2448 lines
87 KiB
C++
2448 lines
87 KiB
C++
/****************************************************************************
|
|
**
|
|
** Copyright (C) 2016 The Qt Company Ltd.
|
|
** Contact: https://www.qt.io/licensing/
|
|
**
|
|
** This file is part of the test suite of the Qt Toolkit.
|
|
**
|
|
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
|
|
** Commercial License Usage
|
|
** Licensees holding valid commercial Qt licenses may use this file in
|
|
** accordance with the commercial license agreement provided with the
|
|
** Software or, alternatively, in accordance with the terms contained in
|
|
** a written agreement between you and The Qt Company. For licensing terms
|
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
** information use the contact form at https://www.qt.io/contact-us.
|
|
**
|
|
** GNU General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU
|
|
** General Public License version 3 as published by the Free Software
|
|
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
|
|
** included in the packaging of this file. Please review the following
|
|
** information to ensure the GNU General Public License requirements will
|
|
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
|
|
**
|
|
** $QT_END_LICENSE$
|
|
**
|
|
****************************************************************************/
|
|
|
|
#include <qtest.h>
|
|
#include <QDebug>
|
|
#include <QTouchEvent>
|
|
#include <QtQuick/QQuickItem>
|
|
#include <QtQuick/QQuickView>
|
|
#include <QtQuick/QQuickWindow>
|
|
#include <QtQml/QQmlEngine>
|
|
#include <QtQml/QQmlComponent>
|
|
#include <QtQuick/private/qquickrectangle_p.h>
|
|
#include <QtQuick/private/qquickloader_p.h>
|
|
#include "../../shared/util.h"
|
|
#include "../shared/visualtestutil.h"
|
|
#include "../shared/viewtestutil.h"
|
|
#include <QSignalSpy>
|
|
#include <private/qquickwindow_p.h>
|
|
#include <private/qguiapplication_p.h>
|
|
#include <QRunnable>
|
|
#include <QOpenGLFunctions>
|
|
#include <QSGRendererInterface>
|
|
|
|
struct TouchEventData {
|
|
QEvent::Type type;
|
|
QWidget *widget;
|
|
QWindow *window;
|
|
Qt::TouchPointStates states;
|
|
QList<QTouchEvent::TouchPoint> touchPoints;
|
|
};
|
|
|
|
static QTouchEvent::TouchPoint makeTouchPoint(QQuickItem *item, const QPointF &p, const QPointF &lastPoint = QPointF())
|
|
{
|
|
QPointF last = lastPoint.isNull() ? p : lastPoint;
|
|
|
|
QTouchEvent::TouchPoint tp;
|
|
|
|
tp.setPos(p);
|
|
tp.setLastPos(last);
|
|
tp.setScenePos(item->mapToScene(p));
|
|
tp.setLastScenePos(item->mapToScene(last));
|
|
tp.setScreenPos(item->window()->mapToGlobal(tp.scenePos().toPoint()));
|
|
tp.setLastScreenPos(item->window()->mapToGlobal(tp.lastScenePos().toPoint()));
|
|
return tp;
|
|
}
|
|
|
|
static TouchEventData makeTouchData(QEvent::Type type, QWindow *w, Qt::TouchPointStates states = 0,
|
|
const QList<QTouchEvent::TouchPoint>& touchPoints = QList<QTouchEvent::TouchPoint>())
|
|
{
|
|
TouchEventData d = { type, 0, w, states, touchPoints };
|
|
return d;
|
|
}
|
|
static TouchEventData makeTouchData(QEvent::Type type, QWindow *w, Qt::TouchPointStates states, const QTouchEvent::TouchPoint &touchPoint)
|
|
{
|
|
QList<QTouchEvent::TouchPoint> points;
|
|
points << touchPoint;
|
|
return makeTouchData(type, w, states, points);
|
|
}
|
|
|
|
#define COMPARE_TOUCH_POINTS(tp1, tp2) \
|
|
{ \
|
|
QCOMPARE(tp1.pos(), tp2.pos()); \
|
|
QCOMPARE(tp1.lastPos(), tp2.lastPos()); \
|
|
QCOMPARE(tp1.scenePos(), tp2.scenePos()); \
|
|
QCOMPARE(tp1.lastScenePos(), tp2.lastScenePos()); \
|
|
QCOMPARE(tp1.screenPos(), tp2.screenPos()); \
|
|
QCOMPARE(tp1.lastScreenPos(), tp2.lastScreenPos()); \
|
|
}
|
|
|
|
#define COMPARE_TOUCH_DATA(d1, d2) \
|
|
{ \
|
|
QCOMPARE((int)d1.type, (int)d2.type); \
|
|
QCOMPARE(d1.widget, d2.widget); \
|
|
QCOMPARE((int)d1.states, (int)d2.states); \
|
|
QCOMPARE(d1.touchPoints.count(), d2.touchPoints.count()); \
|
|
for (int i=0; i<d1.touchPoints.count(); i++) { \
|
|
COMPARE_TOUCH_POINTS(d1.touchPoints[i], d2.touchPoints[i]); \
|
|
} \
|
|
}
|
|
|
|
|
|
class RootItemAccessor : public QQuickItem
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
RootItemAccessor()
|
|
: m_rootItemDestroyed(false)
|
|
, m_rootItem(0)
|
|
{
|
|
}
|
|
Q_INVOKABLE QQuickItem *contentItem()
|
|
{
|
|
if (!m_rootItem) {
|
|
QQuickWindowPrivate *c = QQuickWindowPrivate::get(window());
|
|
m_rootItem = c->contentItem;
|
|
QObject::connect(m_rootItem, SIGNAL(destroyed()), this, SLOT(rootItemDestroyed()));
|
|
}
|
|
return m_rootItem;
|
|
}
|
|
bool isRootItemDestroyed() {return m_rootItemDestroyed;}
|
|
public slots:
|
|
void rootItemDestroyed() {
|
|
m_rootItemDestroyed = true;
|
|
}
|
|
|
|
private:
|
|
bool m_rootItemDestroyed;
|
|
QQuickItem *m_rootItem;
|
|
};
|
|
|
|
class TestTouchItem : public QQuickRectangle
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
TestTouchItem(QQuickItem *parent = 0)
|
|
: QQuickRectangle(parent), acceptTouchEvents(true), acceptMouseEvents(true),
|
|
mousePressId(0),
|
|
spinLoopWhenPressed(false), touchEventCount(0)
|
|
{
|
|
border()->setWidth(1);
|
|
setAcceptedMouseButtons(Qt::LeftButton);
|
|
setFiltersChildMouseEvents(true);
|
|
}
|
|
|
|
void reset() {
|
|
acceptTouchEvents = acceptMouseEvents = true;
|
|
setEnabled(true);
|
|
setVisible(true);
|
|
|
|
lastEvent = makeTouchData(QEvent::None, window(), 0, QList<QTouchEvent::TouchPoint>());//CHECK_VALID
|
|
|
|
lastVelocity = lastVelocityFromMouseMove = QVector2D();
|
|
lastMousePos = QPointF();
|
|
lastMouseCapabilityFlags = 0;
|
|
touchEventCount = 0;
|
|
}
|
|
|
|
static void clearMousePressCounter()
|
|
{
|
|
mousePressNum = mouseMoveNum = mouseReleaseNum = 0;
|
|
}
|
|
|
|
void clearTouchEventCounter()
|
|
{
|
|
touchEventCount = 0;
|
|
}
|
|
|
|
bool acceptTouchEvents;
|
|
bool acceptMouseEvents;
|
|
TouchEventData lastEvent;
|
|
int mousePressId;
|
|
bool spinLoopWhenPressed;
|
|
int touchEventCount;
|
|
QVector2D lastVelocity;
|
|
QVector2D lastVelocityFromMouseMove;
|
|
QPointF lastMousePos;
|
|
int lastMouseCapabilityFlags;
|
|
|
|
void touchEvent(QTouchEvent *event) {
|
|
if (!acceptTouchEvents) {
|
|
event->ignore();
|
|
return;
|
|
}
|
|
++touchEventCount;
|
|
lastEvent = makeTouchData(event->type(), event->window(), event->touchPointStates(), event->touchPoints());
|
|
if (event->device()->capabilities().testFlag(QTouchDevice::Velocity) && !event->touchPoints().isEmpty()) {
|
|
lastVelocity = event->touchPoints().first().velocity();
|
|
} else {
|
|
lastVelocity = QVector2D();
|
|
}
|
|
if (spinLoopWhenPressed && event->touchPointStates().testFlag(Qt::TouchPointPressed)) {
|
|
QCoreApplication::processEvents();
|
|
}
|
|
}
|
|
|
|
void mousePressEvent(QMouseEvent *e) {
|
|
if (!acceptMouseEvents) {
|
|
e->ignore();
|
|
return;
|
|
}
|
|
mousePressId = ++mousePressNum;
|
|
lastMousePos = e->pos();
|
|
lastMouseCapabilityFlags = QGuiApplicationPrivate::mouseEventCaps(e);
|
|
}
|
|
|
|
void mouseMoveEvent(QMouseEvent *e) {
|
|
if (!acceptMouseEvents) {
|
|
e->ignore();
|
|
return;
|
|
}
|
|
++mouseMoveNum;
|
|
lastVelocityFromMouseMove = QGuiApplicationPrivate::mouseEventVelocity(e);
|
|
lastMouseCapabilityFlags = QGuiApplicationPrivate::mouseEventCaps(e);
|
|
lastMousePos = e->pos();
|
|
}
|
|
|
|
void mouseReleaseEvent(QMouseEvent *e) {
|
|
if (!acceptMouseEvents) {
|
|
e->ignore();
|
|
return;
|
|
}
|
|
++mouseReleaseNum;
|
|
lastMousePos = e->pos();
|
|
lastMouseCapabilityFlags = QGuiApplicationPrivate::mouseEventCaps(e);
|
|
}
|
|
|
|
bool childMouseEventFilter(QQuickItem *, QEvent *event) {
|
|
// TODO Is it a bug if a QTouchEvent comes here?
