mirror of https://github.com/qt/qtgraphs.git
Add docs for Graphs3D enums
Pick-to: 6.8.1
Fixes: QTBUG-127800
Fixes: QTBUG-131123
Change-Id: Ia023ed3abc4dbd9f386049282c6c53fabe05e02c
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Sami Varanka <sami.varanka@qt.io>
(cherry picked from commit 20c6562eca)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
This commit is contained in:
parent
b4922fc50b
commit
13da6f0f3c
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@ -337,8 +337,10 @@ QT_BEGIN_NAMESPACE
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*
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* The highlight color for a selected object. Used if
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* \l{GraphsItem3D::selectionMode}{selectionMode}
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* has the \c GraphsItem3D.SelectionFlag.Item flag set.
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* has the \c Graphs3D.SelectionFlag.Item flag set.
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* The default value depends on \l colorScheme.
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*
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* \sa Graphs3D.SelectionFlag
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*/
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/*!
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@ -346,9 +348,11 @@ QT_BEGIN_NAMESPACE
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*
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* The highlight color for selected objects. Used if
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* \l{GraphsItem3D::selectionMode}{selectionMode}
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* has the \c GraphsItem3D.SelectionFlag.Row or \c GraphsItem3D.SelectionFlag.Column
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* has the \c Graphs3D.SelectionFlag.Row or \c Graphs3D.SelectionFlag.Column
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* flag set.
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* The default value depends on \l colorScheme.
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*
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* \sa Graphs3D.SelectionFlag
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*/
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/*!
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@ -370,8 +374,10 @@ QT_BEGIN_NAMESPACE
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*
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* The highlight gradient for a selected object. Used if
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* \l{GraphsItem3D::selectionMode}{selectionMode}
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* has the \c GraphsItem3D.SelectionFlag.Item flag set.
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* has the \c Graphs3D.SelectionFlag.Item flag set.
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* The default value depends on \l colorScheme.
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*
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* \sa Graphs3D.SelectionFlag
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*/
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/*!
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@ -379,9 +385,11 @@ QT_BEGIN_NAMESPACE
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*
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* The highlight gradient for selected objects. Used if
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* \l{GraphsItem3D::selectionMode}{selectionMode}
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* has the \c GraphsItem3D.SelectionFlag.Row or \c GraphsItem3D.SelectionFlag.Column
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* has the \c Graphs3D.SelectionFlag.Row or \c Graphs3D.SelectionFlag.Column
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* flag set.
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* The default value depends on \l colorScheme.
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*
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* \sa Graphs3D.SelectionFlag
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*/
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/*!
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@ -543,7 +551,9 @@ QT_BEGIN_NAMESPACE
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* The default value is \c 2.0.
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*
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* If it is set for grid lines, only has effect if
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* \l{Q3DGraphsWidgetItem::gridLineType} is \c Graphs3D.GridLineType.Shader
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* \l{GraphsItem3D::gridLineType} is \c Graphs3D.GridLineType.Shader
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*
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* \sa Graphs3D.GridLineType
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*/
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/*!
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@ -553,7 +563,9 @@ QT_BEGIN_NAMESPACE
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* The default value is \c 1.0.
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*
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* If it is set for grid lines, only has effect if
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* \l{Q3DGraphsWidgetItem::gridLineType} is \c Graphs3D.GridLineType.Shader
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* \l{GraphsItem3D::gridLineType} is \c Graphs3D.GridLineType.Shader
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*
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* \sa Graphs3D.GridLineType
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*/
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/*!
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@ -0,0 +1,182 @@
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// Copyright (C) 2024 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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/*!
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\qmltype Graphs3D
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\qmlabstract
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\inqmlmodule QtGraphs
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\ingroup graphs_qml_3D
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\brief Graphs3D namespace enums.
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The Graphs3D namespace provides the following enums used by QtGraphs' 3D API.
