302 lines
12 KiB
C++
302 lines
12 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#include <qtest.h>
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#include <QtQml/qqmlcomponent.h>
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#include <QtQml/qqmlengine.h>
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#include <QtQuick/qquickitem.h>
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#include <QtQuick/qquickview.h>
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#include <QtGui/qinputmethod.h>
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#include <QtGui/qstylehints.h>
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#include <qpa/qwindowsysteminterface.h>
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#include <qpa/qplatformintegration.h>
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#include <private/qguiapplication_p.h>
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#include <QtQuickTestUtils/private/qmlutils_p.h>
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#include <QFont>
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using namespace Qt::StringLiterals;
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class tst_qquickapplication : public QQmlDataTest
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{
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Q_OBJECT
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public:
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tst_qquickapplication();
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private slots:
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void active();
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void state();
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void layoutDirection();
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void font();
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void inputMethod();
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void styleHints();
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void cleanup();
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void displayName();
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void platformName();
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private:
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QQmlEngine engine;
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};
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tst_qquickapplication::tst_qquickapplication()
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: QQmlDataTest(QT_QMLTEST_DATADIR)
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{
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}
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void tst_qquickapplication::cleanup()
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{
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if (QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::ApplicationState)) {
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QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationInactive);
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QCoreApplication::processEvents();
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}
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}
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void tst_qquickapplication::active()
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{
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for (const QString &app : { u"Qt.application"_s, u"Application"_s }) {
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QQmlComponent component(&engine);
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component.setData(u"import QtQuick 2.0; "
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"Item { "
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" property bool active: %1.active; "
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" property bool active2: false; "
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" Connections { "
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" target: %1; "
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" function onActiveChanged(active) { active2 = %1.active; }"
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" } "
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"}"_s.arg(app)
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.toUtf8(),
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QUrl::fromLocalFile(""));
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QQuickItem *item = qobject_cast<QQuickItem *>(component.create());
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QVERIFY(item);
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QQuickWindow window;
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item->setParentItem(window.contentItem());
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// If the platform plugin has the ApplicationState capability, app activation originate from
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// it as a result of a system event. We therefore have to simulate these events here.
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if (QGuiApplicationPrivate::platformIntegration()->hasCapability(
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QPlatformIntegration::ApplicationState)) {
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// Flush pending events, in case the platform have already queued real application state
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// events
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QWindowSystemInterface::flushWindowSystemEvents();
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QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationActive);
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QWindowSystemInterface::flushWindowSystemEvents();
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QVERIFY(item->property("active").toBool());
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QVERIFY(item->property("active2").toBool());
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QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationInactive);
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QWindowSystemInterface::flushWindowSystemEvents();
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QVERIFY(!item->property("active").toBool());
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QVERIFY(!item->property("active2").toBool());
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} else {
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// Otherwise, app activation is triggered by window activation.
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window.show();
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window.requestActivate();
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QVERIFY(QTest::qWaitForWindowActive(&window));
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QCOMPARE(QGuiApplication::focusWindow(), &window);
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QVERIFY(item->property("active").toBool());
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QVERIFY(item->property("active2").toBool());
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// not active again
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QWindowSystemInterface::handleWindowActivated(nullptr);
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QTRY_VERIFY(QGuiApplication::focusWindow() != &window);
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QVERIFY(!item->property("active").toBool());
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QVERIFY(!item->property("active2").toBool());
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}
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}
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}
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void tst_qquickapplication::state()
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{
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for (const QString &app : { u"Qt.application"_s, u"Application"_s }) {
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QQmlComponent component(&engine);
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component.setData(u"import QtQuick 2.0; "
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"Item { "
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" property int state: %1.state; "
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" property int state2: Qt.ApplicationInactive; "
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" Connections { "
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" target: %1; "
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" function onStateChanged(state) { state2 = %1.state; }"
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" } "
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" Component.onCompleted: state2 = %1.state; "
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"}"_s.arg(app)
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.toUtf8(),
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QUrl::fromLocalFile(""));
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QQuickItem *item = qobject_cast<QQuickItem *>(component.create());
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QVERIFY(item);
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QQuickWindow window;
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item->setParentItem(window.contentItem());
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// If the platform plugin has the ApplicationState capability, state changes originate from
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// it as a result of a system event. We therefore have to simulate these events here.