|
|
if (event->type() == QEvent::MouseButtonPress)
|
|
mousePressId = ++mousePressNum;
|
|
return false;
|
|
}
|
|
|
|
static int mousePressNum, mouseMoveNum, mouseReleaseNum;
|
|
};
|
|
|
|
int TestTouchItem::mousePressNum = 0;
|
|
int TestTouchItem::mouseMoveNum = 0;
|
|
int TestTouchItem::mouseReleaseNum = 0;
|
|
|
|
class EventFilter : public QObject
|
|
{
|
|
public:
|
|
bool eventFilter(QObject *watched, QEvent *event) {
|
|
Q_UNUSED(watched);
|
|
events.append(event->type());
|
|
return false;
|
|
}
|
|
|
|
QList<int> events;
|
|
};
|
|
|
|
class ConstantUpdateItem : public QQuickItem
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
ConstantUpdateItem(QQuickItem *parent = 0) : QQuickItem(parent), iterations(0) {setFlag(ItemHasContents);}
|
|
|
|
int iterations;
|
|
protected:
|
|
QSGNode* updatePaintNode(QSGNode *, UpdatePaintNodeData *){
|
|
iterations++;
|
|
update();
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
class tst_qquickwindow : public QQmlDataTest
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
tst_qquickwindow()
|
|
: touchDevice(QTest::createTouchDevice())
|
|
, touchDeviceWithVelocity(QTest::createTouchDevice())
|
|
{
|
|
QQuickWindow::setDefaultAlphaBuffer(true);
|
|
touchDeviceWithVelocity->setCapabilities(QTouchDevice::Position | QTouchDevice::Velocity);
|
|
}
|
|
|
|
private slots:
|
|
void cleanup();
|
|
#ifndef QT_NO_OPENGL
|
|
void openglContextCreatedSignal();
|
|
#endif
|
|
void aboutToStopSignal();
|
|
|
|
void constantUpdates();
|
|
void constantUpdatesOnWindow_data();
|
|
void constantUpdatesOnWindow();
|
|
void mouseFiltering();
|
|
void headless();
|
|
void noUpdateWhenNothingChanges();
|
|
|
|
void touchEvent_basic();
|
|
void touchEvent_propagation();
|
|
void touchEvent_propagation_data();
|
|
void touchEvent_cancel();
|
|
void touchEvent_reentrant();
|
|
void touchEvent_velocity();
|
|
|
|
void mergeTouchPointLists_data();
|
|
void mergeTouchPointLists();
|
|
|
|
void mouseFromTouch_basic();
|
|
|
|
void clearWindow();
|
|
|
|
void qmlCreation();
|
|
void clearColor();
|
|
void defaultState();
|
|
|
|
void grab_data();
|
|
void grab();
|
|
void multipleWindows();
|
|
|
|
void animationsWhileHidden();
|
|
|
|
void focusObject();
|
|
void focusReason();
|
|
|
|
void ignoreUnhandledMouseEvents();
|
|
|
|
void ownershipRootItem();
|
|
|
|
void hideThenDelete_data();
|
|
void hideThenDelete();
|
|
|
|
void showHideAnimate();
|
|
|
|
void testExpose();
|
|
|
|
void requestActivate();
|
|
|
|
void testWindowVisibilityOrder();
|
|
|
|
void blockClosing();
|
|
void blockCloseMethod();
|
|
|
|
void crashWhenHoverItemDeleted();
|
|
|
|
void unloadSubWindow();
|
|
void changeVisibilityInCompleted();
|
|
|
|
void qobjectEventFilter_touch();
|
|
void qobjectEventFilter_key();
|
|
void qobjectEventFilter_mouse();
|
|
|
|
#ifndef QT_NO_CURSOR
|
|
void cursor();
|
|
#endif
|
|
|
|
void animatingSignal();
|
|
|
|
void contentItemSize();
|
|
|
|
void defaultSurfaceFormat();
|
|
|
|
void attachedProperty();
|
|
|
|
void testRenderJob();
|
|
|
|
void testHoverChildMouseEventFilter();
|
|
|
|
void pointerEventTypeAndPointCount();
|
|
|
|
private:
|
|
QTouchDevice *touchDevice;
|
|
QTouchDevice *touchDeviceWithVelocity;
|
|
};
|
|
#ifndef QT_NO_OPENGL
|
|
Q_DECLARE_METATYPE(QOpenGLContext *);
|
|
#endif
|
|
void tst_qquickwindow::cleanup()
|
|
{
|
|
QVERIFY(QGuiApplication::topLevelWindows().isEmpty());
|
|
}
|
|
#ifndef QT_NO_OPENGL
|
|
void tst_qquickwindow::openglContextCreatedSignal()
|
|
{
|
|
qRegisterMetaType<QOpenGLContext *>();
|
|
|
|
QQuickWindow window;
|
|
QSignalSpy spy(&window, SIGNAL(openglContextCreated(QOpenGLContext*)));
|
|
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.show();
|
|
QTest::qWaitForWindowExposed(&window);
|
|
|
|
if (window.rendererInterface()->graphicsApi() != QSGRendererInterface::OpenGL)
|
|
QSKIP("Skipping OpenGL context test due to not running with OpenGL");
|
|
|
|
QVERIFY(spy.size() > 0);
|
|
|
|
QVariant ctx = spy.at(0).at(0);
|
|
QCOMPARE(qvariant_cast<QOpenGLContext *>(ctx), window.openglContext());
|
|
}
|
|
#endif
|
|
void tst_qquickwindow::aboutToStopSignal()
|
|
{
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.show();
|
|
QTest::qWaitForWindowExposed(&window);
|
|
|
|
QSignalSpy spy(&window, SIGNAL(sceneGraphAboutToStop()));
|
|
|
|
window.hide();
|
|
|
|
QTRY_VERIFY(spy.count() > 0);
|
|
}
|
|
|
|
//If the item calls update inside updatePaintNode, it should schedule another sync pass
|
|
void tst_qquickwindow::constantUpdates()
|
|
{
|
|
QQuickWindow window;
|
|
window.resize(250, 250);
|
|
ConstantUpdateItem item(window.contentItem());
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.show();
|
|
|
|
QSignalSpy beforeSpy(&window, SIGNAL(beforeSynchronizing()));
|
|
QSignalSpy afterSpy(&window, SIGNAL(afterSynchronizing()));
|
|
|
|
QTRY_VERIFY(item.iterations > 10);
|
|
QTRY_VERIFY(beforeSpy.count() > 10);
|
|
QTRY_VERIFY(afterSpy.count() > 10);
|
|
}
|
|
|
|
void tst_qquickwindow::constantUpdatesOnWindow_data()
|
|
{
|
|
QTest::addColumn<bool>("blockedGui");
|
|
QTest::addColumn<QByteArray>("signal");
|
|
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.setGeometry(100, 100, 300, 200);
|
|
window.show();
|
|
QTest::qWaitForWindowExposed(&window);
|
|
const bool threaded = QQuickWindowPrivate::get(&window)->context->thread() != QGuiApplication::instance()->thread();
|
|
if (threaded) {
|
|
QTest::newRow("blocked, beforeRender") << true << QByteArray(SIGNAL(beforeRendering()));
|
|
QTest::newRow("blocked, afterRender") << true << QByteArray(SIGNAL(afterRendering()));
|
|
QTest::newRow("blocked, swapped") << true << QByteArray(SIGNAL(frameSwapped()));
|
|
}
|
|
QTest::newRow("unblocked, beforeRender") << false << QByteArray(SIGNAL(beforeRendering()));
|
|
QTest::newRow("unblocked, afterRender") << false << QByteArray(SIGNAL(afterRendering()));
|
|
QTest::newRow("unblocked, swapped") << false << QByteArray(SIGNAL(frameSwapped()));
|
|
}
|
|
|
|
class FrameCounter : public QObject
|
|
{
|
|
Q_OBJECT
|
|
public slots:
|
|
void incr() { QMutexLocker locker(&m_mutex); ++m_counter; }
|
|
public:
|
|
FrameCounter() : m_counter(0) {}
|
|
int count() { QMutexLocker locker(&m_mutex); int x = m_counter; return x; }
|
|
private:
|
|
int m_counter;
|
|
QMutex m_mutex;
|
|
};
|
|
|
|
void tst_qquickwindow::constantUpdatesOnWindow()
|
|
{
|
|
QFETCH(bool, blockedGui);
|
|
QFETCH(QByteArray, signal);
|
|
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.setGeometry(100, 100, 300, 200);
|
|
|
|
bool ok = connect(&window, signal.constData(), &window, SLOT(update()), Qt::DirectConnection);
|
|
Q_ASSERT(ok);
|
|
window.show();
|
|
QTest::qWaitForWindowExposed(&window);
|
|
|
|
FrameCounter counter;
|
|
connect(&window, SIGNAL(frameSwapped()), &counter, SLOT(incr()), Qt::DirectConnection);
|
|
|
|
int frameCount = 10;
|
|
QElapsedTimer timer;
|
|
timer.start();
|
|
if (blockedGui) {
|
|
while (counter.count() < frameCount)
|
|
QTest::qSleep(100);
|
|
QVERIFY(counter.count() >= frameCount);
|
|
} else {
|
|
window.update();
|
|
QTRY_VERIFY(counter.count() > frameCount);
|
|
}
|
|
window.hide();
|
|
}
|
|
|
|
void tst_qquickwindow::touchEvent_basic()
|
|
{
|
|
TestTouchItem::clearMousePressCounter();
|
|
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
|
|
window->resize(250, 250);
|
|
window->setPosition(100, 100);
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowActive(window));
|
|
|
|
TestTouchItem *bottomItem = new TestTouchItem(window->contentItem());
|
|
bottomItem->setObjectName("Bottom Item");
|
|
bottomItem->setSize(QSizeF(150, 150));
|
|
|
|
TestTouchItem *middleItem = new TestTouchItem(bottomItem);
|
|
middleItem->setObjectName("Middle Item");
|
|
middleItem->setPosition(QPointF(50, 50));
|
|
middleItem->setSize(QSizeF(150, 150));
|
|
|
|
TestTouchItem *topItem = new TestTouchItem(middleItem);
|
|
topItem->setObjectName("Top Item");
|
|
topItem->setPosition(QPointF(50, 50));
|
|
topItem->setSize(QSizeF(150, 150));
|
|
|
|
QPointF pos(10, 10);
|
|
|
|
// press single point
|
|
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(),window);
|
|
QQuickTouchUtils::flush(window);
|
|
QTRY_COMPARE(topItem->lastEvent.touchPoints.count(), 1);
|
|
|
|
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
|
|
QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
|
|
// At one point this was failing with kwin (KDE window manager) because window->setPosition(100, 100)
|
|
// would put the decorated window at that position rather than the window itself.
|
|
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed, makeTouchPoint(topItem, pos)));
|
|
topItem->reset();
|
|
QTest::touchEvent(window, touchDevice).release(0, topItem->mapToScene(pos).toPoint(), window);
|
|
|
|
// press multiple points
|
|
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(), window)
|
|
.press(1, bottomItem->mapToScene(pos).toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
|
|
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
|
|
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
|
|
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed, makeTouchPoint(topItem, pos)));
|
|
COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed, makeTouchPoint(bottomItem, pos)));
|
|
topItem->reset();
|
|
bottomItem->reset();
|
|
QTest::touchEvent(window, touchDevice).release(0, topItem->mapToScene(pos).toPoint(), window).release(1, bottomItem->mapToScene(pos).toPoint(), window);
|
|
|
|
// touch point on top item moves to bottom item, but top item should still receive the event
|
|
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
QTest::touchEvent(window, touchDevice).move(0, bottomItem->mapToScene(pos).toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
|
|
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchUpdate, window, Qt::TouchPointMoved,
|
|
makeTouchPoint(topItem, topItem->mapFromItem(bottomItem, pos), pos)));
|
|
topItem->reset();
|
|
QTest::touchEvent(window, touchDevice).release(0, bottomItem->mapToScene(pos).toPoint(), window);
|
|
|
|
// touch point on bottom item moves to top item, but bottom item should still receive the event
|
|
QTest::touchEvent(window, touchDevice).press(0, bottomItem->mapToScene(pos).toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
QTest::touchEvent(window, touchDevice).move(0, topItem->mapToScene(pos).toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
|
|
COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchUpdate, window, Qt::TouchPointMoved,
|
|
makeTouchPoint(bottomItem, bottomItem->mapFromItem(topItem, pos), pos)));
|
|
bottomItem->reset();
|
|
QTest::touchEvent(window, touchDevice).release(0, bottomItem->mapToScene(pos).toPoint(), window);
|
|
|
|
// a single stationary press on an item shouldn't cause an event
|
|
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
QTest::touchEvent(window, touchDevice).stationary(0)
|
|
.press(1, bottomItem->mapToScene(pos).toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1); // received press only, not stationary
|
|
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
|
|
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
|
|
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed, makeTouchPoint(topItem, pos)));
|
|
COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed, makeTouchPoint(bottomItem, pos)));
|
|
topItem->reset();
|
|
bottomItem->reset();
|
|
// cleanup: what is pressed must be released
|
|
// Otherwise you will get an assertion failure:
|
|
// ASSERT: "itemForTouchPointId.isEmpty()" in file items/qquickwindow.cpp
|
|
QTest::touchEvent(window, touchDevice).release(0, pos.toPoint(), window).release(1, pos.toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
|
|
// move touch point from top item to bottom, and release
|
|
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(),window);
|
|
QQuickTouchUtils::flush(window);
|
|
QTest::touchEvent(window, touchDevice).release(0, bottomItem->mapToScene(pos).toPoint(),window);
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
|
|
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchEnd, window, Qt::TouchPointReleased,
|
|
makeTouchPoint(topItem, topItem->mapFromItem(bottomItem, pos), pos)));
|
|
topItem->reset();
|
|
|
|
// release while another point is pressed
|
|
QTest::touchEvent(window, touchDevice).press(0, topItem->mapToScene(pos).toPoint(),window)
|
|
.press(1, bottomItem->mapToScene(pos).toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
QTest::touchEvent(window, touchDevice).move(0, bottomItem->mapToScene(pos).toPoint(), window);
|
|
QQuickTouchUtils::flush(window);
|
|
QTest::touchEvent(window, touchDevice).release(0, bottomItem->mapToScene(pos).toPoint(), window)
|
|
.stationary(1);
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
|
|
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
|
|
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
|
|
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchEnd, window, Qt::TouchPointReleased,
|
|
makeTouchPoint(topItem, topItem->mapFromItem(bottomItem, pos))));
|
|
COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed, makeTouchPoint(bottomItem, pos)));
|
|
topItem->reset();
|
|
bottomItem->reset();
|
|
|
|
delete topItem;
|
|
delete middleItem;
|
|
delete bottomItem;
|
|
}
|
|
|
|
void tst_qquickwindow::touchEvent_propagation()
|
|
{
|
|
TestTouchItem::clearMousePressCounter();
|
|
|
|
QFETCH(bool, acceptTouchEvents);
|
|
QFETCH(bool, acceptMouseEvents);
|
|
QFETCH(bool, enableItem);
|
|
QFETCH(bool, showItem);
|
|
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
|
|
window->resize(250, 250);
|
|