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\section1 Graphs3D.SelectionFlag
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Item selection modes. Values of this enumeration can be combined with OR operator.
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\value None
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Selection mode disabled.
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\value Item
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Selection highlights a single item.
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\value Row
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Selection highlights a single row.
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\value ItemAndRow
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Combination flag for highlighting both item and row with different colors.
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\value Column
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Selection highlights a single column.
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\value ItemAndColumn
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Combination flag for highlighting both item and column with different colors.
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\value RowAndColumn
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Combination flag for highlighting both row and column.
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\value ItemRowAndColumn
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Combination flag for highlighting item, row, and column.
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\value Slice
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Setting this mode flag indicates that the graph should take care of the slice view handling
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automatically. If you wish to control the slice view yourself via Q3DScene, do not set this
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flag. When setting this mode flag, either \c Row or \c Column must also
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be set, but not both. Slicing is supported by Bars3D and Surface3D only.
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When this flag is set, slice mode is entered in the following situations:
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\list
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\li When selection is changed explicitly via series API to a visible item
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\li When selection is changed by clicking on the graph
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\li When the selection mode changes and the selected item is visible
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\endlist
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\value MultiSeries
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Setting this mode means that items for all series at same position are highlighted, instead
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of just the selected item. The actual selection in the other series doesn't change.
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When setting this mode flag, one or more of the basic selection flags (\c {Item},
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\c {Row}, or \c Column) must also be set.
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Multi-series selection is not supported for Scatter3D.
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\section1 Graphs3D.ShadowQuality
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Quality and softness of shadows.
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\value None
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Shadows are disabled.
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\value Low
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Shadows are rendered in low quality.
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\value Medium
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Shadows are rendered in medium quality.
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\value High
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Shadows are rendered in high quality.
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\value SoftLow
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Shadows are rendered in low quality with softened edges.
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\value SoftMedium
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Shadows are rendered in medium quality with softened edges.
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\value SoftHigh
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Shadows are rendered in high quality with softened edges.
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\section1 Graphs3D.ElementType
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Type of an element in the graph.
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\value None
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No defined element.
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\value Series
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An item in a series.
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\value AxisXLabel
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The x-axis label.
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\value AxisYLabel
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The y-axis label.
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\value AxisZLabel
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The z-axis label.
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\value CustomItem
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A custom item.
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\section1 Graphs3D.OptimizationHint
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The optimization hint for rendering.
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\value Default
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Provides the full feature set with instancing at a good performance.
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\value Legacy
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Provides the full feature set at a reasonable performance. To be used if
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OptimizationHint.Default performs poorly or does not work.
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\section1 Graphs3D.CameraPreset
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Predefined positions for camera.
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\value NoPreset
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Used to indicate a preset has not been set, or the scene has been rotated freely.
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\value FrontLow
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Both x and y rotations of the camera are 0.
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\value Front
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X rotation is 0 and y rotation is 22.5 degrees.
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\value FrontHigh
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X rotation is 0 and y rotation is 45 degrees.
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\value LeftLow
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X rotation is 90 and y rotation is 0 degrees.
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\value Left
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X rotation is 90 and y rotation is 22.5 degrees.
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\value LeftHigh
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X rotation is 90 and y rotation is 45 degrees.
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\value RightLow
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X rotation is -90 and y rotation is 0 degrees.
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\value Right
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X rotation is -90 and y rotation is 22.5 degrees.
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\value RightHigh
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X rotation is -90 and y rotation is 45 degrees.
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\value BehindLow
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X rotation is 180 and y rotation is 0 degrees.
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\value Behind
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X rotation is 180 and y rotation is 22.5 degrees.
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\value BehindHigh
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X rotation is 180 and y rotation is 45 degrees.
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\value IsometricLeft
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X rotation is 45 and y rotation is 22.5 degrees.
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\value IsometricLeftHigh
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X rotation is 45 and y rotation is 45 degrees.
