(20, 20);
mouseEvent(QEvent::MouseButtonPress, Qt::LeftButton, p1, window, parentWindow);
mouseEvent(QEvent::MouseButtonRelease, Qt::LeftButton, p1, window, parentWindow);
QCOMPARE(root->property("tapCount").toInt(), 1);
QTest::touchEvent(window, touchDevice).press(0, p1, parentWindow).commit();
QTest::touchEvent(window, touchDevice).release(0, p1, parentWindow).commit();
QCOMPARE(root->property("tapCount").toInt(), 2);
}
void tst_TapHandler::nestedDoubleTap_data()
{
QTest::addColumn<QQuickTapHandler::GesturePolicy>("childGesturePolicy");
QTest::newRow("DragThreshold") << QQuickTapHandler::GesturePolicy::DragThreshold;
QTest::newRow("WithinBounds") << QQuickTapHandler::GesturePolicy::WithinBounds;
QTest::newRow("ReleaseWithinBounds") << QQuickTapHandler::GesturePolicy::ReleaseWithinBounds;
QTest::newRow("DragWithinBounds") << QQuickTapHandler::GesturePolicy::DragWithinBounds;
}
void tst_TapHandler::nestedDoubleTap() // QTBUG-102625
{
QFETCH(QQuickTapHandler::GesturePolicy, childGesturePolicy);
QQuickView window;
QVERIFY(QQuickTest::showView(window, testFileUrl("nested.qml")));
QQuickItem *root = window.rootObject();
QQuickTapHandler *parentTapHandler = root->findChild<QQuickTapHandler*>("parentTapHandler");
QVERIFY(parentTapHandler);
QSignalSpy parentSpy(parentTapHandler, &QQuickTapHandler::doubleTapped);
QQuickTapHandler *childTapHandler = root->findChild<QQuickTapHandler*>("childTapHandler");
QVERIFY(childTapHandler);
QSignalSpy childSpy(childTapHandler, &QQuickTapHandler::doubleTapped);
childTapHandler->setGesturePolicy(childGesturePolicy);
QTest::mouseDClick(&window, Qt::LeftButton, Qt::NoModifier, QPoint(150, 100));
QCOMPARE(childSpy.size(), 1);
// If the child gets by with a passive grab, both handlers see tap and double-tap.
// If the child takes an exclusive grab and stops event propagation, the parent doesn't see them.
QCOMPARE(parentSpy.size(),
childGesturePolicy == QQuickTapHandler::GesturePolicy::DragThreshold ? 1 : 0);
QCOMPARE(root->property("taps").toList().size(),
childGesturePolicy == QQuickTapHandler::GesturePolicy::DragThreshold ? 4 : 2);
}
QTEST_MAIN(tst_TapHandler)
#include "tst_qquicktaphandler.moc"