window->setPosition(100, 100);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowActive(window));
|
|
|
|
TestTouchItem *bottomItem = new TestTouchItem(window->contentItem());
|
|
bottomItem->setObjectName("Bottom Item");
|
|
bottomItem->setSize(QSizeF(150, 150));
|
|
|
|
TestTouchItem *middleItem = new TestTouchItem(bottomItem);
|
|
middleItem->setObjectName("Middle Item");
|
|
middleItem->setPosition(QPointF(50, 50));
|
|
middleItem->setSize(QSizeF(150, 150));
|
|
|
|
TestTouchItem *topItem = new TestTouchItem(middleItem);
|
|
topItem->setObjectName("Top Item");
|
|
topItem->setPosition(QPointF(50, 50));
|
|
topItem->setSize(QSizeF(150, 150));
|
|
|
|
QPointF pos(10, 10);
|
|
QPoint pointInBottomItem = bottomItem->mapToScene(pos).toPoint(); // (10, 10)
|
|
QPoint pointInMiddleItem = middleItem->mapToScene(pos).toPoint(); // (60, 60) overlaps with bottomItem
|
|
QPoint pointInTopItem = topItem->mapToScene(pos).toPoint(); // (110, 110) overlaps with bottom & top items
|
|
|
|
// disable topItem
|
|
topItem->acceptTouchEvents = acceptTouchEvents;
|
|
topItem->acceptMouseEvents = acceptMouseEvents;
|
|
topItem->setEnabled(enableItem);
|
|
topItem->setVisible(showItem);
|
|
|
|
// single touch to top item, should be received by middle item
|
|
QTest::touchEvent(window, touchDevice).press(0, pointInTopItem, window);
|
|
QTest::qWait(50);
|
|
QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
|
|
QCOMPARE(middleItem->lastEvent.touchPoints.count(), 1);
|
|
QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
|
|
COMPARE_TOUCH_DATA(middleItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed,
|
|
makeTouchPoint(middleItem, middleItem->mapFromItem(topItem, pos))));
|
|
QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window);
|
|
|
|
// touch top and middle items, middle item should get both events
|
|
QTest::touchEvent(window, touchDevice).press(0, pointInTopItem, window)
|
|
.press(1, pointInMiddleItem, window);
|
|
QTest::qWait(50);
|
|
QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
|
|
QCOMPARE(middleItem->lastEvent.touchPoints.count(), 2);
|
|
QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
|
|
COMPARE_TOUCH_DATA(middleItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed,
|
|
(QList<QTouchEvent::TouchPoint>() << makeTouchPoint(middleItem, middleItem->mapFromItem(topItem, pos))
|
|
<< makeTouchPoint(middleItem, pos) )));
|
|
QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window)
|
|
.release(1, pointInMiddleItem, window);
|
|
middleItem->reset();
|
|
|
|
// disable middleItem as well
|
|
middleItem->acceptTouchEvents = acceptTouchEvents;
|
|
middleItem->acceptMouseEvents = acceptMouseEvents;
|
|
middleItem->setEnabled(enableItem);
|
|
middleItem->setVisible(showItem);
|
|
|
|
// touch top and middle items, bottom item should get all events
|
|
QTest::touchEvent(window, touchDevice).press(0, pointInTopItem, window)
|
|
.press(1, pointInMiddleItem, window);
|
|
QTest::qWait(50);
|
|
QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
|
|
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
|
|
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 2);
|
|
COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed,
|
|
(QList<QTouchEvent::TouchPoint>() << makeTouchPoint(bottomItem, bottomItem->mapFromItem(topItem, pos))
|
|
<< makeTouchPoint(bottomItem, bottomItem->mapFromItem(middleItem, pos)) )));
|
|
bottomItem->reset();
|
|
|
|
// disable bottom item as well
|
|
bottomItem->acceptTouchEvents = acceptTouchEvents;
|
|
bottomItem->setEnabled(enableItem);
|
|
bottomItem->setVisible(showItem);
|
|
QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window)
|
|
.release(1, pointInMiddleItem, window);
|
|
|
|
// no events should be received
|
|
QTest::touchEvent(window, touchDevice).press(0, pointInTopItem, window)
|
|
.press(1, pointInMiddleItem, window)
|
|
.press(2, pointInBottomItem, window);
|
|
QTest::qWait(50);
|
|
QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
|
|
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
|
|
QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
|
|
QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window)
|
|
.release(1, pointInMiddleItem, window)
|
|
.release(2, pointInBottomItem, window);
|
|
topItem->reset();
|
|
middleItem->reset();
|
|
bottomItem->reset();
|
|
|
|
// disable middle item, touch on top item
|
|
middleItem->acceptTouchEvents = acceptTouchEvents;
|
|
middleItem->setEnabled(enableItem);
|
|
middleItem->setVisible(showItem);
|
|
QTest::touchEvent(window, touchDevice).press(0, pointInTopItem, window);
|
|
QTest::qWait(50);
|
|
if (!enableItem || !showItem) {
|
|
// middle item is disabled or has 0 opacity, bottom item receives the event
|
|
QVERIFY(topItem->lastEvent.touchPoints.isEmpty());
|
|
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
|
|
QCOMPARE(bottomItem->lastEvent.touchPoints.count(), 1);
|
|
COMPARE_TOUCH_DATA(bottomItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed,
|
|
makeTouchPoint(bottomItem, bottomItem->mapFromItem(topItem, pos))));
|
|
} else {
|
|
// middle item ignores event, sends it to the top item (top-most child)
|
|
QCOMPARE(topItem->lastEvent.touchPoints.count(), 1);
|
|
QVERIFY(middleItem->lastEvent.touchPoints.isEmpty());
|
|
QVERIFY(bottomItem->lastEvent.touchPoints.isEmpty());
|
|
COMPARE_TOUCH_DATA(topItem->lastEvent, makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed,
|
|
makeTouchPoint(topItem, pos)));
|
|
}
|
|
QTest::touchEvent(window, touchDevice).release(0, pointInTopItem, window);
|
|
|
|
delete topItem;
|
|
delete middleItem;
|
|
delete bottomItem;
|
|
}
|
|
|
|
void tst_qquickwindow::touchEvent_propagation_data()
|
|
{
|
|
QTest::addColumn<bool>("acceptTouchEvents");
|
|
QTest::addColumn<bool>("acceptMouseEvents");
|
|
QTest::addColumn<bool>("enableItem");
|
|
QTest::addColumn<bool>("showItem");
|
|
|
|
QTest::newRow("disable events") << false << false << true << true;
|
|
QTest::newRow("disable item") << true << true << false << true;
|
|
QTest::newRow("hide item") << true << true << true << false;
|
|
}
|
|
|
|
void tst_qquickwindow::touchEvent_cancel()
|
|
{
|
|
TestTouchItem::clearMousePressCounter();
|
|
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
|
|
window->resize(250, 250);
|
|
window->setPosition(100, 100);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowActive(window));
|
|
|
|
TestTouchItem *item = new TestTouchItem(window->contentItem());
|
|
item->setPosition(QPointF(50, 50));
|
|
item->setSize(QSizeF(150, 150));
|
|
|
|
QPointF pos(50, 50);
|
|
QTest::touchEvent(window, touchDevice).press(0, item->mapToScene(pos).toPoint(), window);
|
|
QCoreApplication::processEvents();
|
|
|
|
QTRY_COMPARE(item->lastEvent.touchPoints.count(), 1);
|
|
TouchEventData d = makeTouchData(QEvent::TouchBegin, window, Qt::TouchPointPressed, makeTouchPoint(item, pos));
|
|
COMPARE_TOUCH_DATA(item->lastEvent, d);
|
|
item->reset();
|
|
|
|
QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice);
|
|
QCoreApplication::processEvents();
|
|
d = makeTouchData(QEvent::TouchCancel, window);
|
|
COMPARE_TOUCH_DATA(item->lastEvent, d);
|
|
|
|
delete item;
|
|
}
|
|
|
|
void tst_qquickwindow::touchEvent_reentrant()
|
|
{
|
|
TestTouchItem::clearMousePressCounter();
|
|
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
|
|
window->resize(250, 250);
|
|
window->setPosition(100, 100);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowActive(window));
|
|
|
|
TestTouchItem *item = new TestTouchItem(window->contentItem());
|
|
|
|
item->spinLoopWhenPressed = true; // will call processEvents() from the touch handler
|
|
|
|
item->setPosition(QPointF(50, 50));
|
|
item->setSize(QSizeF(150, 150));
|
|
QPointF pos(60, 60);
|
|
|
|
// None of these should commit from the dtor.
|
|
QTest::QTouchEventSequence press = QTest::touchEvent(window, touchDevice, false).press(0, pos.toPoint(), window);
|
|
pos += QPointF(2, 2);
|
|
QTest::QTouchEventSequence move = QTest::touchEvent(window, touchDevice, false).move(0, pos.toPoint(), window);
|
|
QTest::QTouchEventSequence release = QTest::touchEvent(window, touchDevice, false).release(0, pos.toPoint(), window);
|
|
|
|
// Now commit (i.e. call QWindowSystemInterface::handleTouchEvent), but do not process the events yet.
|
|
press.commit(false);
|
|
move.commit(false);
|
|
release.commit(false);
|
|
|
|
QCoreApplication::processEvents();
|
|
|
|
QTRY_COMPARE(item->touchEventCount, 3);
|
|
|
|
delete item;
|
|
}
|
|
|
|
void tst_qquickwindow::touchEvent_velocity()
|
|
{
|
|
TestTouchItem::clearMousePressCounter();
|
|
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
window->resize(250, 250);
|
|
window->setPosition(100, 100);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(window));
|
|
QTest::qWait(10);
|
|
|
|
TestTouchItem *item = new TestTouchItem(window->contentItem());
|
|
item->setPosition(QPointF(50, 50));
|
|
item->setSize(QSizeF(150, 150));
|
|
|
|
QList<QWindowSystemInterface::TouchPoint> points;
|
|
QWindowSystemInterface::TouchPoint tp;
|
|
tp.id = 1;
|
|
tp.state = Qt::TouchPointPressed;
|
|
QPoint pos = window->mapToGlobal(item->mapToScene(QPointF(10, 10)).toPoint());
|
|
tp.area = QRectF(pos, QSizeF(4, 4));
|
|
points << tp;
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QGuiApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(item->touchEventCount, 1);
|
|
|
|
points[0].state = Qt::TouchPointMoved;
|
|
points[0].area.adjust(5, 5, 5, 5);
|
|
QVector2D velocity(1.5, 2.5);
|
|
points[0].velocity = velocity;
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QGuiApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(item->touchEventCount, 2);
|
|
QCOMPARE(item->lastEvent.touchPoints.count(), 1);
|
|
QCOMPARE(item->lastVelocity, velocity);
|
|
|
|
// Now have a transformation on the item and check if velocity and position are transformed accordingly.
|
|
item->setRotation(90); // clockwise
|
|
QMatrix4x4 transformMatrix;
|
|
transformMatrix.rotate(-90, 0, 0, 1); // counterclockwise
|
|
QVector2D transformedVelocity = transformMatrix.mapVector(velocity).toVector2D();
|
|
points[0].area.adjust(5, 5, 5, 5);
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QGuiApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(item->lastVelocity, transformedVelocity);
|
|
QPoint itemLocalPos = item->mapFromScene(window->mapFromGlobal(points[0].area.center().toPoint())).toPoint();
|
|
QPoint itemLocalPosFromEvent = item->lastEvent.touchPoints[0].pos().toPoint();
|
|
QCOMPARE(itemLocalPos, itemLocalPosFromEvent);
|
|
|
|
points[0].state = Qt::TouchPointReleased;
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QGuiApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
delete item;
|
|
}
|
|
|
|
void tst_qquickwindow::mergeTouchPointLists_data()
|
|
{
|
|
QTest::addColumn<QVector<QQuickItem*>>("list1");
|
|
QTest::addColumn<QVector<QQuickItem*>>("list2");
|
|
QTest::addColumn<QVector<QQuickItem*>>("expected");
|
|
QTest::addColumn<bool>("showItem");
|
|
|
|
// FIXME: do not leak all these items
|
|
auto item1 = new QQuickItem();
|
|
auto item2 = new QQuickItem();
|
|
auto item3 = new QQuickItem();
|
|
auto item4 = new QQuickItem();
|
|
auto item5 = new QQuickItem();
|
|
|
|
QTest::newRow("empty") << QVector<QQuickItem*>() << QVector<QQuickItem*>() << QVector<QQuickItem*>();
|
|
QTest::newRow("single list left")
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3)
|
|
<< QVector<QQuickItem*>()
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3);
|
|
QTest::newRow("single list right")
|
|
<< QVector<QQuickItem*>()
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3)
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3);
|
|
QTest::newRow("two lists identical")
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3)
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3)
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3);
|
|
QTest::newRow("two lists 1")
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item5)
|
|
<< (QVector<QQuickItem*>() << item3 << item4 << item5)
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3 << item4 << item5);
|
|
QTest::newRow("two lists 2")
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item5)
|
|
<< (QVector<QQuickItem*>() << item3 << item4 << item5)
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3 << item4 << item5);
|
|
QTest::newRow("two lists 3")
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3)
|
|
<< (QVector<QQuickItem*>() << item1 << item4 << item5)
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3 << item4 << item5);
|
|
QTest::newRow("two lists 4")
|
|
<< (QVector<QQuickItem*>() << item1 << item3 << item4)
|
|
<< (QVector<QQuickItem*>() << item2 << item3 << item5)
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3 << item4 << item5);
|
|
QTest::newRow("two lists 5")
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item4)
|
|
<< (QVector<QQuickItem*>() << item1 << item3 << item4)
|
|
<< (QVector<QQuickItem*>() << item1 << item2 << item3 << item4);
|
|
}
|
|
|
|
void tst_qquickwindow::mergeTouchPointLists()
|
|
{
|
|
QFETCH(QVector<QQuickItem*>, list1);
|
|
QFETCH(QVector<QQuickItem*>, list2);
|
|
QFETCH(QVector<QQuickItem*>, expected);
|
|
|
|
QQuickWindow win;
|
|
auto windowPrivate = QQuickWindowPrivate::get(&win);
|
|
auto targetList = windowPrivate->mergePointerTargets(list1, list2);
|
|
QCOMPARE(targetList, expected);
|
|
}
|
|
|
|
void tst_qquickwindow::mouseFromTouch_basic()
|
|
{
|
|
// Turn off accepting touch events with acceptTouchEvents. This
|
|
// should result in sending mouse events generated from the touch
|
|
// with the new event propagation system.
