Qt Declarative (Quick 2)
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Mitch Curtis e41d067227 AnimatedSprite: set implicit size based on implicit frame size
By doing so, users no longer need to set an implicit or explicit size
for AnimatedSprite.

[ChangeLog][QtQuick][AnimatedSprite] AnimatedSprite's implicitWidth and
implicitHeight are now based on frameWidth and frameHeight,
respectively. This means it is no longer necessary to explicitly size
AnimatedSprite.

Task-number: QTBUG-36341
Change-Id: I3eb87e9b1c6bb93b3c667123c345341f34e2eee8
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2018-02-26 22:59:42 +00:00
config.tests/d3d12 D3D12: Support translucent windows via DirectComposition 2016-07-14 13:05:13 +00:00
dist Add changes file for Qt 5.10.1 2018-02-06 11:56:57 +00:00
examples AnimatedSprite: set implicit size based on implicit frame size 2018-02-26 22:59:42 +00:00
features Add the skeleton for a D3D12 backend 2016-02-19 14:51:37 +00:00
src AnimatedSprite: set implicit size based on implicit frame size 2018-02-26 22:59:42 +00:00
tests AnimatedSprite: set implicit size based on implicit frame size 2018-02-26 22:59:42 +00:00
tools init variables where they are declared when possible (clang-tidy) 2018-02-26 13:08:30 +00:00
.gitattributes Update the git-archive export options 2012-09-10 14:24:05 +02:00
.gitignore Move the QML_COMPILE_HASH macro definition from the command-line 2018-02-21 21:30:10 +00:00
.gitmodules Run ES5 tests on Linux/x86-64 2017-03-24 20:21:36 +00:00
.qmake.conf Bump version 2017-12-20 12:06:11 +01:00
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configure.json Convert qtdeclarative over to use the new configure system 2016-10-10 14:11:39 +00:00
qtdeclarative.pro Convert qtdeclarative over to use the new configure system 2016-10-10 14:11:39 +00:00
sync.profile fix QtQmlDevTools in framework builds in a better way 2017-04-11 16:48:03 +00:00