183 lines
6.2 KiB
QML
183 lines
6.2 KiB
QML
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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** the names of its contributors may be used to endorse or promote
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** products derived from this software without specific prior written
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** permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.0
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Item {
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id: root
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width: 320; height: 480
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Rectangle {
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id: inputRect
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anchors.left: parent.left; anchors.right: parent.right; anchors.top: parent.top
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anchors.margins: 2
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height: input.implicitHeight + 4
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border.width: 1
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TextInput {
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id: input
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anchors.fill: parent; anchors.margins: 2
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text: "the quick brown fox jumped over the lazy dog"
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DragTarget {
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id: inputTarget
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anchors.fill: parent
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Component {
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id: draggedInputText
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Text {
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x: inputTarget.dragX
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y: inputTarget.dragY
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text: inputTarget.dragData
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color: "blue"
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font: input.font
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}
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}
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Loader {
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sourceComponent: parent.containsDrag ? draggedInputText : undefined
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}
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}
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MouseArea {
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id: inputDraggable
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anchors.fill: parent
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enabled: input.selectionStart != input.selectionEnd
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drag.data: input.selectedText
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drag.target: inputDraggable
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drag.onDragged: {
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var position = input.positionAt(mouse.x);
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mouse.accepted = position >= input.selectionStart && position < input.selectionEnd
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}
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MouseArea {
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anchors.fill: parent
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onPressed: {
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var position = input.positionAt(mouse.x);
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if (position < input.selectionStart || position >= input.selectionEnd) {
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input.cursorPosition = position
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} else {
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mouse.accepted = false
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}
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}
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onPositionChanged: input.moveCursorSelection(input.positionAt(mouse.x))
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}
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}
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}
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}
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Rectangle {
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id: editRect
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anchors.left: parent.left; anchors.right: parent.right;
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anchors.top: inputRect.bottom; anchors.bottom: parent.bottom
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anchors.margins: 2
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border.width: 1
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TextEdit {
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id: edit
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anchors.fill: parent; anchors.margins: 2
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text: "the quick brown fox jumped over the lazy dog"
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font.pixelSize: 18
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wrapMode: TextEdit.WordWrap
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DragTarget {
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id: editTarget
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anchors.fill: parent
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Component {
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id: draggedEditText
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Text {
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x: editTarget.dragX
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y: editTarget.dragY
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text: editTarget.dragData
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color: "red"
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font: edit.font
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}
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}
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Loader {
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sourceComponent: parent.containsDrag ? draggedEditText : undefined
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}
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}
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MouseArea {
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id: editDraggable
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anchors.fill: parent
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enabled: edit.selectionStart != edit.selectionEnd
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drag.data: edit.selectedText
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drag.target: editDraggable
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drag.onDragged: {
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var position = edit.positionAt(mouse.x, mouse.y);
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mouse.accepted = position >= edit.selectionStart && position < edit.selectionEnd
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}
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MouseArea {
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anchors.fill: parent
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onPressed: {
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var position = edit.positionAt(mouse.x, mouse.y);
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if (position < edit.selectionStart || position >= edit.selectionEnd) {
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edit.cursorPosition = position
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} else {
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mouse.accepted = false
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}
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}
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onPositionChanged: edit.moveCursorSelection(edit.positionAt(mouse.x, mouse.y))
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}
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}
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}
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}
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}
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