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\value IsometricRight
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X rotation is -45 and y rotation is 22.5 degrees.
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\value IsometricRightHigh
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X rotation is -45 and y rotation is 45 degrees.
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\value DirectlyAbove
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X rotation is 0 and y rotation is 90 degrees.
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\value DirectlyAboveCW45
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X rotation is -45 and y rotation is 90 degrees.
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\value DirectlyAboveCCW45
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X rotation is 45 and y rotation is 90 degrees.
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\value FrontBelow
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X rotation is 0 and y rotation is -45 degrees.
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In Bars3D from FrontBelow onward these only work for graphs including negative
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values. They act as CameraPreset...Low for positive-only values.
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\value LeftBelow
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X rotation is 90 and y rotation is -45 degrees.
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\value RightBelow
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X rotation is -90 and y rotation is -45 degrees.
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\value BehindBelow
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X rotation is 180 and y rotation is -45 degrees.
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\value DirectlyBelow
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X rotation is 0 and y rotation is -90 degrees.
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Acts as FrontLow for positive-only bars.
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\section1 Graphs3D.GridLineType
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\value Shader
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Grid lines are rendered with GPU in a shader.
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\value Geometry
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Grid lines are rendered with 3D models.
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\section1 Graphs3D.RenderingMode
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\value DirectToBackground
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Indicates that the graph will be rendered directly on the window
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background and QML items are rendered on top of it. Using non-transparent QML
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item as a background will hide the graph. Clears the whole window before
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rendering the graph, including the areas outside the graph. If the surface
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format of the window supports antialiasing, it will be used (see
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\c {qDefaultSurfaceFormat()}).
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This rendering mode offers the best performance at the expense of
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non-standard QML behavior. For example, the graphs do not obey the z ordering
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of QML items and the opacity value has no effect on them.
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\value Indirect
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Indicates the graph will be first rendered to an offscreen surface
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that is then drawn during normal QML item rendering. The rendered image is
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antialiased using the multisampling method if it is supported in the current
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environment and the msaaSamples property value is greater than zero.
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This rendering mode offers good quality and normal QML item behavior at the
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expense of performance.
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*/
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@ -58,25 +58,21 @@ constexpr float polarRoundness = 64.0f;
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/*!
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* \qmlproperty Graphs3D.SelectionMode GraphsItem3D::selectionMode
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* The active selection mode in the graph.
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* One of the QtGraphs3D::SelectionFlag enum values.
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*
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* \sa QtGraphs3D::SelectionFlag
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* One of the \l Graphs3D.SelectionFlag enum values.
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*/
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/*!
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* \qmlproperty Graphs3D.ShadowQuality GraphsItem3D::shadowQuality
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* The quality of shadows. One of the QtGraphs3D::ShadowQuality enum
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* The quality of shadows. One of the \l Graphs3D.ShadowQuality enum
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* values.
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*
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* \sa QtGraphs3D::ShadowQuality
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*/
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/*!
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* \qmlproperty Graphs3D.CameraPreset GraphsItem3D::cameraPreset
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*
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* The currently active camera preset, which is one of
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* \l{GraphsItem3D::cameraPreset}{Graphs3D.CameraPreset}. If no
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* preset is active, the value is \c {Graphs3D.CameraPreset.None}.
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* \l{Graphs3D.CameraPreset}. If no
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* preset is active, the value is \c {Graphs3D.CameraPreset.NoPreset}.
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*/
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/*!
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@ -220,33 +216,11 @@ constexpr float polarRoundness = 64.0f;
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*
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* How the graph will be rendered. Defaults to \c{Indirect}.
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*
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* \value DirectToBackground
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* Indicates that the graph will be rendered directly on the window
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* background and QML items are rendered on top of it. Using non-transparent QML
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* item as a background will hide the graph. Clears the whole window before
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* rendering the graph, including the areas outside the graph. If the surface
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* format of the window supports antialiasing, it will be used (see
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* \c {qDefaultSurfaceFormat()}).