|
|
|
|
TestTouchItem::clearMousePressCounter();
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
window->resize(250, 250);
|
|
window->setPosition(100, 100);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(window));
|
|
QTest::qWait(10);
|
|
|
|
TestTouchItem *item = new TestTouchItem(window->contentItem());
|
|
item->setPosition(QPointF(50, 50));
|
|
item->setSize(QSizeF(150, 150));
|
|
item->acceptTouchEvents = false;
|
|
|
|
QList<QWindowSystemInterface::TouchPoint> points;
|
|
QWindowSystemInterface::TouchPoint tp;
|
|
tp.id = 1;
|
|
tp.state = Qt::TouchPointPressed;
|
|
QPoint pos = window->mapToGlobal(item->mapToScene(QPointF(10, 10)).toPoint());
|
|
tp.area = QRectF(pos, QSizeF(4, 4));
|
|
points << tp;
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QGuiApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
points[0].state = Qt::TouchPointMoved;
|
|
points[0].area.adjust(5, 5, 5, 5);
|
|
QVector2D velocity(1.5, 2.5);
|
|
points[0].velocity = velocity;
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QGuiApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
points[0].state = Qt::TouchPointReleased;
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QGuiApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
|
|
// The item should have received a mouse press, move, and release.
|
|
QCOMPARE(item->mousePressNum, 1);
|
|
QCOMPARE(item->mouseMoveNum, 1);
|
|
QCOMPARE(item->mouseReleaseNum, 1);
|
|
QCOMPARE(item->lastMousePos.toPoint(), item->mapFromScene(window->mapFromGlobal(points[0].area.center().toPoint())).toPoint());
|
|
QCOMPARE(item->lastVelocityFromMouseMove, velocity);
|
|
QVERIFY((item->lastMouseCapabilityFlags & QTouchDevice::Velocity) != 0);
|
|
|
|
// Now the same with a transformation.
|
|
item->setRotation(90); // clockwise
|
|
QMatrix4x4 transformMatrix;
|
|
transformMatrix.rotate(-90, 0, 0, 1); // counterclockwise
|
|
QVector2D transformedVelocity = transformMatrix.mapVector(velocity).toVector2D();
|
|
points[0].state = Qt::TouchPointPressed;
|
|
points[0].velocity = velocity;
|
|
points[0].area = QRectF(pos, QSizeF(4, 4));
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QGuiApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
points[0].state = Qt::TouchPointMoved;
|
|
points[0].area.adjust(5, 5, 5, 5);
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QGuiApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
QCOMPARE(item->lastMousePos.toPoint(), item->mapFromScene(window->mapFromGlobal(points[0].area.center().toPoint())).toPoint());
|
|
QCOMPARE(item->lastVelocityFromMouseMove, transformedVelocity);
|
|
|
|
points[0].state = Qt::TouchPointReleased;
|
|
QWindowSystemInterface::handleTouchEvent(window, touchDeviceWithVelocity, points);
|
|
QCoreApplication::processEvents();
|
|
QQuickTouchUtils::flush(window);
|
|
delete item;
|
|
}
|
|
|
|
void tst_qquickwindow::clearWindow()
|
|
{
|
|
QQuickWindow *window = new QQuickWindow;
|
|
window->setTitle(QTest::currentTestFunction());
|
|
QQuickItem *item = new QQuickItem;
|
|
item->setParentItem(window->contentItem());
|
|
|
|
QCOMPARE(item->window(), window);
|
|
|
|
delete window;
|
|
|
|
QVERIFY(!item->window());
|
|
|
|
delete item;
|
|
}
|
|
|
|
void tst_qquickwindow::mouseFiltering()
|
|
{
|
|
TestTouchItem::clearMousePressCounter();
|
|
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
window->resize(250, 250);
|
|
window->setPosition(100, 100);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowActive(window));
|
|
|
|
TestTouchItem *bottomItem = new TestTouchItem(window->contentItem());
|
|
bottomItem->setObjectName("Bottom Item");
|
|
bottomItem->setSize(QSizeF(150, 150));
|
|
|
|
TestTouchItem *middleItem = new TestTouchItem(bottomItem);
|
|
middleItem->setObjectName("Middle Item");
|
|
middleItem->setPosition(QPointF(50, 50));
|
|
middleItem->setSize(QSizeF(150, 150));
|
|
|
|
TestTouchItem *topItem = new TestTouchItem(middleItem);
|
|
topItem->setObjectName("Top Item");
|
|
topItem->setPosition(QPointF(50, 50));
|
|
topItem->setSize(QSizeF(150, 150));
|
|
|
|
QPoint pos(100, 100);
|
|
|
|
QTest::mousePress(window, Qt::LeftButton, 0, pos);
|
|
|
|
// Mouse filtering propagates down the stack, so the
|
|
// correct order is
|
|
// 1. middleItem filters event
|
|
// 2. bottomItem filters event
|
|
// 3. topItem receives event
|
|
QTRY_COMPARE(middleItem->mousePressId, 1);
|
|
QTRY_COMPARE(bottomItem->mousePressId, 2);
|
|
QTRY_COMPARE(topItem->mousePressId, 3);
|
|
|
|
// clean up mouse press state for the next tests
|
|
QTest::mouseRelease(window, Qt::LeftButton, 0, pos);
|
|
}
|
|
|
|
void tst_qquickwindow::qmlCreation()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("window.qml"));
|
|
QObject *created = component.create();
|
|
QScopedPointer<QObject> cleanup(created);
|
|
QVERIFY(created);
|
|
|
|
QQuickWindow *window = qobject_cast<QQuickWindow*>(created);
|
|
QVERIFY(window);
|
|
QCOMPARE(window->color(), QColor(Qt::green));
|
|
|
|
QQuickItem *item = window->findChild<QQuickItem*>("item");
|
|
QVERIFY(item);
|
|
QCOMPARE(item->window(), window);
|
|
}
|
|
|
|
void tst_qquickwindow::clearColor()
|
|
{
|
|
//::grab examines rendering to make sure it works visually
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
window->resize(250, 250);
|
|
window->setPosition(100, 100);
|
|
window->setColor(Qt::blue);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(window));
|
|
QCOMPARE(window->color(), QColor(Qt::blue));
|
|
}
|
|
|
|
void tst_qquickwindow::defaultState()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.setData("import QtQuick 2.0; import QtQuick.Window 2.1; Window { }", QUrl());
|
|
QObject *created = component.create();
|
|
QScopedPointer<QObject> cleanup(created);
|
|
QVERIFY(created);
|
|
|
|
QQuickWindow *qmlWindow = qobject_cast<QQuickWindow*>(created);
|
|
QVERIFY(qmlWindow);
|
|
qmlWindow->setTitle(QTest::currentTestFunction());
|
|
|
|
QQuickWindow cppWindow;
|
|
cppWindow.show();
|
|
QTest::qWaitForWindowExposed(&cppWindow);
|
|
|
|
QCOMPARE(qmlWindow->windowState(), cppWindow.windowState());
|
|
}
|
|
|
|
void tst_qquickwindow::grab_data()
|
|
{
|
|
QTest::addColumn<bool>("visible");
|
|
QTest::addColumn<bool>("alpha");
|
|
QTest::newRow("visible,opaque") << true << false;
|
|
QTest::newRow("invisible,opaque") << false << false;
|
|
QTest::newRow("visible,transparent") << true << true;
|
|
QTest::newRow("invisible,transparent") << false << true;
|
|
}
|
|
|
|
void tst_qquickwindow::grab()
|
|
{
|
|
QFETCH(bool, visible);
|
|
QFETCH(bool, alpha);
|
|
|
|
QQuickWindow window;
|
|
window.setTitle(QLatin1String(QTest::currentTestFunction()) + QLatin1Char(' ') + QLatin1String(QTest::currentDataTag()));
|
|
if (alpha) {
|
|
window.setColor(QColor(0, 0, 0, 0));
|
|
} else {
|
|
window.setColor(Qt::red);
|
|
}
|
|
|
|
window.resize(250, 250);
|
|
|
|
if (visible) {
|
|
window.show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(&window));
|
|
} else {
|
|
window.create();
|
|
}
|
|
|
|
QImage content = window.grabWindow();
|
|
QCOMPARE(content.width(), int(window.width() * window.devicePixelRatio()));
|
|
QCOMPARE(content.height(), int(window.height() * window.devicePixelRatio()));
|
|
|
|
if (alpha) {
|
|
QCOMPARE((uint) content.convertToFormat(QImage::Format_ARGB32_Premultiplied).pixel(0, 0), (uint) 0x00000000);
|
|
} else {
|
|
QCOMPARE((uint) content.convertToFormat(QImage::Format_RGB32).pixel(0, 0), (uint) 0xffff0000);
|
|
}
|
|
}
|
|
|
|
void tst_qquickwindow::multipleWindows()
|
|
{
|
|
QList<QQuickWindow *> windows;
|
|
QScopedPointer<QQuickWindow> cleanup[6];
|
|
|
|
for (int i=0; i<6; ++i) {
|
|
QQuickWindow *c = new QQuickWindow();
|
|
c->setTitle(QLatin1String(QTest::currentTestFunction()) + QString::number(i));
|
|
c->setColor(Qt::GlobalColor(Qt::red + i));
|
|
c->resize(300, 200);
|
|
c->setPosition(100 + i * 30, 100 + i * 20);
|
|
c->show();
|
|
windows << c;
|
|
cleanup[i].reset(c);
|
|
QVERIFY(QTest::qWaitForWindowExposed(c));
|
|
}
|
|
|
|
// move them
|
|
for (int i=0; i<windows.size(); ++i) {
|
|
QQuickWindow *c = windows.at(i);
|
|
c->setPosition(100 + i * 30, 100 + i * 20 + 100);
|
|
}
|
|
|
|
// resize them
|
|
for (int i=0; i<windows.size(); ++i) {
|
|
QQuickWindow *c = windows.at(i);
|
|
c->resize(200, 150);
|
|
}
|
|
}
|
|
|
|
void tst_qquickwindow::animationsWhileHidden()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("AnimationsWhileHidden.qml"));
|
|
QObject *created = component.create();
|
|
QScopedPointer<QObject> cleanup(created);
|
|
|
|
QQuickWindow *window = qobject_cast<QQuickWindow*>(created);
|
|
QVERIFY(window);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
QVERIFY(window->isVisible());
|
|
|
|
// Now hide the window and verify that it went off screen
|
|
window->hide();
|
|
QTest::qWait(10);
|
|
QVERIFY(!window->isVisible());
|
|
|
|
// Running animaiton should cause it to become visible again shortly.
|
|
QTRY_VERIFY(window->isVisible());
|
|
}
|
|
|
|
// When running on native Nvidia graphics cards on linux, the
|
|
// distance field glyph pixels have a measurable, but not visible
|
|
// pixel error. Use a custom compare function to avoid
|
|
//
|
|
// This was GT-216 with the ubuntu "nvidia-319" driver package.
|
|
// llvmpipe does not show the same issue.
|
|
//
|
|
bool compareImages(const QImage &ia, const QImage &ib)
|
|
{
|
|
if (ia.size() != ib.size())
|
|
qDebug() << "images are of different size" << ia.size() << ib.size();
|
|
Q_ASSERT(ia.size() == ib.size());
|
|
Q_ASSERT(ia.format() == ib.format());
|
|
|
|
int w = ia.width();
|
|
int h = ia.height();
|
|
const int tolerance = 5;
|
|
for (int y=0; y<h; ++y) {
|
|
const uint *as= (const uint *) ia.constScanLine(y);
|
|
const uint *bs= (const uint *) ib.constScanLine(y);
|
|
for (int x=0; x<w; ++x) {
|
|
uint a = as[x];
|
|
uint b = bs[x];
|
|
|
|
// No tolerance for error in the alpha.