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if (QGuiApplicationPrivate::platformIntegration()->hasCapability(
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QPlatformIntegration::ApplicationState)) {
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// Flush pending events, in case the platform have already queued real application state
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// events
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QWindowSystemInterface::flushWindowSystemEvents();
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QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationActive);
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QWindowSystemInterface::flushWindowSystemEvents();
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QCOMPARE(Qt::ApplicationState(item->property("state").toInt()), Qt::ApplicationActive);
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QCOMPARE(Qt::ApplicationState(item->property("state2").toInt()), Qt::ApplicationActive);
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QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationInactive);
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QWindowSystemInterface::flushWindowSystemEvents();
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QCOMPARE(Qt::ApplicationState(item->property("state").toInt()),
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Qt::ApplicationInactive);
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QCOMPARE(Qt::ApplicationState(item->property("state2").toInt()),
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Qt::ApplicationInactive);
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QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationSuspended);
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QWindowSystemInterface::flushWindowSystemEvents();
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QCOMPARE(Qt::ApplicationState(item->property("state").toInt()),
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Qt::ApplicationSuspended);
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QCOMPARE(Qt::ApplicationState(item->property("state2").toInt()),
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Qt::ApplicationSuspended);
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QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationHidden);
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QWindowSystemInterface::flushWindowSystemEvents();
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QCOMPARE(Qt::ApplicationState(item->property("state").toInt()), Qt::ApplicationHidden);
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QCOMPARE(Qt::ApplicationState(item->property("state2").toInt()), Qt::ApplicationHidden);
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} else {
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// Otherwise, the application can only be in two states, Active and Inactive. These are
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// triggered by window activation.
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window.show();
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window.requestActivate();
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QVERIFY(QTest::qWaitForWindowActive(&window));
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QCOMPARE(QGuiApplication::focusWindow(), &window);
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QCOMPARE(Qt::ApplicationState(item->property("state").toInt()), Qt::ApplicationActive);
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QCOMPARE(Qt::ApplicationState(item->property("state2").toInt()), Qt::ApplicationActive);
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// not active again
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QWindowSystemInterface::handleWindowActivated(nullptr);
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QTRY_VERIFY(QGuiApplication::focusWindow() != &window);
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QCOMPARE(Qt::ApplicationState(item->property("state").toInt()),
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Qt::ApplicationInactive);
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QCOMPARE(Qt::ApplicationState(item->property("state2").toInt()),
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Qt::ApplicationInactive);
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}
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}
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}
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void tst_qquickapplication::layoutDirection()
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{
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for (const QString &app : { u"Qt.application"_s, u"Application"_s }) {
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QQmlComponent component(&engine);
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component.setData(
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u"import QtQuick 2.0; Item { property bool layoutDirection: %1.layoutDirection }"_s
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.arg(app)
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.toUtf8(),
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QUrl::fromLocalFile(""));
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QQuickItem *item = qobject_cast<QQuickItem *>(component.create());
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QVERIFY(item);
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QQuickView view;
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item->setParentItem(view.rootObject());
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// not mirrored
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QCOMPARE(Qt::LayoutDirection(item->property("layoutDirection").toInt()), Qt::LeftToRight);
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// mirrored
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QGuiApplication::setLayoutDirection(Qt::RightToLeft);
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QCOMPARE(Qt::LayoutDirection(item->property("layoutDirection").toInt()), Qt::RightToLeft);
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// not mirrored again
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QGuiApplication::setLayoutDirection(Qt::LeftToRight);
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QCOMPARE(Qt::LayoutDirection(item->property("layoutDirection").toInt()), Qt::LeftToRight);
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}
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}
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void tst_qquickapplication::font()
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{
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for (const QString &app : { u"Qt.application"_s, u"Application"_s }) {