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* This rendering mode offers the best performance at the expense of
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* non-standard QML behavior. For example, the graphs do not obey the z ordering
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* of QML items and the opacity value has no effect on them.
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*
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* \value Indirect
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* Indicates the graph will be first rendered to an offscreen surface
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* that is then drawn during normal QML item rendering. The rendered image is
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* antialiased using the multisampling method if it is supported in the current
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* environment and the msaaSamples property value is greater than zero.
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* This rendering mode offers good quality and normal QML item behavior at the
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* expense of performance.
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*
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* \note Antialiasing is not supported in OpenGL ES2 environments in any
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* rendering mode.
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*
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* \note Setting the \c antialiasing property of the graph does not do anything.
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* However, it is set by the graph itself if the current rendering mode uses
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* antialiasing.
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*
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* \sa msaaSamples
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* \sa msaaSamples, Graphs3D.RenderingMode
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*/
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/*!
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@ -440,7 +414,7 @@ constexpr float polarRoundness = 64.0f;
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*
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* \sa selectedLabelIndex(), selectedAxis(), selectedCustomItemIndex(),
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* selectedCustomItem(), Bars3D::selectedSeries, Scatter3D::selectedSeries,
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* Scene3D::selectionQueryPosition, QtGraphs3D::ElementType
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* Scene3D::selectionQueryPosition, Graphs3D.ElementType
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*/
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/*!
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@ -498,7 +472,7 @@ constexpr float polarRoundness = 64.0f;
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* This is mostly an issue on 32bit and OpenGL ES2 platforms. To work around
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* this issue, choose an item mesh with a low vertex count or use the point mesh.
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*
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* \sa Abstract3DSeries::mesh, QtGraphs3D::OptimizationHint
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* \sa Abstract3DSeries::mesh, Graphs3D.OptimizationHint
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*/
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/*!
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@ -555,10 +529,12 @@ constexpr float polarRoundness = 64.0f;
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/*!
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* \qmlproperty Graphs3D.GridLineType GraphsItem3D::gridLineType
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*
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* Defines whether the grid lines type is Graphs3D.GridLineType.Shader or
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* Graphs3D.GridLineType.Geometry.
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* Defines whether the grid lines type is \c Graphs3D.GridLineType.Shader or
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* \c Graphs3D.GridLineType.Geometry.
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*
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* This value affects all grid lines.
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*
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* \sa Graphs3D.GridLineType
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*/
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/*!
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@ -14,7 +14,7 @@ QT_BEGIN_NAMESPACE
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\enum QtGraphs3D::SelectionFlag
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Item selection modes. Values of this enumeration can be combined with OR
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operator.
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operator.
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\value None
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Selection mode disabled.
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@ -104,38 +104,96 @@ QT_BEGIN_NAMESPACE
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*/
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/*!
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* \enum QtGraphs3D::CameraPreset
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*
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* Predefined positions for camera.
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*
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* \value NoPreset
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* Used to indicate a preset has not been set, or the scene has been rotated freely.
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* \value FrontLow
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* \value Front
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* \value FrontHigh
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* \value LeftLow
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* \value Left
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* \value LeftHigh
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* \value RightLow
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* \value Right
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* \value RightHigh
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* \value BehindLow
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* \value Behind
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* \value BehindHigh
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* \value IsometricLeft
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* \value IsometricLeftHigh
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* \value IsometricRight
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* \value IsometricRightHigh
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* \value DirectlyAbove
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* \value DirectlyAboveCW45
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* \value DirectlyAboveCCW45
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* \value FrontBelow
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* In Q3DBarsWidgetItem from FrontBelow onward these only work for graphs including negative
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* values. They act as Preset...Low for positive-only values.
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* \value LeftBelow
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* \value RightBelow
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* \value BehindBelow
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* \value DirectlyBelow
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* Acts as FrontLow for positive-only bars.