|
|
if ((a & 0xff000000) != (b & 0xff000000))
|
|
return false;
|
|
if (qAbs(qRed(a) - qRed(b)) > tolerance)
|
|
return false;
|
|
if (qAbs(qRed(a) - qRed(b)) > tolerance)
|
|
return false;
|
|
if (qAbs(qRed(a) - qRed(b)) > tolerance)
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void tst_qquickwindow::headless()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("Headless.qml"));
|
|
QObject *created = component.create();
|
|
QScopedPointer<QObject> cleanup(created);
|
|
|
|
QQuickWindow *window = qobject_cast<QQuickWindow*>(created);
|
|
window->setPersistentOpenGLContext(false);
|
|
window->setPersistentSceneGraph(false);
|
|
QVERIFY(window);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
|
|
QVERIFY(QTest::qWaitForWindowExposed(window));
|
|
QVERIFY(window->isVisible());
|
|
const bool threaded = QQuickWindowPrivate::get(window)->context->thread() != QThread::currentThread();
|
|
QSignalSpy initialized(window, SIGNAL(sceneGraphInitialized()));
|
|
QSignalSpy invalidated(window, SIGNAL(sceneGraphInvalidated()));
|
|
|
|
// Verify that the window is alive and kicking
|
|
QVERIFY(window->isSceneGraphInitialized());
|
|
|
|
const bool isGL = window->rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL;
|
|
|
|
// Store the visual result
|
|
QImage originalContent = window->grabWindow();
|
|
|
|
// Hide the window and verify signal emittion and GL context deletion
|
|
window->hide();
|
|
window->releaseResources();
|
|
|
|
if (threaded) {
|
|
QTRY_VERIFY(invalidated.size() >= 1);
|
|
if (isGL)
|
|
QVERIFY(!window->isSceneGraphInitialized());
|
|
}
|
|
#ifndef QT_NO_OPENGL
|
|
if (QGuiApplication::platformName() == QLatin1String("windows")
|
|
&& QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES) {
|
|
QSKIP("Crashes on Windows/ANGLE, QTBUG-42967");
|
|
}
|
|
#endif
|
|
// Destroy the native windowing system buffers
|
|
window->destroy();
|
|
QVERIFY(!window->handle());
|
|
|
|
// Show and verify that we are back and running
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(window));
|
|
|
|
if (threaded)
|
|
QTRY_COMPARE(initialized.size(), 1);
|
|
|
|
QVERIFY(window->isSceneGraphInitialized());
|
|
|
|
// Verify that the visual output is the same
|
|
QImage newContent = window->grabWindow();
|
|
QVERIFY(compareImages(newContent, originalContent));
|
|
}
|
|
|
|
void tst_qquickwindow::noUpdateWhenNothingChanges()
|
|
{
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.setGeometry(100, 100, 300, 200);
|
|
|
|
QQuickRectangle rect(window.contentItem());
|
|
|
|
window.showNormal();
|
|
QTest::qWaitForWindowExposed(&window);
|
|
// Many platforms are broken in the sense that that they follow up
|
|
// the initial expose with a second expose or more. Let these go
|
|
// through before we let the test continue.
|
|
QTest::qWait(100);
|
|
if (QQuickWindowPrivate::get(&window)->context->thread() == QGuiApplication::instance()->thread()) {
|
|
QSKIP("Only threaded renderloop implements this feature");
|
|
return;
|
|
}
|
|
|
|
QSignalSpy spy(&window, SIGNAL(frameSwapped()));
|
|
rect.update();
|
|
// Wait a while and verify that no more frameSwapped come our way.
|
|
QTest::qWait(100);
|
|
|
|
QCOMPARE(spy.size(), 0);
|
|
}
|
|
|
|
void tst_qquickwindow::focusObject()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("focus.qml"));
|
|
QObject *created = component.create();
|
|
QScopedPointer<QObject> cleanup(created);
|
|
|
|
QVERIFY(created);
|
|
|
|
QQuickWindow *window = qobject_cast<QQuickWindow*>(created);
|
|
QVERIFY(window);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
|
|
QSignalSpy focusObjectSpy(window, SIGNAL(focusObjectChanged(QObject*)));
|
|
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(window));
|
|
window->requestActivate();
|
|
QVERIFY(QTest::qWaitForWindowActive(window));
|
|
|
|
QCOMPARE(window->contentItem(), window->focusObject());
|
|
QCOMPARE(focusObjectSpy.count(), 1);
|
|
|
|
QQuickItem *item1 = window->findChild<QQuickItem*>("item1");
|
|
QVERIFY(item1);
|
|
item1->setFocus(true);
|
|
QCOMPARE(item1, window->focusObject());
|
|
QCOMPARE(focusObjectSpy.count(), 2);
|
|
|
|
QQuickItem *item2 = window->findChild<QQuickItem*>("item2");
|
|
QVERIFY(item2);
|
|
item2->setFocus(true);
|
|
QCOMPARE(item2, window->focusObject());
|
|
QCOMPARE(focusObjectSpy.count(), 3);
|
|
|
|
// set focus for item in non-focused focus scope and
|
|
// ensure focusObject does not change and signal is not emitted
|
|
QQuickItem *item3 = window->findChild<QQuickItem*>("item3");
|
|
QVERIFY(item3);
|
|
item3->setFocus(true);
|
|
QCOMPARE(item2, window->focusObject());
|
|
QCOMPARE(focusObjectSpy.count(), 3);
|
|
}
|
|
|
|
void tst_qquickwindow::focusReason()
|
|
{
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
window->resize(200, 200);
|
|
window->show();
|
|
window->setTitle(QTest::currentTestFunction());
|
|
QVERIFY(QTest::qWaitForWindowExposed(window));
|
|
|
|
QQuickItem *firstItem = new QQuickItem;
|
|
firstItem->setSize(QSizeF(100, 100));
|
|
firstItem->setParentItem(window->contentItem());
|
|
|
|
QQuickItem *secondItem = new QQuickItem;
|
|
secondItem->setSize(QSizeF(100, 100));
|
|
secondItem->setParentItem(window->contentItem());
|
|
|
|
firstItem->forceActiveFocus(Qt::OtherFocusReason);
|
|
QCOMPARE(QQuickWindowPrivate::get(window)->lastFocusReason, Qt::OtherFocusReason);
|
|
|
|
secondItem->forceActiveFocus(Qt::TabFocusReason);
|
|
QCOMPARE(QQuickWindowPrivate::get(window)->lastFocusReason, Qt::TabFocusReason);
|
|
|
|
firstItem->forceActiveFocus(Qt::BacktabFocusReason);
|
|
QCOMPARE(QQuickWindowPrivate::get(window)->lastFocusReason, Qt::BacktabFocusReason);
|
|
|
|
}
|
|
|
|
void tst_qquickwindow::ignoreUnhandledMouseEvents()
|
|
{
|
|
QQuickWindow *window = new QQuickWindow;
|
|
QScopedPointer<QQuickWindow> cleanup(window);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->resize(100, 100);
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(window));
|
|
|
|
QQuickItem *item = new QQuickItem;
|
|
item->setSize(QSizeF(100, 100));
|
|
item->setParentItem(window->contentItem());
|
|
|
|
{
|
|
QMouseEvent me(QEvent::MouseButtonPress, QPointF(50, 50), Qt::LeftButton, Qt::LeftButton,
|
|
Qt::NoModifier);
|
|
me.setAccepted(true);
|
|
QVERIFY(QCoreApplication::sendEvent(window, &me));
|
|
QVERIFY(!me.isAccepted());
|
|
}
|
|
|
|
{
|
|
QMouseEvent me(QEvent::MouseMove, QPointF(51, 51), Qt::LeftButton, Qt::LeftButton,
|
|
Qt::NoModifier);
|
|
me.setAccepted(true);
|
|
QVERIFY(QCoreApplication::sendEvent(window, &me));
|
|
QVERIFY(!me.isAccepted());
|
|
}
|
|
|
|
{
|
|
QMouseEvent me(QEvent::MouseButtonRelease, QPointF(51, 51), Qt::LeftButton, Qt::LeftButton,
|
|
Qt::NoModifier);
|
|
me.setAccepted(true);
|
|
QVERIFY(QCoreApplication::sendEvent(window, &me));
|
|
QVERIFY(!me.isAccepted());
|
|
}
|
|
}
|
|
|
|
|
|
void tst_qquickwindow::ownershipRootItem()
|
|
{
|
|
qmlRegisterType<RootItemAccessor>("Test", 1, 0, "RootItemAccessor");
|
|
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("ownershipRootItem.qml"));
|
|
QObject *created = component.create();
|
|
QScopedPointer<QObject> cleanup(created);
|
|
|
|
QQuickWindow *window = qobject_cast<QQuickWindow*>(created);
|
|
QVERIFY(window);
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(window));
|
|
|
|
RootItemAccessor* accessor = window->findChild<RootItemAccessor*>("accessor");
|
|
QVERIFY(accessor);
|
|
engine.collectGarbage();
|
|
|
|
QCoreApplication::sendPostedEvents(0, QEvent::DeferredDelete);
|
|
QCoreApplication::processEvents();
|
|
QVERIFY(!accessor->isRootItemDestroyed());
|
|
}
|
|
|
|
#ifndef QT_NO_CURSOR
|
|
void tst_qquickwindow::cursor()
|
|
{
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.setFramePosition(QGuiApplication::primaryScreen()->availableGeometry().topLeft() + QPoint(50, 50));
|
|
window.resize(320, 290);
|
|
|
|
QQuickItem parentItem;
|
|
parentItem.setPosition(QPointF(0, 0));
|
|
parentItem.setSize(QSizeF(180, 180));
|
|
parentItem.setParentItem(window.contentItem());
|
|
|
|
QQuickItem childItem;
|
|
childItem.setPosition(QPointF(60, 90));
|
|
childItem.setSize(QSizeF(120, 120));
|
|
childItem.setParentItem(&parentItem);
|
|
|
|
QQuickItem clippingItem;
|
|
clippingItem.setPosition(QPointF(120, 120));
|
|
clippingItem.setSize(QSizeF(180, 180));
|
|
clippingItem.setClip(true);
|
|
clippingItem.setParentItem(window.contentItem());
|
|
|
|
QQuickItem clippedItem;
|
|
clippedItem.setPosition(QPointF(-30, -30));
|
|
clippedItem.setSize(QSizeF(120, 120));
|
|
clippedItem.setParentItem(&clippingItem);
|
|
|
|
window.show();
|
|
QVERIFY(QTest::qWaitForWindowActive(&window));
|
|
|
|
// Position the cursor over the parent and child item and the clipped section of clippedItem.
|
|
QTest::mouseMove(&window, QPoint(100, 100));
|
|
|
|
// No items cursors, window cursor is the default arrow.