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QQmlComponent component(&engine);
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component.setData(
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u"import QtQuick 2.0; Item { property font defaultFont: %1.font }"_s.arg(app)
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.toUtf8(),
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QUrl::fromLocalFile(""));
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QQuickItem *item = qobject_cast<QQuickItem *>(component.create());
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QVERIFY(item);
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QQuickView view;
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item->setParentItem(view.rootObject());
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QVariant defaultFontProperty = item->property("defaultFont");
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QVERIFY(defaultFontProperty.isValid());
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QCOMPARE(defaultFontProperty.typeId(), QMetaType::QFont);
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QCOMPARE(defaultFontProperty.value<QFont>(), qApp->font());
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}
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}
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void tst_qquickapplication::inputMethod()
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{
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// technically not in QQuickApplication, but testing anyway here
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QQmlComponent component(&engine);
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component.setData("import QtQuick 2.0; Item { property variant inputMethod: Qt.inputMethod }", QUrl::fromLocalFile(""));
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QQuickItem *item = qobject_cast<QQuickItem *>(component.create());
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QVERIFY(item);
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QQuickView view;
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item->setParentItem(view.rootObject());
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// check that the inputMethod property maches with application's input method
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QCOMPARE(qvariant_cast<QObject*>(item->property("inputMethod")), qApp->inputMethod());
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}
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void tst_qquickapplication::styleHints()
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{
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// technically not in QQuickApplication, but testing anyway here
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QQmlComponent component(&engine);
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component.setData("import QtQuick 2.0; Item { property variant styleHints: Qt.styleHints }", QUrl::fromLocalFile(""));
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QQuickItem *item = qobject_cast<QQuickItem *>(component.create());
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QVERIFY(item);
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QQuickView view;
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item->setParentItem(view.rootObject());
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QCOMPARE(qvariant_cast<QObject*>(item->property("styleHints")), qApp->styleHints());
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}
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void tst_qquickapplication::displayName()
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{
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QString name[3] = { QStringLiteral("APP NAME 0"),
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QStringLiteral("APP NAME 1"),
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QStringLiteral("APP NAME 2")
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};
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QQmlComponent component(&engine, testFileUrl("tst_displayname.qml"));
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QQuickItem *item = qobject_cast<QQuickItem *>(component.create());
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QVERIFY(item);
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QQuickView view;
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item->setParentItem(view.rootObject());
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QCoreApplication::setApplicationName(name[0]);
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QCOMPARE(qvariant_cast<QString>(item->property("displayName")), name[0]);
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QGuiApplication::setApplicationName(name[1]);
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QCOMPARE(qvariant_cast<QString>(item->property("displayName")), name[1]);
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QMetaObject::invokeMethod(item, "updateDisplayName", Q_ARG(QVariant, QVariant(name[2])));
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QCOMPARE(QGuiApplication::applicationDisplayName(), name[2]);
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}
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void tst_qquickapplication::platformName()
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{
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// Set up QML component
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QQmlComponent component(&engine, testFileUrl("tst_platformname.qml"));
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QQuickItem *item = qobject_cast<QQuickItem *>(component.create());
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QVERIFY(item);
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QQuickView view;
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item->setParentItem(view.rootObject());
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// Get native platform name
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QString guiApplicationPlatformName = QGuiApplication::platformName();
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QVERIFY(!guiApplicationPlatformName.isEmpty());
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// Get platform name from QML component and verify it's same
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QString qmlPlatformName = qvariant_cast<QString>(item->property("platformName"));
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QCOMPARE(qmlPlatformName, guiApplicationPlatformName);
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}
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QTEST_MAIN(tst_qquickapplication)
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#include "tst_qquickapplication.moc"
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