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\enum QtGraphs3D::CameraPreset
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Predefined positions for camera.
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\value NoPreset
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Used to indicate a preset has not been set, or the scene has been rotated freely.
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\value FrontLow
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Both x and y rotations of the camera are 0.
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\value Front
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X rotation is 0 and y rotation is 22.5 degrees.
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\value FrontHigh
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X rotation is 0 and y rotation is 45 degrees.
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\value LeftLow
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X rotation is 90 and y rotation is 0 degrees.
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\value Left
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X rotation is 90 and y rotation is 22.5 degrees.
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\value LeftHigh
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X rotation is 90 and y rotation is 45 degrees.
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\value RightLow
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X rotation is -90 and y rotation is 0 degrees.
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\value Right
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X rotation is -90 and y rotation is 22.5 degrees.
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\value RightHigh
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X rotation is -90 and y rotation is 45 degrees.
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\value BehindLow
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X rotation is 180 and y rotation is 0 degrees.
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\value Behind
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X rotation is 180 and y rotation is 22.5 degrees.
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\value BehindHigh
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X rotation is 180 and y rotation is 45 degrees.
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\value IsometricLeft
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X rotation is 45 and y rotation is 22.5 degrees.
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\value IsometricLeftHigh
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X rotation is 45 and y rotation is 45 degrees.
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\value IsometricRight
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X rotation is -45 and y rotation is 22.5 degrees.
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\value IsometricRightHigh
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X rotation is -45 and y rotation is 45 degrees.
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\value DirectlyAbove
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X rotation is 0 and y rotation is 90 degrees.
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\value DirectlyAboveCW45
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X rotation is -45 and y rotation is 90 degrees.
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\value DirectlyAboveCCW45
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X rotation is 45 and y rotation is 90 degrees.
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\value FrontBelow
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X rotation is 0 and y rotation is -45 degrees.
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In Q3DBarsWidgetItem from FrontBelow onward these only work for graphs including negative
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values. They act as CameraPreset...Low for positive-only values.
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\value LeftBelow
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X rotation is 90 and y rotation is -45 degrees.
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\value RightBelow
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X rotation is -90 and y rotation is -45 degrees.
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\value BehindBelow
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X rotation is 180 and y rotation is -45 degrees.
|
||||
\value DirectlyBelow
|
||||
X rotation is 0 and y rotation is -90 degrees.
|
||||
Acts as FrontLow for positive-only bars.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\enum QtGraphs3D::GridLineType
|
||||
|
||||
\value Shader
|
||||
Grid lines are rendered with GPU in a shader.
|
||||
\value Geometry
|
||||
Grid lines are rendered with 3D models.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\enum QtGraphs3D::RenderingMode
|
||||
|
||||
\value DirectToBackground
|
||||
Indicates that the graph will be rendered directly on the window
|
||||
background and QML items are rendered on top of it. Using non-transparent QML
|
||||
item as a background will hide the graph. Clears the whole window before
|
||||
rendering the graph, including the areas outside the graph. If the surface
|
||||
format of the window supports antialiasing, it will be used (see
|
||||
\c {qDefaultSurfaceFormat()}).
|
||||
This rendering mode offers the best performance at the expense of
|
||||
non-standard QML behavior. For example, the graphs do not obey the z ordering
|
||||
of QML items and the opacity value has no effect on them.
|
||||
|
||||
\value Indirect
|
||||
Indicates the graph will be first rendered to an offscreen surface
|
||||
that is then drawn during normal QML item rendering. The rendered image is
|
||||
antialiased using the multisampling method if it is supported in the current
|
||||
environment and the msaaSamples property value is greater than zero.
|
||||
This rendering mode offers good quality and normal QML item behavior at the
|
||||
expense of performance.
|
||||
*/
|
||||
|
||||
QT_END_NAMESPACE
|
||||
|
|
|
|||
Loading…
Reference in New Issue