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
|
|
// The section of clippedItem under the cursor is clipped, and so doesn't affect the window cursor.
|
|
clippedItem.setCursor(Qt::ForbiddenCursor);
|
|
QCOMPARE(clippedItem.cursor().shape(), Qt::ForbiddenCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
|
|
// parentItem is under the cursor, so the window cursor is changed.
|
|
parentItem.setCursor(Qt::IBeamCursor);
|
|
QCOMPARE(parentItem.cursor().shape(), Qt::IBeamCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::IBeamCursor);
|
|
|
|
// childItem is under the cursor and is in front of its parent, so the window cursor is changed.
|
|
childItem.setCursor(Qt::WaitCursor);
|
|
QCOMPARE(childItem.cursor().shape(), Qt::WaitCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::WaitCursor);
|
|
|
|
childItem.setCursor(Qt::PointingHandCursor);
|
|
QCOMPARE(childItem.cursor().shape(), Qt::PointingHandCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::PointingHandCursor);
|
|
|
|
// childItem is the current cursor item, so this has no effect on the window cursor.
|
|
parentItem.unsetCursor();
|
|
QCOMPARE(parentItem.cursor().shape(), Qt::ArrowCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::PointingHandCursor);
|
|
|
|
parentItem.setCursor(Qt::IBeamCursor);
|
|
QCOMPARE(parentItem.cursor().shape(), Qt::IBeamCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::PointingHandCursor);
|
|
|
|
// With the childItem cursor cleared, parentItem is now foremost.
|
|
childItem.unsetCursor();
|
|
QCOMPARE(childItem.cursor().shape(), Qt::ArrowCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::IBeamCursor);
|
|
|
|
// Setting the childItem cursor to the default still takes precedence over parentItem.
|
|
childItem.setCursor(Qt::ArrowCursor);
|
|
QCOMPARE(childItem.cursor().shape(), Qt::ArrowCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
|
|
childItem.setCursor(Qt::WaitCursor);
|
|
QCOMPARE(childItem.cursor().shape(), Qt::WaitCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::WaitCursor);
|
|
|
|
// Move the cursor so it is over just parentItem.
|
|
QTest::mouseMove(&window, QPoint(20, 20));
|
|
QCOMPARE(window.cursor().shape(), Qt::IBeamCursor);
|
|
|
|
// Move the cursor so that is over all items, clippedItem wins because its a child of
|
|
// clippingItem which is in from of parentItem in painting order.
|
|
QTest::mouseMove(&window, QPoint(125, 125));
|
|
QCOMPARE(window.cursor().shape(), Qt::ForbiddenCursor);
|
|
|
|
// Over clippingItem only, so no cursor.
|
|
QTest::mouseMove(&window, QPoint(200, 280));
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
|
|
// Over no item, so no cursor.
|
|
QTest::mouseMove(&window, QPoint(10, 280));
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
|
|
// back to the start.
|
|
QTest::mouseMove(&window, QPoint(100, 100));
|
|
QCOMPARE(window.cursor().shape(), Qt::WaitCursor);
|
|
|
|
// Try with the mouse pressed.
|
|
QTest::mousePress(&window, Qt::LeftButton, 0, QPoint(100, 100));
|
|
QTest::mouseMove(&window, QPoint(20, 20));
|
|
QCOMPARE(window.cursor().shape(), Qt::IBeamCursor);
|
|
QTest::mouseMove(&window, QPoint(125, 125));
|
|
QCOMPARE(window.cursor().shape(), Qt::ForbiddenCursor);
|
|
QTest::mouseMove(&window, QPoint(200, 280));
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
QTest::mouseMove(&window, QPoint(10, 280));
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
QTest::mouseMove(&window, QPoint(100, 100));
|
|
QCOMPARE(window.cursor().shape(), Qt::WaitCursor);
|
|
QTest::mouseRelease(&window, Qt::LeftButton, 0, QPoint(100, 100));
|
|
|
|
// Remove the cursor item from the scene. Theoretically this should make parentItem the
|
|
// cursorItem, but given the situation will correct itself after the next mouse move it
|
|
// simply unsets the window cursor for now.
|
|
childItem.setParentItem(0);
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
|
|
parentItem.setCursor(Qt::SizeAllCursor);
|
|
QCOMPARE(parentItem.cursor().shape(), Qt::SizeAllCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
|
|
// Changing the cursor of an un-parented item doesn't affect the window's cursor.
|
|
childItem.setCursor(Qt::ClosedHandCursor);
|
|
QCOMPARE(childItem.cursor().shape(), Qt::ClosedHandCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
|
|
childItem.unsetCursor();
|
|
QCOMPARE(childItem.cursor().shape(), Qt::ArrowCursor);
|
|
QCOMPARE(window.cursor().shape(), Qt::ArrowCursor);
|
|
|
|
QTest::mouseRelease(&window, Qt::LeftButton, 0, QPoint(100, 101));
|
|
QCOMPARE(window.cursor().shape(), Qt::SizeAllCursor);
|
|
}
|
|
#endif
|
|
|
|
void tst_qquickwindow::hideThenDelete_data()
|
|
{
|
|
QTest::addColumn<bool>("persistentSG");
|
|
QTest::addColumn<bool>("persistentGL");
|
|
|
|
QTest::newRow("persistent:SG=false,GL=false") << false << false;
|
|
QTest::newRow("persistent:SG=true,GL=false") << true << false;
|
|
QTest::newRow("persistent:SG=false,GL=true") << false << true;
|
|
QTest::newRow("persistent:SG=true,GL=true") << true << true;
|
|
}
|
|
|
|
void tst_qquickwindow::hideThenDelete()
|
|
{
|
|
QFETCH(bool, persistentSG);
|
|
QFETCH(bool, persistentGL);
|
|
|
|
QSignalSpy *openglDestroyed = 0;
|
|
QSignalSpy *sgInvalidated = 0;
|
|
|
|
{
|
|
QQuickWindow window;
|
|
window.setTitle(QLatin1String(QTest::currentTestFunction()) + QLatin1Char(' ')
|
|
+ QLatin1String(QTest::currentDataTag()));
|
|
window.setColor(Qt::red);
|
|
|
|
window.setPersistentSceneGraph(persistentSG);
|
|
window.setPersistentOpenGLContext(persistentGL);
|
|
|
|
window.resize(400, 300);
|
|
window.show();
|
|
|
|
QTest::qWaitForWindowExposed(&window);
|
|
const bool threaded = QQuickWindowPrivate::get(&window)->context->thread() != QGuiApplication::instance()->thread();
|
|
const bool isGL = window.rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL;
|
|
#ifndef QT_NO_OPENGL
|
|
if (isGL)
|
|
openglDestroyed = new QSignalSpy(window.openglContext(), SIGNAL(aboutToBeDestroyed()));
|
|
#endif
|
|
|
|
sgInvalidated = new QSignalSpy(&window, SIGNAL(sceneGraphInvalidated()));
|
|
|
|
window.hide();
|
|
|
|
QTRY_VERIFY(!window.isExposed());
|
|
|
|
if (threaded) {
|
|
if (!isGL)
|
|
QSKIP("Skipping persistency verification due to not running with OpenGL");
|
|
|
|
if (!persistentSG) {
|
|
QVERIFY(sgInvalidated->size() > 0);
|
|
if (!persistentGL)
|
|
QVERIFY(openglDestroyed->size() > 0);
|
|
else
|
|
QCOMPARE(openglDestroyed->size(), 0);
|
|
} else {
|
|
QCOMPARE(sgInvalidated->size(), 0);
|
|
QCOMPARE(openglDestroyed->size(), 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
QVERIFY(sgInvalidated->size() > 0);
|
|
#ifndef QT_NO_OPENGL
|
|
if (openglDestroyed)
|
|
QVERIFY(openglDestroyed->size() > 0);
|
|
#endif
|
|
}
|
|
|
|
void tst_qquickwindow::showHideAnimate()
|
|
{
|
|
// This test tries to mimick a bug triggered in the qquickanimatedimage test
|
|
// A window is shown, then removed again before it is exposed. This left
|
|
// traces in the render loop which prevent other animations from running
|
|
// later on.
|
|
{
|
|
QQuickWindow window;
|
|
window.resize(400, 300);
|
|
window.show();
|
|
}
|
|
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("showHideAnimate.qml"));
|
|
QQuickItem* created = qobject_cast<QQuickItem *>(component.create());
|
|
|
|
QVERIFY(created);
|
|
|
|
QTRY_VERIFY(created->opacity() > 0.5);
|
|
QTRY_VERIFY(created->opacity() < 0.5);
|
|
}
|
|
|
|
void tst_qquickwindow::testExpose()
|
|
{
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.setGeometry(100, 100, 300, 200);
|
|
|
|
window.show();
|
|
QTRY_VERIFY(window.isExposed());
|
|
|
|
QSignalSpy swapSpy(&window, SIGNAL(frameSwapped()));
|
|
|
|
// exhaust pending exposes, as some platforms send us plenty
|
|
// while showing the first time
|
|
QTest::qWait(1000);
|
|
while (swapSpy.size() != 0) {
|
|
swapSpy.clear();
|
|
QTest::qWait(100);
|
|
}
|
|
|
|
QWindowSystemInterface::handleExposeEvent(&window, QRegion(10, 10, 20, 20));
|
|
QTRY_COMPARE(swapSpy.size(), 1);
|
|
}
|
|
|
|
void tst_qquickwindow::requestActivate()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("active.qml"));
|
|
QScopedPointer<QQuickWindow> window1(qobject_cast<QQuickWindow *>(component.create()));
|
|
QVERIFY(!window1.isNull());
|
|
window1->setTitle(QTest::currentTestFunction());
|
|
|
|
QWindowList windows = QGuiApplication::topLevelWindows();
|
|
QCOMPARE(windows.size(), 2);
|
|
|
|
for (int i = 0; i < windows.size(); ++i) {
|
|
if (windows.at(i)->objectName() == window1->objectName()) {
|
|
windows.removeAt(i);
|
|
break;
|
|
}
|
|
}
|
|
QCOMPARE(windows.size(), 1);
|
|
QCOMPARE(windows.at(0)->objectName(), QLatin1String("window2"));
|
|
|
|
window1->show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(windows.at(0))); //We wait till window 2 comes up
|
|
window1->requestActivate(); // and then transfer the focus to window1
|
|
|
|
QTRY_COMPARE(QGuiApplication::focusWindow(), window1.data());
|
|
QVERIFY(window1->isActive());
|
|
|
|
QQuickItem *item = QQuickVisualTestUtil::findItem<QQuickItem>(window1->contentItem(), "item1");
|
|
QVERIFY(item);
|
|
|
|
//copied from src/qmltest/quicktestevent.cpp
|
|
QPoint pos = item->mapToScene(QPointF(item->width()/2, item->height()/2)).toPoint();
|
|
|
|
QMouseEvent me(QEvent::MouseButtonPress, pos, window1->mapToGlobal(pos), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
|
|
QSpontaneKeyEvent::setSpontaneous(&me);
|
|
if (!qApp->notify(window1.data(), &me)) {
|
|
QString warning = QString::fromLatin1("Mouse event MousePress not accepted by receiving window");
|
|
QWARN(warning.toLatin1().data());
|
|
}
|
|
me = QMouseEvent(QEvent::MouseButtonPress, pos, window1->mapToGlobal(pos), Qt::LeftButton, 0, Qt::NoModifier);
|
|
QSpontaneKeyEvent::setSpontaneous(&me);
|
|
if (!qApp->notify(window1.data(), &me)) {
|
|
QString warning = QString::fromLatin1("Mouse event MouseRelease not accepted by receiving window");
|
|
QWARN(warning.toLatin1().data());
|
|
}
|
|
|
|
QTRY_COMPARE(QGuiApplication::focusWindow(), windows.at(0));
|
|
QVERIFY(windows.at(0)->isActive());
|
|
}
|
|
|
|
void tst_qquickwindow::testWindowVisibilityOrder()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("windoworder.qml"));
|
|
QScopedPointer<QQuickWindow> window1(qobject_cast<QQuickWindow *>(component.create()));
|
|
QVERIFY(!window1.isNull());
|
|
window1->setTitle(QTest::currentTestFunction());
|
|
QQuickWindow *window2 = window1->property("win2").value<QQuickWindow*>();
|
|
QQuickWindow *window3 = window1->property("win3").value<QQuickWindow*>();
|
|
QQuickWindow *window4 = window1->property("win4").value<QQuickWindow*>();
|
|
QQuickWindow *window5 = window1->property("win5").value<QQuickWindow*>();
|
|
QVERIFY(window2);
|
|
QVERIFY(window3);
|
|
|
|
QTest::qWaitForWindowExposed(window3);
|
|
|
|
QWindowList windows = QGuiApplication::topLevelWindows();
|
|
QTRY_COMPARE(windows.size(), 5);
|
|
|
|
QCOMPARE(window3, QGuiApplication::focusWindow());
|
|
QVERIFY(window1->isActive());
|
|
QVERIFY(window2->isActive());
|
|
QVERIFY(window3->isActive());
|
|
|
|
//Test if window4 is shown 2 seconds after the application startup
|
|
//with window4 visible window5 (transient child) should also become visible
|
|
QVERIFY(!window4->isVisible());
|
|
QVERIFY(!window5->isVisible());
|
|
|
|
window4->setVisible(true);
|
|
|
|
QTest::qWaitForWindowExposed(window5);
|
|
QVERIFY(window4->isVisible());
|
|
QVERIFY(window5->isVisible());
|
|
}
|
|
|
|
void tst_qquickwindow::blockClosing()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("ucantclosethis.qml"));
|
|
QScopedPointer<QQuickWindow> window(qobject_cast<QQuickWindow *>(component.create()));
|
|
QVERIFY(!window.isNull());
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QTest::qWaitForWindowExposed(window.data());
|
|
QVERIFY(window->isVisible());
|
|
QWindowSystemInterface::handleCloseEvent(window.data());
|
|
QVERIFY(window->isVisible());
|
|
QWindowSystemInterface::handleCloseEvent(window.data());
|
|
QVERIFY(window->isVisible());
|
|
window->setProperty("canCloseThis", true);
|
|
QWindowSystemInterface::handleCloseEvent(window.data());
|
|
QTRY_VERIFY(!window->isVisible());
|
|
}
|
|
|
|
void tst_qquickwindow::blockCloseMethod()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("ucantclosethis.qml"));
|
|
QScopedPointer<QQuickWindow> window(qobject_cast<QQuickWindow *>(component.create()));
|
|
QVERIFY(!window.isNull());
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QTest::qWaitForWindowExposed(window.data());
|
|
QVERIFY(window->isVisible());
|
|
QVERIFY(QMetaObject::invokeMethod(window.data(), "close", Qt::DirectConnection));
|
|
QVERIFY(window->isVisible());
|
|
QVERIFY(QMetaObject::invokeMethod(window.data(), "close", Qt::DirectConnection));
|
|
QVERIFY(window->isVisible());
|
|
window->setProperty("canCloseThis", true);
|
|
QVERIFY(QMetaObject::invokeMethod(window.data(), "close", Qt::DirectConnection));
|
|
QTRY_VERIFY(!window->isVisible());
|
|
}
|
|
|
|
void tst_qquickwindow::crashWhenHoverItemDeleted()
|
|
{
|
|
// QTBUG-32771
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("hoverCrash.qml"));
|
|
QScopedPointer<QQuickWindow> window(qobject_cast<QQuickWindow *>(component.create()));
|
|
QVERIFY(!window.isNull());
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QTest::qWaitForWindowActive(window.data());
|
|
|
|
// Simulate a move from the first rectangle to the second. Crash will happen in here
|
|
// Moving instantaneously from (0, 99) to (0, 102) does not cause the crash
|
|
for (int i = 99; i < 102; ++i) {
|
|
QTest::mouseMove(window.data(), QPoint(0, i));
|
|
}
|
|
}
|
|
|
|
// QTBUG-33436
|
|
void tst_qquickwindow::unloadSubWindow()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("unloadSubWindow.qml"));
|
|
QScopedPointer<QQuickWindow> window(qobject_cast<QQuickWindow *>(component.create()));
|
|
QVERIFY(!window.isNull());
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QTest::qWaitForWindowExposed(window.data());
|
|
QPointer<QQuickWindow> transient;
|
|
QTRY_VERIFY(transient = window->property("transientWindow").value<QQuickWindow*>());
|
|
QTest::qWaitForWindowExposed(transient);
|
|
|
|
// Unload the inner window (in nested Loaders) and make sure it doesn't crash
|
|
QQuickLoader *loader = window->property("loader1").value<QQuickLoader*>();
|
|
loader->setActive(false);
|
|
QTRY_VERIFY(transient.isNull() || !transient->isVisible());
|
|
}
|
|
|
|
// QTBUG-52573
|
|
void tst_qquickwindow::changeVisibilityInCompleted()
|
|
{
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.loadUrl(testFileUrl("changeVisibilityInCompleted.qml"));
|
|
QScopedPointer<QQuickWindow> window(qobject_cast<QQuickWindow *>(component.create()));
|
|
QVERIFY(!window.isNull());
|
|
window->setTitle(QTest::currentTestFunction());
|
|
window->show();
|
|
QTest::qWaitForWindowExposed(window.data());
|
|
QPointer<QQuickWindow> winVisible;
|
|
QTRY_VERIFY(winVisible = window->property("winVisible").value<QQuickWindow*>());
|
|
QPointer<QQuickWindow> winVisibility;
|
|
QTRY_VERIFY(winVisibility = window->property("winVisibility").value<QQuickWindow*>());
|
|
QTest::qWaitForWindowExposed(winVisible);
|
|
QTest::qWaitForWindowExposed(winVisibility);
|
|
|
|
QVERIFY(winVisible->isVisible());
|
|
QCOMPARE(winVisibility->visibility(), QWindow::Windowed);
|
|
}
|
|
|
|
// QTBUG-32004
|
|
void tst_qquickwindow::qobjectEventFilter_touch()
|
|
{
|
|
QQuickWindow window;
|
|
|
|
window.resize(250, 250);
|
|
window.setPosition(100, 100);
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.show();
|
|
QVERIFY(QTest::qWaitForWindowActive(&window));
|
|
|
|
TestTouchItem *item = new TestTouchItem(window.contentItem());
|
|
item->setSize(QSizeF(150, 150));
|
|
|
|
EventFilter eventFilter;
|
|
item->installEventFilter(&eventFilter);
|
|
|
|
QPointF pos(10, 10);
|
|
|
|
// press single point
|
|
QTest::touchEvent(&window, touchDevice).press(0, item->mapToScene(pos).toPoint(), &window);
|
|
|
|
QCOMPARE(eventFilter.events.count(), 1);
|
|
QCOMPARE(eventFilter.events.first(), (int)QEvent::TouchBegin);
|
|
}
|
|
|
|
// QTBUG-32004
|
|
void tst_qquickwindow::qobjectEventFilter_key()
|
|
{
|
|
QQuickWindow window;
|
|
|
|
window.resize(250, 250);
|
|
window.setPosition(100, 100);
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.show();
|
|
QVERIFY(QTest::qWaitForWindowActive(&window));
|
|
|
|
TestTouchItem *item = new TestTouchItem(window.contentItem());
|
|
item->setSize(QSizeF(150, 150));
|
|
item->setFocus(true);
|
|
|
|
EventFilter eventFilter;
|
|
item->installEventFilter(&eventFilter);
|
|
|
|
QTest::keyPress(&window, Qt::Key_A);
|
|
|
|
// NB: It may also receive some QKeyEvent(ShortcutOverride) which we're not interested in
|
|
QVERIFY(eventFilter.events.contains((int)QEvent::KeyPress));
|
|
eventFilter.events.clear();
|
|
|
|
QTest::keyRelease(&window, Qt::Key_A);
|
|
|
|
QVERIFY(eventFilter.events.contains((int)QEvent::KeyRelease));
|
|
}
|
|
|
|
// QTBUG-32004
|
|
void tst_qquickwindow::qobjectEventFilter_mouse()
|
|
{
|
|
QQuickWindow window;
|
|
|
|
window.resize(250, 250);
|
|
window.setPosition(100, 100);
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.show();
|
|
QVERIFY(QTest::qWaitForWindowActive(&window));
|
|
|
|
TestTouchItem *item = new TestTouchItem(window.contentItem());
|
|
item->setSize(QSizeF(150, 150));
|
|
|
|
EventFilter eventFilter;
|
|
item->installEventFilter(&eventFilter);
|
|
|
|
QPoint point = item->mapToScene(QPointF(10, 10)).toPoint();
|
|
QTest::mouseMove(&window, point);
|
|
QTest::mousePress(&window, Qt::LeftButton, Qt::NoModifier, point);
|
|
|
|
QVERIFY(eventFilter.events.contains((int)QEvent::MouseButtonPress));
|
|
|
|
// clean up mouse press state for the next tests
|
|
QTest::mouseRelease(&window, Qt::LeftButton, Qt::NoModifier, point);
|
|
}
|
|
|
|
void tst_qquickwindow::animatingSignal()
|
|
{
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.setGeometry(100, 100, 300, 200);
|
|
|
|
QSignalSpy spy(&window, SIGNAL(afterAnimating()));
|
|
|
|
window.show();
|
|
QTRY_VERIFY(window.isExposed());
|
|
|
|
QTRY_VERIFY(spy.count() > 1);
|
|
}
|
|
|
|
// QTBUG-36938
|
|
void tst_qquickwindow::contentItemSize()
|
|
{
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
QQuickItem *contentItem = window.contentItem();
|
|
QVERIFY(contentItem);
|
|
QCOMPARE(QSize(contentItem->width(), contentItem->height()), window.size());
|
|
|
|
QSizeF size(300, 200);
|
|
window.resize(size.toSize());
|
|
window.show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(&window));
|
|
|
|
QCOMPARE(window.size(), size.toSize());
|
|
QCOMPARE(QSizeF(contentItem->width(), contentItem->height()), size);
|
|
|
|
QQmlEngine engine;
|
|
QQmlComponent component(&engine);
|
|
component.setData(QByteArray("import QtQuick 2.1\n Rectangle { anchors.fill: parent }"), QUrl());
|
|
QQuickItem *rect = qobject_cast<QQuickItem *>(component.create());
|
|
QVERIFY(rect);
|
|
rect->setParentItem(window.contentItem());
|
|
QCOMPARE(QSizeF(rect->width(), rect->height()), size);
|
|
|
|
size.transpose();
|
|
window.resize(size.toSize());
|
|
QCOMPARE(window.size(), size.toSize());
|
|
// wait for resize event
|
|
QTRY_COMPARE(QSizeF(contentItem->width(), contentItem->height()), size);
|
|
QCOMPARE(QSizeF(rect->width(), rect->height()), size);
|
|
}
|
|
|
|
void tst_qquickwindow::defaultSurfaceFormat()
|
|
{
|
|
// It is quite difficult to verify anything for real since the resulting format after
|
|
// surface/context creation can be anything, depending on the platform and drivers,
|
|
// and many options and settings may fail in various configurations, but test at
|
|
// least using some harmless settings to check that the global, static format is
|
|
// taken into account in the requested format.
|
|
|
|
QSurfaceFormat savedDefaultFormat = QSurfaceFormat::defaultFormat();
|
|
|
|
// Verify that depth and stencil are set, as they should be, unless they are disabled
|
|
// via environment variables.
|
|
|
|
QSurfaceFormat format = savedDefaultFormat;
|
|
format.setSwapInterval(0);
|
|
format.setRedBufferSize(8);
|
|
format.setGreenBufferSize(8);
|
|
format.setBlueBufferSize(8);
|
|
format.setProfile(QSurfaceFormat::CompatibilityProfile);
|
|
format.setOption(QSurfaceFormat::DebugContext);
|
|
// Will not set depth and stencil. That should be added automatically,
|
|
// unless the are disabled (but they aren't).
|
|
QSurfaceFormat::setDefaultFormat(format);
|
|
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(&window));
|
|
|
|
if (window.rendererInterface()->graphicsApi() != QSGRendererInterface::OpenGL)
|
|
QSKIP("Skipping OpenGL context test due to not running with OpenGL");
|
|
|
|
const QSurfaceFormat reqFmt = window.requestedFormat();
|
|
QCOMPARE(format.swapInterval(), reqFmt.swapInterval());
|
|
QCOMPARE(format.redBufferSize(), reqFmt.redBufferSize());
|
|
QCOMPARE(format.greenBufferSize(), reqFmt.greenBufferSize());
|
|
QCOMPARE(format.blueBufferSize(), reqFmt.blueBufferSize());
|
|
QCOMPARE(format.profile(), reqFmt.profile());
|
|
QCOMPARE(int(format.options()), int(reqFmt.options()));
|
|
|
|
#ifndef QT_NO_OPENGL
|
|
// Depth and stencil should be >= what has been requested. For real. But use
|
|
// the context since the window's surface format is only partially updated
|
|
// on most platforms.
|
|
QVERIFY(window.openglContext()->format().depthBufferSize() >= 16);
|
|
QVERIFY(window.openglContext()->format().stencilBufferSize() >= 8);
|
|
#endif
|
|
QSurfaceFormat::setDefaultFormat(savedDefaultFormat);
|
|
}
|
|
|
|
void tst_qquickwindow::attachedProperty()
|
|
{
|
|
QQuickView view(testFileUrl("windowattached.qml"));
|
|
view.setTitle(QTest::currentTestFunction());
|
|
view.show();
|
|
view.requestActivate();
|
|
QVERIFY(QTest::qWaitForWindowActive(&view));
|
|
QVERIFY(view.rootObject()->property("windowActive").toBool());
|
|
QCOMPARE(view.rootObject()->property("contentItem").value<QQuickItem*>(), view.contentItem());
|
|
QCOMPARE(view.rootObject()->property("windowWidth").toInt(), view.width());
|
|
QCOMPARE(view.rootObject()->property("windowHeight").toInt(), view.height());
|
|
QCOMPARE(view.rootObject()->property("window").value<QQuickView*>(), &view);
|
|
|
|
QQuickWindow *innerWindow = view.rootObject()->findChild<QQuickWindow*>("extraWindow");
|
|
QVERIFY(innerWindow);
|
|
innerWindow->requestActivate();
|
|
QVERIFY(QTest::qWaitForWindowActive(innerWindow));
|
|
|
|
QQuickText *text = view.rootObject()->findChild<QQuickText*>("extraWindowText");
|
|
QVERIFY(text);
|
|
QCOMPARE(text->text(), QLatin1String("active\nvisibility: 2"));
|
|
QCOMPARE(text->property("contentItem").value<QQuickItem*>(), innerWindow->contentItem());
|
|
QCOMPARE(text->property("windowWidth").toInt(), innerWindow->width());
|
|
QCOMPARE(text->property("windowHeight").toInt(), innerWindow->height());
|
|
QCOMPARE(text->property("window").value<QQuickWindow*>(), innerWindow);
|
|
|
|
text->setParentItem(0);
|
|
QVERIFY(!text->property("contentItem").value<QQuickItem*>());
|
|
QCOMPARE(text->property("windowWidth").toInt(), 0);
|
|
QCOMPARE(text->property("windowHeight").toInt(), 0);
|
|
QVERIFY(!text->property("window").value<QQuickWindow*>());
|
|
}
|
|
|
|
class RenderJob : public QRunnable
|
|
{
|
|
public:
|
|
RenderJob(QQuickWindow::RenderStage s, QList<QQuickWindow::RenderStage> *l) : stage(s), list(l) { }
|
|
~RenderJob() { ++deleted; }
|
|
QQuickWindow::RenderStage stage;
|
|
QList<QQuickWindow::RenderStage> *list;
|
|
void run() {
|
|
list->append(stage);
|
|
}
|
|
static int deleted;
|
|
};
|
|
#ifndef QT_NO_OPENGL
|
|
class GlRenderJob : public QRunnable
|
|
{
|
|
public:
|
|
GlRenderJob(GLubyte *buf) : readPixel(buf), mutex(0), condition(0) {}
|
|
~GlRenderJob() {}
|
|
void run() {
|
|
QOpenGLContext::currentContext()->functions()->glClearColor(1.0f, 0, 0, 1.0f);
|
|
QOpenGLContext::currentContext()->functions()->glClear(GL_COLOR_BUFFER_BIT);
|
|
QOpenGLContext::currentContext()->functions()->glReadPixels(0, 0, 1, 1, GL_RGBA,
|
|
GL_UNSIGNED_BYTE,
|
|
(void *)readPixel);
|
|
if (mutex) {
|
|
mutex->lock();
|
|
condition->wakeOne();
|
|
mutex->unlock();
|
|
}
|
|
}
|
|
GLubyte *readPixel;
|
|
QMutex *mutex;
|
|
QWaitCondition *condition;
|
|
};
|
|
#endif
|
|
int RenderJob::deleted = 0;
|
|
|
|
void tst_qquickwindow::testRenderJob()
|
|
{
|
|
QList<QQuickWindow::RenderStage> completedJobs;
|
|
|
|
QQuickWindow::RenderStage stages[] = {
|
|
QQuickWindow::BeforeSynchronizingStage,
|
|
QQuickWindow::AfterSynchronizingStage,
|
|
QQuickWindow::BeforeRenderingStage,
|
|
QQuickWindow::AfterRenderingStage,
|
|
QQuickWindow::AfterSwapStage,
|
|
QQuickWindow::NoStage
|
|
};
|
|
|
|
const int numJobs = 6;
|
|
|
|
{
|
|
QQuickWindow window;
|
|
window.setTitle(QTest::currentTestFunction());
|
|
RenderJob::deleted = 0;
|
|
|
|
// Schedule the jobs
|
|
for (int i = 0; i < numJobs; ++i)
|
|
window.scheduleRenderJob(new RenderJob(stages[i], &completedJobs), stages[i]);
|
|
window.show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(&window));
|
|
|
|
// All jobs should be deleted
|
|
QTRY_COMPARE(RenderJob::deleted, numJobs);
|
|
|
|
// The NoStage job is not completed, if it is issued when there is no context,
|
|
// but the rest will be queued and completed once relevant render stage is hit.
|
|
QCOMPARE(completedJobs.size(), numJobs - 1);
|
|
|
|
// Verify jobs were completed in correct order
|
|
for (int i = 0; i < numJobs - 1; ++i)
|
|
QCOMPARE(completedJobs.at(i), stages[i]);
|
|
|
|
|
|
// Check that NoStage job gets executed if it is scheduled when window is exposed
|
|
completedJobs.clear();
|
|
RenderJob::deleted = 0;
|
|
window.scheduleRenderJob(new RenderJob(QQuickWindow::NoStage, &completedJobs),
|
|
QQuickWindow::NoStage);
|
|
QTRY_COMPARE(RenderJob::deleted, 1);
|
|
QCOMPARE(completedJobs.size(), 1);
|
|
|
|
#ifndef QT_NO_OPENGL
|
|
if (window.rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL) {
|
|
// Do a synchronized GL job.
|
|
GLubyte readPixel[4] = {0, 0, 0, 0};
|
|
GlRenderJob *glJob = new GlRenderJob(readPixel);
|
|
if (window.openglContext()->thread() != QThread::currentThread()) {
|
|
QMutex mutex;
|
|
QWaitCondition condition;
|
|
glJob->mutex = &mutex;
|
|
glJob->condition = &condition;
|
|
mutex.lock();
|
|
window.scheduleRenderJob(glJob, QQuickWindow::NoStage);
|
|
condition.wait(&mutex);
|
|
mutex.unlock();
|
|
} else {
|
|
window.scheduleRenderJob(glJob, QQuickWindow::NoStage);
|
|
}
|
|
QCOMPARE(int(readPixel[0]), 255);
|
|
QCOMPARE(int(readPixel[1]), 0);
|
|
QCOMPARE(int(readPixel[2]), 0);
|
|
QCOMPARE(int(readPixel[3]), 255);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// Verify that jobs are deleted when window is not rendered at all
|
|
completedJobs.clear();
|
|
RenderJob::deleted = 0;
|
|
{
|
|
QQuickWindow window2;
|
|
for (int i = 0; i < numJobs; ++i) {
|
|
window2.scheduleRenderJob(new RenderJob(stages[i], &completedJobs), stages[i]);
|
|
}
|
|
}
|
|
QTRY_COMPARE(RenderJob::deleted, numJobs);
|
|
QCOMPARE(completedJobs.size(), 0);
|
|
}
|
|
|
|
class EventCounter : public QQuickRectangle
|
|
{
|
|
public:
|
|
EventCounter(QQuickItem *parent = 0)
|
|
: QQuickRectangle(parent)
|
|
{ }
|
|
|
|
void addFilterEvent(QEvent::Type type)
|
|
{
|
|
m_returnTrueForType.append(type);
|
|
}
|
|
|
|
int childMouseEventFilterEventCount(QEvent::Type type)
|
|
{
|
|
return m_childMouseEventFilterEventCount.value(type, 0);
|
|
}
|
|
|
|
int eventCount(QEvent::Type type)
|
|
{
|
|
return m_eventCount.value(type, 0);
|
|
}
|
|
|
|
void reset()
|
|
{
|
|
m_eventCount.clear();
|
|
m_childMouseEventFilterEventCount.clear();
|
|
}
|
|
protected:
|
|
bool childMouseEventFilter(QQuickItem *, QEvent *event) Q_DECL_OVERRIDE
|
|
{
|
|
m_childMouseEventFilterEventCount[event->type()]++;
|
|
return m_returnTrueForType.contains(event->type());
|
|
}
|
|
|
|
bool event(QEvent *event) Q_DECL_OVERRIDE
|
|
{
|
|
m_eventCount[event->type()]++;
|
|
return QQuickRectangle::event(event);
|
|
}
|
|
|
|
|
|
private:
|
|
QList<QEvent::Type> m_returnTrueForType;
|
|
QMap<QEvent::Type, int> m_childMouseEventFilterEventCount;
|
|
QMap<QEvent::Type, int> m_eventCount;
|
|
};
|
|
|
|
void tst_qquickwindow::testHoverChildMouseEventFilter()
|
|
{
|
|
QQuickWindow window;
|
|
|
|
window.resize(250, 250);
|
|
window.setPosition(100, 100);
|
|
window.setTitle(QTest::currentTestFunction());
|
|
window.show();
|
|
QVERIFY(QTest::qWaitForWindowActive(&window));
|
|
|
|
EventCounter *bottomItem = new EventCounter(window.contentItem());
|
|
bottomItem->setObjectName("Bottom Item");
|
|
bottomItem->setSize(QSizeF(150, 150));
|
|
bottomItem->setAcceptHoverEvents(true);
|
|
|
|
EventCounter *middleItem = new EventCounter(bottomItem);
|
|
middleItem->setObjectName("Middle Item");
|
|
middleItem->setPosition(QPointF(50, 50));
|
|
middleItem->setSize(QSizeF(150, 150));
|
|
middleItem->setAcceptHoverEvents(true);
|
|
|
|
EventCounter *topItem = new EventCounter(middleItem);
|
|
topItem->setObjectName("Top Item");
|
|
topItem->setPosition(QPointF(50, 50));
|
|
topItem->setSize(QSizeF(150, 150));
|
|
topItem->setAcceptHoverEvents(true);
|
|
|
|
QPoint pos(10, 10);
|
|
|
|
QTest::mouseMove(&window, pos);
|
|
|
|
QTRY_VERIFY(bottomItem->eventCount(QEvent::HoverEnter) > 0);
|
|
QCOMPARE(bottomItem->childMouseEventFilterEventCount(QEvent::HoverEnter), 0);
|
|
QCOMPARE(middleItem->eventCount(QEvent::HoverEnter), 0);
|
|
QCOMPARE(topItem->eventCount(QEvent::HoverEnter), 0);
|
|
bottomItem->reset();
|
|
|
|
pos = QPoint(60, 60);
|
|
QTest::mouseMove(&window, pos);
|
|
QTRY_VERIFY(middleItem->eventCount(QEvent::HoverEnter) > 0);
|
|
QCOMPARE(bottomItem->childMouseEventFilterEventCount(QEvent::HoverEnter), 0);
|
|
middleItem->reset();
|
|
|
|
pos = QPoint(70,70);
|
|
bottomItem->setFiltersChildMouseEvents(true);
|
|
QTest::mouseMove(&window, pos);
|
|
QTRY_VERIFY(middleItem->eventCount(QEvent::HoverMove) > 0);
|
|
QVERIFY(bottomItem->childMouseEventFilterEventCount(QEvent::HoverMove) > 0);
|
|
QCOMPARE(topItem->eventCount(QEvent::HoverEnter), 0);
|
|
bottomItem->reset();
|
|
middleItem->reset();
|
|
|
|
pos = QPoint(110,110);
|
|
bottomItem->addFilterEvent(QEvent::HoverEnter);
|
|
QTest::mouseMove(&window, pos);
|
|
QTRY_VERIFY(bottomItem->childMouseEventFilterEventCount(QEvent::HoverEnter) > 0);
|
|
QCOMPARE(topItem->eventCount(QEvent::HoverEnter), 0);
|
|
QCOMPARE(middleItem->eventCount(QEvent::HoverEnter), 0);
|
|
}
|
|
|
|
void tst_qquickwindow::pointerEventTypeAndPointCount()
|
|
{
|
|
QMouseEvent me(QEvent::MouseButtonPress, QPointF(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
|
|
QTouchEvent te(QEvent::TouchBegin, touchDevice, Qt::NoModifier, Qt::TouchPointPressed,
|
|
QList<QTouchEvent::TouchPoint>() << QTouchEvent::TouchPoint(1));
|
|
|
|
QQuickPointerMouseEvent pme;
|
|
pme.reset(&me);
|
|
QVERIFY(pme.isValid());
|
|
QCOMPARE(pme.asMouseEvent(), &me);
|
|
QVERIFY(pme.asPointerMouseEvent());
|
|
QVERIFY(!pme.asPointerTouchEvent());
|
|
QVERIFY(!pme.asPointerTabletEvent());
|
|
// QVERIFY(!pe->asTabletEvent()); // TODO
|
|
QCOMPARE(pme.pointCount(), 1);
|
|
|
|
QQuickPointerTouchEvent pte;
|
|
pte.reset(&te);
|
|
QVERIFY(pte.isValid());
|
|
QCOMPARE(pte.asTouchEvent(), &te);
|
|
QVERIFY(!pte.asPointerMouseEvent());
|
|
QVERIFY(pte.asPointerTouchEvent());
|
|
QVERIFY(!pte.asPointerTabletEvent());
|
|
QVERIFY(pte.asTouchEvent());
|
|
// QVERIFY(!pte.asTabletEvent()); // TODO
|
|
QCOMPARE(pte.pointCount(), 1);
|
|
QCOMPARE(pte.touchPointById(1)->id(), 1);
|
|
QVERIFY(!pte.touchPointById(0));
|
|
|
|
te.setTouchPoints(QList<QTouchEvent::TouchPoint>() << QTouchEvent::TouchPoint(1) << QTouchEvent::TouchPoint(2));
|
|
pte.reset(&te);
|
|
QCOMPARE(pte.pointCount(), 2);
|
|
QCOMPARE(pte.touchPointById(1)->id(), 1);
|
|
QCOMPARE(pte.touchPointById(2)->id(), 2);
|
|
QVERIFY(!pte.touchPointById(0));
|
|
|
|
te.setTouchPoints(QList<QTouchEvent::TouchPoint>() << QTouchEvent::TouchPoint(2));
|
|
pte.reset(&te);
|
|
QCOMPARE(pte.pointCount(), 1);
|
|
QCOMPARE(pte.touchPointById(2)->id(), 2);
|
|
QVERIFY(!pte.touchPointById(1));
|
|
QVERIFY(!pte.touchPointById(0));
|
|
}
|
|
|
|
QTEST_MAIN(tst_qquickwindow)
|
|
|
|
#include "tst_qquickwindow.moc"
|